Files
Blocks3D/TextButtonInstance.h
andreja6 55e890bdc1 Made BaseButton class
Buttons now children of BaseButton
Buttons now render over and down modes
Text buttons now exist
Buttons render differently
2018-04-23 22:02:12 -07:00

35 lines
811 B
C++

#pragma once
#include "BaseButtonInstance.h"
#pragma once
#include "ButtonListener.h"
class ButtonListener;
class TextButtonInstance : public BaseButtonInstance
{
public:
TextButtonInstance(void);
~TextButtonInstance(void);
void setAllColorsSame(void);
Vector2 boxBegin;
Vector2 boxEnd;
Vector2 fontLocationRelativeTo;
Color4 textColor;
Color4 textOutlineColor;
Color4 boxColor;
Color4 boxOutlineColor;
Color4 textColorOvr;
Color4 textOutlineColorOvr;
Color4 boxColorOvr;
Color4 boxOutlineColorOvr;
Color4 textColorDn;
Color4 textOutlineColorDn;
Color4 boxColorDn;
Color4 boxOutlineColorDn;
bool centeredWithinBox;
std::string title;
G3D::GFontRef font;
bool visible;
int textSize;
void drawObj(RenderDevice*, Vector2, bool);
void setButtonListener(ButtonListener*);
void onClick();
};