Files
Blocks3D/TextureHandler.cpp
2020-03-13 16:28:12 -07:00

12 lines
427 B
C++

#include "TextureHandler.h"
TextureHandler::TextureHandler(void)
{
}
TextureHandler::~TextureHandler(void)
{
}
std::map<std::string, G3D::TextureRef> TextureHandler::volTex = std::map<std::string, G3D::TextureRef>();
std::map<std::string, G3D::RealTime> TextureHandler::volExp = std::map<std::string, G3D::RealTime>();
std::map<std::string, G3D::TextureRef> TextureHandler::permTex = std::map<std::string, G3D::TextureRef>();