1964 lines
59 KiB
C++
1964 lines
59 KiB
C++
/**
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@file demos/main.cpp
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This is a sample main.cpp to get you started with G3D. It is
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designed to make writing an application easy. Although the
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GApp/GApplet infrastructure is helpful for most projects,
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you are not restricted to using it-- choose the level of
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support that is best for your project (see the G3D Map in the
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documentation).
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@author Morgan McGuire, matrix@graphics3d.com
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*/
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// TODO: Move toolbar buttons with resized window.
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#define _WIN32_WINNT 0x0400
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//#define LEGACY_LOAD_G3DFUN_LEVEL
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#include <G3DAll.h>
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#include <initguid.h>
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#include <iomanip>
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#include "Instance.h"
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#include "resource.h"
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#include "PartInstance.h"
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#include "TextButtonInstance.h"
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#include "ImageButtonInstance.h"
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#include "DataModelInstance.h"
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#include "CameraController.h"
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#include "AudioPlayer.h"
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#include "Globals.h"
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#include "Demo.h"
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#include "win32Defines.h"
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#include "WindowFunctions.h"
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#include <limits.h>
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#include <mshtml.h>
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#include <exdisp.h>
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#include <vector>
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#include <string>
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#include "ax.h"
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#include <cguid.h>
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#include "IEBrowser.h"
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#include "PropertyWindow.h"
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#include <commctrl.h>
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#if G3D_VER < 61000
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#error Requires G3D 6.10
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#endif
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HWND hwnd;
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DEFINE_GUID(CLSID_G3d, 0xB323F8E0L, 0x2E68, 0x11D0, 0x90, 0xEA, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6F);
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HRESULT hresult;
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OLECHAR dat = ((OLECHAR)"SayHello");
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OLECHAR * szMember = &dat;
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DISPID dispid;
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DISPPARAMS dispparamsNoArgs = {NULL, NULL, 0, 0};
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EXCEPINFO excepinfo;
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UINT nArgErr;
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static std::string title = "";
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static DataModelInstance* dataModel;
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GFontRef fntdominant = NULL;
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GFontRef fntlighttrek = NULL;
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Ray testRay;
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static std::string message = "";
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static G3D::RealTime messageTime = 0;
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static std::string tempPath = "";
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static std::string cameraSound = "";
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static std::string clickSound = "";
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static std::string dingSound = "";
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static int cursorid = 0;
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static int cursorOvrid = 0;
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static int currentcursorid = 0;
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static G3D::TextureRef cursor = NULL;
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static G3D::TextureRef cursorOvr = NULL;
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static bool mouseMovedBeginMotion = false;
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static const int CURSOR = 0;
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static const int ARROWS = 1;
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static const int RESIZE = 2;
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static POINT oldGlobalMouse;
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static int mode = CURSOR;
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bool dragging = false;
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#include <math.h>
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Vector2 mouseDownOn = Vector2(nan(), 0);
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float moveRate = 0.5;
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static const std::string PlaceholderName = "HyperCube";
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Demo *usableApp = NULL;
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Demo::Demo(const GAppSettings& settings,HWND parentWindow) { //: GApp(settings,window) {
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lightProjX = 17; lightProjY = 17; lightProjNear = 1; lightProjFar = 40;
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_hWndMain = parentWindow;
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HMODULE hThisInstance = GetModuleHandle(NULL);
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_hwndToolbox = CreateWindowEx(
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WS_EX_ACCEPTFILES,
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"AX",
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"{8856F961-340A-11D0-A96B-00C04FD705A2}",
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WS_CHILD | WS_VISIBLE,
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0,
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560,
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800,
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60,
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_hWndMain, // parent
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NULL, // menu
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hThisInstance,
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NULL
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);
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_hwndRenderer = CreateWindowEx(
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WS_EX_ACCEPTFILES,
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"G3DWindow",
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"3D",
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WS_CHILD,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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1,
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1,
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_hWndMain, // parent
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NULL, // menu
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hThisInstance,
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NULL
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);
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Win32Window* window = Win32Window::create(settings.window,_hwndRenderer);
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ShowWindow(_hwndRenderer, SW_SHOW);
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ShowWindow(_hWndMain, SW_SHOW);
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quit=false;
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rightButtonHolding=false;
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mouseOnScreen=false;
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// GApp replacement
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renderDevice = new RenderDevice();
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if (window != NULL) {
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renderDevice->init(window, NULL);
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}
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else
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{
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MessageBox(NULL,"Window not found!","Error",MB_OK);
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return;
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}
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_window = renderDevice->window();
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_window->makeCurrent();
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SetWindowLongPtr(_hWndMain,GWL_USERDATA,(LONG)this);
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SetWindowLongPtr(_hwndRenderer,GWL_USERDATA,(LONG)this);
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_propWindow = new PropertyWindow(0, 0, 200, 640, hThisInstance);
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IEBrowser* webBrowser = new IEBrowser(_hwndToolbox);
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//webBrowser->navigateSyncURL(L"http://scottbeebiwan.tk/g3d/toolbox/");
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}
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void clearInstances()
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{
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delete dataModel;
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}
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void OnError(int err, std::string msg = "")
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{
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//usableApp->window()->setInputCaptureCount(0);
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//usableApp->window()->setMouseVisible(true);
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std::string emsg = "An unexpected error has occured and "+PlaceholderName+" has to quit. We're sorry!" + msg;
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std::string title = PlaceholderName+"Crash";
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//clearInstances();
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MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
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exit(err);
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}
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std::string ExePath() {
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char buffer[MAX_PATH];
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GetModuleFileName( NULL, buffer, MAX_PATH );
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std::string::size_type pos = std::string( buffer ).find_last_of( "\\/" );
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return std::string( buffer ).substr( 0, pos);
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}
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std::string GetFileInPath(std::string file)
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{
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std::string name = ExePath() + file;
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struct stat buf;
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if (stat(name.c_str(), &buf) != -1)
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{
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return name;
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}
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else
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OnError(202, " \r\nFile not found: " + name);
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return NULL;
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}
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#include <sstream>
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std::string Convert (float number){
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std::ostringstream buff;
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buff<<number;
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return buff.str();
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}
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PartInstance* makePart()
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{
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PartInstance* part = new PartInstance();
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return part;
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}
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TextButtonInstance* makeTextButton()
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{
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TextButtonInstance* part = new TextButtonInstance();
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return part;
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}
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ImageButtonInstance* makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
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{
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ImageButtonInstance* part = new ImageButtonInstance(newImage,overImage, downImage, disableImage);
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// instances.push_back(part);
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// instances_2D.push_back(part);
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return part;
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}
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class CameraButtonListener : public ButtonListener {
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public:
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void onButton1MouseClick(BaseButtonInstance*);
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};
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void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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AudioPlayer::playSound(cameraSound);
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CoordinateFrame frame = usableApp->cameraController.getCamera()->getCoordinateFrame();
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if(button->name == "CenterCam" && g_selectedInstances.size() > 0)
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usableApp->cameraController.centerCamera(g_selectedInstances.at(0));
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else if(button->name == "ZoomIn")
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usableApp->cameraController.Zoom(1);
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else if(button->name == "ZoomOut")
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usableApp->cameraController.Zoom(-1);
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else if(button->name == "PanRight")
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usableApp->cameraController.panRight();
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else if(button->name == "PanLeft")
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usableApp->cameraController.panLeft();
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else if(button->name == "TiltUp")
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usableApp->cameraController.tiltUp();
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else if(button->name == "TiltDown")
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usableApp->cameraController.tiltDown();
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}
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class GUDButtonListener : public ButtonListener {
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public:
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void onButton1MouseClick(BaseButtonInstance*);
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};
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void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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bool cont = false;
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for(size_t i = 0; i < g_selectedInstances.size(); i++)
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if(g_selectedInstances.at(i)->canDelete)
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{
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cont = true;
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break;
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}
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if(cont)
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{
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AudioPlayer::playSound(dingSound);
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if(button->name == "Duplicate")
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{
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std::vector<Instance*> newinst;
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for(size_t i = 0; i < g_selectedInstances.size(); i++)
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{
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if(g_selectedInstances.at(i)->canDelete)
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{
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Instance* tempinst = g_selectedInstances.at(i);
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Instance* clonedInstance = g_selectedInstances.at(i)->clone();
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newinst.push_back(tempinst);
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}
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/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
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usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
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}
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g_selectedInstances = newinst;
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if(g_selectedInstances.size() > 0)
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usableApp->_propWindow->SetProperties(newinst.at(0));
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}
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}
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}
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class RotateButtonListener : public ButtonListener {
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public:
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void onButton1MouseClick(BaseButtonInstance*);
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};
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void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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if(g_selectedInstances.size() > 0)
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{
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Instance* selectedInstance = g_selectedInstances.at(0);
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AudioPlayer::playSound(clickSound);
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if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
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{
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if(button->name == "Tilt")
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part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
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else if(button->name == "Rotate")
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part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
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}
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}
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}
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void deleteInstance()
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{
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if(g_selectedInstances.size() > 0)
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{
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size_t undeletable = 0;
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while(g_selectedInstances.size() > undeletable)
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{
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if(g_selectedInstances.at(0)->canDelete)
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{
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AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
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Instance* selectedInstance = g_selectedInstances.at(0);
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if(selectedInstance->getParent() != NULL)
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selectedInstance->getParent()->removeChild(selectedInstance);
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delete selectedInstance;
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selectedInstance = NULL;
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g_selectedInstances.erase(g_selectedInstances.begin());
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}
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else
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{
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undeletable++;
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}
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}
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}
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if(g_selectedInstances.size() == 0)
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usableApp->_propWindow->ClearProperties();
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}
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class DeleteListener : public ButtonListener {
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public:
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void onButton1MouseClick(BaseButtonInstance*);
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};
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void DeleteListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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deleteInstance();
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}
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class ModeSelectionListener : public ButtonListener {
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public:
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void onButton1MouseClick(BaseButtonInstance*);
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};
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void ModeSelectionListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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//CoordinateFrame frame = usableApp->g3dCamera.getCoordinateFrame();
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std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
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for(size_t i = 0; i < instances_2D.size(); i++)
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{
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if(instances_2D.at(i)->name == "Cursor" || instances_2D.at(i)->name == "Resize" || instances_2D.at(i)->name == "Arrows")
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{
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BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
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button->selected = false;
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}
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}
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button->selected = true;
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if(button->name == "Cursor")
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mode = CURSOR;
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else if(button->name == "Resize")
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mode = RESIZE;
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else if(button->name == "Arrows")
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mode = ARROWS;
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}
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void Demo::initGUI()
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{
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TextButtonInstance* button = makeTextButton();
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button->boxBegin = Vector2(0, -24);
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button->boxEnd = Vector2(80, 0);
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button->floatBottom = true;
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3(0,255,255);
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button->textOutlineColor = Color4::clear();
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button->title = "Hopper";
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button->fontLocationRelativeTo = Vector2(10, 3);
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button->setAllColorsSame();
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button->boxOutlineColorOvr = Color3(0,255,255);
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button = makeTextButton();
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button->boxBegin = Vector2(0, -48);
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button->boxEnd = Vector2(80, -24);
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button->floatBottom = true;
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3(0,255,255);
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button->textOutlineColor = Color4::clear();
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button->title = "Controller";
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button->fontLocationRelativeTo = Vector2(10, 3);
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button->setAllColorsSame();
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button->boxOutlineColorOvr = Color3(0,255,255);
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button = makeTextButton();
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button->boxBegin = Vector2(0, -72);
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button->boxEnd = Vector2(80, -48);
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button->floatBottom = true;
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3(0,255,255);
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button->textOutlineColor = Color4::clear();
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button->title = "Color";
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button->fontLocationRelativeTo = Vector2(10, 3);
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button->setAllColorsSame();
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button->boxOutlineColorOvr = Color3(0,255,255);
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button = makeTextButton();
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button->boxBegin = Vector2(0, -96);
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button->boxEnd = Vector2(80, -72);
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button->floatBottom = true;
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3(0,255,255);
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button->textOutlineColor = Color4::clear();
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button->title = "Surface";
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button->fontLocationRelativeTo = Vector2(10, 3);
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button->setAllColorsSame();
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button->boxOutlineColorOvr = Color3(0,255,255);
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button = makeTextButton();
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button->boxBegin = Vector2(0, -120);
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button->boxEnd = Vector2(80, -96);
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button->floatBottom = true;
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3(0,255,255);
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button->title = "Model";
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button->fontLocationRelativeTo = Vector2(10, 3);
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button->setAllColorsSame();
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button->boxOutlineColorOvr = Color3(0,255,255);
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button = makeTextButton();
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button->boxBegin = Vector2(0, 0);
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button->boxEnd = Vector2(125, 25);
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3::white();
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button->boxColor = Color4::clear();
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button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
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button->title = "File";
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button->textSize = 16;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setAllColorsSame();
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button = makeTextButton();
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button->boxBegin = Vector2(125, 0);
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button->boxEnd = Vector2(250, 25);
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3::white();
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button->boxColor = Color4::clear();
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button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
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button->title = "Edit";
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button->textSize = 16;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setAllColorsSame();
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button = makeTextButton();
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button->boxBegin = Vector2(250, 0);
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button->boxEnd = Vector2(375, 25);
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3::white();
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button->boxColor = Color4::clear();
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button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
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button->title = "View";
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button->textSize = 16;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setAllColorsSame();
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button = makeTextButton();
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button->boxBegin = Vector2(375, 0);
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button->boxEnd = Vector2(500, 25);
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3::white();
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button->boxColor = Color4::clear();
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button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
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button->title = "Insert";
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button->textSize = 16;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setAllColorsSame();
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button = makeTextButton();
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button->boxBegin = Vector2(500, 0);
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button->boxEnd = Vector2(625, 25);
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button->setParent(dataModel->getGuiRoot());
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button->font = fntlighttrek;
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button->textColor = Color3::white();
|
|
button->boxColor = Color4::clear();
|
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
button->title = "Format";
|
|
button->textSize = 16;
|
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
button->setAllColorsSame();
|
|
button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
|
|
|
|
|
|
|
|
button = makeTextButton();
|
|
button->boxBegin = Vector2(0,215);
|
|
button->boxEnd = Vector2(80,235);
|
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
button->textColor = Color3::white();
|
|
button->boxColor = Color4::clear();
|
|
button->textSize = 12;
|
|
button->title = "Group";
|
|
button->name = "Group";
|
|
button->setAllColorsSame();
|
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
|
button->font = fntlighttrek;
|
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
button->setParent(dataModel->getGuiRoot());
|
|
|
|
|
|
button = makeTextButton();
|
|
button->boxBegin = Vector2(0,240);
|
|
button->boxEnd = Vector2(80,260);
|
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
button->textColor = Color3::white();
|
|
button->boxColor = Color4::clear();
|
|
button->textSize = 12;
|
|
button->title = "UnGroup";
|
|
button->name = "UnGroup";
|
|
button->setAllColorsSame();
|
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
|
button->font = fntlighttrek;
|
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
button->setParent(dataModel->getGuiRoot());
|
|
|
|
button = makeTextButton();
|
|
button->boxBegin = Vector2(0,265);
|
|
button->boxEnd = Vector2(80,285);
|
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
button->textColor = Color3::white();
|
|
button->boxColor = Color4::clear();
|
|
button->textSize = 12;
|
|
button->title = "Duplicate";
|
|
button->setAllColorsSame();
|
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
|
button->font = fntlighttrek;
|
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
button->setParent(dataModel->getGuiRoot());
|
|
button->name = "Duplicate";
|
|
button->setButtonListener(new GUDButtonListener());
|
|
|
|
ImageButtonInstance* instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
|
|
instance->name = "go";
|
|
instance->size = Vector2(65,65);
|
|
instance->position = Vector2(6.5, 25);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
|
|
instance->size = Vector2(50,50);
|
|
instance->position = Vector2(15, 90);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "Cursor";
|
|
instance->setButtonListener(new ModeSelectionListener());
|
|
|
|
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
|
|
instance->size = Vector2(40,40);
|
|
instance->position = Vector2(0, 140);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "Resize";
|
|
instance->setButtonListener(new ModeSelectionListener());
|
|
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
|
|
instance->size = Vector2(40,40);
|
|
instance->position = Vector2(40, 140);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "Arrows";
|
|
instance->setButtonListener(new ModeSelectionListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
|
NULL,
|
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
|
instance->size = Vector2(30,30);
|
|
instance->position = Vector2(10, 175);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "Rotate";
|
|
instance->setButtonListener(new RotateButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
|
NULL,
|
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
|
instance->size = Vector2(30,30);
|
|
instance->position = Vector2(40, 175);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "Tilt";
|
|
instance->setButtonListener(new RotateButtonListener());
|
|
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
|
|
instance->size = Vector2(40,46);
|
|
instance->position = Vector2(20, 284);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "Delete";
|
|
instance->setButtonListener(new DeleteListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
|
instance->size = Vector2(34,25);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-77, -90);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "ZoomIn";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
|
instance->size = Vector2(34,26);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-77, -31);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "ZoomOut";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
|
instance->size = Vector2(34,34);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-110, -50);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "PanLeft";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
|
instance->size = Vector2(34,34);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-45, -50);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "PanRight";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
|
|
instance->size = Vector2(34,20);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-77, -60);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "CenterCam";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
|
instance->size = Vector2(24,24);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-105, -75);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "TiltUp";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
|
|
instance = makeImageButton(
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
|
instance->size = Vector2(24,24);
|
|
instance->floatBottom = true;
|
|
instance->floatRight = true;
|
|
instance->position = Vector2(-40, -75);
|
|
instance->setParent(dataModel->getGuiRoot());
|
|
instance->name = "TiltDown";
|
|
instance->setButtonListener(new CameraButtonListener());
|
|
}
|
|
|
|
|
|
void Demo::onInit() {
|
|
|
|
// Called before Demo::run() beings
|
|
cameraController.setFrame(Vector3(0,2,10));
|
|
dataModel = new DataModelInstance();
|
|
dataModel->setParent(NULL);
|
|
dataModel->name = "undefined";
|
|
dataModel->font = fntdominant;
|
|
Globals::dataModel = dataModel;
|
|
|
|
initGUI();
|
|
|
|
#ifdef LEGACY_LOAD_G3DFUN_LEVEL
|
|
PartInstance* test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3(0.2F,0.3F,1);
|
|
test->setSize(Vector3(24,1,24));
|
|
test->setPosition(Vector3(0,0,0));
|
|
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(54),toRadians(0)));
|
|
|
|
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3(.5F,1,.5F);
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(-10,1,0));
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3(.5F,1,.5F);
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(10,1,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(7,2,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(-7,2,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(4,3,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(-5,3,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(1,4,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(-3,4,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(-2,5,0));
|
|
|
|
//dataModel->setMessageBrickCount();
|
|
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(0,6,0));
|
|
|
|
test = makePart();
|
|
test->setParent(dataModel->getWorkspace());
|
|
test->color = Color3::gray();
|
|
test->setSize(Vector3(4,1,2));
|
|
test->setPosition(Vector3(2,7,0));
|
|
#else
|
|
dataModel->debugGetOpen();
|
|
#endif
|
|
|
|
|
|
|
|
|
|
//setDesiredFrameRate(60);
|
|
|
|
|
|
|
|
|
|
//GApplet::onInit();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Demo::onCleanup() {
|
|
clearInstances();
|
|
sky->~Sky();
|
|
}
|
|
|
|
|
|
|
|
|
|
void Demo::onLogic() {
|
|
// Add non-simulation game logic and AI code here
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
void Demo::onNetwork() {
|
|
// Poll net messages here
|
|
}
|
|
|
|
|
|
//double getVectorDistance(Vector3 vector1, Vector3 vector2)
|
|
//{
|
|
// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
|
|
//}
|
|
|
|
std::vector<Instance*> Demo::getSelection()
|
|
{
|
|
return g_selectedInstances;
|
|
}
|
|
void Demo::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
|
if(running)
|
|
{
|
|
std::vector <Instance* > objects = dataModel->getWorkspace()->getAllChildren();
|
|
for(size_t i = 0; i < objects.size(); i++)
|
|
{
|
|
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(objects.at(i)))
|
|
{
|
|
moveTo->velocity.y -= (196.2F/30);
|
|
moveTo->setPosition(Vector3(moveTo->getPosition().x, moveTo->getPosition().y+(moveTo->velocity.y)/30, moveTo->getPosition().z));
|
|
if(moveTo->getPosition().y < -128)
|
|
{
|
|
moveTo->setParent(NULL);
|
|
delete moveTo;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Instance * obj6 = dataModel->getGuiRoot()->findFirstChild("Delete");
|
|
Instance * obj = dataModel->getGuiRoot()->findFirstChild("Duplicate");
|
|
Instance * obj2 = dataModel->getGuiRoot()->findFirstChild("Group");
|
|
Instance * obj3 = dataModel->getGuiRoot()->findFirstChild("UnGroup");
|
|
Instance * obj4 = dataModel->getGuiRoot()->findFirstChild("Rotate");
|
|
Instance * obj5 = dataModel->getGuiRoot()->findFirstChild("Tilt");
|
|
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
|
{
|
|
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
|
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
|
|
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
|
|
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
|
|
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
|
|
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
|
|
button->disabled = true;
|
|
button2->disabled = true;
|
|
button3->disabled = true;
|
|
button4->disabled = true;
|
|
button5->disabled = true;
|
|
button6->disabled = true;
|
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
if(g_selectedInstances.at(i)->canDelete)
|
|
{
|
|
button->disabled = false;
|
|
button2->disabled = false;
|
|
button3->disabled = false;
|
|
button4->disabled = false;
|
|
button5->disabled = false;
|
|
button6->disabled = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
if(dataModel->name != title)
|
|
{
|
|
title = dataModel->name;
|
|
std::string text = "Game \"" + title + "\"";
|
|
SetWindowText(_hWndMain, text.c_str());
|
|
|
|
}
|
|
|
|
cameraController.update(this);
|
|
|
|
}
|
|
|
|
/*double getOSVersion() {
|
|
OSVERSIONINFO osvi;
|
|
|
|
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
|
|
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
|
|
|
GetVersionEx(&osvi);
|
|
std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
|
|
return ::atof(version.c_str());
|
|
}*/
|
|
|
|
bool IsHolding(int button)
|
|
{
|
|
return (GetKeyState(button) >> 1)>0;
|
|
}
|
|
|
|
|
|
|
|
BOOL GetKPBool(int VK) {
|
|
return (GetKeyState(VK) & 0x8000);
|
|
}
|
|
|
|
void Demo::onUserInput(UserInput* ui) {
|
|
|
|
/*
|
|
if(GetHoldKeyState(VK_LCONTROL))
|
|
{
|
|
if(GetHoldKeyState('D'))
|
|
{
|
|
messageTime = System::time();
|
|
if(debugMode())
|
|
message = "Debug Mode Disabled";
|
|
else
|
|
message = "Debug Mode Enabled";
|
|
setDebugMode(!debugMode());
|
|
}
|
|
}
|
|
*/
|
|
if(GetHoldKeyState(VK_F8))
|
|
{
|
|
messageTime = System::time();
|
|
message = "FOV Set to 10";
|
|
|
|
}
|
|
//}
|
|
|
|
//dataModel->mousex = ui->getMouseX();
|
|
//dataModel->mousey = ui->getMouseY();
|
|
dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
|
|
|
|
if (GetHoldKeyState(VK_LBUTTON)) {
|
|
if(!G3D::isNaN(mouseDownOn.x))
|
|
{
|
|
if(abs(mouseDownOn.x - dataModel->mousex) > 4 || abs(mouseDownOn.y - dataModel->mousey) > 4)
|
|
{
|
|
dragging = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
mouseDownOn = Vector2(dataModel->mousex, dataModel->mousey);
|
|
}
|
|
if (dragging) {
|
|
PartInstance* part = NULL;
|
|
if(g_selectedInstances.size() > 0)
|
|
part = (PartInstance*) g_selectedInstances.at(0);
|
|
Ray dragRay = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport());
|
|
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
|
|
|
|
for(size_t i = 0; i < instances.size(); i++)
|
|
{
|
|
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
|
|
{
|
|
Vector3 outLocation=Vector3(0,0,0);
|
|
Vector3 outNormal=Vector3(0,0,0);
|
|
|
|
if (moveTo!=part) {
|
|
if (CollisionDetection::collisionTimeForMovingPointFixedBox(dragRay.origin,dragRay.direction*100,moveTo->getBox(),outLocation,outNormal)!=inf())
|
|
{
|
|
part->setPosition(Vector3(floor(outLocation.x),floor(outLocation.y+1),floor(outLocation.z)));
|
|
break;
|
|
}
|
|
}
|
|
/*
|
|
float __time = testRay.intersectionTime(moveTo->getBox());
|
|
float __nearest=std::numeric_limits<float>::infinity();
|
|
if (__time != inf() && moveTo != part)
|
|
{
|
|
if (__nearest>__time)
|
|
{
|
|
Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()));
|
|
//part->setPosition(closest);
|
|
part->setPosition(Vector3(floor(closest.x),floor(closest.y),floor(closest.z)));
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
Sleep(10);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dragging = false;
|
|
mouseDownOn = Vector2(nan(), 0);
|
|
}
|
|
// Camera KB Handling {
|
|
if (GetKPBool(VK_OEM_COMMA)) //Left
|
|
usableApp->cameraController.panLeft();
|
|
else if (GetKPBool(VK_OEM_PERIOD)) // Right
|
|
usableApp->cameraController.panRight();
|
|
else if (GetKPBool(0x49)) // Zoom In (I)
|
|
usableApp->cameraController.Zoom(1);
|
|
else if (GetKPBool(0x4F)) // Zoom Out (O)
|
|
usableApp->cameraController.Zoom(-1);
|
|
// }
|
|
|
|
//readMouseGUIInput();
|
|
// Add other key handling here
|
|
}
|
|
|
|
void makeFlag(Vector3 &vec, RenderDevice* &rd)
|
|
{
|
|
|
|
Vector3 up = Vector3(vec.x, vec.y+3, vec.z);
|
|
rd->setColor(Color3::blue());
|
|
rd->beforePrimitive();
|
|
|
|
glBegin(GL_LINES);
|
|
glVertex3f(vec.x, vec.y, vec.z);
|
|
glVertex3f(up.x, up.y, up.z);
|
|
glEnd();
|
|
|
|
glBegin( GL_TRIANGLES );
|
|
glVertex3f(up.x, up.y-1, up.z);
|
|
glVertex3f(up.x, up.y-0.5, up.z-1);
|
|
glVertex3f(up.x, up.y, up.z);
|
|
|
|
glVertex3f(up.x, up.y, up.z);
|
|
glVertex3f(up.x, up.y-0.5, up.z-1);
|
|
glVertex3f(up.x, up.y-1, up.z);
|
|
|
|
glEnd();
|
|
rd->afterPrimitive();
|
|
rd->setColor(Color3::white());
|
|
//I know how i will approach this now
|
|
}
|
|
|
|
|
|
|
|
/*bool mouseInArea(float point1x, float point1y, float point2x, float point2y)
|
|
{
|
|
|
|
|
|
if(dataModel->mousex >= point1x && dataModel->mousey >= point1y)
|
|
{
|
|
if(dataModel->mousex < point2x && dataModel->mousey < point2y)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}*/
|
|
|
|
|
|
void drawButtons(RenderDevice* rd)
|
|
{
|
|
rd->pushState();
|
|
rd->beforePrimitive();
|
|
dataModel->getGuiRoot()->render(rd);
|
|
rd->afterPrimitive();
|
|
rd->popState();
|
|
}
|
|
|
|
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c)
|
|
{
|
|
|
|
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
|
float offsetSize = 0.1F;
|
|
//X
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
//Y
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.2, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
|
|
//Z
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
|
|
if(mode == ARROWS)
|
|
{
|
|
glScalef(2,2,2);
|
|
rd->setLight(0, NULL);
|
|
rd->setAmbientLightColor(Color3(1,1,1));
|
|
|
|
AABox box;
|
|
c.toWorldSpace(Box(from, to)).getBounds(box);
|
|
float max = box.high().y - pos.y;
|
|
|
|
Draw::arrow(pos/2, Vector3(0, 1.5+max, 0), rd);
|
|
Draw::arrow(pos/2, Vector3(0, (-1.5)-max, 0), rd);
|
|
|
|
max = box.high().x - pos.x;
|
|
|
|
Draw::arrow(pos/2, Vector3(1.5+max, 0, 0), rd);
|
|
Draw::arrow(pos/2, Vector3((-1.5)-max, 0, 0), rd);
|
|
|
|
max = box.high().z - pos.z;
|
|
|
|
Draw::arrow(pos/2, Vector3(0, 0, 1.5+max), rd);
|
|
Draw::arrow(pos/2, Vector3(0, 0, (-1.5)-max), rd);
|
|
|
|
|
|
|
|
rd->setAmbientLightColor(lighting.ambient);
|
|
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
|
glScalef(1,1,1);
|
|
}
|
|
else if(mode == RESIZE)
|
|
{
|
|
Color3 sphereColor = outline;
|
|
rd->setLight(0, NULL);
|
|
rd->setAmbientLightColor(Color3(1,1,1));
|
|
Vector3 gamepoint = pos;
|
|
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
|
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
|
if(distance < 200)
|
|
{
|
|
float multiplier = distance * 0.025F/2;
|
|
if(multiplier < 0.25F)
|
|
multiplier = 0.25F;
|
|
Vector3 position = pos + (c.lookVector()*((size.z)+2));
|
|
Draw::sphere(Sphere(position, multiplier*2), rd, sphereColor, Color4::clear());
|
|
position = pos - (c.lookVector()*((size.z)+2));
|
|
Draw::sphere(Sphere(position, multiplier*2), rd, sphereColor, Color4::clear());
|
|
|
|
position = pos + (c.rightVector()*((size.x)+2));
|
|
Draw::sphere(Sphere(position, multiplier*2), rd, sphereColor, Color4::clear());
|
|
position = pos - (c.rightVector()*((size.x)+2));
|
|
Draw::sphere(Sphere(position, multiplier*2), rd, sphereColor, Color4::clear());
|
|
|
|
position = pos + (c.upVector()*((size.y)+2));
|
|
Draw::sphere(Sphere(position, multiplier*2), rd, sphereColor, Color4::clear());
|
|
position = pos - (c.upVector()*((size.y)+2));
|
|
Draw::sphere(Sphere(position, multiplier*2), rd, sphereColor, Color4::clear());
|
|
}
|
|
rd->setAmbientLightColor(lighting.ambient);
|
|
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
|
}
|
|
|
|
}
|
|
|
|
void Demo::exitApplication()
|
|
{
|
|
//endApplet = true;
|
|
//endProgram = true;
|
|
}
|
|
|
|
|
|
void Demo::onGraphics(RenderDevice* rd) {
|
|
|
|
|
|
|
|
G3D::uint8 num = 0;
|
|
POINT mousepos;
|
|
mouseOnScreen = true;
|
|
if (GetCursorPos(&mousepos))
|
|
{
|
|
POINT pointm = mousepos;
|
|
if (ScreenToClient(_hWndMain, &mousepos))
|
|
{
|
|
//mouseOnScreen = true;
|
|
//POINT pointm;
|
|
///GetCursorPos(&pointm);
|
|
if(_hwndRenderer != WindowFromPoint(pointm)) //OLD: mousepos.x < 1 || mousepos.y < 1 || mousepos.x >= rd->getViewport().width()-1 || mousepos.y >= rd->getViewport().height()-1
|
|
{
|
|
mouseOnScreen = false;
|
|
//ShowCursor(true);
|
|
_window->setMouseVisible(true);
|
|
//rd->window()->setInputCaptureCount(0);
|
|
}
|
|
else
|
|
{
|
|
mouseOnScreen = true;
|
|
//SetCursor(NULL);
|
|
_window->setMouseVisible(false);
|
|
//rd->window()->setInputCaptureCount(1);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if(Globals::useMousePoint)
|
|
{
|
|
mousepos = Globals::mousepoint;
|
|
ScreenToClient(_hWndMain, &mousepos);
|
|
}
|
|
|
|
LightingParameters lighting(G3D::toSeconds(11, 00, 00, AM));
|
|
|
|
Matrix4 lightProjectionMatrix(Matrix4::orthogonalProjection(-lightProjX, lightProjX, -lightProjY, lightProjY, lightProjNear, lightProjFar));
|
|
|
|
CoordinateFrame lightCFrame;
|
|
lightCFrame.lookAt(-lighting.lightDirection, Vector3::unitY());
|
|
lightCFrame.translation = lighting.lightDirection * 20;
|
|
|
|
Matrix4 lightMVP = lightProjectionMatrix * lightCFrame.inverse();
|
|
|
|
//if (GLCaps::supports_GL_ARB_shadow()) {
|
|
//generateShadowMap(lightCFrame);
|
|
//}
|
|
|
|
|
|
renderDevice->setProjectionAndCameraMatrix(*cameraController.getCamera());
|
|
|
|
// Cyan background
|
|
//renderDevice->setColorClearValue(Color3(0.0f, 0.5f, 1.0f));
|
|
|
|
renderDevice->clear(sky.isNull(), true, true);
|
|
if (sky.notNull()) {
|
|
sky->render(renderDevice, lighting);
|
|
}
|
|
|
|
// Setup lighting
|
|
renderDevice->enableLighting();
|
|
|
|
renderDevice->setShadeMode(RenderDevice::SHADE_SMOOTH);
|
|
renderDevice->setAmbientLightColor(Color3(1,1,1));
|
|
|
|
renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
|
renderDevice->setAmbientLightColor(lighting.ambient);
|
|
|
|
/*
|
|
Vector3 gamepoint = Vector3(0, 5, 0);
|
|
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
|
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
|
if(distance < 50 && distance > -50)
|
|
|
|
{
|
|
if(distance < 0)
|
|
distance = distance*-1;
|
|
fntdominant->draw3D(rd, "Testing", CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.04*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
|
|
}
|
|
*/
|
|
|
|
rd->pushState();
|
|
/*if (GLCaps::supports_GL_ARB_shadow()) {
|
|
rd->configureShadowMap(1, lightMVP, shadowMap);
|
|
}*/
|
|
rd->beforePrimitive();
|
|
|
|
CoordinateFrame forDraw = rd->getObjectToWorldMatrix();
|
|
dataModel->getWorkspace()->render(rd);
|
|
rd->setObjectToWorldMatrix(forDraw);
|
|
//if (dataModel->children[0]->children.size()>0)
|
|
//((PartInstance*)dataModel->children[0]->children[0])->debugPrintVertexIDs(rd,fntdominant,-cameraController.getCoordinateFrame().rotation);
|
|
rd->afterPrimitive();
|
|
|
|
rd->popState();
|
|
if(g_selectedInstances.size() > 0)
|
|
{
|
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
{
|
|
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
|
{
|
|
Vector3 size = part->getSize();
|
|
Vector3 pos = part->getPosition();
|
|
drawOutline(Vector3(size.x/2, size.y/2, size.z/2) ,Vector3(-size.x/2,-size.y/2,-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrameRenderBased());
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
while(!postRenderStack.empty())
|
|
{
|
|
Instance* inst = postRenderStack.at(0);
|
|
postRenderStack.erase(postRenderStack.begin());
|
|
if(PVInstance* pinst = dynamic_cast<PVInstance*>(inst))
|
|
{
|
|
pinst->postRender(rd);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
renderDevice->disableLighting();
|
|
|
|
if (sky.notNull()) {
|
|
sky->renderLensFlare(renderDevice, lighting);
|
|
}
|
|
renderDevice->push2D();
|
|
if(System::time() - 3 < messageTime)
|
|
{
|
|
fntdominant->draw2D(rd, message, Vector2((rd->getWidth()/2)-(fntdominant->get2DStringBounds(message, 20).x/2),(rd->getHeight()/2)-(fntdominant->get2DStringBounds(message, 20).y/2)), 20, Color3::yellow(), Color3::black());
|
|
}
|
|
|
|
//TODO--Move these to their own instance
|
|
|
|
std::stringstream stream;
|
|
stream << std::fixed << std::setprecision(3) << m_graphicsWatch.FPS();
|
|
fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
|
|
stream.str("");
|
|
stream.clear();
|
|
stream << std::fixed << std::setprecision(1) << dataModel->getLevel()->timer;
|
|
fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
|
|
fntdominant->draw2D(rd, "Score: " + Convert(dataModel->getLevel()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
|
|
|
|
//GUI Boxes
|
|
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
|
Draw::box(G3D::Box(Vector3(rd->getWidth() - 120,rd->getHeight() - 120,0),Vector3(rd->getWidth(),rd->getHeight(),0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
|
|
|
//Camera menu title
|
|
fntlighttrek->draw2D(rd, "CameraMenu", Vector2(rd->getWidth()-(fntlighttrek->get2DStringBounds("CameraMenu", 14).x+1),rd->getHeight() - 120), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
|
|
|
//Tools menu
|
|
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
|
fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
|
|
|
|
|
drawButtons(rd);
|
|
|
|
dataModel->drawMessage(rd);
|
|
rd->pushState();
|
|
rd->beforePrimitive();
|
|
|
|
if(Globals::showMouse && mouseOnScreen)
|
|
{
|
|
glEnable( GL_TEXTURE_2D );
|
|
glEnable(GL_BLEND);// you enable blending function
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
|
|
currentcursorid = cursorid;
|
|
bool onGUI = false;
|
|
std::vector<Instance*> guis = dataModel->getGuiRoot()->getAllChildren();
|
|
for(size_t i = 0; i < guis.size(); i++)
|
|
{
|
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(guis.at(i)))
|
|
{
|
|
if(button->mouseInButton(dataModel->mousex,dataModel->mousey, renderDevice))
|
|
{
|
|
onGUI = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(!onGUI)
|
|
for(size_t i = 0; i < instances.size(); i++)
|
|
{
|
|
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
|
{
|
|
float time = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport()).intersectionTime(test->getBox());
|
|
//float time = testRay.intersectionTime(test->getBox());
|
|
if (time != inf())
|
|
{
|
|
currentcursorid = cursorOvrid;
|
|
break;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
glBindTexture( GL_TEXTURE_2D, currentcursorid);
|
|
|
|
|
|
glBegin( GL_QUADS );
|
|
glTexCoord2d(0.0,0.0);
|
|
glVertex2f(mousepos.x-64, mousepos.y-64);
|
|
glTexCoord2d( 1.0,0.0 );
|
|
glVertex2f(mousepos.x+64, mousepos.y-64);
|
|
glTexCoord2d(1.0,1.0 );
|
|
glVertex2f(mousepos.x+64, mousepos.y+64 );
|
|
glTexCoord2d( 0.0,1.0 );
|
|
glVertex2f( mousepos.x-64, mousepos.y+64 );
|
|
glEnd();
|
|
|
|
glDisable( GL_TEXTURE_2D );
|
|
}
|
|
|
|
rd->afterPrimitive();
|
|
rd->popState();
|
|
renderDevice->pop2D();
|
|
debugAssertGLOk();
|
|
}
|
|
|
|
void Demo::onKeyPressed(int key)
|
|
{
|
|
if(key==VK_DELETE)
|
|
{
|
|
deleteInstance();
|
|
}
|
|
if (GetHoldKeyState(VK_RCONTROL))
|
|
{
|
|
if (key=='O')
|
|
{
|
|
dataModel->getOpen();
|
|
}
|
|
}
|
|
#ifdef _DEBUG
|
|
if (key==VK_ADD)
|
|
{
|
|
dataModel->modXMLLevel(1);
|
|
}
|
|
if (key==VK_SUBTRACT)
|
|
{
|
|
dataModel->modXMLLevel(-1);
|
|
}
|
|
#endif
|
|
}
|
|
void Demo::onKeyUp(int key)
|
|
{
|
|
|
|
}
|
|
|
|
void Demo::onMouseLeftPressed(HWND hwnd,int x,int y)
|
|
{
|
|
//Removed set focus
|
|
|
|
|
|
|
|
|
|
std::cout << "Click: " << x << "," << y << std::endl;
|
|
|
|
bool onGUI = false;
|
|
std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
|
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
|
{
|
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D.at(i)))
|
|
{
|
|
if(button->mouseInButton(x,y, renderDevice))
|
|
{
|
|
onGUI = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(!onGUI)
|
|
{
|
|
testRay = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport());
|
|
float nearest=std::numeric_limits<float>::infinity();
|
|
Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
|
|
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
|
|
bool objFound = false;
|
|
for(size_t i = 0; i < instances.size(); i++)
|
|
{
|
|
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
|
{
|
|
float time = testRay.intersectionTime(test->getBox());
|
|
|
|
if (time != inf())
|
|
{
|
|
objFound = true;
|
|
if (nearest>time)
|
|
{
|
|
nearest=time;
|
|
bool found = false;
|
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
{
|
|
if(g_selectedInstances.at(i) == test)
|
|
{
|
|
found = true;
|
|
ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
|
SetActiveWindow(_propWindow->_hwndProp);
|
|
SetForegroundWindow(_propWindow->_hwndProp);
|
|
break;
|
|
}
|
|
}
|
|
if(!found)
|
|
{while(g_selectedInstances.size() > 0)
|
|
g_selectedInstances.erase(g_selectedInstances.begin());
|
|
g_selectedInstances.push_back(test);
|
|
}
|
|
_propWindow->SetProperties(test);
|
|
//message = "Dragging = true.";
|
|
//messageTime = System::time();
|
|
//dragging = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(!objFound)
|
|
{
|
|
while(g_selectedInstances.size() > 0)
|
|
g_selectedInstances.erase(g_selectedInstances.begin());
|
|
g_selectedInstances.push_back(dataModel);
|
|
_propWindow->SetProperties(dataModel);
|
|
|
|
}
|
|
}
|
|
}
|
|
void Demo::onMouseLeftUp(int x,int y)
|
|
{
|
|
//std::cout << "Release: " << x << "," << y << std::endl;
|
|
|
|
dragging = false;
|
|
//message = "Dragging = false.";
|
|
//messageTime = System::time();
|
|
std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
|
|
//std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
|
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
|
{
|
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D[i]))
|
|
{
|
|
if(button->mouseInButton(x, y, renderDevice))
|
|
{
|
|
button->onMouseClick();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void Demo::onMouseRightPressed(int x,int y)
|
|
{
|
|
}
|
|
void Demo::onMouseRightUp(int x,int y)
|
|
{
|
|
}
|
|
void Demo::onMouseMoved(int x,int y)
|
|
{
|
|
//oldMouse = dataModel->getMousePos();
|
|
dataModel->mousex = x;
|
|
dataModel->mousey = y;
|
|
|
|
}
|
|
void Demo::onMouseWheel(int x,int y,short delta)
|
|
{
|
|
if (mouseOnScreen==true)
|
|
if (cameraController.onMouseWheel(x, y, delta))
|
|
{
|
|
AudioPlayer::playSound(cameraSound);
|
|
}
|
|
}
|
|
|
|
/*
|
|
void App::main() {
|
|
setDebugMode(false);
|
|
debugController.setActive(false);
|
|
applet->run();
|
|
}
|
|
*/
|
|
|
|
/*
|
|
App::App(const GAppSettings& settings, GWindow* wnd,HWND tempMainHWnd, SDLWindow* wndSDL) : GApp(settings, wnd) {
|
|
|
|
applet = new Demo(this);
|
|
hwnd = wndSDL->win32HWND();
|
|
mainHWnd = tempMainHWnd;
|
|
|
|
}
|
|
|
|
App::~App() {
|
|
delete applet;
|
|
}
|
|
*/
|
|
|
|
void Boop()
|
|
{
|
|
OnError(1, "Test");
|
|
}
|
|
|
|
|
|
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
Demo *app = (Demo *)GetWindowLongPtr(hwnd, GWL_USERDATA);
|
|
if (app==NULL)
|
|
{
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
switch(msg)
|
|
{
|
|
case WM_KEYDOWN:
|
|
if ((HIWORD(lParam)&0x4000)==0) // single key press
|
|
{
|
|
app->onKeyPressed(wParam);
|
|
}
|
|
break;
|
|
case WM_KEYUP:
|
|
{
|
|
app->onKeyUp(wParam);
|
|
}
|
|
break;
|
|
case WM_MOUSEWHEEL:
|
|
app->onMouseWheel(LOWORD(lParam),HIWORD(lParam),HIWORD(wParam));
|
|
break;
|
|
case WM_SIZE:
|
|
app->resizeWithParent(hwnd);
|
|
break;
|
|
default:
|
|
{
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
LRESULT CALLBACK ToolboxProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
//Demo *app = (Demo *)GetWindowLongPtr(hwnd, GWL_USERDATA);
|
|
MessageBox(NULL, (LPCSTR)wParam, (LPCSTR)lParam, 1);
|
|
//if (app==NULL)
|
|
//{
|
|
//return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
//}
|
|
switch(msg)
|
|
{
|
|
case WM_SIZE:
|
|
break;
|
|
default:
|
|
{
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
LRESULT CALLBACK G3DProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
Demo *app = (Demo *)GetWindowLongPtr(hwnd, GWL_USERDATA);
|
|
if (app==NULL)
|
|
{
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
switch(msg)
|
|
{
|
|
case WM_QUIT:
|
|
app->QuitApp();
|
|
break;
|
|
case WM_DESTROY:
|
|
app->QuitApp();
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
app->onMouseLeftPressed(hwnd,LOWORD(lParam),HIWORD(lParam));
|
|
break;
|
|
case WM_LBUTTONUP:
|
|
app->onMouseLeftUp(LOWORD(lParam),HIWORD(lParam));
|
|
break;
|
|
case WM_RBUTTONDOWN:
|
|
app->onMouseRightPressed(LOWORD(lParam),HIWORD(lParam));
|
|
break;
|
|
case WM_RBUTTONUP:
|
|
app->onMouseRightUp(LOWORD(lParam),HIWORD(lParam));
|
|
break;
|
|
case WM_MOUSEMOVE:
|
|
app->onMouseMoved(LOWORD(lParam),HIWORD(lParam));
|
|
break;
|
|
case WM_KEYDOWN:
|
|
if ((HIWORD(lParam)&0x4000)==0) // single key press
|
|
{
|
|
app->onKeyPressed(wParam);
|
|
}
|
|
break;
|
|
case WM_KEYUP:
|
|
{
|
|
app->onKeyUp(wParam);
|
|
}
|
|
break;
|
|
case WM_SYSKEYDOWN:
|
|
if ((HIWORD(lParam)&0x4000)==0) // single key press
|
|
{
|
|
app->onKeyPressed(wParam);
|
|
}
|
|
break;
|
|
case WM_SYSKEYUP:
|
|
{
|
|
app->onKeyUp(wParam);
|
|
}
|
|
case WM_SIZE:
|
|
{
|
|
app->onGraphics(app->renderDevice);
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Demo::generateShadowMap(const CoordinateFrame& lightViewMatrix) const {
|
|
|
|
|
|
//debugAssert(shadowMapSize < app->renderDevice->getHeight());
|
|
//debugAssert(shadowMapSize < app->renderDevice->getWidth());
|
|
|
|
//app->renderDevice->clear(debugLightMap, true, false);
|
|
|
|
Rect2D rect = Rect2D::xywh(0, 0, 512, 512);
|
|
renderDevice->pushState();
|
|
renderDevice->setViewport(rect);
|
|
|
|
// Draw from the light's point of view
|
|
renderDevice->setProjectionMatrix(Matrix4::orthogonalProjection(-lightProjX, lightProjX, -lightProjY, lightProjY, lightProjNear, lightProjFar));
|
|
renderDevice->setCameraToWorldMatrix(lightViewMatrix);
|
|
|
|
renderDevice->disableColorWrite();
|
|
|
|
// We can choose to use a large bias or render from
|
|
// the backfaces in order to avoid front-face self
|
|
// shadowing. Here, we use a large offset.
|
|
renderDevice->setPolygonOffset(8);
|
|
|
|
dataModel->render(renderDevice);
|
|
renderDevice->popState();
|
|
|
|
shadowMap->copyFromScreen(rect);
|
|
}
|
|
|
|
|
|
void Demo::run() {
|
|
usableApp = this;
|
|
//setDebugMode(false);
|
|
//debugController.setActive(false);
|
|
/*
|
|
if (!createWindowClass("ToolWindowClass",ToolProc,GetModuleHandle(0)))
|
|
{
|
|
return;
|
|
}
|
|
|
|
HWND propertyHWnd = CreateWindowEx(
|
|
WS_EX_TOOLWINDOW,"ToolWindowClass", "ToolWindow",
|
|
WS_SYSMENU | WS_VISIBLE | WS_CHILD,
|
|
0, 0, 800, 64,
|
|
hWndMain, NULL, GetModuleHandle(0), NULL);
|
|
|
|
ShowWindow(propertyHWnd,SW_SHOW);
|
|
*/
|
|
UpdateWindow(_hWndMain);
|
|
|
|
// Load objects here=
|
|
cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
|
|
cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
|
|
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
|
|
Globals::surfaceId = Globals::surface->getOpenGLID();
|
|
fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
|
|
fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
|
|
cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
|
|
clickSound = GetFileInPath("/content/sounds/switch.wav");
|
|
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
|
|
sky = Sky::create(NULL, ExePath() + "/content/sky/");
|
|
|
|
|
|
/*if (GLCaps::supports_GL_ARB_shadow()) {
|
|
shadowMap = Texture::createEmpty(512, 512, "Shadow map", TextureFormat::depth(),
|
|
Texture::CLAMP, Texture::BILINEAR_NO_MIPMAP, Texture::DIM_2D, Texture::DEPTH_LEQUAL);
|
|
}*/
|
|
|
|
|
|
cursorid = cursor->openGLID();
|
|
currentcursorid = cursorid;
|
|
cursorOvrid = cursorOvr->openGLID();
|
|
RealTime now=0, lastTime=0;
|
|
double simTimeRate = 1.0f;
|
|
float fps=30.0f;
|
|
|
|
RealTime desiredFrameDuration=1.0/fps;
|
|
onInit();
|
|
RealTime lastWaitTime=0;
|
|
|
|
MSG messages;
|
|
//RECT cRect;
|
|
//GetClientRect(_hWndMain,&cRect);
|
|
//renderDevice->notifyResize(cRect.right,cRect.bottom);
|
|
//Rect2D viewportRect = Rect2D::xywh(0,0,cRect.right,cRect.bottom);
|
|
//renderDevice->setViewport(viewportRect);
|
|
//window()->setInputCaptureCount(1);
|
|
resizeWithParent(_hWndMain);
|
|
|
|
while (!quit)
|
|
{
|
|
|
|
lastTime = now;
|
|
now = System::getTick();
|
|
RealTime timeStep = now - lastTime;
|
|
|
|
m_userInputWatch.tick();
|
|
onUserInput(userInput);
|
|
//m_moduleManager->onUserInput(userInput);
|
|
m_userInputWatch.tock();
|
|
|
|
m_simulationWatch.tick();
|
|
//debugController.doSimulation(clamp(timeStep, 0.0, 0.1));
|
|
//g3dCamera.setCoordinateFrame
|
|
//(debugController.getCoordinateFrame());
|
|
|
|
double rate = simTimeRate;
|
|
RealTime rdt = timeStep;
|
|
SimTime sdt = timeStep * rate;
|
|
SimTime idt = desiredFrameDuration * rate;
|
|
|
|
onSimulation(rdt,sdt,idt);
|
|
m_simulationWatch.tock();
|
|
|
|
m_waitWatch.tick();
|
|
{
|
|
RealTime now = System::time();
|
|
// Compute accumulated time
|
|
System::sleep(max(0.0, desiredFrameDuration - (now - lastWaitTime)));
|
|
lastWaitTime = System::time();
|
|
}
|
|
m_waitWatch.tock();
|
|
|
|
m_graphicsWatch.tick();
|
|
renderDevice->beginFrame();
|
|
renderDevice->pushState();
|
|
onGraphics(renderDevice);
|
|
renderDevice->popState();
|
|
//renderDebugInfo();
|
|
renderDevice->endFrame();
|
|
//debugText.clear();
|
|
m_graphicsWatch.tock();
|
|
|
|
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
|
{
|
|
if (IsDialogMessage(_hWndMain, &messages) == 0)
|
|
{
|
|
TranslateMessage(&messages);
|
|
DispatchMessage(&messages);
|
|
}
|
|
}
|
|
}
|
|
onCleanup();
|
|
}
|
|
void Demo::resizeWithParent(HWND parentWindow)
|
|
{
|
|
RECT rect;
|
|
GetClientRect(parentWindow,&rect);
|
|
SetWindowPos(_hwndRenderer,NULL,0,0,rect.right,rect.bottom-60,SWP_NOMOVE);
|
|
SetWindowPos(_hwndToolbox,NULL,0,rect.bottom-60,rect.right,60,SWP_NOACTIVATE | SWP_SHOWWINDOW);
|
|
GetClientRect(_hwndRenderer,&rect);
|
|
int viewWidth=rect.right;
|
|
int viewHeight=rect.bottom;
|
|
renderDevice->notifyResize(viewWidth,viewHeight);
|
|
Rect2D viewportRect = Rect2D::xywh(0,0,viewWidth,viewHeight);
|
|
renderDevice->setViewport(viewportRect);
|
|
|
|
}
|
|
|
|
void Demo::QuitApp()
|
|
{
|
|
PostQuitMessage(0);
|
|
quit=true;
|
|
}
|
|
void Demo::onCreate(HWND parentWindow)
|
|
{
|
|
//SetWindowLongPtr(hwndRenderer,GWL_USERDATA,(LONG)this);
|
|
//SetWindowLongPtr(hwndToolbox,GWL_USERDATA,(LONG)this);
|
|
//SetWindowLongPtr(hwndMain,GWL_USERDATA,(LONG)&demo);
|
|
}
|
|
|
|
int main(int argc, char** argv) {
|
|
try{
|
|
hresult = OleInitialize(NULL);
|
|
if (!AXRegister())
|
|
return 0;
|
|
|
|
|
|
INITCOMMONCONTROLSEX icc;
|
|
// WNDCLASSEX wcx;
|
|
|
|
/* Initialize common controls. Also needed for MANIFEST's */
|
|
|
|
icc.dwSize = sizeof(icc);
|
|
icc.dwICC = ICC_WIN95_CLASSES/*|ICC_COOL_CLASSES|ICC_DATE_CLASSES|
|
|
ICC_PAGESCROLLER_CLASS|ICC_USEREX_CLASSES*/;
|
|
InitCommonControlsEx(&icc);
|
|
|
|
tempPath = ((std::string)getenv("temp")) + "/"+PlaceholderName;
|
|
CreateDirectory(tempPath.c_str(), NULL);
|
|
|
|
|
|
|
|
message = tempPath;
|
|
messageTime = System::time();
|
|
AudioPlayer::init();
|
|
GAppSettings settings;
|
|
settings.window.resizable = true;
|
|
settings.writeLicenseFile = false;
|
|
settings.logFilename = tempPath + "/g3dlog.txt";
|
|
settings.window.center = true;
|
|
HMODULE hThisInstance = GetModuleHandle(NULL);
|
|
|
|
if (!createWindowClass("mainHWND",WndProc,hThisInstance))
|
|
return false;
|
|
if (!createWindowClass("toolboxHWND",ToolboxProc,hThisInstance))
|
|
return false;
|
|
if (!createWindowClass("G3DWindow",G3DProc,hThisInstance))
|
|
return false;
|
|
|
|
HWND hwndMain = CreateWindowEx(
|
|
WS_EX_ACCEPTFILES,
|
|
"mainHWND",
|
|
"Main test",
|
|
WS_OVERLAPPEDWINDOW,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
800,
|
|
660,
|
|
NULL, // parent
|
|
NULL, // menu
|
|
hThisInstance,
|
|
NULL
|
|
);
|
|
|
|
if(hwndMain == NULL)
|
|
{
|
|
MessageBox(NULL, "Failed to create HWND", (PlaceholderName + " Crash").c_str() , MB_OK);
|
|
return 0;
|
|
}
|
|
SendMessage(hwndMain, WM_SETICON, ICON_BIG,(LPARAM)LoadImage(GetModuleHandle(NULL), (LPCSTR)MAKEINTRESOURCEW(IDI_ICON1), IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR | LR_DEFAULTSIZE));
|
|
|
|
|
|
Demo demo = Demo(settings,hwndMain);
|
|
demo.run();
|
|
}
|
|
catch(...)
|
|
{
|
|
OnError(-1);
|
|
}
|
|
return 0;
|
|
}
|