Files
Blocks3D/PhysicalInstance.h
2018-05-01 19:58:58 -07:00

27 lines
519 B
C++

#pragma once
#include "instance.h"
class PhysicalInstance :
public Instance
{
public:
PhysicalInstance(void);
~PhysicalInstance(void);
virtual void render(RenderDevice*);
Vector3 velocity;
Vector3 rotvelocity;
CoordinateFrame cFrame;
Color3 color;
Vector3 getPosition();
void setPosition(Vector3);
CoordinateFrame getCFrame();
void setCFrame(CoordinateFrame);
Box getBox();
CoordinateFrame getCFrameRenderBased();
Vector3 getSize();
void setSize(Vector3);
private:
Vector3 position;
Vector3 size;
};