40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#include <G3DAll.h>
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#include "Application.h"
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#include "Globals.h"
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#include "AudioPlayer.h"
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#include "GUDButtonListener.h"
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void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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bool cont = false;
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for(size_t i = 0; i < g_selectedInstances.size(); i++)
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if(g_selectedInstances.at(i)->canDelete)
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{
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cont = true;
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break;
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}
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if(cont)
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{
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AudioPlayer::playSound(dingSound);
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if(button->name == "Duplicate")
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{
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std::vector<Instance*> newinst;
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for(size_t i = 0; i < g_selectedInstances.size(); i++)
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{
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if(g_selectedInstances.at(i)->canDelete)
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{
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Instance* tempinst = g_selectedInstances.at(i);
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Instance* clonedInstance = g_selectedInstances.at(i)->clone();
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newinst.push_back(tempinst);
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}
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/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
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g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
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}
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g_selectedInstances = newinst;
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if(g_selectedInstances.size() > 0)
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g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
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}
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}
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} |