Files
Blocks3D/ImageButtonInstance.cpp
andreja6 3e4c128347 Added bare bones TextButton rendering
(Yes, it took that many lines of code)
2018-04-19 17:18:26 -07:00

22 lines
574 B
C++

#include "ImageButtonInstance.h"
G3D::TextureRef image = NULL;
int openGLID = 0;
G3D::TextureRef image_ovr = NULL;
int openGLID_ovr = 0;
G3D::TextureRef image_dn = NULL;
int openGLID_dn = 0;
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL)
{
image = newImage;
openGLID = image->getOpenGLID();
image_ovr = overImage;
openGLID_ovr = image_ovr->getOpenGLID();
image_dn = downImage;
openGLID_dn = image_dn->getOpenGLID();
}
ImageButtonInstance::~ImageButtonInstance(void)
{
}