23 lines
722 B
C++
23 lines
722 B
C++
#pragma once
|
|
#include "Instance.h"
|
|
|
|
class ImageButtonInstance;
|
|
|
|
class TextButtonInstance;
|
|
|
|
class GuiRoot : public Instance
|
|
{
|
|
public:
|
|
GuiRoot();
|
|
TextButtonInstance* makeTextButton();
|
|
void drawButtons(RenderDevice* rd);
|
|
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
|
void renderGUI(G3D::RenderDevice* rd, double fps);
|
|
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
|
void update();
|
|
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
|
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
|
private:
|
|
std::string _message;
|
|
G3D::RealTime _messageTime;
|
|
}; |