#pragma once #include "resource.h" // Work dialog class Work : public CDialog { DECLARE_DYNAMIC(Work) public: Work(CWnd* pParent = NULL); // standard constructor virtual ~Work(); // Dialog Data enum { IDD = IDD_ABOUT_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support DECLARE_MESSAGE_MAP() public: afx_msg void OnBnClickedOk(); };