#include #include "Application.h" #include "Globals.h" #include "AudioPlayer.h" #include "GUDButtonListener.h" void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button) { bool cont = false; for(size_t i = 0; i < g_selectedInstances.size(); i++) if(g_selectedInstances.at(i)->canDelete) { cont = true; break; } if(cont) { AudioPlayer::playSound(dingSound); if(button->name == "Duplicate") { std::vector newinst; for(size_t i = 0; i < g_selectedInstances.size(); i++) { if(g_selectedInstances.at(i)->canDelete) { Instance* tempinst = g_selectedInstances.at(i); Instance* clonedInstance = g_selectedInstances.at(i)->clone(); newinst.push_back(tempinst); } /*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z)); g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/ } g_selectedInstances = newinst; if(g_selectedInstances.size() > 0) g_usableApp->_propWindow->UpdateSelected(newinst.at(0)); } } }