Files
Blocks3D/src/include/DataModelV2/SoundService.h
Modnark af5c31d5d0 Add dynamic_cast for playSound
makes it so developers don't need to dynamic_cast any time they want to play sound
2022-10-11 21:28:19 -04:00

17 lines
246 B
C++

#pragma once
#include "Instance.h"
#include "SoundInstance.h"
class SoundService :
public Instance
{
public:
SoundService(void);
~SoundService(void);
float getMusicVolume();
void playSound(Instance* sound);
private:
float musicVolume;
};