#include "Tool.h" Tool::Tool(void) { cursorString = GetFileInPath("/content/images/ArrowFarCursor.png"); //cursorId = cursorRef->openGLID(); } Tool::~Tool(void) { } void Tool::onButton1MouseDown(Mouse mouse){} void Tool::onButton2MouseDown(Mouse mouse){} void Tool::onButton3MouseDown(Mouse mouse){} void Tool::onButton1MouseUp(Mouse mouse){} void Tool::onButton2MouseUp(Mouse mouse){} void Tool::onButton3MouseUp(Mouse mouse){} void Tool::onMouseMoved(Mouse mouse){} void Tool::onSelect(Mouse mouse){} void Tool::onDeselect(Mouse mouse){} void Tool::onMouseScroll(Mouse mouse){} void Tool::onKeyDown(char key){} void Tool::onKeyUp(char key){} void Tool::setCursor(std::string str) { cursorString = str; } int Tool::getCursorId() { return TextureHandler::getTexturePermanent(cursorString); }