#pragma once #include "instance.h" #include "WorkspaceInstance.h" class DataModelInstance : public Instance { public: DataModelInstance(void); ~DataModelInstance(void); void setMessage(std::string); void clearMessage(); void drawMessage(RenderDevice*); GFontRef font; WorkspaceInstance* getWorkspace(); Instance* getGuiRoot(); float mousex; float mousey; Vector2 getMousePos(); bool mouseButton1Down; };