Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 88f99db867 |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -51,7 +51,3 @@ log.txt
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G3DTest.suo
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G3DTest.suo
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G3DTest.suo
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G3DTest.suo
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stderr.txt
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stderr.txt
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desktop.ini
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main.cpp
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*.db
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G3DTest.sln
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963
Application.cpp
963
Application.cpp
@@ -1,963 +0,0 @@
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#include <G3DAll.h>
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#include <initguid.h>
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#include <iomanip>
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#include "Instance.h"
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#include "resource.h"
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#include "PartInstance.h"
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#include "TextButtonInstance.h"
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#include "ImageButtonInstance.h"
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#include "DataModelInstance.h"
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#include "CameraController.h"
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#include "AudioPlayer.h"
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#include "Globals.h"
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#include "Application.h"
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#include "win32Defines.h"
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#include "WindowFunctions.h"
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#include <limits.h>
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#include <mshtml.h>
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#include <exdisp.h>
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#include <vector>
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#include <string>
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#include "ax.h"
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#include <cguid.h>
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#include "IEBrowser.h"
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#include "PropertyWindow.h"
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#include <commctrl.h>
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#include "StringFunctions.h"
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#include "GuiRoot.h"
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#include "GUDButtonListener.h"
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#include "ModeSelectionListener.h"
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#include "DeleteListener.h"
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#include "CameraButtonListener.h"
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#include "RotateButtonListener.h"
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Ray testRay;
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static int cursorid = 0;
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static int cursorOvrid = 0;
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static int currentcursorid = 0;
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static G3D::TextureRef cursor = NULL;
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static G3D::TextureRef cursorOvr = NULL;
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static bool mouseMovedBeginMotion = false;
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static POINT oldGlobalMouse;
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Vector2 oldMouse = Vector2(0,0);
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float moveRate = 0.5;
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void Application::clearInstances()
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{
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delete _dataModel;
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}
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PartInstance* Application::makePart()
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{
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PartInstance* part = new PartInstance();
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return part;
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}
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void Application::setFocus(bool focus)
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{
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if(_propWindow != NULL)
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if(focus)
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{
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ShowWindow(_propWindow->_hwndProp, SW_SHOW);
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SetWindowPos(_propWindow->_hwndProp, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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else
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{
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SetWindowPos(_propWindow->_hwndProp, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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}
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Application::Application(HWND parentWindow) : _propWindow(NULL) { //: GApp(settings,window) {
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std::string tempPath = ((std::string)getenv("temp")) + "/"+g_PlaceholderName;
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CreateDirectory(tempPath.c_str(), NULL);
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_hWndMain = parentWindow;
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HMODULE hThisInstance = GetModuleHandle(NULL);
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_hwndToolbox = CreateWindowEx(
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WS_EX_ACCEPTFILES,
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"AX",
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"{8856F961-340A-11D0-A96B-00C04FD705A2}",
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WS_CHILD | WS_VISIBLE,
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0,
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560,
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800,
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60,
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_hWndMain, // parent
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NULL, // menu
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hThisInstance,
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NULL
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);
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_hwndRenderer = CreateWindowEx(
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WS_EX_ACCEPTFILES,
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"G3DWindow",
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"3D",
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WS_CHILD,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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1,
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1,
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_hWndMain, // parent
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NULL, // menu
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hThisInstance,
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NULL
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);
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_settings.window.resizable = true;
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_settings.writeLicenseFile = false;
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_settings.logFilename = tempPath + "/g3dlog.txt";
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_settings.window.center = true;
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Win32Window* window = Win32Window::create(_settings.window,_hwndRenderer);
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ShowWindow(_hwndRenderer, SW_SHOW);
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ShowWindow(_hWndMain, SW_SHOW);
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quit=false;
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rightButtonHolding=false;
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mouseOnScreen=false;
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// GApp replacement
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renderDevice = new RenderDevice();
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if (window != NULL) {
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renderDevice->init(window, NULL);
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}
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else
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{
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MessageBox(NULL,"Window not found!","Error",MB_OK | MB_ICONSTOP);
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return;
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}
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_window = renderDevice->window();
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_window->makeCurrent();
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SetWindowLongPtr(_hWndMain,GWL_USERDATA,(LONG)this);
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SetWindowLongPtr(_hwndRenderer,GWL_USERDATA,(LONG)this);
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_propWindow = new PropertyWindow(0, 0, 200, 640, hThisInstance);
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IEBrowser* webBrowser = new IEBrowser(_hwndToolbox);
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webBrowser->navigateSyncURL(L"http://androdome.com/res/ClientToolbox.php");
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}
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void Application::deleteInstance()
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{
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if(g_selectedInstances.size() > 0)
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{
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size_t undeletable = 0;
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while(g_selectedInstances.size() > undeletable)
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{
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if(g_selectedInstances.at(0)->canDelete)
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{
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AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
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Instance* selectedInstance = g_selectedInstances.at(0);
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if(selectedInstance->getParent() != NULL)
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selectedInstance->getParent()->removeChild(selectedInstance);
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delete selectedInstance;
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selectedInstance = NULL;
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g_selectedInstances.erase(g_selectedInstances.begin());
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}
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else
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{
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undeletable++;
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}
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}
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}
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if(g_selectedInstances.size() == 0)
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g_usableApp->_propWindow->ClearProperties();
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}
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void Application::onInit() {
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// Called before Application::run() beings
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cameraController.setFrame(Vector3(0,2,10));
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_dataModel = new DataModelInstance();
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_dataModel->setParent(NULL);
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_dataModel->name = "undefined";
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_dataModel->font = g_fntdominant;
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g_dataModel = _dataModel;
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//initGUI();
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#ifdef LEGACY_LOAD_G3DFUN_LEVEL
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PartInstance* test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3(0.2F,0.3F,1);
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test->setSize(Vector3(24,1,24));
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test->setPosition(Vector3(0,0,0));
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test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3(.5F,1,.5F);
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(-10,1,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3(.5F,1,.5F);
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(10,1,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(7,2,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(-7,2,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(4,3,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(-5,3,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(1,4,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(-3,4,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(-2,5,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(0,6,0));
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test = makePart();
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test->setParent(_dataModel->getWorkspace());
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test->color = Color3::gray();
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test->setSize(Vector3(4,1,2));
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test->setPosition(Vector3(2,7,0));
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#else
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_dataModel->debugGetOpen();
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#endif
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//setDesiredFrameRate(60);
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//GApplet::onInit();
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}
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void Application::onCleanup() {
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clearInstances();
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sky->~Sky();
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}
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void Application::onLogic() {
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// Add non-simulation game logic and AI code here
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}
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void Application::onNetwork() {
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// Poll net messages here
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}
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//double getVectorDistance(Vector3 vector1, Vector3 vector2)
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//{
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// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
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//}
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std::vector<Instance*> Application::getSelection()
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{
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return g_selectedInstances;
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}
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void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
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_dataModel->getGuiRoot()->update();
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if(_dataModel->name != _title)
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{
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_title = _dataModel->name;
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std::string text = "Game \"" + _title + "\"";
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SetWindowText(_hWndMain, text.c_str());
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}
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cameraController.update(this);
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}
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/*double getOSVersion() {
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OSVERSIONINFO osvi;
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ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&osvi);
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std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
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return ::atof(version.c_str());
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}*/
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/*
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bool IsHolding(int button)
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{
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return (GetKeyState(button) >> 1)>0;
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}
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*/
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void Application::onUserInput(UserInput* ui) {
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/*
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if(GetHoldKeyState(VK_LCONTROL))
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{
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if(GetHoldKeyState('D'))
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{
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_messageTime = System::time();
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if(debugMode())
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_message = "Debug Mode Disabled";
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else
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_message = "Debug Mode Enabled";
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setDebugMode(!debugMode());
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}
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}
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*/
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if(GetHoldKeyState(VK_F8))
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{
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_dataModel->getGuiRoot()->setDebugMessage("FOV Set to 10", System::time());
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}
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//}
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//_dataModel->mousex = ui->getMouseX();
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//_dataModel->mousey = ui->getMouseY();
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_dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
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if (GetHoldKeyState(VK_LBUTTON)) {
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if (_dragging) {
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PartInstance* part = NULL;
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if(g_selectedInstances.size() > 0)
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part = (PartInstance*) g_selectedInstances.at(0);
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||||||
Ray dragRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
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std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
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||||||
for(size_t i = 0; i < instances.size(); i++)
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|
||||||
{
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|
||||||
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
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|
||||||
{
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|
||||||
float __time = testRay.intersectionTime(moveTo->getBox());
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||||||
float __nearest=std::numeric_limits<float>::infinity();
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|
||||||
if (__time != inf())
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|
||||||
{
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|
||||||
if (__nearest>__time)
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|
||||||
{
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|
||||||
// BROKEN
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|
||||||
//Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()) * 2);
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|
||||||
//part->setPosition(closest);
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|
||||||
//part->setPosition(Vector3(floor(closest.x),part->getPosition().y,floor(closest.z)));
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|
||||||
}
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|
||||||
}
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|
||||||
}
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|
||||||
}
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|
||||||
Sleep(10);
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|
||||||
}
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|
||||||
}
|
|
||||||
// Camera KB Handling {
|
|
||||||
if (GetKPBool(VK_OEM_COMMA)) //Left
|
|
||||||
g_usableApp->cameraController.panLeft();
|
|
||||||
else if (GetKPBool(VK_OEM_PERIOD)) // Right
|
|
||||||
g_usableApp->cameraController.panRight();
|
|
||||||
else if (GetKPBool(0x49)) // Zoom In (I)
|
|
||||||
g_usableApp->cameraController.Zoom(1);
|
|
||||||
else if (GetKPBool(0x4F)) // Zoom Out (O)
|
|
||||||
g_usableApp->cameraController.Zoom(-1);
|
|
||||||
// }
|
|
||||||
|
|
||||||
//readMouseGUIInput();
|
|
||||||
// Add other key handling here
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::makeFlag(Vector3 &vec, RenderDevice* &rd)
|
|
||||||
{
|
|
||||||
|
|
||||||
Vector3 up = Vector3(vec.x, vec.y+3, vec.z);
|
|
||||||
rd->setColor(Color3::blue());
|
|
||||||
rd->beforePrimitive();
|
|
||||||
|
|
||||||
glBegin(GL_LINES);
|
|
||||||
glVertex3f(vec.x, vec.y, vec.z);
|
|
||||||
glVertex3f(up.x, up.y, up.z);
|
|
||||||
glEnd();
|
|
||||||
|
|
||||||
glBegin( GL_TRIANGLES );
|
|
||||||
glVertex3f(up.x, up.y-1, up.z);
|
|
||||||
glVertex3f(up.x, up.y-0.5, up.z-1);
|
|
||||||
glVertex3f(up.x, up.y, up.z);
|
|
||||||
|
|
||||||
glVertex3f(up.x, up.y, up.z);
|
|
||||||
glVertex3f(up.x, up.y-0.5, up.z-1);
|
|
||||||
glVertex3f(up.x, up.y-1, up.z);
|
|
||||||
|
|
||||||
glEnd();
|
|
||||||
rd->afterPrimitive();
|
|
||||||
rd->setColor(Color3::white());
|
|
||||||
//I know how i will approach this now
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::setMode(int mode)
|
|
||||||
{
|
|
||||||
_mode = mode;
|
|
||||||
}
|
|
||||||
int Application::getMode()
|
|
||||||
{
|
|
||||||
return _mode;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void Application::drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c)
|
|
||||||
{
|
|
||||||
|
|
||||||
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
|
||||||
float offsetSize = 0.05F;
|
|
||||||
//X
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
//Y
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
|
||||||
|
|
||||||
//Z
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
|
||||||
|
|
||||||
if(_mode == ARROWS)
|
|
||||||
{
|
|
||||||
rd->setLight(0, NULL);
|
|
||||||
rd->setAmbientLightColor(Color3(1,1,1));
|
|
||||||
|
|
||||||
AABox box;
|
|
||||||
c.toWorldSpace(Box(from, to)).getBounds(box);
|
|
||||||
float max = box.high().y - pos.y;
|
|
||||||
|
|
||||||
Draw::arrow(pos, Vector3(0, 1.5+max, 0), rd);
|
|
||||||
Draw::arrow(pos, Vector3(0, (-1.5)-max, 0), rd);
|
|
||||||
|
|
||||||
max = box.high().x - pos.x;
|
|
||||||
|
|
||||||
Draw::arrow(pos, Vector3(1.5+max, 0, 0), rd);
|
|
||||||
Draw::arrow(pos, Vector3((-1.5)-max, 0, 0), rd);
|
|
||||||
|
|
||||||
max = box.high().z - pos.z;
|
|
||||||
|
|
||||||
Draw::arrow(pos, Vector3(0, 0, 1.5+max), rd);
|
|
||||||
Draw::arrow(pos, Vector3(0, 0, (-1.5)-max), rd);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
rd->setAmbientLightColor(lighting.ambient);
|
|
||||||
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
|
||||||
}
|
|
||||||
else if(_mode == RESIZE)
|
|
||||||
{
|
|
||||||
Color3 sphereColor = outline;
|
|
||||||
rd->setLight(0, NULL);
|
|
||||||
rd->setAmbientLightColor(Color3(1,1,1));
|
|
||||||
Vector3 gamepoint = pos;
|
|
||||||
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
|
||||||
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
|
||||||
if(distance < 200)
|
|
||||||
{
|
|
||||||
|
|
||||||
float multiplier = distance * 0.025F/2;
|
|
||||||
if(multiplier < 0.25F)
|
|
||||||
multiplier = 0.25F;
|
|
||||||
Vector3 position = pos + (c.lookVector()*((size.z/2)+1));
|
|
||||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
|
||||||
position = pos - (c.lookVector()*((size.z/2)+1));
|
|
||||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
|
||||||
|
|
||||||
position = pos + (c.rightVector()*((size.x/2)+1));
|
|
||||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
|
||||||
position = pos - (c.rightVector()*((size.x/2)+1));
|
|
||||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
|
||||||
|
|
||||||
position = pos + (c.upVector()*((size.y/2)+1));
|
|
||||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
|
||||||
position = pos - (c.upVector()*((size.y/2)+1));
|
|
||||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
|
||||||
}
|
|
||||||
rd->setAmbientLightColor(lighting.ambient);
|
|
||||||
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::exitApplication()
|
|
||||||
{
|
|
||||||
//endApplet = true;
|
|
||||||
//endProgram = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void Application::onGraphics(RenderDevice* rd) {
|
|
||||||
|
|
||||||
G3D::uint8 num = 0;
|
|
||||||
POINT mousepos;
|
|
||||||
mouseOnScreen = true;
|
|
||||||
if (GetCursorPos(&mousepos))
|
|
||||||
{
|
|
||||||
POINT pointm = mousepos;
|
|
||||||
if (ScreenToClient(_hWndMain, &mousepos))
|
|
||||||
{
|
|
||||||
//mouseOnScreen = true;
|
|
||||||
//POINT pointm;
|
|
||||||
///GetCursorPos(&pointm);
|
|
||||||
if(_hwndRenderer != WindowFromPoint(pointm)) //OLD: mousepos.x < 1 || mousepos.y < 1 || mousepos.x >= rd->getViewport().width()-1 || mousepos.y >= rd->getViewport().height()-1
|
|
||||||
{
|
|
||||||
mouseOnScreen = false;
|
|
||||||
//ShowCursor(true);
|
|
||||||
_window->setMouseVisible(true);
|
|
||||||
//rd->window()->setInputCaptureCount(0);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
mouseOnScreen = true;
|
|
||||||
//SetCursor(NULL);
|
|
||||||
_window->setMouseVisible(false);
|
|
||||||
//rd->window()->setInputCaptureCount(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(Globals::useMousePoint)
|
|
||||||
{
|
|
||||||
mousepos = Globals::mousepoint;
|
|
||||||
ScreenToClient(_hWndMain, &mousepos);
|
|
||||||
}
|
|
||||||
|
|
||||||
LightingParameters lighting(G3D::toSeconds(2, 00, 00, PM));
|
|
||||||
renderDevice->setProjectionAndCameraMatrix(*cameraController.getCamera());
|
|
||||||
|
|
||||||
// Cyan background
|
|
||||||
//renderDevice->setColorClearValue(Color3(0.0f, 0.5f, 1.0f));
|
|
||||||
|
|
||||||
renderDevice->clear(sky.isNull(), true, true);
|
|
||||||
if (sky.notNull()) {
|
|
||||||
sky->render(renderDevice, lighting);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Setup lighting
|
|
||||||
renderDevice->enableLighting();
|
|
||||||
|
|
||||||
renderDevice->setShadeMode(RenderDevice::SHADE_SMOOTH);
|
|
||||||
renderDevice->setAmbientLightColor(Color3(1,1,1));
|
|
||||||
|
|
||||||
renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
|
||||||
renderDevice->setAmbientLightColor(lighting.ambient);
|
|
||||||
|
|
||||||
rd->beforePrimitive();
|
|
||||||
CoordinateFrame forDraw = rd->getObjectToWorldMatrix();
|
|
||||||
glEnableClientState(GL_VERTEX_ARRAY);
|
|
||||||
glEnableClientState(GL_COLOR_ARRAY);
|
|
||||||
glEnableClientState(GL_NORMAL_ARRAY);
|
|
||||||
//if(_dataModel->getWorkspace() != NULL)
|
|
||||||
_dataModel->getWorkspace()->render(rd);
|
|
||||||
//else throw std::exception("Workspace not found");
|
|
||||||
glDisableClientState(GL_VERTEX_ARRAY);
|
|
||||||
glDisableClientState(GL_COLOR_ARRAY);
|
|
||||||
glDisableClientState(GL_NORMAL_ARRAY);
|
|
||||||
rd->setObjectToWorldMatrix(forDraw);
|
|
||||||
rd->afterPrimitive();
|
|
||||||
|
|
||||||
if(g_selectedInstances.size() > 0)
|
|
||||||
{
|
|
||||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
{
|
|
||||||
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
|
||||||
{
|
|
||||||
Vector3 size = part->getSize();
|
|
||||||
Vector3 pos = part->getPosition();
|
|
||||||
drawOutline(Vector3(0+size.x/2, 0+size.y/2, 0+size.z/2) ,Vector3(0-size.x/2,0-size.y/2,0-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrameRenderBased());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//Vector3 gamepoint = Vector3(0, 5, 0);
|
|
||||||
//Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
|
||||||
//float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
|
||||||
//if(distance < 50 && distance > -50)
|
|
||||||
|
|
||||||
//{
|
|
||||||
// if(distance < 0)
|
|
||||||
// distance = distance*-1;
|
|
||||||
// fntdominant->draw3D(rd, "Testing", CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.04*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
|
|
||||||
//}
|
|
||||||
|
|
||||||
renderDevice->disableLighting();
|
|
||||||
|
|
||||||
if (sky.notNull()) {
|
|
||||||
sky->renderLensFlare(renderDevice, lighting);
|
|
||||||
}
|
|
||||||
renderDevice->push2D();
|
|
||||||
_dataModel->getGuiRoot()->renderGUI(renderDevice, m_graphicsWatch.FPS());
|
|
||||||
rd->pushState();
|
|
||||||
rd->beforePrimitive();
|
|
||||||
|
|
||||||
if(Globals::showMouse && mouseOnScreen)
|
|
||||||
{
|
|
||||||
glEnable( GL_TEXTURE_2D );
|
|
||||||
glEnable(GL_BLEND);// you enable blending function
|
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
/*
|
|
||||||
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
|
||||||
currentcursorid = cursorid;
|
|
||||||
for(size_t i = 0; i < instances.size(); i++)
|
|
||||||
{
|
|
||||||
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
|
||||||
{
|
|
||||||
float time = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport()).intersectionTime(test->getBox());
|
|
||||||
//float time = testRay.intersectionTime(test->getBox());
|
|
||||||
if (time != inf())
|
|
||||||
{
|
|
||||||
currentcursorid = cursorOvrid;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
glBindTexture( GL_TEXTURE_2D, currentcursorid);
|
|
||||||
|
|
||||||
|
|
||||||
glBegin( GL_QUADS );
|
|
||||||
glTexCoord2d(0.0,0.0);
|
|
||||||
glVertex2f(mousepos.x-64, mousepos.y-64);
|
|
||||||
glTexCoord2d( 1.0,0.0 );
|
|
||||||
glVertex2f(mousepos.x+64, mousepos.y-64);
|
|
||||||
glTexCoord2d(1.0,1.0 );
|
|
||||||
glVertex2f(mousepos.x+64, mousepos.y+64 );
|
|
||||||
glTexCoord2d( 0.0,1.0 );
|
|
||||||
glVertex2f( mousepos.x-64, mousepos.y+64 );
|
|
||||||
glEnd();
|
|
||||||
|
|
||||||
glDisable( GL_TEXTURE_2D );
|
|
||||||
}
|
|
||||||
|
|
||||||
rd->afterPrimitive();
|
|
||||||
rd->popState();
|
|
||||||
renderDevice->pop2D();
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::onKeyPressed(int key)
|
|
||||||
{
|
|
||||||
if(key==VK_DELETE)
|
|
||||||
{
|
|
||||||
deleteInstance();
|
|
||||||
}
|
|
||||||
if ((GetHoldKeyState(VK_LCONTROL) || GetHoldKeyState(VK_RCONTROL)) && key=='O')
|
|
||||||
{
|
|
||||||
_dataModel->getOpen();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void Application::onKeyUp(int key)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
|
|
||||||
{
|
|
||||||
//Removed set focus
|
|
||||||
|
|
||||||
|
|
||||||
//std::cout << "Click: " << x << "," << y << std::endl;
|
|
||||||
|
|
||||||
bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
|
|
||||||
|
|
||||||
|
|
||||||
if(!onGUI)
|
|
||||||
{
|
|
||||||
Instance * selectedInstance = NULL;
|
|
||||||
testRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
|
||||||
float nearest=std::numeric_limits<float>::infinity();
|
|
||||||
Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
|
|
||||||
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
|
||||||
bool objFound = false;
|
|
||||||
for(size_t i = 0; i < instances.size(); i++)
|
|
||||||
{
|
|
||||||
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
|
||||||
{
|
|
||||||
float time = testRay.intersectionTime(test->getBox());
|
|
||||||
|
|
||||||
if (time != inf())
|
|
||||||
{
|
|
||||||
objFound = true;
|
|
||||||
if (nearest>time)
|
|
||||||
{
|
|
||||||
nearest=time;
|
|
||||||
//bool found = false;
|
|
||||||
selectedInstance = test;
|
|
||||||
/*for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
{
|
|
||||||
if(g_selectedInstances.at(i) == test)
|
|
||||||
{
|
|
||||||
found = true;
|
|
||||||
//ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
|
||||||
//SetActiveWindow(_propWindow->_hwndProp);
|
|
||||||
//SetForegroundWindow(_propWindow->_hwndProp);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(!found)
|
|
||||||
{
|
|
||||||
selectedInstance = test;
|
|
||||||
//if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
|
|
||||||
//g_selectedInstances.clear();
|
|
||||||
//if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),test)==g_selectedInstances.end())
|
|
||||||
//g_selectedInstances.push_back(test);
|
|
||||||
}
|
|
||||||
//selectInstance(test, _propWindow);
|
|
||||||
//_message = "Dragging = true.";
|
|
||||||
//_messageTime = System::time();
|
|
||||||
//_dragging = true;*/
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(!objFound)
|
|
||||||
selectInstance(_dataModel,_propWindow);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while(selectedInstance->getParent() != g_dataModel->getWorkspace())
|
|
||||||
{
|
|
||||||
selectedInstance = selectedInstance->getParent();
|
|
||||||
}
|
|
||||||
selectInstance(selectedInstance, _propWindow);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::selectInstance(Instance* selectedInstance, PropertyWindow* propWindow)
|
|
||||||
{
|
|
||||||
if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
|
|
||||||
{
|
|
||||||
printf("No control key hold \n");
|
|
||||||
g_selectedInstances.clear();
|
|
||||||
}
|
|
||||||
else printf("Control held\n");
|
|
||||||
if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),selectedInstance)==g_selectedInstances.end())
|
|
||||||
g_selectedInstances.push_back(selectedInstance);
|
|
||||||
propWindow->UpdateSelected(selectedInstance);
|
|
||||||
|
|
||||||
}
|
|
||||||
G3D::RenderDevice* Application::getRenderDevice()
|
|
||||||
{
|
|
||||||
return renderDevice;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
|
|
||||||
{
|
|
||||||
//std::cout << "Release: " << x << "," << y << std::endl;
|
|
||||||
_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
|
|
||||||
_dragging = false;
|
|
||||||
//_message = "Dragging = false.";
|
|
||||||
//_messageTime = System::time();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::onMouseRightPressed(int x,int y)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
void Application::onMouseRightUp(int x,int y)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
void Application::onMouseMoved(int x,int y)
|
|
||||||
{
|
|
||||||
oldMouse = _dataModel->getMousePos();
|
|
||||||
_dataModel->mousex = x;
|
|
||||||
_dataModel->mousey = y;
|
|
||||||
|
|
||||||
}
|
|
||||||
void Application::onMouseWheel(int x,int y,short delta)
|
|
||||||
{
|
|
||||||
if (mouseOnScreen==true)
|
|
||||||
if (cameraController.onMouseWheel(x, y, delta))
|
|
||||||
{
|
|
||||||
AudioPlayer::playSound(cameraSound);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::run() {
|
|
||||||
g_usableApp = this;
|
|
||||||
//setDebugMode(false);
|
|
||||||
//debugController.setActive(false);
|
|
||||||
/*
|
|
||||||
if (!createWindowClass("ToolWindowClass",ToolProc,GetModuleHandle(0)))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
HWND propertyHWnd = CreateWindowEx(
|
|
||||||
WS_EX_TOOLWINDOW,"ToolWindowClass", "ToolWindow",
|
|
||||||
WS_SYSMENU | WS_VISIBLE | WS_CHILD,
|
|
||||||
0, 0, 800, 64,
|
|
||||||
hWndMain, NULL, GetModuleHandle(0), NULL);
|
|
||||||
|
|
||||||
ShowWindow(propertyHWnd,SW_SHOW);
|
|
||||||
*/
|
|
||||||
UpdateWindow(_hWndMain);
|
|
||||||
|
|
||||||
// Load objects here=
|
|
||||||
cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
|
|
||||||
cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
|
|
||||||
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
|
|
||||||
Globals::surfaceId = Globals::surface->getOpenGLID();
|
|
||||||
cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
|
|
||||||
clickSound = GetFileInPath("/content/sounds/switch.wav");
|
|
||||||
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
|
|
||||||
sky = Sky::create(NULL, ExePath() + "/content/sky/");
|
|
||||||
cursorid = cursor->openGLID();
|
|
||||||
currentcursorid = cursorid;
|
|
||||||
cursorOvrid = cursorOvr->openGLID();
|
|
||||||
RealTime now=0, lastTime=0;
|
|
||||||
double simTimeRate = 1.0f;
|
|
||||||
float fps=30.0f;
|
|
||||||
|
|
||||||
RealTime desiredFrameDuration=1.0/fps;
|
|
||||||
onInit();
|
|
||||||
RealTime lastWaitTime=0;
|
|
||||||
|
|
||||||
MSG messages;
|
|
||||||
//RECT cRect;
|
|
||||||
//GetClientRect(_hWndMain,&cRect);
|
|
||||||
//renderDevice->notifyResize(cRect.right,cRect.bottom);
|
|
||||||
//Rect2D viewportRect = Rect2D::xywh(0,0,cRect.right,cRect.bottom);
|
|
||||||
//renderDevice->setViewport(viewportRect);
|
|
||||||
//window()->setInputCaptureCount(1);
|
|
||||||
resizeWithParent(_hWndMain);
|
|
||||||
|
|
||||||
while (!quit)
|
|
||||||
{
|
|
||||||
|
|
||||||
lastTime = now;
|
|
||||||
now = System::getTick();
|
|
||||||
RealTime timeStep = now - lastTime;
|
|
||||||
|
|
||||||
m_userInputWatch.tick();
|
|
||||||
onUserInput(userInput);
|
|
||||||
//m_moduleManager->onUserInput(_userInput);
|
|
||||||
m_userInputWatch.tock();
|
|
||||||
|
|
||||||
m_simulationWatch.tick();
|
|
||||||
//debugController.doSimulation(clamp(timeStep, 0.0, 0.1));
|
|
||||||
//g3dCamera.setCoordinateFrame
|
|
||||||
//(debugController.getCoordinateFrame());
|
|
||||||
|
|
||||||
double rate = simTimeRate;
|
|
||||||
RealTime rdt = timeStep;
|
|
||||||
SimTime sdt = timeStep * rate;
|
|
||||||
SimTime idt = desiredFrameDuration * rate;
|
|
||||||
|
|
||||||
onSimulation(rdt,sdt,idt);
|
|
||||||
m_simulationWatch.tock();
|
|
||||||
|
|
||||||
m_waitWatch.tick();
|
|
||||||
{
|
|
||||||
RealTime now = System::time();
|
|
||||||
// Compute accumulated time
|
|
||||||
System::sleep(max(0.0, desiredFrameDuration - (now - lastWaitTime)));
|
|
||||||
lastWaitTime = System::time();
|
|
||||||
}
|
|
||||||
m_waitWatch.tock();
|
|
||||||
|
|
||||||
m_graphicsWatch.tick();
|
|
||||||
renderDevice->beginFrame();
|
|
||||||
renderDevice->pushState();
|
|
||||||
onGraphics(renderDevice);
|
|
||||||
renderDevice->popState();
|
|
||||||
//renderDebugInfo();
|
|
||||||
renderDevice->endFrame();
|
|
||||||
//debugText.clear();
|
|
||||||
m_graphicsWatch.tock();
|
|
||||||
|
|
||||||
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
|
||||||
{
|
|
||||||
if (IsDialogMessage(_hWndMain, &messages) == 0)
|
|
||||||
{
|
|
||||||
TranslateMessage(&messages);
|
|
||||||
DispatchMessage(&messages);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
onCleanup();
|
|
||||||
}
|
|
||||||
void Application::resizeWithParent(HWND parentWindow)
|
|
||||||
{
|
|
||||||
RECT rect;
|
|
||||||
GetClientRect(parentWindow,&rect);
|
|
||||||
SetWindowPos(_hwndRenderer,NULL,0,0,rect.right,rect.bottom-60,SWP_NOMOVE);
|
|
||||||
SetWindowPos(_hwndToolbox,NULL,0,rect.bottom-60,rect.right,60,SWP_NOACTIVATE | SWP_SHOWWINDOW);
|
|
||||||
GetClientRect(_hwndRenderer,&rect);
|
|
||||||
int viewWidth=rect.right;
|
|
||||||
int viewHeight=rect.bottom;
|
|
||||||
renderDevice->notifyResize(viewWidth,viewHeight);
|
|
||||||
Rect2D viewportRect = Rect2D::xywh(0,0,viewWidth,viewHeight);
|
|
||||||
renderDevice->setViewport(viewportRect);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::QuitApp()
|
|
||||||
{
|
|
||||||
PostQuitMessage(0);
|
|
||||||
quit=true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::onCreate(HWND parentWindow)
|
|
||||||
{
|
|
||||||
//SetWindowLongPtr(hwndRenderer,GWL_USERDATA,(LONG)this);
|
|
||||||
//SetWindowLongPtr(hwndToolbox,GWL_USERDATA,(LONG)this);
|
|
||||||
//SetWindowLongPtr(hwndMain,GWL_USERDATA,(LONG)&app);
|
|
||||||
}
|
|
||||||
@@ -1,82 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <G3DAll.h>
|
|
||||||
#include "PropertyWindow.h"
|
|
||||||
#include "TextButtonInstance.h"
|
|
||||||
#include "ImageButtonInstance.h"
|
|
||||||
#include "CameraController.h"
|
|
||||||
//#include "GuiRoot.h"
|
|
||||||
|
|
||||||
class TextButtonInstance;
|
|
||||||
class ImageButtonInstance;
|
|
||||||
class PartInstance;
|
|
||||||
class CameraController;
|
|
||||||
|
|
||||||
class Application { // : public GApp {
|
|
||||||
public:
|
|
||||||
Application(HWND parentWindow);
|
|
||||||
void Boop();
|
|
||||||
virtual ~Application() {}
|
|
||||||
virtual void exitApplication();
|
|
||||||
virtual void onInit();
|
|
||||||
virtual void onLogic();
|
|
||||||
virtual void onNetwork();
|
|
||||||
virtual void onSimulation(RealTime rdt, SimTime sdt, SimTime idt);
|
|
||||||
virtual void onGraphics(RenderDevice* rd);
|
|
||||||
virtual void onUserInput(UserInput* ui);
|
|
||||||
virtual void onCleanup();
|
|
||||||
void clearInstances();
|
|
||||||
PartInstance* makePart();
|
|
||||||
void drawButtons(RenderDevice* rd);
|
|
||||||
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
|
||||||
void makeFlag(Vector3 &vec, RenderDevice* &rd);
|
|
||||||
std::vector<Instance*> getSelection();
|
|
||||||
void deleteInstance();
|
|
||||||
void run();
|
|
||||||
void QuitApp();
|
|
||||||
void resizeWithParent(HWND parentWindow);
|
|
||||||
void onCreate(HWND parentWindow);
|
|
||||||
void onKeyPressed(int key);
|
|
||||||
void onKeyUp(int key);
|
|
||||||
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
|
||||||
void onMouseLeftUp(RenderDevice* renderDevice, int x, int y);
|
|
||||||
void onMouseRightPressed(int x, int y);
|
|
||||||
void onMouseRightUp(int x, int y);
|
|
||||||
void onMouseMoved(int x, int y);
|
|
||||||
void onMouseWheel(int x, int y, short delta);
|
|
||||||
void setFocus(bool isFocused);
|
|
||||||
int getMode();
|
|
||||||
CameraController cameraController;
|
|
||||||
UserInput* userInput;
|
|
||||||
PropertyWindow* _propWindow;
|
|
||||||
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
|
||||||
RenderDevice* getRenderDevice();
|
|
||||||
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
|
||||||
void setMode(int mode);
|
|
||||||
private:
|
|
||||||
RenderDevice* renderDevice;
|
|
||||||
//void initGUI();
|
|
||||||
HWND _hWndMain;
|
|
||||||
SkyRef sky;
|
|
||||||
bool quit;
|
|
||||||
bool mouseOnScreen;
|
|
||||||
bool rightButtonHolding;
|
|
||||||
void main();
|
|
||||||
GWindow* _window;
|
|
||||||
HWND _hwndToolbox;
|
|
||||||
HWND _buttonTest;
|
|
||||||
HWND _hwndRenderer;
|
|
||||||
DataModelInstance* _dataModel;
|
|
||||||
G3D::TextureRef shadowMap;
|
|
||||||
std::string _title;
|
|
||||||
bool _dragging;
|
|
||||||
int _mode;
|
|
||||||
GAppSettings _settings;
|
|
||||||
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
|
||||||
protected:
|
|
||||||
Stopwatch m_graphicsWatch;
|
|
||||||
Stopwatch m_logicWatch;
|
|
||||||
Stopwatch m_networkWatch;
|
|
||||||
Stopwatch m_userInputWatch;
|
|
||||||
Stopwatch m_simulationWatch;
|
|
||||||
Stopwatch m_waitWatch;
|
|
||||||
};
|
|
||||||
112
AudioPlayer.cpp
112
AudioPlayer.cpp
@@ -1,112 +0,0 @@
|
|||||||
#include "AudioPlayer.h"
|
|
||||||
#include "SDL.h"
|
|
||||||
#include "SDL_audio.h"
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <malloc.h>
|
|
||||||
#include <string.h>
|
|
||||||
#define NUM_SOUNDS 10
|
|
||||||
static SDL_AudioSpec fmt;
|
|
||||||
static bool initiated = false;
|
|
||||||
|
|
||||||
AudioPlayer::AudioPlayer(void)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
AudioPlayer::~AudioPlayer(void)
|
|
||||||
{
|
|
||||||
SDL_CloseAudio();
|
|
||||||
}
|
|
||||||
|
|
||||||
void AudioPlayer::init()
|
|
||||||
{
|
|
||||||
initiated = true;
|
|
||||||
extern void mixaudio(void *unused, Uint8 *stream, int len);
|
|
||||||
fmt.freq = 22050;
|
|
||||||
fmt.format = AUDIO_S16;
|
|
||||||
fmt.channels = 2;
|
|
||||||
fmt.samples = 1024; /* A good value for games */
|
|
||||||
fmt.callback = mixaudio;
|
|
||||||
fmt.userdata = NULL;
|
|
||||||
|
|
||||||
/* Open the audio device and start playing sound! */
|
|
||||||
if ( SDL_OpenAudio(&fmt, NULL) < 0 ) {
|
|
||||||
fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
|
|
||||||
}
|
|
||||||
SDL_PauseAudio(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
static struct sample {
|
|
||||||
Uint8 *data;
|
|
||||||
Uint32 dpos;
|
|
||||||
Uint32 dlen;
|
|
||||||
} sounds[NUM_SOUNDS];
|
|
||||||
|
|
||||||
void mixaudio(void *unused, Uint8 *stream, int len)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
Uint32 amount;
|
|
||||||
|
|
||||||
for ( i=0; i<NUM_SOUNDS; ++i ) {
|
|
||||||
amount = (sounds[i].dlen-sounds[i].dpos);
|
|
||||||
if ( amount > (Uint32)len ) {
|
|
||||||
amount = len;
|
|
||||||
}
|
|
||||||
SDL_MixAudio(stream, &sounds[i].data[sounds[i].dpos], amount, SDL_MIX_MAXVOLUME);
|
|
||||||
sounds[i].dpos += amount;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void AudioPlayer::playSound(std::string fileString)
|
|
||||||
{
|
|
||||||
|
|
||||||
if(initiated)
|
|
||||||
{
|
|
||||||
char *file = new char[fileString.length() + 1];
|
|
||||||
strcpy(file, fileString.c_str());
|
|
||||||
|
|
||||||
|
|
||||||
int index;
|
|
||||||
SDL_AudioSpec wave;
|
|
||||||
Uint8 *data;
|
|
||||||
Uint32 dlen;
|
|
||||||
SDL_AudioCVT cvt;
|
|
||||||
|
|
||||||
/* Look for an empty (or finished) sound slot */
|
|
||||||
for ( index=0; index<NUM_SOUNDS; ++index ) {
|
|
||||||
if ( sounds[index].dpos == sounds[index].dlen ) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ( index == NUM_SOUNDS )
|
|
||||||
return;
|
|
||||||
|
|
||||||
/* Load the sound file and convert it to 16-bit stereo at 22kHz */
|
|
||||||
if ( SDL_LoadWAV(file, &wave, &data, &dlen) == NULL ) {
|
|
||||||
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
SDL_BuildAudioCVT(&cvt, wave.format, wave.channels, wave.freq,
|
|
||||||
AUDIO_S16, 2, fmt.freq);
|
|
||||||
cvt.buf = (Uint8*)malloc(dlen*cvt.len_mult);
|
|
||||||
memcpy(cvt.buf, data, dlen);
|
|
||||||
cvt.len = dlen;
|
|
||||||
SDL_ConvertAudio(&cvt);
|
|
||||||
SDL_FreeWAV(data);
|
|
||||||
|
|
||||||
/* Put the sound data in the slot (it starts playing immediately) */
|
|
||||||
if ( sounds[index].data ) {
|
|
||||||
free(sounds[index].data);
|
|
||||||
}
|
|
||||||
SDL_LockAudio();
|
|
||||||
sounds[index].data = cvt.buf;
|
|
||||||
sounds[index].dlen = cvt.len_cvt;
|
|
||||||
sounds[index].dpos = 0;
|
|
||||||
SDL_UnlockAudio();
|
|
||||||
delete [] file;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
OutputDebugString("Audio player not initialized, sound will not play\r\n");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
class AudioPlayer
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
AudioPlayer(void);
|
|
||||||
~AudioPlayer(void);
|
|
||||||
static void playSound(std::string);
|
|
||||||
static void init();
|
|
||||||
};
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
#include "BaseButtonInstance.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
|
|
||||||
|
|
||||||
ButtonListener* listener = NULL;
|
|
||||||
|
|
||||||
BaseButtonInstance::BaseButtonInstance(void)
|
|
||||||
{
|
|
||||||
Instance::Instance();
|
|
||||||
listener = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseButtonInstance::render(RenderDevice* rd)
|
|
||||||
{
|
|
||||||
DataModelInstance* dataModel = g_dataModel;
|
|
||||||
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
|
||||||
drawObj(rd, pos, dataModel->mouseButton1Down);
|
|
||||||
Instance::render(rd);
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseButtonInstance::~BaseButtonInstance(void)
|
|
||||||
{
|
|
||||||
delete listener;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseButtonInstance::setButtonListener(ButtonListener* buttonListener)
|
|
||||||
{
|
|
||||||
listener = buttonListener;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown){}
|
|
||||||
|
|
||||||
bool BaseButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd){return false;}
|
|
||||||
|
|
||||||
void BaseButtonInstance::onMouseClick()
|
|
||||||
{
|
|
||||||
if(listener != NULL)
|
|
||||||
{
|
|
||||||
listener->onButton1MouseClick(this);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool BaseButtonInstance::mouseInArea(float point1x, float point1y, float point2x, float point2y, float mousex, float mousey)
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
if(mousex >= point1x && mousey >= point1y)
|
|
||||||
{
|
|
||||||
if(mousex < point2x && mousey < point2y)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
class ButtonListener;
|
|
||||||
class Instance;
|
|
||||||
|
|
||||||
class BaseButtonInstance : public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BaseButtonInstance(void);
|
|
||||||
virtual ~BaseButtonInstance(void);
|
|
||||||
virtual void render(RenderDevice* rd);
|
|
||||||
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
|
||||||
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
|
||||||
virtual void onMouseClick();
|
|
||||||
void setButtonListener(ButtonListener*);
|
|
||||||
bool floatBottom;
|
|
||||||
bool floatRight;
|
|
||||||
bool floatCenter;
|
|
||||||
volatile bool disabled;
|
|
||||||
bool selected;
|
|
||||||
protected:
|
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
|
||||||
class ButtonListener* listener;
|
|
||||||
};
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#include "BrowserCallHandler.h"
|
|
||||||
|
|
||||||
BrowserCallHandler::BrowserCallHandler(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
BrowserCallHandler::~BrowserCallHandler(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <Mshtmhst.h>
|
|
||||||
class BrowserCallHandler : IDocHostUIHandler
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BrowserCallHandler(void);
|
|
||||||
~BrowserCallHandler(void);
|
|
||||||
};
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
#include "BaseButtonInstance.h"
|
|
||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
|
|
||||||
ButtonListener::ButtonListener()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
ButtonListener::~ButtonListener(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void ButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
//#include "Application.h"
|
|
||||||
//#include "BaseButtonInstance.h"
|
|
||||||
|
|
||||||
class BaseButtonInstance;
|
|
||||||
|
|
||||||
class ButtonListener
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
ButtonListener();
|
|
||||||
~ButtonListener(void);
|
|
||||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
//virtual void onMouseOver(); //TODO
|
|
||||||
//virtual void onMouseOut(); //TODO
|
|
||||||
//virtual void onButton1MouseDown(); //TODO
|
|
||||||
//virtual void onButton1MouseUp(); //TODO
|
|
||||||
//virtual void onButton2MouseClick(); //TODO
|
|
||||||
//virtual void onButton2MouseDown(); //TODO
|
|
||||||
//virtual void onButton2MouseUp(); //TODO
|
|
||||||
//What to do now...
|
|
||||||
};
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
#include "CameraButtonListener.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "AudioPlayer.h"
|
|
||||||
#include "Application.h"
|
|
||||||
|
|
||||||
void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
AudioPlayer::playSound(cameraSound);
|
|
||||||
CoordinateFrame frame = g_usableApp->cameraController.getCamera()->getCoordinateFrame();
|
|
||||||
if(button->name == "CenterCam" && g_selectedInstances.size() > 0)
|
|
||||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));
|
|
||||||
else if(button->name == "ZoomIn")
|
|
||||||
g_usableApp->cameraController.Zoom(1);
|
|
||||||
else if(button->name == "ZoomOut")
|
|
||||||
g_usableApp->cameraController.Zoom(-1);
|
|
||||||
else if(button->name == "PanRight")
|
|
||||||
g_usableApp->cameraController.panRight();
|
|
||||||
else if(button->name == "PanLeft")
|
|
||||||
g_usableApp->cameraController.panLeft();
|
|
||||||
else if(button->name == "TiltUp")
|
|
||||||
g_usableApp->cameraController.tiltUp();
|
|
||||||
else if(button->name == "TiltDown")
|
|
||||||
g_usableApp->cameraController.tiltDown();
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
class CameraButtonListener : public ButtonListener {
|
|
||||||
public:
|
|
||||||
void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
};
|
|
||||||
@@ -1,264 +0,0 @@
|
|||||||
#include "CameraController.h"
|
|
||||||
#include "win32Defines.h"
|
|
||||||
#include <iostream>
|
|
||||||
#include "PartInstance.h"
|
|
||||||
#include "Application.h"
|
|
||||||
#include "AudioPlayer.h"
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
CameraController::CameraController() :
|
|
||||||
yaw(0),
|
|
||||||
pitch(0),
|
|
||||||
moveRate(1.0f),
|
|
||||||
forwards(false),
|
|
||||||
backwards(false),
|
|
||||||
left(false),
|
|
||||||
right(false),
|
|
||||||
zoom(14.f),
|
|
||||||
rightButtonHolding(false),
|
|
||||||
focusPosition(Vector3(0,0,0)) {}
|
|
||||||
|
|
||||||
GCamera* CameraController::getCamera()
|
|
||||||
{
|
|
||||||
return &g3dCamera;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::lookAt(const Vector3& position) {
|
|
||||||
const Vector3 look = (position - g3dCamera.getCoordinateFrame().translation);
|
|
||||||
yaw = aTan2(look.x, -look.z);
|
|
||||||
|
|
||||||
pitch = -aTan2(look.y, distance(look.x, look.z));
|
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame().translation;
|
|
||||||
frame.rotation = Matrix3::fromEulerAnglesZYX(0, -yaw, -pitch);
|
|
||||||
g3dCamera.setCoordinateFrame(frame);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::setFrame(const CoordinateFrame& cf) {
|
|
||||||
Vector3 look = cf.getLookVector();
|
|
||||||
g3dCamera.setCoordinateFrame(cf);
|
|
||||||
lookAt(cf.translation + look);
|
|
||||||
focusPosition=cf.translation+cf.lookVector()*zoom;
|
|
||||||
}
|
|
||||||
|
|
||||||
CoordinateFrame CameraController::getCoordinateFrame() {
|
|
||||||
CoordinateFrame cf;
|
|
||||||
cf.translation=translation;
|
|
||||||
cf.rotation = Matrix3::fromEulerAnglesZYX(0, -yaw, -pitch);
|
|
||||||
return cf;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::refreshZoom(const CoordinateFrame& frame)
|
|
||||||
{
|
|
||||||
CoordinateFrame zoomFrame = focusPosition-frame.lookVector()*zoom;
|
|
||||||
zoomFrame.lookAt(focusPosition);
|
|
||||||
setFrame(zoomFrame);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::pan(CoordinateFrame* frame,float spdX, float spdY)
|
|
||||||
{
|
|
||||||
|
|
||||||
yaw+=spdX;
|
|
||||||
pitch+=spdY;
|
|
||||||
|
|
||||||
if (pitch>1.4f) pitch=1.4f;
|
|
||||||
if (pitch<-1.4f) pitch=-1.4f;
|
|
||||||
frame->translation = Vector3(sin(-yaw)*zoom*cos(pitch),sin(pitch)*zoom,cos(-yaw)*zoom*cos(pitch))+focusPosition;
|
|
||||||
frame->lookAt(focusPosition);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::panLock(CoordinateFrame* frame,float spdX, float spdY)
|
|
||||||
{
|
|
||||||
int sign = 0;
|
|
||||||
|
|
||||||
|
|
||||||
yaw = toDegrees(yaw);
|
|
||||||
if((((yaw - fmod(yaw, 45)) / 45) * 45) < 0)
|
|
||||||
{
|
|
||||||
sign = 1;
|
|
||||||
}
|
|
||||||
yaw = fabs(yaw);
|
|
||||||
yaw = ((yaw - fmod(yaw, 45)) / 45) * 45;
|
|
||||||
yaw = toRadians(yaw);
|
|
||||||
|
|
||||||
if(sign==1)
|
|
||||||
{
|
|
||||||
yaw = yaw * -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
yaw+=spdX;
|
|
||||||
pitch+=spdY;
|
|
||||||
|
|
||||||
if (pitch>1.4f) pitch=1.4f;
|
|
||||||
if (pitch<-1.4f) pitch=-1.4f;
|
|
||||||
frame->translation = Vector3(sin(-yaw)*zoom*cos(pitch),sin(pitch)*zoom,cos(-yaw)*zoom*cos(pitch))+focusPosition;
|
|
||||||
frame->lookAt(focusPosition);
|
|
||||||
}
|
|
||||||
bool CameraController::onMouseWheel(int x, int y, short delta)
|
|
||||||
{
|
|
||||||
Zoom(delta);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
void CameraController::Zoom(short delta)
|
|
||||||
{
|
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
|
||||||
|
|
||||||
if (delta>0) { // Mouse wheel up
|
|
||||||
CoordinateFrame zoomFrame = frame+frame.lookVector()*(zoom/5);
|
|
||||||
zoom=(zoomFrame.translation-focusPosition).magnitude();
|
|
||||||
if (zoom>CAM_ZOOM_MIN)
|
|
||||||
{
|
|
||||||
setFrame(zoomFrame);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
zoom=CAM_ZOOM_MIN;
|
|
||||||
refreshZoom(frame);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
CoordinateFrame zoomFrame = frame-frame.lookVector()*(zoom/5);
|
|
||||||
zoom=(zoomFrame.translation-focusPosition).magnitude();
|
|
||||||
if (zoom<CAM_ZOOM_MAX)
|
|
||||||
{
|
|
||||||
setFrame(zoomFrame);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
zoom=CAM_ZOOM_MAX;
|
|
||||||
refreshZoom(frame);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::panLeft()
|
|
||||||
{
|
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
|
||||||
panLock(&frame,toRadians(-45),0);
|
|
||||||
setFrame(frame);
|
|
||||||
|
|
||||||
}
|
|
||||||
void CameraController::panRight()
|
|
||||||
{
|
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
|
||||||
panLock(&frame,toRadians(45),0);
|
|
||||||
setFrame(frame);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::tiltUp()
|
|
||||||
{
|
|
||||||
|
|
||||||
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().rotation, g3dCamera.getCoordinateFrame().translation);
|
|
||||||
pan(&frame,0,toRadians(25));
|
|
||||||
setFrame(frame);
|
|
||||||
}
|
|
||||||
void CameraController::tiltDown()
|
|
||||||
{
|
|
||||||
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().rotation, g3dCamera.getCoordinateFrame().translation);
|
|
||||||
pan(&frame,0,toRadians(-25));
|
|
||||||
setFrame(frame);
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::centerCamera(Instance* selection)
|
|
||||||
{
|
|
||||||
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().translation);
|
|
||||||
if(selection == NULL)
|
|
||||||
{
|
|
||||||
lookAt(Vector3(0,0,0));
|
|
||||||
focusPosition=Vector3(0,0,0);
|
|
||||||
}
|
|
||||||
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
|
|
||||||
{
|
|
||||||
Vector3 partPos = (part)->getPosition();
|
|
||||||
lookAt(partPos);
|
|
||||||
focusPosition=partPos;
|
|
||||||
zoom=((partPos-frame.translation).magnitude());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
lookAt(Vector3(0,0,0));
|
|
||||||
focusPosition=Vector3(0,0,0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CameraController::update(Application* app)
|
|
||||||
{
|
|
||||||
float offsetSize = 0.05F;
|
|
||||||
|
|
||||||
Vector3 cameraPos = g3dCamera.getCoordinateFrame().translation;
|
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
|
||||||
bool moving=false;
|
|
||||||
if(GetHoldKeyState('U')) {
|
|
||||||
forwards = true;
|
|
||||||
moving=true;
|
|
||||||
}
|
|
||||||
if(GetHoldKeyState('J')) {
|
|
||||||
backwards = true;
|
|
||||||
moving=true;
|
|
||||||
}
|
|
||||||
if(GetHoldKeyState('H')) {
|
|
||||||
left = true;
|
|
||||||
moving=true;
|
|
||||||
}
|
|
||||||
if(GetHoldKeyState('K')) {
|
|
||||||
right = true;
|
|
||||||
moving=true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(forwards) {
|
|
||||||
forwards = false;
|
|
||||||
frame.translation += frame.lookVector()*moveRate;
|
|
||||||
}
|
|
||||||
else if(backwards) {
|
|
||||||
backwards = false;
|
|
||||||
frame.translation -= frame.lookVector()*moveRate;
|
|
||||||
}
|
|
||||||
if(left) {
|
|
||||||
left = false;
|
|
||||||
frame.translation += frame.leftVector()*moveRate;
|
|
||||||
}
|
|
||||||
else if(right) {
|
|
||||||
right = false;
|
|
||||||
frame.translation += frame.rightVector()*moveRate;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (moving)
|
|
||||||
{
|
|
||||||
zoom=7;
|
|
||||||
focusPosition=frame.translation+frame.lookVector()*zoom;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(rightButtonHolding) {
|
|
||||||
Globals::useMousePoint = true;
|
|
||||||
Globals::mousepoint = oldDesktopMouse;
|
|
||||||
POINT mouse;
|
|
||||||
GetCursorPos(&mouse);
|
|
||||||
pan(&frame,(mouse.x-oldDesktopMouse.x)/100.f,(mouse.y-oldDesktopMouse.y)/100.f);
|
|
||||||
SetCursorPos(oldDesktopMouse.x,oldDesktopMouse.y);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Globals::useMousePoint = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(GetHoldKeyState(VK_RSHIFT) || GetHoldKeyState(VK_LSHIFT)) {
|
|
||||||
moveRate = 2;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
moveRate = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(GetHoldKeyState(VK_RBUTTON))
|
|
||||||
{
|
|
||||||
if (rightButtonHolding==false)
|
|
||||||
{
|
|
||||||
GetCursorPos(&oldDesktopMouse);
|
|
||||||
rightButtonHolding = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
rightButtonHolding = false;
|
|
||||||
}
|
|
||||||
g3dCamera.setCoordinateFrame(frame);
|
|
||||||
}
|
|
||||||
@@ -1,47 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <G3DAll.h>
|
|
||||||
#include "Instance.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#define CAM_ZOOM_MIN 0.1f
|
|
||||||
#define CAM_ZOOM_MAX 100.f
|
|
||||||
|
|
||||||
class Application;
|
|
||||||
|
|
||||||
class CameraController {
|
|
||||||
public:
|
|
||||||
CameraController();
|
|
||||||
G3D::CoordinateFrame getCoordinateFrame();
|
|
||||||
|
|
||||||
void setFrame(const CoordinateFrame& cf);
|
|
||||||
void lookAt(const Vector3& position);
|
|
||||||
void refreshZoom(const CoordinateFrame& frame);
|
|
||||||
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
|
||||||
void panLock(CoordinateFrame* frame,float spdX,float spdY);
|
|
||||||
void update(Application* app);
|
|
||||||
void centerCamera(Instance* selection);
|
|
||||||
void panLeft();
|
|
||||||
void panRight();
|
|
||||||
void tiltUp();
|
|
||||||
void tiltDown();
|
|
||||||
void Zoom(short delta);
|
|
||||||
bool onMouseWheel(int x, int y, short delta);
|
|
||||||
GCamera* getCamera();
|
|
||||||
private:
|
|
||||||
Vector3 translation;
|
|
||||||
Vector3 focusPosition;
|
|
||||||
float yaw;
|
|
||||||
float pitch;
|
|
||||||
float moveRate;
|
|
||||||
float zoom;
|
|
||||||
bool forwards;
|
|
||||||
bool backwards;
|
|
||||||
bool left;
|
|
||||||
bool right;
|
|
||||||
bool rightButtonHolding;
|
|
||||||
POINT oldDesktopMouse;
|
|
||||||
GCamera g3dCamera;
|
|
||||||
std::string cameraSound;
|
|
||||||
};
|
|
||||||
@@ -1,602 +0,0 @@
|
|||||||
#include <string>
|
|
||||||
#include "GuiRoot.h"
|
|
||||||
#include "DataModelInstance.h"
|
|
||||||
#include <fstream>
|
|
||||||
#include <iostream>
|
|
||||||
#include <sstream>
|
|
||||||
#include <commdlg.h>
|
|
||||||
#include "ErrorFunctions.h"
|
|
||||||
|
|
||||||
using namespace std;
|
|
||||||
using namespace rapidxml;
|
|
||||||
|
|
||||||
|
|
||||||
DataModelInstance::DataModelInstance(void)
|
|
||||||
{
|
|
||||||
Instance::Instance();
|
|
||||||
workspace = new WorkspaceInstance();
|
|
||||||
guiRoot = new GuiRoot();
|
|
||||||
level = new LevelInstance();
|
|
||||||
//children.push_back(workspace);
|
|
||||||
//children.push_back(level);
|
|
||||||
className = "dataModel";
|
|
||||||
mousex = 0;
|
|
||||||
mousey = 0;
|
|
||||||
mouseButton1Down = false;
|
|
||||||
showMessage = false;
|
|
||||||
canDelete = false;
|
|
||||||
_modY=0;
|
|
||||||
workspace->setParent(this);
|
|
||||||
level->setParent(this);
|
|
||||||
_loadedFileName="..//skooter.rbxm";
|
|
||||||
listicon = 5;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
DataModelInstance::~DataModelInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef _DEBUG
|
|
||||||
void DataModelInstance::modXMLLevel(float modY)
|
|
||||||
{
|
|
||||||
_modY += modY;
|
|
||||||
clearLevel();
|
|
||||||
debugGetOpen();
|
|
||||||
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void DataModelInstance::clearLevel()
|
|
||||||
{
|
|
||||||
workspace->clearChildren();
|
|
||||||
}
|
|
||||||
PartInstance* DataModelInstance::makePart()
|
|
||||||
{
|
|
||||||
PartInstance* part = new PartInstance();
|
|
||||||
return part;
|
|
||||||
}
|
|
||||||
|
|
||||||
rapidxml::xml_node<>* DataModelInstance::getNode(xml_node<> * node,const char* name)
|
|
||||||
{
|
|
||||||
xml_node<> * tempNode = node->first_node(name);
|
|
||||||
if (!tempNode)
|
|
||||||
{
|
|
||||||
_errMsg = "Expected <";
|
|
||||||
_errMsg += name;
|
|
||||||
_errMsg+="> tag.";
|
|
||||||
_successfulLoad=false;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
return tempNode;
|
|
||||||
}
|
|
||||||
float DataModelInstance::getFloatValue(xml_node<> * node,const char* name)
|
|
||||||
{
|
|
||||||
xml_node<> * tempNode = node->first_node(name);
|
|
||||||
if (!tempNode)
|
|
||||||
{
|
|
||||||
_errMsg = "Expected <";
|
|
||||||
_errMsg += name;
|
|
||||||
_errMsg+="> tag.";
|
|
||||||
_successfulLoad=false;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
float newFloat;
|
|
||||||
stringstream converter;
|
|
||||||
converter << tempNode->value();
|
|
||||||
converter >> newFloat;
|
|
||||||
return newFloat;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
Color3 bcToRGB(short bc)
|
|
||||||
{
|
|
||||||
switch(bc)
|
|
||||||
{
|
|
||||||
case 1: return Color3(0.94901967048645F,0.95294123888016F,0.95294123888016F);
|
|
||||||
case 2: return Color3(0.63137257099152F,0.64705884456635F,0.63529413938522F);
|
|
||||||
case 3: return Color3(0.9764706492424F,0.91372555494308F,0.60000002384186F);
|
|
||||||
case 5: return Color3(0.84313732385635F,0.77254909276962F,0.60392159223557F);
|
|
||||||
case 6: return Color3(0.7607843875885F,0.85490202903748F,0.72156864404678F);
|
|
||||||
case 9: return Color3(0.90980398654938F,0.7294117808342F,0.78431379795074F);
|
|
||||||
case 11: return Color3(0.50196081399918F,0.73333334922791F,0.85882359743118F);
|
|
||||||
case 12: return Color3(0.79607850313187F,0.51764708757401F,0.258823543787F);
|
|
||||||
case 18: return Color3(0.80000007152557F,0.55686277151108F,0.41176474094391F);
|
|
||||||
case 21: return Color3(0.76862752437592F,0.15686275064945F,0.10980392992496F);
|
|
||||||
case 22: return Color3(0.76862752437592F,0.43921571969986F,0.62745100259781F);
|
|
||||||
case 23: return Color3(0.050980396568775F,0.41176474094391F,0.6745098233223F);
|
|
||||||
case 24: return Color3(0.96078437566757F,0.80392163991928F,0.18823531270027F);
|
|
||||||
case 25: return Color3(0.38431376218796F,0.27843138575554F,0.19607844948769F);
|
|
||||||
case 26: return Color3(0.10588236153126F,0.16470588743687F,0.20784315466881F);
|
|
||||||
case 27: return Color3(0.42745101451874F,0.43137258291245F,0.42352944612503F);
|
|
||||||
case 28: return Color3(0.15686275064945F,0.49803924560547F,0.27843138575554F);
|
|
||||||
case 29: return Color3(0.63137257099152F,0.76862752437592F,0.54901963472366F);
|
|
||||||
case 36: return Color3(0.95294123888016F,0.8117647767067F,0.60784316062927F);
|
|
||||||
case 37: return Color3(0.29411765933037F,0.59215688705444F,0.29411765933037F);
|
|
||||||
case 38: return Color3(0.62745100259781F,0.37254902720451F,0.20784315466881F);
|
|
||||||
case 39: return Color3(0.75686281919479F,0.79215693473816F,0.8705883026123F);
|
|
||||||
case 40: return Color3(0.92549026012421F,0.92549026012421F,0.92549026012421F);
|
|
||||||
case 41: return Color3(0.80392163991928F,0.32941177487373F,0.29411765933037F);
|
|
||||||
case 42: return Color3(0.75686281919479F,0.87450987100601F,0.94117653369904F);
|
|
||||||
case 43: return Color3(0.48235297203064F,0.71372550725937F,0.90980398654938F);
|
|
||||||
case 44: return Color3(0.96862751245499F,0.94509810209274F,0.55294120311737F);
|
|
||||||
case 45: return Color3(0.70588237047195F,0.82352948188782F,0.89411771297455F);
|
|
||||||
case 47: return Color3(0.85098046064377F,0.52156865596771F,0.42352944612503F);
|
|
||||||
case 48: return Color3(0.51764708757401F,0.71372550725937F,0.55294120311737F);
|
|
||||||
case 49: return Color3(0.97254908084869F,0.94509810209274F,0.51764708757401F);
|
|
||||||
case 50: return Color3(0.92549026012421F,0.90980398654938F,0.8705883026123F);
|
|
||||||
case 100: return Color3(0.93333339691162F,0.76862752437592F,0.71372550725937F);
|
|
||||||
case 101: return Color3(0.85490202903748F,0.52549022436142F,0.47843140363693F);
|
|
||||||
case 102: return Color3(0.43137258291245F,0.60000002384186F,0.79215693473816F);
|
|
||||||
case 103: return Color3(0.78039222955704F,0.75686281919479F,0.71764707565308F);
|
|
||||||
case 104: return Color3(0.41960787773132F,0.19607844948769F,0.48627454042435F);
|
|
||||||
case 105: return Color3(0.88627457618713F,0.60784316062927F,0.25098040699959F);
|
|
||||||
case 106: return Color3(0.85490202903748F,0.52156865596771F,0.2549019753933F);
|
|
||||||
case 107: return Color3(0,0.56078433990479F,0.61176472902298F);
|
|
||||||
case 108: return Color3(0.4078431725502F,0.36078432202339F,0.26274511218071F);
|
|
||||||
case 110: return Color3(0.26274511218071F,0.32941177487373F,0.57647061347961F);
|
|
||||||
case 111: return Color3(0.74901962280273F,0.71764707565308F,0.69411766529083F);
|
|
||||||
case 112: return Color3(0.4078431725502F,0.45490199327469F,0.6745098233223F);
|
|
||||||
case 113: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
|
||||||
case 115: return Color3(0.78039222955704F,0.82352948188782F,0.23529413342476F);
|
|
||||||
case 116: return Color3(0.33333334326744F,0.64705884456635F,0.68627452850342F);
|
|
||||||
case 118: return Color3(0.71764707565308F,0.84313732385635F,0.83529418706894F);
|
|
||||||
case 119: return Color3(0.64313727617264F,0.74117648601532F,0.27843138575554F);
|
|
||||||
case 120: return Color3(0.85098046064377F,0.89411771297455F,0.65490198135376F);
|
|
||||||
case 121: return Color3(0.90588241815567F,0.6745098233223F,0.34509804844856F);
|
|
||||||
case 123: return Color3(0.82745105028152F,0.43529415130615F,0.29803922772408F);
|
|
||||||
case 124: return Color3(0.57254904508591F,0.22352942824364F,0.47058826684952F);
|
|
||||||
case 125: return Color3(0.91764712333679F,0.72156864404678F,0.57254904508591F);
|
|
||||||
case 126: return Color3(0.64705884456635F,0.64705884456635F,0.79607850313187F);
|
|
||||||
case 127: return Color3(0.86274516582489F,0.73725491762161F,0.50588238239288F);
|
|
||||||
case 128: return Color3(0.68235296010971F,0.47843140363693F,0.34901961684227F);
|
|
||||||
case 131: return Color3(0.61176472902298F,0.63921570777893F,0.65882354974747F);
|
|
||||||
case 133: return Color3(0.83529418706894F,0.45098042488098F,0.23921570181847F);
|
|
||||||
case 134: return Color3(0.84705889225006F,0.8666667342186F,0.33725491166115F);
|
|
||||||
case 135: return Color3(0.45490199327469F,0.52549022436142F,0.61568629741669F);
|
|
||||||
case 136: return Color3(0.52941179275513F,0.48627454042435F,0.56470590829849F);
|
|
||||||
case 137: return Color3(0.87843143939972F,0.59607845544815F,0.39215689897537F);
|
|
||||||
case 138: return Color3(0.58431375026703F,0.54117649793625F,0.45098042488098F);
|
|
||||||
case 140: return Color3(0.12549020349979F,0.22745099663734F,0.33725491166115F);
|
|
||||||
case 141: return Color3(0.15294118225574F,0.27450981736183F,0.17647059261799F);
|
|
||||||
case 143: return Color3(0.8117647767067F,0.88627457618713F,0.96862751245499F);
|
|
||||||
case 145: return Color3(0.47450983524323F,0.53333336114883F,0.63137257099152F);
|
|
||||||
case 146: return Color3(0.58431375026703F,0.55686277151108F,0.63921570777893F);
|
|
||||||
case 147: return Color3(0.57647061347961F,0.52941179275513F,0.40392160415649F);
|
|
||||||
case 148: return Color3(0.34117648005486F,0.34509804844856F,0.34117648005486F);
|
|
||||||
case 149: return Color3(0.086274512112141F,0.11372549831867F,0.19607844948769F);
|
|
||||||
case 150: return Color3(0.67058825492859F,0.678431391716F,0.6745098233223F);
|
|
||||||
case 151: return Color3(0.47058826684952F,0.56470590829849F,0.50980395078659F);
|
|
||||||
case 153: return Color3(0.58431375026703F,0.47450983524323F,0.46666669845581F);
|
|
||||||
case 154: return Color3(0.48235297203064F,0.1803921610117F,0.1843137294054F);
|
|
||||||
case 157: return Color3(1,0.96470594406128F,0.48235297203064F);
|
|
||||||
case 158: return Color3(0.88235300779343F,0.64313727617264F,0.7607843875885F);
|
|
||||||
case 168: return Color3(0.4588235616684F,0.42352944612503F,0.38431376218796F);
|
|
||||||
case 176: return Color3(0.59215688705444F,0.41176474094391F,0.35686275362968F);
|
|
||||||
case 178: return Color3(0.70588237047195F,0.51764708757401F,0.33333334326744F);
|
|
||||||
case 179: return Color3(0.53725492954254F,0.52941179275513F,0.53333336114883F);
|
|
||||||
case 180: return Color3(0.84313732385635F,0.66274511814117F,0.29411765933037F);
|
|
||||||
case 190: return Color3(0.9764706492424F,0.83921575546265F,0.1803921610117F);
|
|
||||||
case 191: return Color3(0.90980398654938F,0.67058825492859F,0.17647059261799F);
|
|
||||||
case 192: return Color3(0.41176474094391F,0.25098040699959F,0.15686275064945F);
|
|
||||||
case 193: return Color3(0.8117647767067F,0.37647062540054F,0.14117647707462F);
|
|
||||||
case 195: return Color3(0.27450981736183F,0.40392160415649F,0.64313727617264F);
|
|
||||||
case 196: return Color3(0.13725490868092F,0.27843138575554F,0.54509806632996F);
|
|
||||||
case 198: return Color3(0.55686277151108F,0.258823543787F,0.52156865596771F);
|
|
||||||
case 199: return Color3(0.38823533058167F,0.37254902720451F,0.38431376218796F);
|
|
||||||
case 200: return Color3(0.50980395078659F,0.54117649793625F,0.3647058904171F);
|
|
||||||
case 208: return Color3(0.89803928136826F,0.89411771297455F,0.87450987100601F);
|
|
||||||
case 209: return Color3(0.69019609689713F,0.55686277151108F,0.26666668057442F);
|
|
||||||
case 210: return Color3(0.43921571969986F,0.58431375026703F,0.47058826684952F);
|
|
||||||
case 211: return Color3(0.47450983524323F,0.70980393886566F,0.70980393886566F);
|
|
||||||
case 212: return Color3(0.6235294342041F,0.76470595598221F,0.91372555494308F);
|
|
||||||
case 213: return Color3(0.42352944612503F,0.50588238239288F,0.71764707565308F);
|
|
||||||
case 216: return Color3(0.56078433990479F,0.29803922772408F,0.16470588743687F);
|
|
||||||
case 217: return Color3(0.48627454042435F,0.36078432202339F,0.27450981736183F);
|
|
||||||
case 218: return Color3(0.58823531866074F,0.43921571969986F,0.6235294342041F);
|
|
||||||
case 219: return Color3(0.41960787773132F,0.38431376218796F,0.60784316062927F);
|
|
||||||
case 220: return Color3(0.65490198135376F,0.66274511814117F,0.80784320831299F);
|
|
||||||
case 221: return Color3(0.80392163991928F,0.38431376218796F,0.59607845544815F);
|
|
||||||
case 222: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
|
||||||
case 223: return Color3(0.86274516582489F,0.56470590829849F,0.58431375026703F);
|
|
||||||
case 224: return Color3(0.94117653369904F,0.83529418706894F,0.62745100259781F);
|
|
||||||
case 225: return Color3(0.9215686917305F,0.72156864404678F,0.49803924560547F);
|
|
||||||
case 226: return Color3(0.99215692281723F,0.91764712333679F,0.55294120311737F);
|
|
||||||
case 232: return Color3(0.49019610881805F,0.73333334922791F,0.8666667342186F);
|
|
||||||
case 268: return Color3(0.2039215862751F,0.16862745583057F,0.4588235616684F);
|
|
||||||
case 1001: return Color3(0.97254908084869F,0.97254908084869F,0.97254908084869F);
|
|
||||||
case 1002: return Color3(0.80392163991928F,0.80392163991928F,0.80392163991928F);
|
|
||||||
case 1003: return Color3(0.066666670143604F,0.066666670143604F,0.066666670143604F);
|
|
||||||
case 1004: return Color3(1,0,0);
|
|
||||||
case 1005: return Color3(1,0.68627452850342F,0);
|
|
||||||
case 1006: return Color3(0.70588237047195F,0.50196081399918F,1);
|
|
||||||
case 1007: return Color3(0.63921570777893F,0.29411765933037F,0.29411765933037F);
|
|
||||||
case 1008: return Color3(0.75686281919479F,0.74509805440903F,0.258823543787F);
|
|
||||||
case 1009: return Color3(1,1,0);
|
|
||||||
case 1010: return Color3(0,0,1);
|
|
||||||
case 1011: return Color3(0,0.12549020349979F,0.37647062540054F);
|
|
||||||
case 1012: return Color3(0.1294117718935F,0.32941177487373F,0.72549021244049F);
|
|
||||||
case 1013: return Color3(0.015686275437474F,0.68627452850342F,0.92549026012421F);
|
|
||||||
case 1014: return Color3(0.66666668653488F,0.33333334326744F,0);
|
|
||||||
case 1015: return Color3(0.66666668653488F,0,0.66666668653488F);
|
|
||||||
case 1016: return Color3(1,0.40000003576279F,0.80000007152557F);
|
|
||||||
case 1017: return Color3(1,0.68627452850342F,0);
|
|
||||||
case 1018: return Color3(0.070588238537312F,0.93333339691162F,0.83137261867523F);
|
|
||||||
case 1019: return Color3(0,1,1);
|
|
||||||
case 1020: return Color3(0,1,0);
|
|
||||||
case 1021: return Color3(0.22745099663734F,0.49019610881805F,0.082352943718433F);
|
|
||||||
case 1022: return Color3(0.49803924560547F,0.55686277151108F,0.39215689897537F);
|
|
||||||
case 1023: return Color3(0.54901963472366F,0.35686275362968F,0.6235294342041F);
|
|
||||||
case 1024: return Color3(0.68627452850342F,0.8666667342186F,1);
|
|
||||||
case 1025: return Color3(1,0.78823536634445F,0.78823536634445F);
|
|
||||||
case 1026: return Color3(0.69411766529083F,0.65490198135376F,1);
|
|
||||||
case 1027: return Color3(0.6235294342041F,0.95294123888016F,0.91372555494308F);
|
|
||||||
case 1028: return Color3(0.80000007152557F,1,0.80000007152557F);
|
|
||||||
case 1029: return Color3(1,1,0.80000007152557F);
|
|
||||||
case 1030: return Color3(1,0.80000007152557F,0.60000002384186F);
|
|
||||||
case 1031: return Color3(0.38431376218796F,0.14509804546833F,0.81960791349411F);
|
|
||||||
case 1032: return Color3(1,0,0.74901962280273F);
|
|
||||||
default: return Color3::gray();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
|
||||||
{
|
|
||||||
xml_node<> * watchFirstNode = scanNode->first_node();
|
|
||||||
|
|
||||||
for (xml_node<> *node = scanNode->first_node();node; node = node->next_sibling())
|
|
||||||
{
|
|
||||||
|
|
||||||
if (strncmp(node->name(),"Item",4)==0)
|
|
||||||
{
|
|
||||||
xml_attribute<> *classAttr = node->first_attribute("class");
|
|
||||||
std::string className = classAttr->value();
|
|
||||||
if (className=="Part") {
|
|
||||||
xml_node<> *propNode = node->first_node();
|
|
||||||
xml_node<> *cFrameNode=0;
|
|
||||||
xml_node<> *sizeNode=0;
|
|
||||||
xml_node<> *shapeNode=0;
|
|
||||||
xml_node<> *colorNode=0;
|
|
||||||
xml_node<> *brickColorNode=0;
|
|
||||||
xml_node<> *nameNode=0;
|
|
||||||
|
|
||||||
for (xml_node<> *partPropNode = propNode->first_node();partPropNode; partPropNode = partPropNode->next_sibling())
|
|
||||||
{
|
|
||||||
for (xml_attribute<> *attr = partPropNode->first_attribute();attr; attr = attr->next_attribute())
|
|
||||||
{
|
|
||||||
std::string xmlName = attr->name();
|
|
||||||
std::string xmlValue = attr->value();
|
|
||||||
|
|
||||||
if (xmlValue=="CFrame" | xmlValue=="CoordinateFrame")
|
|
||||||
{
|
|
||||||
cFrameNode = partPropNode;
|
|
||||||
}
|
|
||||||
if (xmlValue=="Name")
|
|
||||||
{
|
|
||||||
nameNode = partPropNode;
|
|
||||||
}
|
|
||||||
if (xmlValue=="shape")
|
|
||||||
{
|
|
||||||
shapeNode = partPropNode;
|
|
||||||
_legacyLoad=false;
|
|
||||||
}
|
|
||||||
if (xmlValue=="Color")
|
|
||||||
{
|
|
||||||
colorNode=partPropNode;
|
|
||||||
}
|
|
||||||
if (xmlValue=="BrickColor")
|
|
||||||
{
|
|
||||||
brickColorNode=partPropNode;
|
|
||||||
}
|
|
||||||
if (xmlValue=="size")
|
|
||||||
{
|
|
||||||
sizeNode = partPropNode;
|
|
||||||
_legacyLoad=false;
|
|
||||||
}
|
|
||||||
if (xmlValue=="Part")
|
|
||||||
{
|
|
||||||
for (xml_node<> *featureNode = partPropNode->first_node();featureNode; featureNode = featureNode->next_sibling())
|
|
||||||
{
|
|
||||||
for (xml_attribute<> *attr = featureNode->first_attribute();attr; attr = attr->next_attribute())
|
|
||||||
{
|
|
||||||
std::string xmlName = attr->name();
|
|
||||||
std::string xmlValue = attr->value();
|
|
||||||
if (xmlValue=="shape")
|
|
||||||
{
|
|
||||||
shapeNode = featureNode;
|
|
||||||
_legacyLoad=true;
|
|
||||||
}
|
|
||||||
if (xmlValue=="size")
|
|
||||||
{
|
|
||||||
sizeNode=featureNode;
|
|
||||||
_legacyLoad=true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!cFrameNode) {
|
|
||||||
_errMsg="CFrame is missing in Part";
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (!sizeNode) {
|
|
||||||
_errMsg="Size is missing in Part";
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
float R=1;
|
|
||||||
float G=1;
|
|
||||||
float B=1;
|
|
||||||
|
|
||||||
if (colorNode)
|
|
||||||
{
|
|
||||||
R = getFloatValue(colorNode,"R");
|
|
||||||
G = getFloatValue(colorNode,"G");
|
|
||||||
B = getFloatValue(colorNode,"B");
|
|
||||||
}
|
|
||||||
|
|
||||||
Enum::Shape::Value partshape = Enum::Shape::Block;
|
|
||||||
std::string pshape = shapeNode->value();
|
|
||||||
if (shapeNode)
|
|
||||||
{
|
|
||||||
if(pshape == "0" || pshape == "Ball"){
|
|
||||||
partshape = Enum::Shape::Ball;
|
|
||||||
}
|
|
||||||
if(pshape == "1" || pshape == "Block"){
|
|
||||||
partshape = Enum::Shape::Block;
|
|
||||||
}
|
|
||||||
if(pshape == "2" || pshape == "Cylinder"){
|
|
||||||
partshape = Enum::Shape::Cylinder;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string newName = nameNode->value();
|
|
||||||
float X = getFloatValue(cFrameNode,"X");
|
|
||||||
float Y = getFloatValue(cFrameNode,"Y");
|
|
||||||
float Z = getFloatValue(cFrameNode,"Z");
|
|
||||||
float R00 = getFloatValue(cFrameNode,"R00");
|
|
||||||
float R01 = getFloatValue(cFrameNode,"R01");
|
|
||||||
float R02 = getFloatValue(cFrameNode,"R02");
|
|
||||||
float R10 = getFloatValue(cFrameNode,"R10");
|
|
||||||
float R11 = getFloatValue(cFrameNode,"R11");
|
|
||||||
float R12 = getFloatValue(cFrameNode,"R12");
|
|
||||||
float R20 = getFloatValue(cFrameNode,"R20");
|
|
||||||
float R21 = getFloatValue(cFrameNode,"R21");
|
|
||||||
float R22 = getFloatValue(cFrameNode,"R22");
|
|
||||||
|
|
||||||
float sizeX = getFloatValue(sizeNode,"X");
|
|
||||||
float sizeY = getFloatValue(sizeNode,"Y");
|
|
||||||
float sizeZ = getFloatValue(sizeNode,"Z");
|
|
||||||
//sizeX=1;
|
|
||||||
//sizeY=1;
|
|
||||||
//sizeZ=1;
|
|
||||||
if (_successfulLoad) {
|
|
||||||
PartInstance* test = makePart();
|
|
||||||
test->setParent(getWorkspace());
|
|
||||||
test->color = Color3(R,G,B);
|
|
||||||
test->shape = partshape;
|
|
||||||
if(brickColorNode)
|
|
||||||
{
|
|
||||||
test->color = bcToRGB(atoi(brickColorNode->value()));
|
|
||||||
}
|
|
||||||
test->setSize(Vector3(sizeX,sizeY+_modY,sizeZ));
|
|
||||||
test->setName(newName);
|
|
||||||
CoordinateFrame cf;
|
|
||||||
|
|
||||||
if (_legacyLoad)
|
|
||||||
{
|
|
||||||
|
|
||||||
cf = CoordinateFrame(Vector3(-X,Y,Z))*CoordinateFrame(Vector3(-sizeX/2,(sizeY+_modY)/2,sizeZ/2)*Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22));
|
|
||||||
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cf.translation = Vector3(X,Y,Z);
|
|
||||||
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
|
|
||||||
}
|
|
||||||
|
|
||||||
test->setCFrame(cf);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
for (xml_attribute<> *attr = node->first_attribute();attr; attr = attr->next_attribute())
|
|
||||||
{
|
|
||||||
std::string xmlName = attr->name();
|
|
||||||
std::string xmlValue = attr->value();
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
scanXMLObject(node);
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool DataModelInstance::load(const char* filename, bool clearObjects)
|
|
||||||
{
|
|
||||||
ifstream levelFile(filename,ios::binary);
|
|
||||||
if (levelFile)
|
|
||||||
{
|
|
||||||
if (clearObjects)
|
|
||||||
clearLevel();
|
|
||||||
readXMLFileStream(&levelFile);
|
|
||||||
std::string sfilename = std::string(filename);
|
|
||||||
std::size_t begin = sfilename.rfind('\\') + 1;
|
|
||||||
std::size_t end = sfilename.find(".rbx");
|
|
||||||
std::string hname = sfilename.substr(begin);
|
|
||||||
std::string tname = hname.substr(0, hname.length() - 5);
|
|
||||||
name = tname;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
std::stringstream msg;
|
|
||||||
msg << "Failed to load file:" << std::endl << filename << std::endl << strerror(errno);
|
|
||||||
MessageBoxStr(msg.str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
|
||||||
{
|
|
||||||
file->seekg(0,file->end);
|
|
||||||
int length = file->tellg();
|
|
||||||
if (length<0)
|
|
||||||
{
|
|
||||||
MessageBoxStr("File is empty");
|
|
||||||
file->close();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
file->seekg(0,file->beg);
|
|
||||||
char * buffer = new char[length+1];
|
|
||||||
buffer[length]=0;
|
|
||||||
|
|
||||||
file->read(buffer,length);
|
|
||||||
file->close();
|
|
||||||
|
|
||||||
if (!file)
|
|
||||||
{
|
|
||||||
stringstream msg;
|
|
||||||
msg << "Something went wrong." << endl << strerror(errno);
|
|
||||||
MessageBoxStr(msg.str());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
_successfulLoad = true;
|
|
||||||
xml_document<> doc;
|
|
||||||
doc.parse<0>(buffer);
|
|
||||||
xml_node<> *mainNode = doc.first_node();
|
|
||||||
_legacyLoad=false;
|
|
||||||
//std::string xmlName = mainNode->name();
|
|
||||||
//node = node->first_node();
|
|
||||||
//xmlName = node->name();
|
|
||||||
scanXMLObject(mainNode);
|
|
||||||
delete[] buffer;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool DataModelInstance::debugGetOpen()
|
|
||||||
{
|
|
||||||
ifstream levelFile(_loadedFileName.c_str(),ios::binary);
|
|
||||||
if (levelFile)
|
|
||||||
readXMLFileStream(&levelFile);
|
|
||||||
else
|
|
||||||
getOpen();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool DataModelInstance::getOpen()
|
|
||||||
{
|
|
||||||
_modY=0;
|
|
||||||
OPENFILENAME of;
|
|
||||||
ZeroMemory( &of , sizeof( of));
|
|
||||||
of.lStructSize = sizeof(OPENFILENAME);
|
|
||||||
of.lpstrFilter = "Roblox Files\0*.rbxm;*.rbxl\0\0";
|
|
||||||
char szFile[512];
|
|
||||||
of.lpstrFile = szFile ;
|
|
||||||
of.lpstrFile[0]='\0';
|
|
||||||
of.nMaxFile=500;
|
|
||||||
of.lpstrTitle="Hello";
|
|
||||||
of.Flags = OFN_FILEMUSTEXIST;
|
|
||||||
ShowCursor(TRUE);
|
|
||||||
BOOL file = GetOpenFileName(&of);
|
|
||||||
if (file)
|
|
||||||
{
|
|
||||||
_loadedFileName = of.lpstrFile;
|
|
||||||
load(of.lpstrFile,true);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
void DataModelInstance::setMessage(std::string msg)
|
|
||||||
{
|
|
||||||
message = msg;
|
|
||||||
isBrickCount = false;
|
|
||||||
showMessage = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DataModelInstance::clearMessage()
|
|
||||||
{
|
|
||||||
showMessage = false;
|
|
||||||
isBrickCount = false;
|
|
||||||
message = "";
|
|
||||||
}
|
|
||||||
|
|
||||||
void DataModelInstance::setMessageBrickCount()
|
|
||||||
{
|
|
||||||
isBrickCount = true;
|
|
||||||
showMessage = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DataModelInstance::drawMessage(RenderDevice* rd)
|
|
||||||
{
|
|
||||||
if(isBrickCount)
|
|
||||||
{
|
|
||||||
int brickCount = 0;
|
|
||||||
int instCount = 0;
|
|
||||||
std::vector<Instance*> inst = getAllChildren();
|
|
||||||
for(size_t i = 0; i < inst.size(); i++)
|
|
||||||
{
|
|
||||||
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(inst.at(i)))
|
|
||||||
{
|
|
||||||
brickCount++;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
instCount++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
char brkc[12];
|
|
||||||
sprintf_s(brkc, "%d", brickCount);
|
|
||||||
char instc[12];
|
|
||||||
sprintf_s(instc, "%d", instCount);
|
|
||||||
message = "Bricks: ";
|
|
||||||
message += brkc;
|
|
||||||
message += " Snaps: ";
|
|
||||||
message += instc;
|
|
||||||
}
|
|
||||||
if(showMessage && !font.isNull())
|
|
||||||
{
|
|
||||||
int x = rd->getWidth()/2;
|
|
||||||
int y = rd->getHeight()/2;
|
|
||||||
int width = rd->getWidth()/2 + 100;
|
|
||||||
int height = width / 3;
|
|
||||||
Draw::box(Box(Vector3(x-(width/2), y-(height/2), 0), Vector3(x+(width/2), y+(height/2), 0)), rd, Color4::fromARGB(0x55B2B2B2), Color3::fromARGB(0xB2B2B2));
|
|
||||||
font->draw2D(rd, message, Vector2(x,y), height/8, Color3::white(), Color4::clear(), GFont::XALIGN_CENTER, GFont::YALIGN_CENTER);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
WorkspaceInstance* DataModelInstance::getWorkspace()
|
|
||||||
{
|
|
||||||
return workspace;
|
|
||||||
}
|
|
||||||
Vector2 DataModelInstance::getMousePos()
|
|
||||||
{
|
|
||||||
return Vector2(mousex,mousey);
|
|
||||||
}
|
|
||||||
void DataModelInstance::setMousePos(int x,int y)
|
|
||||||
{
|
|
||||||
mousex=x;
|
|
||||||
mousey=y;
|
|
||||||
}
|
|
||||||
void DataModelInstance::setMousePos(Vector2 pos)
|
|
||||||
{
|
|
||||||
mousex=pos.x;
|
|
||||||
mousey=pos.y;
|
|
||||||
}
|
|
||||||
GuiRoot* DataModelInstance::getGuiRoot()
|
|
||||||
{
|
|
||||||
return guiRoot;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
LevelInstance* DataModelInstance::getLevel()
|
|
||||||
{
|
|
||||||
return level;
|
|
||||||
}
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "WorkspaceInstance.h"
|
|
||||||
#include "LevelInstance.h"
|
|
||||||
#include "PartInstance.h"
|
|
||||||
#include "rapidxml/rapidxml.hpp"
|
|
||||||
#include "GuiRoot.h"
|
|
||||||
|
|
||||||
class GuiRoot;
|
|
||||||
|
|
||||||
class DataModelInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
DataModelInstance(void);
|
|
||||||
~DataModelInstance(void);
|
|
||||||
void setMessage(std::string);
|
|
||||||
void setMessageBrickCount();
|
|
||||||
void clearMessage();
|
|
||||||
bool debugGetOpen();
|
|
||||||
bool getOpen();
|
|
||||||
bool load(const char* filename,bool clearObjects);
|
|
||||||
bool readXMLFileStream(std::ifstream* file);
|
|
||||||
void drawMessage(RenderDevice*);
|
|
||||||
WorkspaceInstance* getWorkspace();
|
|
||||||
LevelInstance * getLevel();
|
|
||||||
std::string message;
|
|
||||||
std::string _loadedFileName;
|
|
||||||
bool showMessage;
|
|
||||||
G3D::GFontRef font;
|
|
||||||
GuiRoot* getGuiRoot();
|
|
||||||
float mousex;
|
|
||||||
float mousey;
|
|
||||||
Vector2 getMousePos();
|
|
||||||
void setMousePos(int x,int y);
|
|
||||||
void setMousePos(Vector2 pos);
|
|
||||||
bool mouseButton1Down;
|
|
||||||
PartInstance* makePart();
|
|
||||||
void clearLevel();
|
|
||||||
#if _DEBUG
|
|
||||||
void modXMLLevel(float modY);
|
|
||||||
#endif
|
|
||||||
private:
|
|
||||||
bool isBrickCount;
|
|
||||||
bool scanXMLObject(rapidxml::xml_node<>* node);
|
|
||||||
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
|
|
||||||
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
|
|
||||||
bool _successfulLoad;
|
|
||||||
std::string _errMsg;
|
|
||||||
bool _legacyLoad;
|
|
||||||
float _modY;
|
|
||||||
WorkspaceInstance* workspace;
|
|
||||||
LevelInstance * level;
|
|
||||||
GuiRoot* guiRoot;
|
|
||||||
};
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
#include "DeleteListener.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "Application.h"
|
|
||||||
|
|
||||||
void DeleteListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
g_usableApp->deleteInstance();
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
class DeleteListener : public ButtonListener {
|
|
||||||
public:
|
|
||||||
void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
};
|
|
||||||
BIN
Dialogs.aps
BIN
Dialogs.aps
Binary file not shown.
126
Dialogs.rc
126
Dialogs.rc
@@ -1,43 +1,109 @@
|
|||||||
// Generated by ResEdit 1.6.6
|
// Microsoft Visual C++ generated resource script.
|
||||||
// Copyright (C) 2006-2015
|
//
|
||||||
// http://www.resedit.net
|
|
||||||
|
|
||||||
#include <windows.h>
|
|
||||||
#include <commctrl.h>
|
|
||||||
#include <richedit.h>
|
|
||||||
#include "resource.h"
|
#include "resource.h"
|
||||||
|
|
||||||
|
#define APSTUDIO_READONLY_SYMBOLS
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
//
|
//
|
||||||
// Bitmap resources
|
// Generated from the TEXTINCLUDE 2 resource.
|
||||||
//
|
//
|
||||||
|
#include "afxres.h"
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
#undef APSTUDIO_READONLY_SYMBOLS
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
// English (U.S.) resources
|
||||||
|
|
||||||
|
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||||
|
#ifdef _WIN32
|
||||||
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||||
|
#pragma code_page(1252)
|
||||||
|
#endif //_WIN32
|
||||||
|
|
||||||
|
#ifdef APSTUDIO_INVOKED
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// TEXTINCLUDE
|
||||||
|
//
|
||||||
|
|
||||||
|
1 TEXTINCLUDE
|
||||||
|
BEGIN
|
||||||
|
"resource.h\0"
|
||||||
|
END
|
||||||
|
|
||||||
|
2 TEXTINCLUDE
|
||||||
|
BEGIN
|
||||||
|
"#include ""afxres.h""\r\n"
|
||||||
|
"\0"
|
||||||
|
END
|
||||||
|
|
||||||
|
3 TEXTINCLUDE
|
||||||
|
BEGIN
|
||||||
|
"\r\n"
|
||||||
|
"\0"
|
||||||
|
END
|
||||||
|
|
||||||
|
#endif // APSTUDIO_INVOKED
|
||||||
|
|
||||||
|
#endif // English (U.S.) resources
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
// English (Canada) resources
|
||||||
|
|
||||||
|
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
|
||||||
|
#ifdef _WIN32
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
IDB_BITMAP1 BITMAP "Parts.bmp"
|
#pragma code_page(1252)
|
||||||
|
#endif //_WIN32
|
||||||
|
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
// Dialog resources
|
// Dialog
|
||||||
//
|
//
|
||||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
|
||||||
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
IDD_ABOUT_DIALOG DIALOGEX 0, 0, 226, 151
|
||||||
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_FIXEDSYS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_CAPTION | WS_SYSMENU
|
||||||
EXSTYLE WS_EX_WINDOWEDGE
|
CAPTION "About"
|
||||||
CAPTION "Insert Object"
|
FONT 8, "MS Shell Dlg", 400, 0, 0x1
|
||||||
FONT 8, "Ms Shell Dlg"
|
BEGIN
|
||||||
{
|
DEFPUSHBUTTON "OK",IDOK,169,130,50,14
|
||||||
EDITTEXT IDE_EDIT, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
PUSHBUTTON "Cancel",IDCANCEL,112,130,50,14
|
||||||
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
END
|
||||||
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
|
||||||
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
|
||||||
}
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// DESIGNINFO
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifdef APSTUDIO_INVOKED
|
||||||
|
GUIDELINES DESIGNINFO
|
||||||
|
BEGIN
|
||||||
|
IDD_ABOUT_DIALOG, DIALOG
|
||||||
|
BEGIN
|
||||||
|
LEFTMARGIN, 7
|
||||||
|
RIGHTMARGIN, 219
|
||||||
|
TOPMARGIN, 7
|
||||||
|
BOTTOMMARGIN, 144
|
||||||
|
END
|
||||||
|
END
|
||||||
|
#endif // APSTUDIO_INVOKED
|
||||||
|
|
||||||
|
#endif // English (Canada) resources
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef APSTUDIO_INVOKED
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
// Icon resources
|
// Generated from the TEXTINCLUDE 3 resource.
|
||||||
//
|
//
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
|
||||||
IDI_ICON1 ICON "icon1.ico"
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
#endif // not APSTUDIO_INVOKED
|
||||||
|
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title> RBX05R Documentation </title>
|
|
||||||
<meta charset="utf-8">
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<div class="content" style="text-align:center;">
|
|
||||||
<h1> ROBLOX 2005 Recreation documentation </h1>
|
|
||||||
<br>
|
|
||||||
<h4> Current for: r360 </h4>
|
|
||||||
</div>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
17
Enum.h
17
Enum.h
@@ -1,17 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
namespace Enum
|
|
||||||
{
|
|
||||||
namespace SurfaceType
|
|
||||||
{
|
|
||||||
enum Value {
|
|
||||||
Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps
|
|
||||||
};
|
|
||||||
}
|
|
||||||
namespace Shape
|
|
||||||
{
|
|
||||||
enum Value {
|
|
||||||
Ball = 0, Block = 1, Cylinder = 2
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
16
Enums.h
16
Enums.h
@@ -1,16 +0,0 @@
|
|||||||
#ifdef UENUMS
|
|
||||||
#ifndef ENUM_H
|
|
||||||
#define ENUM_H
|
|
||||||
static enum BinType {GameTool, Grab, Clone, Hammer};
|
|
||||||
static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee};
|
|
||||||
//static enum JointType {UNK0, WeldJoint, SnapJoint, UNK3, Rotate, RotateP, RotateV, GlueJoint, UNK8, UNK9, None};
|
|
||||||
static enum ActionType {Nothing, Pause, Lose, Draw, Win};
|
|
||||||
static enum AffectType {NoChange, Increase, Decrease};
|
|
||||||
static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin};
|
|
||||||
//static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor};
|
|
||||||
static enum SurfaceType{Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps};
|
|
||||||
static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory};
|
|
||||||
static enum PartType {Ball, Block, Cylinder};
|
|
||||||
static enum KeywordFilterType {Include, Exclude};
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
#include <sstream>
|
|
||||||
#include "ErrorFunctions.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
|
|
||||||
|
|
||||||
void OnError(int err, std::string msg)
|
|
||||||
{
|
|
||||||
//g_usableApp->window()->setInputCaptureCount(0);
|
|
||||||
//g_usableApp->window()->setMouseVisible(true);
|
|
||||||
std::string emsg = "An unexpected error has occured and "+g_PlaceholderName+" has to quit. We're sorry!" + msg;
|
|
||||||
std::string title = g_PlaceholderName+"Crash";
|
|
||||||
//clearInstances();
|
|
||||||
MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
|
|
||||||
exit(err);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void MessageBoxStr(std::string msg)
|
|
||||||
{
|
|
||||||
std::string title = g_PlaceholderName;
|
|
||||||
MessageBox(NULL, msg.c_str(), title.c_str(), MB_OK);
|
|
||||||
}
|
|
||||||
|
|
||||||
void MessageBoxStream(std::stringstream msg)
|
|
||||||
{
|
|
||||||
std::string strMsg = msg.str();
|
|
||||||
std::string title = g_PlaceholderName;
|
|
||||||
MessageBox(NULL, strMsg.c_str(), title.c_str(), MB_OK);
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
void OnError(int err, std::string msg = "");
|
|
||||||
void MessageBoxStr(std::string msg);
|
|
||||||
void MessageBoxStream(std::stringstream msg);
|
|
||||||
BIN
G3DTest.aps
BIN
G3DTest.aps
Binary file not shown.
210
G3DTest.dsp
210
G3DTest.dsp
@@ -1,105 +1,105 @@
|
|||||||
# Microsoft Developer Studio Project File - Name="G3DTest" - Package Owner=<4>
|
# Microsoft Developer Studio Project File - Name="G3DTest" - Package Owner=<4>
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||||
# ** DO NOT EDIT **
|
# ** DO NOT EDIT **
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||||
|
|
||||||
CFG=G3DTest - Win32 Debug
|
CFG=G3DTest - Win32 Debug
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||||
!MESSAGE use the Export Makefile command and run
|
!MESSAGE use the Export Makefile command and run
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE NMAKE /f "G3DTest.mak".
|
!MESSAGE NMAKE /f "G3DTest.mak".
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
!MESSAGE You can specify a configuration when running NMAKE
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE NMAKE /f "G3DTest.mak" CFG="G3DTest - Win32 Debug"
|
!MESSAGE NMAKE /f "G3DTest.mak" CFG="G3DTest - Win32 Debug"
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE Possible choices for configuration are:
|
!MESSAGE Possible choices for configuration are:
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE "G3DTest - Win32 Release" (based on "Win32 (x86) Application")
|
!MESSAGE "G3DTest - Win32 Release" (based on "Win32 (x86) Application")
|
||||||
!MESSAGE "G3DTest - Win32 Debug" (based on "Win32 (x86) Application")
|
!MESSAGE "G3DTest - Win32 Debug" (based on "Win32 (x86) Application")
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
|
|
||||||
# Begin Project
|
# Begin Project
|
||||||
# PROP AllowPerConfigDependencies 0
|
# PROP AllowPerConfigDependencies 0
|
||||||
# PROP Scc_ProjName ""
|
# PROP Scc_ProjName ""
|
||||||
# PROP Scc_LocalPath ""
|
# PROP Scc_LocalPath ""
|
||||||
CPP=cl.exe
|
CPP=cl.exe
|
||||||
MTL=midl.exe
|
MTL=midl.exe
|
||||||
RSC=rc.exe
|
RSC=rc.exe
|
||||||
|
|
||||||
!IF "$(CFG)" == "G3DTest - Win32 Release"
|
!IF "$(CFG)" == "G3DTest - Win32 Release"
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
# PROP BASE Use_MFC 0
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
# PROP BASE Use_Debug_Libraries 0
|
||||||
# PROP BASE Output_Dir "Release"
|
# PROP BASE Output_Dir "Release"
|
||||||
# PROP BASE Intermediate_Dir "Release"
|
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|
||||||
# PROP BASE Target_Dir ""
|
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|
||||||
# PROP Use_MFC 0
|
# PROP Use_MFC 0
|
||||||
# PROP Use_Debug_Libraries 0
|
# PROP Use_Debug_Libraries 0
|
||||||
# PROP Output_Dir "Release"
|
# PROP Output_Dir "Release"
|
||||||
# PROP Intermediate_Dir "Release"
|
# PROP Intermediate_Dir "Release"
|
||||||
# PROP Target_Dir ""
|
# PROP Target_Dir ""
|
||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD BASE RSC /l 0x1009 /d "NDEBUG"
|
# ADD BASE RSC /l 0x1009 /d "NDEBUG"
|
||||||
# ADD RSC /l 0x1009 /d "NDEBUG"
|
# ADD RSC /l 0x1009 /d "NDEBUG"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "G3DTest - Win32 Debug"
|
!ELSEIF "$(CFG)" == "G3DTest - Win32 Debug"
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
# PROP BASE Use_MFC 0
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
# PROP BASE Use_Debug_Libraries 1
|
||||||
# PROP BASE Output_Dir "Debug"
|
# PROP BASE Output_Dir "Debug"
|
||||||
# PROP BASE Intermediate_Dir "Debug"
|
# PROP BASE Intermediate_Dir "Debug"
|
||||||
# PROP BASE Target_Dir ""
|
# PROP BASE Target_Dir ""
|
||||||
# PROP Use_MFC 0
|
# PROP Use_MFC 0
|
||||||
# PROP Use_Debug_Libraries 1
|
# PROP Use_Debug_Libraries 1
|
||||||
# PROP Output_Dir "Debug"
|
# PROP Output_Dir "Debug"
|
||||||
# PROP Intermediate_Dir "Debug"
|
# PROP Intermediate_Dir "Debug"
|
||||||
# PROP Target_Dir ""
|
# PROP Target_Dir ""
|
||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||||
# ADD BASE RSC /l 0x1009 /d "_DEBUG"
|
# ADD BASE RSC /l 0x1009 /d "_DEBUG"
|
||||||
# ADD RSC /l 0x1009 /d "_DEBUG"
|
# ADD RSC /l 0x1009 /d "_DEBUG"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||||
|
|
||||||
!ENDIF
|
!ENDIF
|
||||||
|
|
||||||
# Begin Target
|
# Begin Target
|
||||||
|
|
||||||
# Name "G3DTest - Win32 Release"
|
# Name "G3DTest - Win32 Release"
|
||||||
# Name "G3DTest - Win32 Debug"
|
# Name "G3DTest - Win32 Debug"
|
||||||
# Begin Group "Source Files"
|
# Begin Group "Source Files"
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\main.cpp
|
SOURCE=.\main.cpp
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Group
|
# End Group
|
||||||
# Begin Group "Header Files"
|
# Begin Group "Header Files"
|
||||||
|
|
||||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||||
# End Group
|
# End Group
|
||||||
# Begin Group "Resource Files"
|
# Begin Group "Resource Files"
|
||||||
|
|
||||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||||
# End Group
|
# End Group
|
||||||
# End Target
|
# End Target
|
||||||
# End Project
|
# End Project
|
||||||
|
|||||||
58
G3DTest.dsw
58
G3DTest.dsw
@@ -1,29 +1,29 @@
|
|||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
Project: "G3DTest"=.\G3DTest.dsp - Package Owner=<4>
|
Project: "G3DTest"=.\G3DTest.dsp - Package Owner=<4>
|
||||||
|
|
||||||
Package=<5>
|
Package=<5>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
Package=<4>
|
Package=<4>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
Global:
|
Global:
|
||||||
|
|
||||||
Package=<5>
|
Package=<5>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
Package=<3>
|
Package=<3>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
|
|||||||
64
G3DTest.plg
64
G3DTest.plg
@@ -1,32 +1,32 @@
|
|||||||
<html>
|
<html>
|
||||||
<body>
|
<body>
|
||||||
<pre>
|
<pre>
|
||||||
<h1>Build Log</h1>
|
<h1>Build Log</h1>
|
||||||
<h3>
|
<h3>
|
||||||
--------------------Configuration: G3DTest - Win32 Debug--------------------
|
--------------------Configuration: G3DTest - Win32 Debug--------------------
|
||||||
</h3>
|
</h3>
|
||||||
<h3>Command Lines</h3>
|
<h3>Command Lines</h3>
|
||||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp" with contents
|
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp" with contents
|
||||||
[
|
[
|
||||||
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/G3DTest.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/G3DTest.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
||||||
"C:\USERS\ANDREJA\G3D\G3DTest\main.cpp"
|
"C:\USERS\ANDREJA\G3D\G3DTest\main.cpp"
|
||||||
]
|
]
|
||||||
Creating command line "cl.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp"
|
Creating command line "cl.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp"
|
||||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp" with contents
|
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp" with contents
|
||||||
[
|
[
|
||||||
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/G3DTest.pdb" /debug /machine:I386 /out:"Debug/G3DTest.exe" /pdbtype:sept
|
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/G3DTest.pdb" /debug /machine:I386 /out:"Debug/G3DTest.exe" /pdbtype:sept
|
||||||
.\Debug\main.obj
|
.\Debug\main.obj
|
||||||
]
|
]
|
||||||
Creating command line "link.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp"
|
Creating command line "link.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp"
|
||||||
<h3>Output Window</h3>
|
<h3>Output Window</h3>
|
||||||
Compiling...
|
Compiling...
|
||||||
main.cpp
|
main.cpp
|
||||||
Linking...
|
Linking...
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<h3>Results</h3>
|
<h3>Results</h3>
|
||||||
G3DTest.exe - 0 error(s), 0 warning(s)
|
G3DTest.exe - 0 error(s), 0 warning(s)
|
||||||
</pre>
|
</pre>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|||||||
40
G3DTest.sln
40
G3DTest.sln
@@ -1,20 +1,20 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual C++ Express 2005
|
# Visual Studio 2005
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Win32 = Debug|Win32
|
Debug|Win32 = Debug|Win32
|
||||||
Release|Win32 = Release|Win32
|
Release|Win32 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|||||||
BIN
G3DTest.suo
Normal file
BIN
G3DTest.suo
Normal file
Binary file not shown.
870
G3DTest.vcproj
870
G3DTest.vcproj
@@ -1,579 +1,291 @@
|
|||||||
<?xml version="1.0" encoding="Windows-1252"?>
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
<VisualStudioProject
|
<VisualStudioProject
|
||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="8.00"
|
Version="8.00"
|
||||||
Name="G3DTest"
|
Name="G3DTest"
|
||||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
RootNamespace="G3DTest"
|
RootNamespace="G3DTest"
|
||||||
>
|
>
|
||||||
<Platforms>
|
<Platforms>
|
||||||
<Platform
|
<Platform
|
||||||
Name="Win32"
|
Name="Win32"
|
||||||
/>
|
/>
|
||||||
</Platforms>
|
</Platforms>
|
||||||
<ToolFiles>
|
<ToolFiles>
|
||||||
</ToolFiles>
|
</ToolFiles>
|
||||||
<Configurations>
|
<Configurations>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|Win32"
|
Name="Release|Win32"
|
||||||
OutputDirectory=".\Release"
|
OutputDirectory=".\Release"
|
||||||
IntermediateDirectory=".\Release"
|
IntermediateDirectory=".\Release"
|
||||||
ConfigurationType="1"
|
ConfigurationType="1"
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||||
UseOfMFC="0"
|
UseOfMFC="0"
|
||||||
UseOfATL="0"
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
CharacterSet="2"
|
||||||
CharacterSet="2"
|
>
|
||||||
>
|
<Tool
|
||||||
<Tool
|
Name="VCPreBuildEventTool"
|
||||||
Name="VCPreBuildEventTool"
|
/>
|
||||||
/>
|
<Tool
|
||||||
<Tool
|
Name="VCCustomBuildTool"
|
||||||
Name="VCCustomBuildTool"
|
/>
|
||||||
/>
|
<Tool
|
||||||
<Tool
|
Name="VCXMLDataGeneratorTool"
|
||||||
Name="VCXMLDataGeneratorTool"
|
/>
|
||||||
/>
|
<Tool
|
||||||
<Tool
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
/>
|
||||||
/>
|
<Tool
|
||||||
<Tool
|
Name="VCMIDLTool"
|
||||||
Name="VCMIDLTool"
|
PreprocessorDefinitions="NDEBUG"
|
||||||
PreprocessorDefinitions="NDEBUG"
|
MkTypLibCompatible="true"
|
||||||
MkTypLibCompatible="true"
|
SuppressStartupBanner="true"
|
||||||
SuppressStartupBanner="true"
|
TargetEnvironment="1"
|
||||||
TargetEnvironment="1"
|
TypeLibraryName=".\Release/G3DTest.tlb"
|
||||||
TypeLibraryName=".\Release/G3DTest.tlb"
|
HeaderFileName=""
|
||||||
HeaderFileName=""
|
/>
|
||||||
/>
|
<Tool
|
||||||
<Tool
|
Name="VCCLCompilerTool"
|
||||||
Name="VCCLCompilerTool"
|
Optimization="2"
|
||||||
Optimization="2"
|
InlineFunctionExpansion="1"
|
||||||
InlineFunctionExpansion="1"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
StringPooling="true"
|
||||||
StringPooling="true"
|
RuntimeLibrary="0"
|
||||||
RuntimeLibrary="2"
|
EnableFunctionLevelLinking="true"
|
||||||
EnableFunctionLevelLinking="true"
|
PrecompiledHeaderFile=".\Release/G3DTest.pch"
|
||||||
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||||||
RelativePath=".\CameraController.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Demo.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Enum.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Enums.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ErrorFunctions.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Globals.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\GuiRoot.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\IEBrowser.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\IEDispatcher.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\LevelInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\propertyGrid.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PropertyWindow.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\rapidxml\rapidxml.hpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\rapidxml\rapidxml_iterators.hpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\rapidxml\rapidxml_print.hpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\rapidxml\rapidxml_utils.hpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\resource.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\RotateButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\StringFunctions.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\win32Defines.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\WindowFunctions.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<Filter
|
|
||||||
Name="Instance"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\BaseButtonInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\DataModelInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\GroupInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ImageButtonInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Instance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PartInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PVInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\TextButtonInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\WorkspaceInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="Listeners"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\CameraButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\DeleteListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\GUDButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ModeSelectionListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="Resource Files"
|
|
||||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Dialogs.rc"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\icon1.ico"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Parts.bmp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
</Files>
|
|
||||||
<Globals>
|
|
||||||
<Global
|
|
||||||
Name="RESOURCE_FILE"
|
|
||||||
Value="Dialogs.rc"
|
|
||||||
/>
|
|
||||||
</Globals>
|
|
||||||
</VisualStudioProject>
|
|
||||||
|
|||||||
@@ -1,81 +0,0 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#include "Application.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "AudioPlayer.h"
|
|
||||||
#include "GUDButtonListener.h"
|
|
||||||
|
|
||||||
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
bool cont = false;
|
|
||||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
if(g_selectedInstances.at(i)->canDelete)
|
|
||||||
{
|
|
||||||
cont = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if(cont)
|
|
||||||
{
|
|
||||||
AudioPlayer::playSound(dingSound);
|
|
||||||
if(button->name == "Duplicate")
|
|
||||||
{
|
|
||||||
std::vector<Instance*> newinst;
|
|
||||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
{
|
|
||||||
if(g_selectedInstances.at(i)->canDelete)
|
|
||||||
{
|
|
||||||
Instance* tempinst = g_selectedInstances.at(i);
|
|
||||||
|
|
||||||
Instance* clonedInstance = g_selectedInstances.at(i)->clone();
|
|
||||||
|
|
||||||
newinst.push_back(tempinst);
|
|
||||||
}
|
|
||||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
|
||||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
|
||||||
}
|
|
||||||
g_selectedInstances = newinst;
|
|
||||||
if(g_selectedInstances.size() > 0)
|
|
||||||
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
|
||||||
}
|
|
||||||
else if(button->name == "Group")
|
|
||||||
{
|
|
||||||
GroupInstance * inst = new GroupInstance();
|
|
||||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
{
|
|
||||||
if(g_selectedInstances.at(i)->canDelete)
|
|
||||||
{
|
|
||||||
g_selectedInstances.at(i)->setParent(inst);
|
|
||||||
}
|
|
||||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
|
||||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
|
||||||
}
|
|
||||||
inst->setParent(g_dataModel->getWorkspace());
|
|
||||||
g_selectedInstances.clear();
|
|
||||||
g_selectedInstances.push_back(inst);
|
|
||||||
if(g_selectedInstances.size() > 0)
|
|
||||||
g_usableApp->_propWindow->UpdateSelected(g_selectedInstances.at(0));
|
|
||||||
}
|
|
||||||
else if(button->name == "UnGroup")
|
|
||||||
{
|
|
||||||
std::vector<Instance*> newinst;
|
|
||||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
{
|
|
||||||
if(g_selectedInstances.at(i)->canDelete)
|
|
||||||
{
|
|
||||||
if(GroupInstance* model = dynamic_cast<GroupInstance*>(g_selectedInstances.at(i)))
|
|
||||||
{
|
|
||||||
newinst = model->unGroup();
|
|
||||||
model->setParent(NULL);
|
|
||||||
delete model;
|
|
||||||
model = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
|
||||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
|
||||||
}
|
|
||||||
g_selectedInstances.clear();
|
|
||||||
g_selectedInstances = newinst;
|
|
||||||
if(g_selectedInstances.size() > 0)
|
|
||||||
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
class GUDButtonListener : public ButtonListener {
|
|
||||||
public:
|
|
||||||
void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
};
|
|
||||||
31
Globals.cpp
31
Globals.cpp
@@ -1,31 +0,0 @@
|
|||||||
#include "Globals.h"
|
|
||||||
#include "Application.h"
|
|
||||||
|
|
||||||
int const Globals::gen = 0;
|
|
||||||
int const Globals::major = 0;
|
|
||||||
int const Globals::minor = 4;
|
|
||||||
int const Globals::patch = 2;
|
|
||||||
int Globals::surfaceId = 2;
|
|
||||||
bool Globals::showMouse = true;
|
|
||||||
bool Globals::useMousePoint = false;
|
|
||||||
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
|
|
||||||
|
|
||||||
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
|
|
||||||
DataModelInstance* g_dataModel = NULL;
|
|
||||||
|
|
||||||
bool running = false;
|
|
||||||
G3D::TextureRef Globals::surface;
|
|
||||||
POINT Globals::mousepoint;
|
|
||||||
|
|
||||||
GFontRef g_fntdominant = NULL;
|
|
||||||
GFontRef g_fntlighttrek = NULL;
|
|
||||||
|
|
||||||
Globals::Globals(void){}
|
|
||||||
|
|
||||||
Globals::~Globals(void){}
|
|
||||||
|
|
||||||
std::string cameraSound="";
|
|
||||||
std::string clickSound="";
|
|
||||||
std::string dingSound="";
|
|
||||||
|
|
||||||
Application *g_usableApp = NULL;
|
|
||||||
37
Globals.h
37
Globals.h
@@ -1,37 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "DataModelInstance.h"
|
|
||||||
#include <G3DAll.h>
|
|
||||||
|
|
||||||
class Application;
|
|
||||||
|
|
||||||
class Globals
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Globals(void);
|
|
||||||
~Globals(void);
|
|
||||||
static DataModelInstance* dataModel;
|
|
||||||
static bool showMouse;
|
|
||||||
static POINT mousepoint;
|
|
||||||
static bool useMousePoint;
|
|
||||||
static const int gen;
|
|
||||||
static const int major;
|
|
||||||
static const int minor;
|
|
||||||
static const int patch;
|
|
||||||
static G3D::TextureRef surface;
|
|
||||||
static int surfaceId;
|
|
||||||
static const std::string g_PlaceholderName;
|
|
||||||
};
|
|
||||||
|
|
||||||
extern std::vector<Instance*> postRenderStack;
|
|
||||||
extern std::vector<Instance*> g_selectedInstances;
|
|
||||||
extern bool running;
|
|
||||||
extern DataModelInstance* g_dataModel;
|
|
||||||
extern Application* g_usableApp;
|
|
||||||
|
|
||||||
extern GFontRef g_fntdominant;
|
|
||||||
extern GFontRef g_fntlighttrek;
|
|
||||||
|
|
||||||
extern std::string cameraSound;
|
|
||||||
extern std::string clickSound;
|
|
||||||
extern std::string dingSound;
|
|
||||||
const std::string g_PlaceholderName = "HyperCube";
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
#include "GroupInstance.h"
|
|
||||||
|
|
||||||
GroupInstance::GroupInstance(void)
|
|
||||||
{
|
|
||||||
PVInstance::PVInstance();
|
|
||||||
name = "Model";
|
|
||||||
className = "GroupInstance";
|
|
||||||
listicon = 12;
|
|
||||||
}
|
|
||||||
|
|
||||||
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
|
||||||
{
|
|
||||||
PVInstance::PVInstance(oinst);
|
|
||||||
name = "Model";
|
|
||||||
className = "GroupInstance";
|
|
||||||
listicon = 12;
|
|
||||||
}
|
|
||||||
|
|
||||||
GroupInstance::~GroupInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
|
|
||||||
{
|
|
||||||
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
|
||||||
return properties;
|
|
||||||
}
|
|
||||||
void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
|
||||||
{
|
|
||||||
PVInstance::PropUpdate(pItem);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<Instance *> GroupInstance::unGroup()
|
|
||||||
{
|
|
||||||
std::vector<Instance *> child;
|
|
||||||
while(children.size() > 0)
|
|
||||||
{
|
|
||||||
child.push_back(children[0]);
|
|
||||||
children[0]->setParent(parent);
|
|
||||||
}
|
|
||||||
return child;
|
|
||||||
}
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "PVInstance.h"
|
|
||||||
|
|
||||||
class GroupInstance :
|
|
||||||
public PVInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
GroupInstance(void);
|
|
||||||
~GroupInstance(void);
|
|
||||||
GroupInstance(const GroupInstance &oinst);
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
std::vector<Instance *> unGroup();
|
|
||||||
};
|
|
||||||
492
GuiRoot.cpp
492
GuiRoot.cpp
@@ -1,492 +0,0 @@
|
|||||||
#include <iomanip>
|
|
||||||
#include <sstream>
|
|
||||||
#include "G3DAll.h"
|
|
||||||
#include "BaseButtonInstance.h"
|
|
||||||
#include "TextButtonInstance.h"
|
|
||||||
#include "ImageButtonInstance.h"
|
|
||||||
#include "GuiRoot.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "StringFunctions.h"
|
|
||||||
|
|
||||||
#include "GUDButtonListener.h"
|
|
||||||
#include "ModeSelectionListener.h"
|
|
||||||
#include "RotateButtonListener.h"
|
|
||||||
#include "CameraButtonListener.h"
|
|
||||||
#include "DeleteListener.h"
|
|
||||||
|
|
||||||
#include "ImageButtonInstance.h"
|
|
||||||
|
|
||||||
ImageButtonInstance* GuiRoot::makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
|
||||||
{
|
|
||||||
ImageButtonInstance* part = new ImageButtonInstance(newImage,overImage, downImage, disableImage);
|
|
||||||
// instances.push_back(part);
|
|
||||||
// instances_2D.push_back(part);
|
|
||||||
return part;
|
|
||||||
}
|
|
||||||
|
|
||||||
TextButtonInstance* GuiRoot::makeTextButton()
|
|
||||||
{
|
|
||||||
TextButtonInstance* part = new TextButtonInstance();
|
|
||||||
return part;
|
|
||||||
}
|
|
||||||
|
|
||||||
GuiRoot::GuiRoot() : _message(""), _messageTime(0)
|
|
||||||
{
|
|
||||||
g_fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
|
|
||||||
g_fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
|
|
||||||
|
|
||||||
TextButtonInstance* button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0, -24);
|
|
||||||
button->boxEnd = Vector2(80, 0);
|
|
||||||
button->floatBottom = true;
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3(0,255,255);
|
|
||||||
button->textOutlineColor = Color4::clear();
|
|
||||||
button->title = "Hopper";
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0, -48);
|
|
||||||
button->boxEnd = Vector2(80, -24);
|
|
||||||
button->floatBottom = true;
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3(0,255,255);
|
|
||||||
button->textOutlineColor = Color4::clear();
|
|
||||||
button->title = "Controller";
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0, -72);
|
|
||||||
button->boxEnd = Vector2(80, -48);
|
|
||||||
button->floatBottom = true;
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3(0,255,255);
|
|
||||||
button->textOutlineColor = Color4::clear();
|
|
||||||
button->title = "Color";
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0, -96);
|
|
||||||
button->boxEnd = Vector2(80, -72);
|
|
||||||
button->floatBottom = true;
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3(0,255,255);
|
|
||||||
button->textOutlineColor = Color4::clear();
|
|
||||||
button->title = "Surface";
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0, -120);
|
|
||||||
button->boxEnd = Vector2(80, -96);
|
|
||||||
button->floatBottom = true;
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3(0,255,255);
|
|
||||||
button->boxOutlineColor = Color3(0,255,255);
|
|
||||||
button->title = "Model";
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0, 0);
|
|
||||||
button->boxEnd = Vector2(125, 25);
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->title = "File";
|
|
||||||
button->textSize = 16;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(125, 0);
|
|
||||||
button->boxEnd = Vector2(250, 25);
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->title = "Edit";
|
|
||||||
button->textSize = 16;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(250, 0);
|
|
||||||
button->boxEnd = Vector2(375, 25);
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->title = "View";
|
|
||||||
button->textSize = 16;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(375, 0);
|
|
||||||
button->boxEnd = Vector2(500, 25);
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->title = "Insert";
|
|
||||||
button->textSize = 16;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(500, 0);
|
|
||||||
button->boxEnd = Vector2(625, 25);
|
|
||||||
button->setParent(this);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->title = "Format";
|
|
||||||
button->textSize = 16;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setAllColorsSame();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0,215);
|
|
||||||
button->boxEnd = Vector2(80,235);
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textSize = 12;
|
|
||||||
button->title = "Group";
|
|
||||||
button->name = "Group";
|
|
||||||
button->setAllColorsSame();
|
|
||||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setParent(this);
|
|
||||||
button->setButtonListener(new GUDButtonListener());
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0,240);
|
|
||||||
button->boxEnd = Vector2(80,260);
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textSize = 12;
|
|
||||||
button->title = "UnGroup";
|
|
||||||
button->name = "UnGroup";
|
|
||||||
button->setAllColorsSame();
|
|
||||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setParent(this);
|
|
||||||
button->setButtonListener(new GUDButtonListener());
|
|
||||||
|
|
||||||
button = makeTextButton();
|
|
||||||
button->boxBegin = Vector2(0,265);
|
|
||||||
button->boxEnd = Vector2(80,285);
|
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
|
||||||
button->textColor = Color3::white();
|
|
||||||
button->boxColor = Color4::clear();
|
|
||||||
button->textSize = 12;
|
|
||||||
button->title = "Duplicate";
|
|
||||||
button->setAllColorsSame();
|
|
||||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
|
||||||
button->font = g_fntlighttrek;
|
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
|
||||||
button->setParent(this);
|
|
||||||
button->name = "Duplicate";
|
|
||||||
button->setButtonListener(new GUDButtonListener());
|
|
||||||
|
|
||||||
ImageButtonInstance* instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
|
|
||||||
instance->name = "go";
|
|
||||||
instance->size = Vector2(65,65);
|
|
||||||
instance->position = Vector2(6.5, 25);
|
|
||||||
instance->setParent(this);
|
|
||||||
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
|
|
||||||
instance->size = Vector2(50,50);
|
|
||||||
instance->position = Vector2(15, 90);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "Cursor";
|
|
||||||
instance->setButtonListener(new ModeSelectionListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
|
|
||||||
instance->size = Vector2(40,40);
|
|
||||||
instance->position = Vector2(0, 140);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "Resize";
|
|
||||||
instance->setButtonListener(new ModeSelectionListener());
|
|
||||||
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
|
|
||||||
instance->size = Vector2(40,40);
|
|
||||||
instance->position = Vector2(40, 140);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "Arrows";
|
|
||||||
instance->setButtonListener(new ModeSelectionListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
|
||||||
NULL,
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
|
||||||
instance->size = Vector2(30,30);
|
|
||||||
instance->position = Vector2(10, 175);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "Rotate";
|
|
||||||
instance->setButtonListener(new RotateButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
|
||||||
NULL,
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
|
||||||
instance->size = Vector2(30,30);
|
|
||||||
instance->position = Vector2(40, 175);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "Tilt";
|
|
||||||
instance->setButtonListener(new RotateButtonListener());
|
|
||||||
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
|
|
||||||
instance->size = Vector2(40,46);
|
|
||||||
instance->position = Vector2(20, 284);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "Delete";
|
|
||||||
instance->setButtonListener(new DeleteListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
|
||||||
instance->size = Vector2(34,25);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-77, -90);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "ZoomIn";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
|
||||||
instance->size = Vector2(34,26);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-77, -31);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "ZoomOut";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
|
||||||
instance->size = Vector2(34,34);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-110, -50);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "PanLeft";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
|
||||||
instance->size = Vector2(34,34);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-45, -50);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "PanRight";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
|
|
||||||
instance->size = Vector2(34,20);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-77, -60);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "CenterCam";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
|
||||||
instance->size = Vector2(24,24);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-105, -75);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "TiltUp";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
|
||||||
instance->size = Vector2(24,24);
|
|
||||||
instance->floatBottom = true;
|
|
||||||
instance->floatRight = true;
|
|
||||||
instance->position = Vector2(-40, -75);
|
|
||||||
instance->setParent(this);
|
|
||||||
instance->name = "TiltDown";
|
|
||||||
instance->setButtonListener(new CameraButtonListener());
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void GuiRoot::drawButtons(RenderDevice* rd)
|
|
||||||
{
|
|
||||||
rd->pushState();
|
|
||||||
rd->beforePrimitive();
|
|
||||||
this->render(rd);
|
|
||||||
rd->afterPrimitive();
|
|
||||||
rd->popState();
|
|
||||||
}
|
|
||||||
|
|
||||||
void GuiRoot::setDebugMessage(std::string msg, G3D::RealTime msgTime)
|
|
||||||
{
|
|
||||||
_messageTime = msgTime;
|
|
||||||
_message = msg;
|
|
||||||
}
|
|
||||||
|
|
||||||
//void GuiRoot::render(G3D::RenderDevice* renderDevice) {}
|
|
||||||
|
|
||||||
void GuiRoot::renderGUI(G3D::RenderDevice* rd, double fps)
|
|
||||||
{
|
|
||||||
//TODO--Move these to their own instance
|
|
||||||
|
|
||||||
std::stringstream stream;
|
|
||||||
stream << std::fixed << std::setprecision(1) << g_dataModel->getLevel()->timer;
|
|
||||||
g_fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
|
|
||||||
g_fntdominant->draw2D(rd, "Score: " + Convert(g_dataModel->getLevel()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
|
|
||||||
//FPS
|
|
||||||
#ifdef _DEBUG
|
|
||||||
stream.str("");
|
|
||||||
stream.clear();
|
|
||||||
stream << std::fixed << std::setprecision(3) << fps;
|
|
||||||
g_fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
|
|
||||||
#endif
|
|
||||||
//GUI Boxes
|
|
||||||
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
|
||||||
Draw::box(G3D::Box(Vector3(rd->getWidth() - 120,rd->getHeight() - 120,0),Vector3(rd->getWidth(),rd->getHeight(),0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
|
||||||
|
|
||||||
//Camera menu title
|
|
||||||
g_fntlighttrek->draw2D(rd, "CameraMenu", Vector2(rd->getWidth()-(g_fntlighttrek->get2DStringBounds("CameraMenu", 14).x+1),rd->getHeight() - 120), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
|
||||||
|
|
||||||
//Tools menu
|
|
||||||
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
|
||||||
g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
|
||||||
|
|
||||||
|
|
||||||
drawButtons(rd);
|
|
||||||
if(System::time() - 3 < _messageTime)
|
|
||||||
{
|
|
||||||
g_fntdominant->draw2D(rd, _message, Vector2((rd->getWidth()/2)-(g_fntdominant->get2DStringBounds(_message, 20).x/2),(rd->getHeight()/2)-(g_fntdominant->get2DStringBounds(_message, 20).y/2)), 20, Color3::yellow(), Color3::black());
|
|
||||||
}
|
|
||||||
|
|
||||||
g_dataModel->drawMessage(rd);
|
|
||||||
render(rd);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GuiRoot::mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y)
|
|
||||||
{
|
|
||||||
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
|
||||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
|
||||||
{
|
|
||||||
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D.at(i)))
|
|
||||||
{
|
|
||||||
if(button->mouseInButton(x,y, renderDevice))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GuiRoot::update()
|
|
||||||
{
|
|
||||||
Instance * obj6 = this->findFirstChild("Delete");
|
|
||||||
Instance * obj = this->findFirstChild("Duplicate");
|
|
||||||
Instance * obj2 = this->findFirstChild("Group");
|
|
||||||
Instance * obj3 = this->findFirstChild("UnGroup");
|
|
||||||
Instance * obj4 = this->findFirstChild("Rotate");
|
|
||||||
Instance * obj5 = this->findFirstChild("Tilt");
|
|
||||||
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
|
||||||
{
|
|
||||||
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
|
||||||
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
|
|
||||||
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
|
|
||||||
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
|
|
||||||
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
|
|
||||||
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
|
|
||||||
button->disabled = true;
|
|
||||||
button2->disabled = true;
|
|
||||||
button3->disabled = true;
|
|
||||||
button4->disabled = true;
|
|
||||||
button5->disabled = true;
|
|
||||||
button6->disabled = true;
|
|
||||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
|
||||||
if(g_selectedInstances.at(i)->canDelete)
|
|
||||||
{
|
|
||||||
button->disabled = false;
|
|
||||||
button2->disabled = false;
|
|
||||||
button3->disabled = false;
|
|
||||||
button4->disabled = false;
|
|
||||||
button5->disabled = false;
|
|
||||||
button6->disabled = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GuiRoot::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y)
|
|
||||||
{
|
|
||||||
std::vector<Instance*> instances_2D = this->getAllChildren();
|
|
||||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
|
||||||
{
|
|
||||||
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D[i]))
|
|
||||||
{
|
|
||||||
if(button->mouseInButton(x, y, renderDevice))
|
|
||||||
{
|
|
||||||
button->onMouseClick();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
23
GuiRoot.h
23
GuiRoot.h
@@ -1,23 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
class ImageButtonInstance;
|
|
||||||
|
|
||||||
class TextButtonInstance;
|
|
||||||
|
|
||||||
class GuiRoot : public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
GuiRoot();
|
|
||||||
TextButtonInstance* makeTextButton();
|
|
||||||
void drawButtons(RenderDevice* rd);
|
|
||||||
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
|
||||||
void renderGUI(G3D::RenderDevice* rd, double fps);
|
|
||||||
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
|
||||||
void update();
|
|
||||||
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
|
||||||
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
|
||||||
private:
|
|
||||||
std::string _message;
|
|
||||||
G3D::RealTime _messageTime;
|
|
||||||
};
|
|
||||||
117
IEBrowser.cpp
117
IEBrowser.cpp
@@ -1,117 +0,0 @@
|
|||||||
#ifndef WIN32_LEAN_AND_MEAN
|
|
||||||
#define WIN32_LEAN_AND_MEAN
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
#include "IEBrowser.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "ax.h"
|
|
||||||
|
|
||||||
//#include "IEDispatcher.h"
|
|
||||||
|
|
||||||
void IEBrowser::Boop(char* test)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
IEBrowser::IEBrowser(HWND attachHWnd) {
|
|
||||||
MSG messages;
|
|
||||||
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
|
||||||
{
|
|
||||||
if (IsDialogMessage(hwnd, &messages) == 0)
|
|
||||||
{
|
|
||||||
TranslateMessage(&messages);
|
|
||||||
DispatchMessage(&messages);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
hwnd = attachHWnd;
|
|
||||||
spDocument = 0;
|
|
||||||
webBrowser = 0;
|
|
||||||
SendMessage(hwnd,AX_INPLACE,1,0);
|
|
||||||
SendMessage(hwnd,AX_QUERYINTERFACE,(WPARAM)&IID_IWebBrowser2,(LPARAM)&webBrowser);
|
|
||||||
}
|
|
||||||
|
|
||||||
IEBrowser::~IEBrowser(void) {
|
|
||||||
if (webBrowser)
|
|
||||||
{
|
|
||||||
webBrowser->Release();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Something goes here
|
|
||||||
int IEBrowser::setExternal(IDispatch** ext)
|
|
||||||
{
|
|
||||||
std::cout << &m_IEDispatcher;
|
|
||||||
IInternetHostSecurityManager* spSecMan;
|
|
||||||
spDocument2->QueryInterface(IID_IInternetHostSecurityManager,
|
|
||||||
(void **) &spSecMan);
|
|
||||||
|
|
||||||
// TODO: hr needs to say: 'S_OK'
|
|
||||||
//spSecMan->QueryCustomPolicy
|
|
||||||
HRESULT hr = spSecMan->ProcessUrlAction(URLACTION_ACTIVEX_OVERRIDE_OBJECT_SAFETY,
|
|
||||||
NULL, 0, NULL, 0, 0, PUAF_WARN_IF_DENIED);
|
|
||||||
|
|
||||||
(*ext) = &m_IEDispatcher;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
|
||||||
{
|
|
||||||
MSG messages;
|
|
||||||
if (webBrowser)
|
|
||||||
{
|
|
||||||
webBrowser->Navigate(url,0,0,0,0);
|
|
||||||
for (int i=1;i<1000;i++)
|
|
||||||
{
|
|
||||||
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
|
||||||
{
|
|
||||||
if (IsDialogMessage(hwnd, &messages) == 0)
|
|
||||||
{
|
|
||||||
TranslateMessage(&messages);
|
|
||||||
DispatchMessage(&messages);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Sleep(30);
|
|
||||||
|
|
||||||
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
|
||||||
if (SUCCEEDED(hresult) && (spDocument != 0))
|
|
||||||
{
|
|
||||||
|
|
||||||
IOleObject* spOleObject;
|
|
||||||
if (SUCCEEDED(spDocument->QueryInterface(IID_IOleObject,(void**)&spOleObject)))
|
|
||||||
{
|
|
||||||
IOleClientSite* spClientSite;
|
|
||||||
hresult = spOleObject->GetClientSite(&spClientSite);
|
|
||||||
if (SUCCEEDED(hresult) && spClientSite)
|
|
||||||
{
|
|
||||||
m_spDefaultDocHostUIHandler = spClientSite;
|
|
||||||
ICustomDoc* spCustomDoc;
|
|
||||||
|
|
||||||
//IEDispatcher* spIEDispatcher;
|
|
||||||
if (SUCCEEDED(m_spDefaultDocHostUIHandler->QueryInterface(IID_IDocHostUIHandler,(void**)&m_spHandler)))
|
|
||||||
{
|
|
||||||
if (SUCCEEDED(spDocument->QueryInterface(IID_ICustomDoc,(void**)&spCustomDoc)))
|
|
||||||
{
|
|
||||||
spCustomDoc->SetUIHandler(m_spHandler);
|
|
||||||
m_spHandler->GetExternal(&m_spExternal);
|
|
||||||
spDocument->QueryInterface(IID_IHTMLDocument2, (void **) &spDocument2);
|
|
||||||
setExternal(&m_spExternal);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
MessageBox(NULL,"Cannot read IWebBrowser2...",(g_PlaceholderName+" Crash").c_str(),MB_OK);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
25
IEBrowser.h
25
IEBrowser.h
@@ -1,25 +0,0 @@
|
|||||||
//#include "WindowFunctions.h"
|
|
||||||
#pragma once
|
|
||||||
#include <mshtml.h>
|
|
||||||
#include <exdisp.h>
|
|
||||||
#include <Mshtmhst.h>
|
|
||||||
#include "IEDispatcher.h"
|
|
||||||
|
|
||||||
class IEBrowser {
|
|
||||||
public:
|
|
||||||
IEBrowser(HWND attachHWnd);
|
|
||||||
~IEBrowser(void);
|
|
||||||
bool navigateSyncURL(wchar_t* url);
|
|
||||||
void Boop(char* test);
|
|
||||||
private:
|
|
||||||
IWebBrowser2* webBrowser;
|
|
||||||
HWND hwnd;
|
|
||||||
IDispatch* spDocument;
|
|
||||||
IHTMLDocument* spDocument2;
|
|
||||||
IDocHostUIHandler* m_spHandler;
|
|
||||||
IDispatch* m_spExternal;
|
|
||||||
IDispatch* m_newExternal;
|
|
||||||
IEDispatcher m_IEDispatcher;
|
|
||||||
IOleClientSite* m_spDefaultDocHostUIHandler;
|
|
||||||
int setExternal(IDispatch** ext);
|
|
||||||
};
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
#include "IEDispatcher.h"
|
|
||||||
|
|
||||||
IEDispatcher::IEDispatcher(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
IEDispatcher::~IEDispatcher(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::QueryInterface(const IID &riid, void **ppvObject)
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
ULONG STDMETHODCALLTYPE IEDispatcher::AddRef()
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
ULONG STDMETHODCALLTYPE IEDispatcher::Release()
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfoCount(UINT *pctinfo)
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfo(UINT, LCID, ITypeInfo **)
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, UINT, LCID, DISPID *)
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
|
|
||||||
{
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "oaidl.h"
|
|
||||||
//DEFINE_GUID(CLSID_G3d, 0xB323F8E0L, 0x2E68, 0x11D0, 0x90, 0xEA, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6F);
|
|
||||||
|
|
||||||
class IEDispatcher : public IDispatch
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
EXTERN_C const IID IID_IDispatch;
|
|
||||||
|
|
||||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
||||||
|
|
||||||
MIDL_INTERFACE("B323F8E0-2E68-11D0-90EA-00AA0060F86F")
|
|
||||||
IEDispatcher : public IDispatch
|
|
||||||
{
|
|
||||||
*/
|
|
||||||
public:
|
|
||||||
IEDispatcher(void);
|
|
||||||
~IEDispatcher(void);
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::QueryInterface(const IID &riid, void **ppvObject);
|
|
||||||
ULONG STDMETHODCALLTYPE IEDispatcher::AddRef();
|
|
||||||
ULONG STDMETHODCALLTYPE IEDispatcher::Release();
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfoCount(UINT *pctinfo);
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfo(UINT, LCID, ITypeInfo **);
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, UINT, LCID, DISPID *);
|
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
//#endif
|
|
||||||
@@ -1,133 +0,0 @@
|
|||||||
#include "ImageButtonInstance.h"
|
|
||||||
|
|
||||||
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
|
||||||
{
|
|
||||||
BaseButtonInstance::BaseButtonInstance();
|
|
||||||
image = newImage;
|
|
||||||
openGLID = image->getOpenGLID();
|
|
||||||
image_ovr = overImage;
|
|
||||||
if(!image_ovr.isNull())
|
|
||||||
openGLID_ovr = image_ovr->getOpenGLID();
|
|
||||||
image_dn = downImage;
|
|
||||||
if(!image_dn.isNull())
|
|
||||||
openGLID_dn = image_dn->getOpenGLID();
|
|
||||||
image_ds = disableImage;
|
|
||||||
if(!image_ds.isNull())
|
|
||||||
openGLID_ds = image_ds->getOpenGLID();
|
|
||||||
Vector2 size = Vector2(0,0);
|
|
||||||
Vector2 position = Vector2(0,0);
|
|
||||||
floatCenter = false;
|
|
||||||
floatBottom = false;
|
|
||||||
floatRight = false;
|
|
||||||
disabled = false;
|
|
||||||
className = "ImageButton";
|
|
||||||
}
|
|
||||||
|
|
||||||
ImageButtonInstance::~ImageButtonInstance(void)
|
|
||||||
{
|
|
||||||
//Delete everything on destruction
|
|
||||||
image.~ReferenceCountedPointer();
|
|
||||||
delete image.getPointer();
|
|
||||||
image_ovr.~ReferenceCountedPointer();
|
|
||||||
delete image_ovr.getPointer();
|
|
||||||
image_ds.~ReferenceCountedPointer();
|
|
||||||
delete image_ds.getPointer();
|
|
||||||
image_dn.~ReferenceCountedPointer();
|
|
||||||
delete image_dn.getPointer();
|
|
||||||
image = NULL;
|
|
||||||
image_ovr = NULL;
|
|
||||||
image_ds = NULL;
|
|
||||||
image_dn = NULL;
|
|
||||||
delete listener;
|
|
||||||
listener = NULL;
|
|
||||||
selected = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ImageButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
|
||||||
{
|
|
||||||
Vector2 positionRelative = position;
|
|
||||||
if(floatRight && floatBottom)
|
|
||||||
{
|
|
||||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
|
||||||
}
|
|
||||||
else if(floatBottom)
|
|
||||||
{
|
|
||||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
|
||||||
}
|
|
||||||
else if(floatRight)
|
|
||||||
{
|
|
||||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
|
||||||
}
|
|
||||||
if(mousex >= positionRelative.x && mousey >= positionRelative.y)
|
|
||||||
{
|
|
||||||
if(mousex < positionRelative.x + size.x && mousey < positionRelative.y + size.y)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
|
|
||||||
{
|
|
||||||
bool drawDisabledBox = false;
|
|
||||||
Vector2 positionRelative = position;
|
|
||||||
if(floatRight && floatBottom)
|
|
||||||
{
|
|
||||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
|
||||||
}
|
|
||||||
else if(floatBottom)
|
|
||||||
{
|
|
||||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
|
||||||
}
|
|
||||||
else if(floatRight)
|
|
||||||
{
|
|
||||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
|
||||||
}
|
|
||||||
int renderimage = openGLID;
|
|
||||||
if(selected == true && !image_dn.isNull() && !disabled)
|
|
||||||
{
|
|
||||||
renderimage = openGLID_dn;
|
|
||||||
}
|
|
||||||
else if(disabled)
|
|
||||||
{
|
|
||||||
if(!image_ds.isNull())
|
|
||||||
renderimage = openGLID_ds;
|
|
||||||
else
|
|
||||||
drawDisabledBox = true;
|
|
||||||
}
|
|
||||||
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
|
|
||||||
{
|
|
||||||
if(mouseDown && !image_dn.isNull())
|
|
||||||
{
|
|
||||||
renderimage = openGLID_dn;
|
|
||||||
}
|
|
||||||
else if(!image_ovr.isNull())
|
|
||||||
{
|
|
||||||
renderimage = openGLID_ovr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
glEnable( GL_TEXTURE_2D );
|
|
||||||
glEnable(GL_BLEND);// you enable blending function
|
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
glBindTexture( GL_TEXTURE_2D, renderimage);
|
|
||||||
glBegin( GL_QUADS );
|
|
||||||
glTexCoord2d(0.0,0.0);
|
|
||||||
glVertex2f( positionRelative.x, positionRelative.y );
|
|
||||||
glTexCoord2d( 1.0,0.0 );
|
|
||||||
glVertex2f( positionRelative.x + size.x, positionRelative.y );
|
|
||||||
glTexCoord2d( 1.0,1.0 );
|
|
||||||
glVertex2f( positionRelative.x + size.x, positionRelative.y + size.y );
|
|
||||||
glTexCoord2d( 0.0,1.0 );
|
|
||||||
glVertex2f( positionRelative.x, positionRelative.y + size.y );
|
|
||||||
glEnd();
|
|
||||||
glDisable( GL_TEXTURE_2D );
|
|
||||||
|
|
||||||
if(drawDisabledBox)
|
|
||||||
{
|
|
||||||
Draw::box(Box(Vector3(positionRelative.x, positionRelative.y, 0), Vector3(positionRelative.x+size.x, positionRelative.y+size.y, 0)), rd, Color4(0.7F,0.7F,0.7F,0.3F), Color4::clear());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "BaseButtonInstance.h"
|
|
||||||
|
|
||||||
class BaseButtonInstance;
|
|
||||||
|
|
||||||
class ImageButtonInstance : public BaseButtonInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
//ImageButtonInstance(G3D::TextureRef);
|
|
||||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
|
||||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
|
||||||
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
|
||||||
~ImageButtonInstance(void);
|
|
||||||
void drawObj(RenderDevice*, Vector2, bool);
|
|
||||||
Vector2 size;
|
|
||||||
Vector2 position;
|
|
||||||
|
|
||||||
G3D::TextureRef image;
|
|
||||||
int openGLID;
|
|
||||||
G3D::TextureRef image_ovr;
|
|
||||||
int openGLID_ovr;
|
|
||||||
G3D::TextureRef image_dn;
|
|
||||||
int openGLID_dn;
|
|
||||||
G3D::TextureRef image_ds;
|
|
||||||
int openGLID_ds;
|
|
||||||
bool mouseInButton(float, float, RenderDevice*);
|
|
||||||
};
|
|
||||||
159
Instance.cpp
159
Instance.cpp
@@ -1,168 +1,21 @@
|
|||||||
#define WINVER 0x0400
|
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "Instance.h"
|
#include "Instance.h"
|
||||||
|
|
||||||
|
std::string name;
|
||||||
|
Instance* parent;
|
||||||
|
static std::string className = "Instance";
|
||||||
|
|
||||||
Instance::Instance(void)
|
Instance::Instance(void)
|
||||||
{
|
{
|
||||||
parent = NULL;
|
|
||||||
name = "Default Game Instance";
|
name = "Default Game Instance";
|
||||||
className = "BaseInstance";
|
className = "Part";
|
||||||
listicon = 1;
|
|
||||||
canDelete = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Instance::Instance(const Instance &oinst)
|
|
||||||
{
|
|
||||||
|
|
||||||
name = oinst.name;
|
|
||||||
className = oinst.className;
|
|
||||||
canDelete = oinst.canDelete;
|
|
||||||
listicon = oinst.listicon;
|
|
||||||
//setParent(oinst.parent);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void Instance::render(RenderDevice* rd)
|
|
||||||
{
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
|
||||||
{
|
|
||||||
children[i]->render(rd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Instance::update()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[])
|
|
||||||
{
|
|
||||||
PROPGRIDITEM pItem;
|
|
||||||
PropGrid_ItemInit(pItem);
|
|
||||||
pItem.lpszCatalog=catalog;
|
|
||||||
pItem.lpszPropName=propName;
|
|
||||||
pItem.lpszPropDesc=propDesc;
|
|
||||||
pItem.lpCurValue=curVal;
|
|
||||||
pItem.iItemType=type;
|
|
||||||
if(choices != NULL)
|
|
||||||
pItem.lpszzCmbItems = choices;
|
|
||||||
return pItem;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Instance::PropUpdate(LPPROPGRIDITEM &item)
|
|
||||||
{
|
|
||||||
if(strcmp(item->lpszPropName, "Name") == 0)
|
|
||||||
{
|
|
||||||
name = (LPSTR)item->lpCurValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> Instance::getProperties()
|
|
||||||
{
|
|
||||||
std::vector<PROPGRIDITEM> properties;
|
|
||||||
|
|
||||||
|
|
||||||
properties.push_back(createPGI(
|
|
||||||
"Properties",
|
|
||||||
"Name",
|
|
||||||
"The name of this instance",
|
|
||||||
(LPARAM)name.c_str(),
|
|
||||||
PIT_EDIT
|
|
||||||
));
|
|
||||||
return properties;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Instance::~Instance(void)
|
Instance::~Instance(void)
|
||||||
{
|
{
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
name = "Default Game Instance";
|
||||||
{
|
|
||||||
delete children.at(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Instance::setName(std::string newName)
|
|
||||||
{
|
|
||||||
name = newName;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string Instance::getClassName()
|
|
||||||
{
|
|
||||||
return className;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<Instance* > Instance::getChildren()
|
|
||||||
{
|
|
||||||
return children;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<Instance* > Instance::getAllChildren()
|
|
||||||
{
|
|
||||||
if(!children.empty())
|
|
||||||
{
|
|
||||||
std::vector<Instance* > totalchildren = children;
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
|
||||||
{
|
|
||||||
std::vector<Instance* > subchildren = children.at(i)->getAllChildren();
|
|
||||||
if(!subchildren.empty())
|
|
||||||
totalchildren.insert(totalchildren.end(), subchildren.begin(), subchildren.end());
|
|
||||||
}
|
|
||||||
return totalchildren;
|
|
||||||
}
|
|
||||||
return children;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Instance::setParent(Instance* newParent)
|
|
||||||
{
|
|
||||||
if(parent != NULL)
|
|
||||||
{
|
|
||||||
parent->removeChild(this);
|
|
||||||
}
|
|
||||||
parent = newParent;
|
|
||||||
if(newParent != NULL)
|
|
||||||
{
|
|
||||||
newParent->addChild(this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Instance* Instance::getParent()
|
|
||||||
{
|
|
||||||
return parent;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Instance::addChild(Instance* newChild)
|
|
||||||
{
|
|
||||||
children.push_back(newChild);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Instance::clearChildren()
|
|
||||||
{
|
|
||||||
children.clear();
|
|
||||||
}
|
|
||||||
void Instance::removeChild(Instance* oldChild)
|
|
||||||
{
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
|
||||||
{
|
|
||||||
if(children.at(i) == oldChild)
|
|
||||||
{
|
|
||||||
children.erase(children.begin() + i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Instance* Instance::findFirstChild(std::string name)
|
|
||||||
{
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
|
||||||
{
|
|
||||||
if(children.at(i)->name.compare(name) == 0)
|
|
||||||
{
|
|
||||||
return children.at(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
28
Instance.h
28
Instance.h
@@ -1,35 +1,11 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <G3DAll.h>
|
|
||||||
#include "propertyGrid.h"
|
|
||||||
|
|
||||||
class Instance
|
class Instance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
bool canDelete;
|
|
||||||
Instance(void);
|
Instance(void);
|
||||||
Instance(const Instance&);
|
~Instance(void);
|
||||||
virtual ~Instance(void);
|
|
||||||
std::string name;
|
std::string name;
|
||||||
virtual void render(RenderDevice*);
|
|
||||||
virtual void update();
|
|
||||||
std::vector<Instance*> children; // All children.
|
|
||||||
std::string getClassName();
|
|
||||||
Instance* findFirstChild(std::string);
|
|
||||||
std::vector<Instance* > getChildren();
|
|
||||||
std::vector<Instance* > getAllChildren();
|
|
||||||
void setParent(Instance*);
|
|
||||||
void setName(std::string newName);
|
|
||||||
void addChild(Instance*);
|
|
||||||
void removeChild(Instance*);
|
|
||||||
void clearChildren();
|
|
||||||
Instance* getParent();
|
|
||||||
virtual Instance* clone() const { return new Instance(*this); }
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
int listicon;
|
|
||||||
protected:
|
|
||||||
std::string className;
|
|
||||||
Instance* parent; // Another pointer.
|
Instance* parent; // Another pointer.
|
||||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
std::string className;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
339
LICENSE
339
LICENSE
@@ -1,339 +0,0 @@
|
|||||||
GNU GENERAL PUBLIC LICENSE
|
|
||||||
Version 2, June 1991
|
|
||||||
|
|
||||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The licenses for most software are designed to take away your
|
|
||||||
freedom to share and change it. By contrast, the GNU General Public
|
|
||||||
License is intended to guarantee your freedom to share and change free
|
|
||||||
software--to make sure the software is free for all its users. This
|
|
||||||
General Public License applies to most of the Free Software
|
|
||||||
Foundation's software and to any other program whose authors commit to
|
|
||||||
using it. (Some other Free Software Foundation software is covered by
|
|
||||||
the GNU Lesser General Public License instead.) You can apply it to
|
|
||||||
your programs, too.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
this service if you wish), that you receive source code or can get it
|
|
||||||
if you want it, that you can change the software or use pieces of it
|
|
||||||
in new free programs; and that you know you can do these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to make restrictions that forbid
|
|
||||||
anyone to deny you these rights or to ask you to surrender the rights.
|
|
||||||
These restrictions translate to certain responsibilities for you if you
|
|
||||||
distribute copies of the software, or if you modify it.
|
|
||||||
|
|
||||||
For example, if you distribute copies of such a program, whether
|
|
||||||
gratis or for a fee, you must give the recipients all the rights that
|
|
||||||
you have. You must make sure that they, too, receive or can get the
|
|
||||||
source code. And you must show them these terms so they know their
|
|
||||||
rights.
|
|
||||||
|
|
||||||
We protect your rights with two steps: (1) copyright the software, and
|
|
||||||
(2) offer you this license which gives you legal permission to copy,
|
|
||||||
distribute and/or modify the software.
|
|
||||||
|
|
||||||
Also, for each author's protection and ours, we want to make certain
|
|
||||||
that everyone understands that there is no warranty for this free
|
|
||||||
software. If the software is modified by someone else and passed on, we
|
|
||||||
want its recipients to know that what they have is not the original, so
|
|
||||||
that any problems introduced by others will not reflect on the original
|
|
||||||
authors' reputations.
|
|
||||||
|
|
||||||
Finally, any free program is threatened constantly by software
|
|
||||||
patents. We wish to avoid the danger that redistributors of a free
|
|
||||||
program will individually obtain patent licenses, in effect making the
|
|
||||||
program proprietary. To prevent this, we have made it clear that any
|
|
||||||
patent must be licensed for everyone's free use or not licensed at all.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
GNU GENERAL PUBLIC LICENSE
|
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
|
||||||
|
|
||||||
0. This License applies to any program or other work which contains
|
|
||||||
a notice placed by the copyright holder saying it may be distributed
|
|
||||||
under the terms of this General Public License. The "Program", below,
|
|
||||||
refers to any such program or work, and a "work based on the Program"
|
|
||||||
means either the Program or any derivative work under copyright law:
|
|
||||||
that is to say, a work containing the Program or a portion of it,
|
|
||||||
either verbatim or with modifications and/or translated into another
|
|
||||||
language. (Hereinafter, translation is included without limitation in
|
|
||||||
the term "modification".) Each licensee is addressed as "you".
|
|
||||||
|
|
||||||
Activities other than copying, distribution and modification are not
|
|
||||||
covered by this License; they are outside its scope. The act of
|
|
||||||
running the Program is not restricted, and the output from the Program
|
|
||||||
is covered only if its contents constitute a work based on the
|
|
||||||
Program (independent of having been made by running the Program).
|
|
||||||
Whether that is true depends on what the Program does.
|
|
||||||
|
|
||||||
1. You may copy and distribute verbatim copies of the Program's
|
|
||||||
source code as you receive it, in any medium, provided that you
|
|
||||||
conspicuously and appropriately publish on each copy an appropriate
|
|
||||||
copyright notice and disclaimer of warranty; keep intact all the
|
|
||||||
notices that refer to this License and to the absence of any warranty;
|
|
||||||
and give any other recipients of the Program a copy of this License
|
|
||||||
along with the Program.
|
|
||||||
|
|
||||||
You may charge a fee for the physical act of transferring a copy, and
|
|
||||||
you may at your option offer warranty protection in exchange for a fee.
|
|
||||||
|
|
||||||
2. You may modify your copy or copies of the Program or any portion
|
|
||||||
of it, thus forming a work based on the Program, and copy and
|
|
||||||
distribute such modifications or work under the terms of Section 1
|
|
||||||
above, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) You must cause the modified files to carry prominent notices
|
|
||||||
stating that you changed the files and the date of any change.
|
|
||||||
|
|
||||||
b) You must cause any work that you distribute or publish, that in
|
|
||||||
whole or in part contains or is derived from the Program or any
|
|
||||||
part thereof, to be licensed as a whole at no charge to all third
|
|
||||||
parties under the terms of this License.
|
|
||||||
|
|
||||||
c) If the modified program normally reads commands interactively
|
|
||||||
when run, you must cause it, when started running for such
|
|
||||||
interactive use in the most ordinary way, to print or display an
|
|
||||||
announcement including an appropriate copyright notice and a
|
|
||||||
notice that there is no warranty (or else, saying that you provide
|
|
||||||
a warranty) and that users may redistribute the program under
|
|
||||||
these conditions, and telling the user how to view a copy of this
|
|
||||||
License. (Exception: if the Program itself is interactive but
|
|
||||||
does not normally print such an announcement, your work based on
|
|
||||||
the Program is not required to print an announcement.)
|
|
||||||
|
|
||||||
These requirements apply to the modified work as a whole. If
|
|
||||||
identifiable sections of that work are not derived from the Program,
|
|
||||||
and can be reasonably considered independent and separate works in
|
|
||||||
themselves, then this License, and its terms, do not apply to those
|
|
||||||
sections when you distribute them as separate works. But when you
|
|
||||||
distribute the same sections as part of a whole which is a work based
|
|
||||||
on the Program, the distribution of the whole must be on the terms of
|
|
||||||
this License, whose permissions for other licensees extend to the
|
|
||||||
entire whole, and thus to each and every part regardless of who wrote it.
|
|
||||||
|
|
||||||
Thus, it is not the intent of this section to claim rights or contest
|
|
||||||
your rights to work written entirely by you; rather, the intent is to
|
|
||||||
exercise the right to control the distribution of derivative or
|
|
||||||
collective works based on the Program.
|
|
||||||
|
|
||||||
In addition, mere aggregation of another work not based on the Program
|
|
||||||
with the Program (or with a work based on the Program) on a volume of
|
|
||||||
a storage or distribution medium does not bring the other work under
|
|
||||||
the scope of this License.
|
|
||||||
|
|
||||||
3. You may copy and distribute the Program (or a work based on it,
|
|
||||||
under Section 2) in object code or executable form under the terms of
|
|
||||||
Sections 1 and 2 above provided that you also do one of the following:
|
|
||||||
|
|
||||||
a) Accompany it with the complete corresponding machine-readable
|
|
||||||
source code, which must be distributed under the terms of Sections
|
|
||||||
1 and 2 above on a medium customarily used for software interchange; or,
|
|
||||||
|
|
||||||
b) Accompany it with a written offer, valid for at least three
|
|
||||||
years, to give any third party, for a charge no more than your
|
|
||||||
cost of physically performing source distribution, a complete
|
|
||||||
machine-readable copy of the corresponding source code, to be
|
|
||||||
distributed under the terms of Sections 1 and 2 above on a medium
|
|
||||||
customarily used for software interchange; or,
|
|
||||||
|
|
||||||
c) Accompany it with the information you received as to the offer
|
|
||||||
to distribute corresponding source code. (This alternative is
|
|
||||||
allowed only for noncommercial distribution and only if you
|
|
||||||
received the program in object code or executable form with such
|
|
||||||
an offer, in accord with Subsection b above.)
|
|
||||||
|
|
||||||
The source code for a work means the preferred form of the work for
|
|
||||||
making modifications to it. For an executable work, complete source
|
|
||||||
code means all the source code for all modules it contains, plus any
|
|
||||||
associated interface definition files, plus the scripts used to
|
|
||||||
control compilation and installation of the executable. However, as a
|
|
||||||
special exception, the source code distributed need not include
|
|
||||||
anything that is normally distributed (in either source or binary
|
|
||||||
form) with the major components (compiler, kernel, and so on) of the
|
|
||||||
operating system on which the executable runs, unless that component
|
|
||||||
itself accompanies the executable.
|
|
||||||
|
|
||||||
If distribution of executable or object code is made by offering
|
|
||||||
access to copy from a designated place, then offering equivalent
|
|
||||||
access to copy the source code from the same place counts as
|
|
||||||
distribution of the source code, even though third parties are not
|
|
||||||
compelled to copy the source along with the object code.
|
|
||||||
|
|
||||||
4. You may not copy, modify, sublicense, or distribute the Program
|
|
||||||
except as expressly provided under this License. Any attempt
|
|
||||||
otherwise to copy, modify, sublicense or distribute the Program is
|
|
||||||
void, and will automatically terminate your rights under this License.
|
|
||||||
However, parties who have received copies, or rights, from you under
|
|
||||||
this License will not have their licenses terminated so long as such
|
|
||||||
parties remain in full compliance.
|
|
||||||
|
|
||||||
5. You are not required to accept this License, since you have not
|
|
||||||
signed it. However, nothing else grants you permission to modify or
|
|
||||||
distribute the Program or its derivative works. These actions are
|
|
||||||
prohibited by law if you do not accept this License. Therefore, by
|
|
||||||
modifying or distributing the Program (or any work based on the
|
|
||||||
Program), you indicate your acceptance of this License to do so, and
|
|
||||||
all its terms and conditions for copying, distributing or modifying
|
|
||||||
the Program or works based on it.
|
|
||||||
|
|
||||||
6. Each time you redistribute the Program (or any work based on the
|
|
||||||
Program), the recipient automatically receives a license from the
|
|
||||||
original licensor to copy, distribute or modify the Program subject to
|
|
||||||
these terms and conditions. You may not impose any further
|
|
||||||
restrictions on the recipients' exercise of the rights granted herein.
|
|
||||||
You are not responsible for enforcing compliance by third parties to
|
|
||||||
this License.
|
|
||||||
|
|
||||||
7. If, as a consequence of a court judgment or allegation of patent
|
|
||||||
infringement or for any other reason (not limited to patent issues),
|
|
||||||
conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot
|
|
||||||
distribute so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you
|
|
||||||
may not distribute the Program at all. For example, if a patent
|
|
||||||
license would not permit royalty-free redistribution of the Program by
|
|
||||||
all those who receive copies directly or indirectly through you, then
|
|
||||||
the only way you could satisfy both it and this License would be to
|
|
||||||
refrain entirely from distribution of the Program.
|
|
||||||
|
|
||||||
If any portion of this section is held invalid or unenforceable under
|
|
||||||
any particular circumstance, the balance of the section is intended to
|
|
||||||
apply and the section as a whole is intended to apply in other
|
|
||||||
circumstances.
|
|
||||||
|
|
||||||
It is not the purpose of this section to induce you to infringe any
|
|
||||||
patents or other property right claims or to contest validity of any
|
|
||||||
such claims; this section has the sole purpose of protecting the
|
|
||||||
integrity of the free software distribution system, which is
|
|
||||||
implemented by public license practices. Many people have made
|
|
||||||
generous contributions to the wide range of software distributed
|
|
||||||
through that system in reliance on consistent application of that
|
|
||||||
system; it is up to the author/donor to decide if he or she is willing
|
|
||||||
to distribute software through any other system and a licensee cannot
|
|
||||||
impose that choice.
|
|
||||||
|
|
||||||
This section is intended to make thoroughly clear what is believed to
|
|
||||||
be a consequence of the rest of this License.
|
|
||||||
|
|
||||||
8. If the distribution and/or use of the Program is restricted in
|
|
||||||
certain countries either by patents or by copyrighted interfaces, the
|
|
||||||
original copyright holder who places the Program under this License
|
|
||||||
may add an explicit geographical distribution limitation excluding
|
|
||||||
those countries, so that distribution is permitted only in or among
|
|
||||||
countries not thus excluded. In such case, this License incorporates
|
|
||||||
the limitation as if written in the body of this License.
|
|
||||||
|
|
||||||
9. The Free Software Foundation may publish revised and/or new versions
|
|
||||||
of the General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the Program
|
|
||||||
specifies a version number of this License which applies to it and "any
|
|
||||||
later version", you have the option of following the terms and conditions
|
|
||||||
either of that version or of any later version published by the Free
|
|
||||||
Software Foundation. If the Program does not specify a version number of
|
|
||||||
this License, you may choose any version ever published by the Free Software
|
|
||||||
Foundation.
|
|
||||||
|
|
||||||
10. If you wish to incorporate parts of the Program into other free
|
|
||||||
programs whose distribution conditions are different, write to the author
|
|
||||||
to ask for permission. For software which is copyrighted by the Free
|
|
||||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
|
||||||
make exceptions for this. Our decision will be guided by the two goals
|
|
||||||
of preserving the free status of all derivatives of our free software and
|
|
||||||
of promoting the sharing and reuse of software generally.
|
|
||||||
|
|
||||||
NO WARRANTY
|
|
||||||
|
|
||||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
|
||||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
|
||||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
|
||||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
|
||||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
||||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
|
||||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
|
||||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
|
||||||
REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
|
||||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
|
||||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
|
||||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
|
||||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
|
||||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
|
||||||
POSSIBILITY OF SUCH DAMAGES.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
convey the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program is interactive, make it output a short notice like this
|
|
||||||
when it starts in an interactive mode:
|
|
||||||
|
|
||||||
Gnomovision version 69, Copyright (C) year name of author
|
|
||||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, the commands you use may
|
|
||||||
be called something other than `show w' and `show c'; they could even be
|
|
||||||
mouse-clicks or menu items--whatever suits your program.
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or your
|
|
||||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
|
||||||
necessary. Here is a sample; alter the names:
|
|
||||||
|
|
||||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
|
||||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
|
||||||
|
|
||||||
<signature of Ty Coon>, 1 April 1989
|
|
||||||
Ty Coon, President of Vice
|
|
||||||
|
|
||||||
This General Public License does not permit incorporating your program into
|
|
||||||
proprietary programs. If your program is a subroutine library, you may
|
|
||||||
consider it more useful to permit linking proprietary applications with the
|
|
||||||
library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License.
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
#include "LevelInstance.h"
|
|
||||||
|
|
||||||
LevelInstance::LevelInstance(void)
|
|
||||||
{
|
|
||||||
Instance::Instance();
|
|
||||||
name = "Level";
|
|
||||||
winMessage = "You Won!";
|
|
||||||
loseMessage = "You Lost. Try Again";
|
|
||||||
timer = 60.0F;
|
|
||||||
score = 0;
|
|
||||||
canDelete = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
LevelInstance::~LevelInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
char timerTxt[12];
|
|
||||||
char scoreTxt[12];
|
|
||||||
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
|
||||||
{
|
|
||||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
properties.push_back(createPGI("Messages",
|
|
||||||
"WinMessage",
|
|
||||||
"The message that shows when the player wins.",
|
|
||||||
(LPARAM)winMessage.c_str(),
|
|
||||||
PIT_EDIT));
|
|
||||||
properties.push_back(createPGI("Messages",
|
|
||||||
"LoseMessage",
|
|
||||||
"The message that shows when the player loses.",
|
|
||||||
(LPARAM)loseMessage.c_str(),
|
|
||||||
PIT_EDIT));
|
|
||||||
|
|
||||||
|
|
||||||
sprintf_s(timerTxt, "%g", timer);
|
|
||||||
sprintf_s(scoreTxt, "%d", score);
|
|
||||||
properties.push_back(createPGI("Gameplay",
|
|
||||||
"InitialTimerValue",
|
|
||||||
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
|
||||||
(LPARAM)timerTxt,
|
|
||||||
PIT_EDIT));
|
|
||||||
properties.push_back(createPGI("Gameplay",
|
|
||||||
"InitialScoreValue",
|
|
||||||
"The ammount of points the player starts with.",
|
|
||||||
(LPARAM)scoreTxt,
|
|
||||||
PIT_EDIT));
|
|
||||||
return properties;
|
|
||||||
}
|
|
||||||
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
|
||||||
{
|
|
||||||
if(strcmp(pItem->lpszPropName, "InitialTimerValue") == 0)
|
|
||||||
{
|
|
||||||
timer = atoi((LPSTR)pItem->lpCurValue);
|
|
||||||
}
|
|
||||||
if(strcmp(pItem->lpszPropName, "InitialScoreValue") == 0)
|
|
||||||
{
|
|
||||||
score = atof((LPSTR)pItem->lpCurValue);
|
|
||||||
}
|
|
||||||
if(strcmp(pItem->lpszPropName, "LoseMessage") == 0)
|
|
||||||
{
|
|
||||||
loseMessage = (LPSTR)pItem->lpCurValue;
|
|
||||||
}
|
|
||||||
if(strcmp(pItem->lpszPropName, "WinMessage") == 0)
|
|
||||||
{
|
|
||||||
winMessage = (LPSTR)pItem->lpCurValue;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
Instance::PropUpdate(pItem);
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
|
|
||||||
class LevelInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
LevelInstance(void);
|
|
||||||
~LevelInstance(void);
|
|
||||||
float timer;
|
|
||||||
int score;
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
std::string winMessage;
|
|
||||||
std::string loseMessage;
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
};
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
#include "Globals.h"
|
|
||||||
#include "Instance.h"
|
|
||||||
#include "ModeSelectionListener.h"
|
|
||||||
#include "Application.h"
|
|
||||||
|
|
||||||
void ModeSelectionListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
//CoordinateFrame frame = g_usableApp->g3dCamera.getCoordinateFrame();
|
|
||||||
int mode = g_usableApp->getMode();
|
|
||||||
|
|
||||||
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
|
||||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
|
||||||
{
|
|
||||||
if(instances_2D.at(i)->name == "Cursor" || instances_2D.at(i)->name == "Resize" || instances_2D.at(i)->name == "Arrows")
|
|
||||||
{
|
|
||||||
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
|
|
||||||
button->selected = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
button->selected = true;
|
|
||||||
if(button->name == "Cursor")
|
|
||||||
g_usableApp->setMode(CURSOR);
|
|
||||||
else if(button->name == "Resize")
|
|
||||||
g_usableApp->setMode(RESIZE);
|
|
||||||
else if(button->name == "Arrows")
|
|
||||||
g_usableApp->setMode(ARROWS);
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
#define CURSOR 0
|
|
||||||
#define ARROWS 1
|
|
||||||
#define RESIZE 2
|
|
||||||
|
|
||||||
class ModeSelectionListener : public ButtonListener {
|
|
||||||
public:
|
|
||||||
void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
};
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
#include "PVInstance.h"
|
|
||||||
|
|
||||||
PVInstance::PVInstance(void)
|
|
||||||
{
|
|
||||||
Instance::Instance();
|
|
||||||
nameShown = false;
|
|
||||||
className = "PVInstance";
|
|
||||||
listicon = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
PVInstance::PVInstance(const PVInstance &oinst)
|
|
||||||
{
|
|
||||||
Instance::Instance(oinst);
|
|
||||||
}
|
|
||||||
|
|
||||||
PVInstance::~PVInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void PVInstance::postRender(RenderDevice* rd)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
|
||||||
{
|
|
||||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
|
||||||
properties.push_back(createPGI(
|
|
||||||
"Item",
|
|
||||||
"NameShown",
|
|
||||||
"This chooses whether the item name is shown",
|
|
||||||
nameShown,
|
|
||||||
PIT_CHECK));
|
|
||||||
return properties;
|
|
||||||
}
|
|
||||||
void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
|
||||||
{
|
|
||||||
if(strcmp(pItem->lpszPropName, "NameShown") == 0)
|
|
||||||
{
|
|
||||||
nameShown = (bool)pItem->lpCurValue;
|
|
||||||
}
|
|
||||||
else Instance::PropUpdate(pItem);
|
|
||||||
}
|
|
||||||
15
PVInstance.h
15
PVInstance.h
@@ -1,15 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
|
|
||||||
class PVInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
PVInstance(void);
|
|
||||||
~PVInstance(void);
|
|
||||||
PVInstance(const PVInstance &oinst);
|
|
||||||
virtual void postRender(RenderDevice* rd);
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
bool nameShown;
|
|
||||||
};
|
|
||||||
1158
PartInstance.cpp
1158
PartInstance.cpp
File diff suppressed because it is too large
Load Diff
@@ -1,78 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "PVInstance.h"
|
|
||||||
#include "Enum.h"
|
|
||||||
#define _USE_MATH_DEFINES
|
|
||||||
#include <cmath>
|
|
||||||
|
|
||||||
#define NEW_BOX_RENDER
|
|
||||||
|
|
||||||
class PartInstance : public PVInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
|
|
||||||
PartInstance(void);
|
|
||||||
PartInstance(const PartInstance &oinst);
|
|
||||||
Instance* clone() const { return new PartInstance(*this); }
|
|
||||||
virtual void PartInstance::postRender(RenderDevice* rd);
|
|
||||||
~PartInstance(void);
|
|
||||||
virtual void render(RenderDevice*);
|
|
||||||
Vector3 velocity;
|
|
||||||
Enum::SurfaceType::Value top;
|
|
||||||
Enum::SurfaceType::Value front;
|
|
||||||
Enum::SurfaceType::Value right;
|
|
||||||
Enum::SurfaceType::Value back;
|
|
||||||
Enum::SurfaceType::Value left;
|
|
||||||
Enum::SurfaceType::Value bottom;
|
|
||||||
Enum::Shape::Value shape;
|
|
||||||
CoordinateFrame cFrame;
|
|
||||||
Color3 color;
|
|
||||||
Vector3 getPosition();
|
|
||||||
void setPosition(Vector3);
|
|
||||||
CoordinateFrame getCFrame();
|
|
||||||
void setCFrame(CoordinateFrame);
|
|
||||||
Box getBox();
|
|
||||||
Box getScaledBox();
|
|
||||||
CoordinateFrame getCFrameRenderBased();
|
|
||||||
Vector3 getSize();
|
|
||||||
void setSize(Vector3);
|
|
||||||
void setShape(Enum::Shape::Value shape);
|
|
||||||
bool canCollide;
|
|
||||||
bool anchored;
|
|
||||||
Vector3 rotVelocity;
|
|
||||||
bool collides(Box);
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
#ifdef NEW_BOX_RENDER
|
|
||||||
void addVertex(Vector3 vertexPos,Color3 color);
|
|
||||||
void addNormals(Vector3 normal);
|
|
||||||
void addSingularNormal(Vector3 normal);
|
|
||||||
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
|
||||||
void addQuad(Vector3 v1,Vector3 v2, Vector3 v3, Vector3 v4);
|
|
||||||
void genSmoothNormals(int);
|
|
||||||
void addSmoothTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
|
||||||
void makeSmoothFace(int vertex1, int vertex2, int vertex3);
|
|
||||||
void addPlus(Vector3 v1);
|
|
||||||
void addPlus2(Vector3 v1);
|
|
||||||
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
|
|
||||||
void makeFace(int vertex1, int vertex2, int vertex3);
|
|
||||||
void fromArrays(float verts[], float norms[], float ind[], unsigned int countVN, unsigned int countInd);
|
|
||||||
bool isUniqueVertex(Vector3 pos);
|
|
||||||
#endif
|
|
||||||
private:
|
|
||||||
Vector3 position;
|
|
||||||
Vector3 size;
|
|
||||||
float _bevelSize;
|
|
||||||
int _parseVert;
|
|
||||||
int _debugTimer;
|
|
||||||
std::vector<Vector3> _debugUniqueVertices;
|
|
||||||
#ifdef NEW_BOX_RENDER
|
|
||||||
std::vector<GLfloat> _vertices;
|
|
||||||
std::vector<GLfloat> _normals;
|
|
||||||
#else
|
|
||||||
GLfloat _vertices[96];
|
|
||||||
#endif
|
|
||||||
std::vector<GLushort> _indices;
|
|
||||||
bool changed;
|
|
||||||
Box itemBox;
|
|
||||||
GLuint glList;
|
|
||||||
};
|
|
||||||
29
PhysicalInstance.cpp
Normal file
29
PhysicalInstance.cpp
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include "PhysicalInstance.h"
|
||||||
|
|
||||||
|
bool canCollide = true;
|
||||||
|
bool anchored = false;
|
||||||
|
Vector3 size;
|
||||||
|
Vector3 position;
|
||||||
|
Vector3 velocity;
|
||||||
|
Vector3 rotVelocity;
|
||||||
|
Color3 color;
|
||||||
|
|
||||||
|
PhysicalInstance::PhysicalInstance(void)
|
||||||
|
{
|
||||||
|
name = "Default PhysicalInstance";
|
||||||
|
className = "Part";
|
||||||
|
canCollide = true;
|
||||||
|
anchored = true;
|
||||||
|
size = Vector3(2,1,4);
|
||||||
|
position = Vector3(0,0,0);
|
||||||
|
color = Color3::gray();
|
||||||
|
velocity = Vector3(0,0,0);
|
||||||
|
rotVelocity = Vector3(0,0,0);
|
||||||
|
}
|
||||||
|
|
||||||
|
PhysicalInstance::~PhysicalInstance(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
15
PhysicalInstance.h
Normal file
15
PhysicalInstance.h
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "instance.h"
|
||||||
|
|
||||||
|
class PhysicalInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
PhysicalInstance(void);
|
||||||
|
~PhysicalInstance(void);
|
||||||
|
Vector3 size;
|
||||||
|
Vector3 position;
|
||||||
|
Vector3 velocity;
|
||||||
|
Vector3 rotvelocity;
|
||||||
|
Color3 color;
|
||||||
|
};
|
||||||
@@ -1,372 +0,0 @@
|
|||||||
#define _WINSOCKAPI_
|
|
||||||
#include <windows.h>
|
|
||||||
#include "WindowFunctions.h"
|
|
||||||
#include "resource.h"
|
|
||||||
#include "PropertyWindow.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "strsafe.h"
|
|
||||||
#include "Application.h"
|
|
||||||
|
|
||||||
/*typedef struct typPRGP {
|
|
||||||
Instance* instance; // Declare member types
|
|
||||||
Property ∝
|
|
||||||
} PRGP;*/
|
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> prop;
|
|
||||||
std::vector<Instance*> children;
|
|
||||||
Instance * selectedInstance;
|
|
||||||
Instance * parent = NULL;
|
|
||||||
const int CX_BITMAP = 16;
|
|
||||||
const int CY_BITMAP = 16;
|
|
||||||
|
|
||||||
|
|
||||||
HBITMAP CreateBitmapMask(HBITMAP hbmColour, COLORREF crTransparent)
|
|
||||||
{
|
|
||||||
HDC hdcMem, hdcMem2;
|
|
||||||
HBITMAP hbmMask;
|
|
||||||
BITMAP bm;
|
|
||||||
|
|
||||||
// Create monochrome (1 bit) mask bitmap.
|
|
||||||
|
|
||||||
GetObject(hbmColour, sizeof(BITMAP), &bm);
|
|
||||||
hbmMask = CreateBitmap(bm.bmWidth, bm.bmHeight, 1, 1, NULL);
|
|
||||||
|
|
||||||
// Get some HDCs that are compatible with the display driver
|
|
||||||
|
|
||||||
hdcMem = CreateCompatibleDC(0);
|
|
||||||
hdcMem2 = CreateCompatibleDC(0);
|
|
||||||
|
|
||||||
SelectObject(hdcMem, hbmColour);
|
|
||||||
SelectObject(hdcMem2, hbmMask);
|
|
||||||
|
|
||||||
// Set the background colour of the colour image to the colour
|
|
||||||
// you want to be transparent.
|
|
||||||
SetBkColor(hdcMem, crTransparent);
|
|
||||||
|
|
||||||
// Copy the bits from the colour image to the B+W mask... everything
|
|
||||||
// with the background colour ends up white while everythig else ends up
|
|
||||||
// black...Just what we wanted.
|
|
||||||
|
|
||||||
BitBlt(hdcMem2, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem, 0, 0, SRCCOPY);
|
|
||||||
|
|
||||||
// Take our new mask and use it to turn the transparent colour in our
|
|
||||||
// original colour image to black so the transparency effect will
|
|
||||||
// work right.
|
|
||||||
BitBlt(hdcMem, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem2, 0, 0, SRCINVERT);
|
|
||||||
|
|
||||||
// Clean up.
|
|
||||||
|
|
||||||
DeleteDC(hdcMem);
|
|
||||||
DeleteDC(hdcMem2);
|
|
||||||
|
|
||||||
return hbmMask;
|
|
||||||
}
|
|
||||||
|
|
||||||
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
||||||
{
|
|
||||||
TCHAR achTemp[256];
|
|
||||||
PropertyWindow *propWind = (PropertyWindow *)GetWindowLongPtr(hwnd, GWL_USERDATA);
|
|
||||||
if (propWind==NULL)
|
|
||||||
{
|
|
||||||
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
||||||
}
|
|
||||||
switch(msg)
|
|
||||||
{
|
|
||||||
case WM_CLOSE:
|
|
||||||
{
|
|
||||||
ShowWindow(hwnd, SW_HIDE);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case WM_DRAWITEM:
|
|
||||||
{
|
|
||||||
std::cout << "Drawing?" << "\r\n";
|
|
||||||
COLORREF clrBackground;
|
|
||||||
COLORREF clrForeground;
|
|
||||||
TEXTMETRIC tm;
|
|
||||||
int x;
|
|
||||||
int y;
|
|
||||||
HRESULT hr;
|
|
||||||
size_t cch;
|
|
||||||
|
|
||||||
LPDRAWITEMSTRUCT lpdis = (LPDRAWITEMSTRUCT) lParam;
|
|
||||||
|
|
||||||
if (lpdis->itemID == -1) // Empty item)
|
|
||||||
break;
|
|
||||||
|
|
||||||
// Get the food icon from the item data.
|
|
||||||
HBITMAP hbmIcon = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
|
||||||
HBITMAP hbmMask = CreateBitmapMask(hbmIcon, RGB(255, 0, 220));
|
|
||||||
// The colors depend on whether the item is selected.
|
|
||||||
clrForeground = SetTextColor(lpdis->hDC,
|
|
||||||
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
|
||||||
COLOR_HIGHLIGHTTEXT : COLOR_WINDOWTEXT));
|
|
||||||
|
|
||||||
clrBackground = SetBkColor(lpdis->hDC,
|
|
||||||
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
|
||||||
COLOR_HIGHLIGHT : COLOR_WINDOW));
|
|
||||||
|
|
||||||
// Calculate the vertical and horizontal position.
|
|
||||||
GetTextMetrics(lpdis->hDC, &tm);
|
|
||||||
y = (lpdis->rcItem.bottom + lpdis->rcItem.top - tm.tmHeight) / 2;
|
|
||||||
x = LOWORD(GetDialogBaseUnits()) / 4;
|
|
||||||
|
|
||||||
// Get and display the text for the list item.
|
|
||||||
int mul = 0;
|
|
||||||
SendMessage(lpdis->hwndItem, CB_GETLBTEXT, lpdis->itemID, (LPARAM) achTemp);
|
|
||||||
|
|
||||||
if(lpdis->itemID >= 0)
|
|
||||||
{
|
|
||||||
mul = children[lpdis->itemID]->listicon;
|
|
||||||
}
|
|
||||||
//else mul = children[lpdis->itemID-1]->listicon;
|
|
||||||
|
|
||||||
//mul = children[lpdis->itemID]->listicon;
|
|
||||||
|
|
||||||
hr = StringCchLength(achTemp, 256, &cch);
|
|
||||||
if (FAILED(hr))
|
|
||||||
{
|
|
||||||
// TODO: Write error handler.
|
|
||||||
}
|
|
||||||
|
|
||||||
ExtTextOut(lpdis->hDC, CX_BITMAP + 2 * x, y,
|
|
||||||
ETO_CLIPPED | ETO_OPAQUE, &lpdis->rcItem,
|
|
||||||
achTemp, (UINT)cch, NULL);
|
|
||||||
|
|
||||||
// Restore the previous colors.
|
|
||||||
SetTextColor(lpdis->hDC, clrForeground);
|
|
||||||
SetBkColor(lpdis->hDC, clrBackground);
|
|
||||||
|
|
||||||
// Draw the food icon for the item.
|
|
||||||
HDC hdc = CreateCompatibleDC(lpdis->hDC);
|
|
||||||
if (hdc == NULL)
|
|
||||||
break;
|
|
||||||
|
|
||||||
SelectObject(hdc, hbmMask);
|
|
||||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
|
||||||
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCAND);
|
|
||||||
|
|
||||||
SelectObject(hdc, hbmIcon);
|
|
||||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
|
||||||
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCPAINT);
|
|
||||||
|
|
||||||
DeleteDC(hdc);
|
|
||||||
|
|
||||||
// If the item has the focus, draw the focus rectangle.
|
|
||||||
if (lpdis->itemState & ODS_FOCUS)
|
|
||||||
DrawFocusRect(lpdis->hDC, &lpdis->rcItem);
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case WM_MEASUREITEM:
|
|
||||||
{
|
|
||||||
LPMEASUREITEMSTRUCT lpmis = (LPMEASUREITEMSTRUCT) lParam;
|
|
||||||
if (lpmis->itemHeight < 18)
|
|
||||||
lpmis->itemHeight = 18;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case WM_SIZE:
|
|
||||||
{
|
|
||||||
propWind->onResize();
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case WM_COMMAND:
|
|
||||||
{
|
|
||||||
if(HIWORD(wParam) == CBN_SELCHANGE)
|
|
||||||
{
|
|
||||||
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
|
|
||||||
CHAR ListItem[256];
|
|
||||||
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
|
|
||||||
propWind->ClearProperties();
|
|
||||||
g_usableApp->selectInstance(children.at(ItemIndex),propWind);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case WM_NOTIFY:
|
|
||||||
{
|
|
||||||
switch(((LPNMHDR)lParam)->code)
|
|
||||||
{
|
|
||||||
case PGN_PROPERTYCHANGE:
|
|
||||||
{
|
|
||||||
if (IDC_PROPERTYGRID==wParam) {
|
|
||||||
LPNMHDR pnm = (LPNMHDR)lParam;
|
|
||||||
LPNMPROPGRID lpnmp = (LPNMPROPGRID)pnm;
|
|
||||||
LPPROPGRIDITEM item = PropGrid_GetItemData(pnm->hwndFrom,lpnmp->iIndex);
|
|
||||||
selectedInstance->PropUpdate(item);
|
|
||||||
//propWind->UpdateSelected(selectedInstance);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
//MessageBox(NULL,"Test","Test",0);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return DefWindowProc(hwnd, msg, wParam, lParam);
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void PropertyWindow::refreshExplorer(Instance* selectedInstance)
|
|
||||||
{
|
|
||||||
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
|
|
||||||
parent = NULL;
|
|
||||||
children.clear();
|
|
||||||
//g_selectedInstances.clear();
|
|
||||||
//for (unsigned int i=0;i<g_selectedInstances.size();i++) {
|
|
||||||
children.push_back(selectedInstance);
|
|
||||||
SendMessage(_explorerComboBox, CB_ADDSTRING, 0, (LPARAM)selectedInstance->name.c_str());
|
|
||||||
if(selectedInstance->getParent() != NULL)
|
|
||||||
{
|
|
||||||
std::string title = ".. (";
|
|
||||||
title += selectedInstance->getParent()->name;
|
|
||||||
title += ")";
|
|
||||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
|
|
||||||
parent = selectedInstance->getParent();
|
|
||||||
children.push_back(selectedInstance->getParent());
|
|
||||||
}
|
|
||||||
//children = g_selectedInstances[i]->getChildren();
|
|
||||||
|
|
||||||
std::vector<Instance*> selectedChildren = selectedInstance->getChildren();
|
|
||||||
for(size_t z = 0; z < selectedChildren.size(); z++)
|
|
||||||
{
|
|
||||||
children.push_back(selectedChildren.at(z));
|
|
||||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)selectedChildren.at(z)->name.c_str());
|
|
||||||
}
|
|
||||||
//g_usableApp->selectInstance(selectedInstance, this);
|
|
||||||
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
|
||||||
//}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
|
||||||
if (!createWindowClass("propHWND",PropProc,hThisInstance))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
_hwndProp = CreateWindowEx(
|
|
||||||
WS_EX_TOOLWINDOW,
|
|
||||||
"propHWND",
|
|
||||||
"PropertyGrid",
|
|
||||||
WS_VISIBLE | WS_POPUPWINDOW | WS_THICKFRAME | WS_CAPTION,
|
|
||||||
CW_USEDEFAULT,
|
|
||||||
CW_USEDEFAULT,
|
|
||||||
300,
|
|
||||||
660,
|
|
||||||
NULL, // parent
|
|
||||||
NULL, // menu
|
|
||||||
hThisInstance,
|
|
||||||
NULL
|
|
||||||
);
|
|
||||||
|
|
||||||
_explorerComboBox = CreateWindowEx(
|
|
||||||
NULL,
|
|
||||||
"COMBOBOX",
|
|
||||||
"Combo",
|
|
||||||
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST | CBS_OWNERDRAWFIXED | CBS_HASSTRINGS ,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
_hwndProp, // parent
|
|
||||||
NULL, // menu
|
|
||||||
hThisInstance,
|
|
||||||
NULL
|
|
||||||
);
|
|
||||||
SendMessage(_explorerComboBox, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), 0);
|
|
||||||
|
|
||||||
_propGrid = New_PropertyGrid(_hwndProp,IDC_PROPERTYGRID);
|
|
||||||
|
|
||||||
/*PROPGRIDITEM pItem;
|
|
||||||
PropGrid_ItemInit(pItem);
|
|
||||||
|
|
||||||
pItem.lpszCatalog="Test";
|
|
||||||
pItem.lpszPropName="Offset";
|
|
||||||
pItem.lpszzCmbItems="What";
|
|
||||||
pItem.lpszPropDesc="Description";
|
|
||||||
pItem.lpCurValue=(LPARAM)"0, 0, 0";
|
|
||||||
|
|
||||||
pItem.iItemType=PIT_EDIT;
|
|
||||||
|
|
||||||
PROPGRIDITEM pItem2;
|
|
||||||
PropGrid_ItemInit(pItem2);
|
|
||||||
|
|
||||||
pItem2.lpszCatalog="Test";
|
|
||||||
pItem2.lpszPropName="s";
|
|
||||||
pItem2.lpszzCmbItems="itemlist\0itemlist2\0itemlist3";
|
|
||||||
pItem2.lpszPropDesc="";
|
|
||||||
pItem2.lpCurValue=0;
|
|
||||||
|
|
||||||
pItem2.iItemType=PIT_COMBO;
|
|
||||||
|
|
||||||
/*PROPGRIDITEM FauxExplorerItem;
|
|
||||||
PropGrid_ItemInit(FauxExplorerItem);
|
|
||||||
FauxExplorerItem.lpszCatalog="Test";
|
|
||||||
FauxExplorerItem.lpszPropName = "Editable Combo Field";
|
|
||||||
FauxExplorerItem.lpszzCmbItems = "Test1\0Test2\0Test3";
|
|
||||||
FauxExplorerItem.lpszPropDesc = "Press F4 to view drop down.";
|
|
||||||
FauxExplorerItem.iItemType = PIT_EDITCOMBO;
|
|
||||||
FauxExplorerItem.lpCurValue = 1;
|
|
||||||
PropGrid_AddItem(_propGrid, &FauxExplorerItem);*/
|
|
||||||
|
|
||||||
PropGrid_Enable(_propGrid,true);
|
|
||||||
ShowWindow(_propGrid,SW_SHOW);
|
|
||||||
// PropGrid_AddItem(_propGrid,&pItem);
|
|
||||||
// PropGrid_AddItem(_propGrid,&pItem2);
|
|
||||||
PropGrid_SetItemHeight(_propGrid,20);
|
|
||||||
PropGrid_ShowToolTips(_propGrid,TRUE);
|
|
||||||
PropGrid_ShowPropertyDescriptions(_propGrid,TRUE);
|
|
||||||
PropGrid_ExpandAllCatalogs(_propGrid);
|
|
||||||
|
|
||||||
|
|
||||||
SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
|
|
||||||
|
|
||||||
//refreshExplorer();
|
|
||||||
_resize();
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
PropertyWindow::PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
|
||||||
onCreate(x, y, sx, sy, hThisInstance);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PropertyWindow::onResize()
|
|
||||||
{
|
|
||||||
_resize();
|
|
||||||
}
|
|
||||||
|
|
||||||
void PropertyWindow::_resize()
|
|
||||||
{
|
|
||||||
RECT rect;
|
|
||||||
GetClientRect(_hwndProp,&rect);
|
|
||||||
SetWindowPos(_propGrid, NULL, 0, 20, rect.right, rect.bottom-20, SWP_NOZORDER | SWP_NOACTIVATE);
|
|
||||||
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PropertyWindow::UpdateSelected(Instance * instance)
|
|
||||||
{
|
|
||||||
PropGrid_ResetContent(_propGrid);
|
|
||||||
prop = instance->getProperties();
|
|
||||||
if (selectedInstance != instance)
|
|
||||||
{
|
|
||||||
selectedInstance = instance;
|
|
||||||
for(size_t i = 0; i < prop.size(); i++)
|
|
||||||
{
|
|
||||||
::PROPGRIDITEM item = prop.at(i);
|
|
||||||
PropGrid_AddItem(_propGrid, &item);
|
|
||||||
//PRGP propgp;
|
|
||||||
//propgp.instance = instance;
|
|
||||||
//propgp.prop = prop.at(i);
|
|
||||||
}
|
|
||||||
PropGrid_ExpandAllCatalogs(_propGrid);
|
|
||||||
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
|
||||||
|
|
||||||
refreshExplorer(instance);
|
|
||||||
_resize();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PropertyWindow::ClearProperties()
|
|
||||||
{
|
|
||||||
PropGrid_ResetContent(_propGrid);
|
|
||||||
}
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
class PropertyWindow {
|
|
||||||
public:
|
|
||||||
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
|
||||||
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
|
||||||
void UpdateSelected(Instance *);
|
|
||||||
void ClearProperties();
|
|
||||||
void onResize();
|
|
||||||
void refreshExplorer(Instance* selectedInstance);
|
|
||||||
HWND _hwndProp;
|
|
||||||
private:
|
|
||||||
HWND _propGrid;
|
|
||||||
HWND _explorerComboBox;
|
|
||||||
void _resize();
|
|
||||||
};
|
|
||||||
10
README.md
10
README.md
@@ -1,10 +0,0 @@
|
|||||||
# ROBLOX 2005 Recreation Project
|
|
||||||
## Why are we doing this?
|
|
||||||
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
|
||||||
|
|
||||||
## Features
|
|
||||||
Equivalent to known features of 05 as it stood in October 2005 with the 'Morgan McGuire builds'
|
|
||||||
|
|
||||||
## Credits
|
|
||||||
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
|
||||||
- David Baszucki and Erik Cassel (1967-2013, RIP) - for creating roblox
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
#include "BaseButtonInstance.h"
|
|
||||||
#include "RotateButtonListener.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "AudioPlayer.h"
|
|
||||||
|
|
||||||
void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
if(g_selectedInstances.size() > 0)
|
|
||||||
{
|
|
||||||
Instance* selectedInstance = g_selectedInstances.at(0);
|
|
||||||
AudioPlayer::playSound(clickSound);
|
|
||||||
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
|
|
||||||
{
|
|
||||||
if(button->name == "Tilt")
|
|
||||||
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
|
|
||||||
else if(button->name == "Rotate")
|
|
||||||
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
class RotateButtonListener : public ButtonListener {
|
|
||||||
public:
|
|
||||||
void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
};
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
#include "ShapeRenderer.h"
|
|
||||||
|
|
||||||
ShapeRenderer::ShapeRenderer(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
ShapeRenderer::~ShapeRenderer(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#include <sstream>
|
|
||||||
#include "ErrorFunctions.h"
|
|
||||||
#include "StringFunctions.h"
|
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
std::string Convert (float number)
|
|
||||||
{
|
|
||||||
std::ostringstream buff;
|
|
||||||
buff<<number;
|
|
||||||
return buff.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string ExePath() {
|
|
||||||
char buffer[MAX_PATH];
|
|
||||||
GetModuleFileName( NULL, buffer, MAX_PATH );
|
|
||||||
std::string::size_type pos = std::string( buffer ).find_last_of( "\\/" );
|
|
||||||
return std::string( buffer ).substr( 0, pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string GetFileInPath(std::string file)
|
|
||||||
{
|
|
||||||
std::string name = ExePath() + file;
|
|
||||||
struct stat buf;
|
|
||||||
if (stat(name.c_str(), &buf) != -1)
|
|
||||||
{
|
|
||||||
return name;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
OnError(202, " \r\nFile not found: " + name);
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
std::string Convert (float number);
|
|
||||||
std::string ExePath();
|
|
||||||
std::string GetFileInPath(std::string file);
|
|
||||||
@@ -1,122 +0,0 @@
|
|||||||
#include "TextButtonInstance.h"
|
|
||||||
|
|
||||||
|
|
||||||
TextButtonInstance::TextButtonInstance(void)
|
|
||||||
{
|
|
||||||
BaseButtonInstance::BaseButtonInstance();
|
|
||||||
boxBegin = Vector2(0,0);
|
|
||||||
boxEnd = Vector2(0,0);
|
|
||||||
fontLocationRelativeTo = Vector2(0,0);
|
|
||||||
centeredWithinBox = false;
|
|
||||||
title = "TextBox";
|
|
||||||
textColor = Color4(1, 1, 1, 1);
|
|
||||||
textOutlineColor = Color4(0, 0, 0, 0);
|
|
||||||
boxColor = Color4(0.6F,0.6F,0.6F,0.4F);
|
|
||||||
boxOutlineColor = Color4(0, 0, 0, 0);
|
|
||||||
setAllColorsSame();
|
|
||||||
textSize = 12;
|
|
||||||
floatBottom = false;
|
|
||||||
floatRight = false;
|
|
||||||
floatCenter = false;
|
|
||||||
visible = true;
|
|
||||||
className = "TextButton";
|
|
||||||
disabled = false;
|
|
||||||
selected = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool TextButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
|
||||||
{
|
|
||||||
Vector3 point1;
|
|
||||||
Vector3 point2;
|
|
||||||
if(floatBottom)
|
|
||||||
{
|
|
||||||
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
|
|
||||||
point2 = Vector3(boxEnd.x, rd->getHeight() + boxEnd.y,0);
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
point1 = Vector3(boxBegin.x, boxBegin.y,0);
|
|
||||||
point2 = Vector3(boxEnd.x, boxEnd.y,0);
|
|
||||||
}
|
|
||||||
if(mousex >= point1.x && mousey >= point1.y)
|
|
||||||
{
|
|
||||||
if(mousex < point2.x && mousey < point2.y)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextButtonInstance::setAllColorsSame()
|
|
||||||
{
|
|
||||||
textColorOvr = textColor;
|
|
||||||
textOutlineColorOvr = textOutlineColor;
|
|
||||||
boxColorOvr = boxColor;
|
|
||||||
boxOutlineColorOvr = boxOutlineColor;
|
|
||||||
textColorDn = textColor;
|
|
||||||
textOutlineColorDn = textOutlineColor;
|
|
||||||
boxColorDn = boxColor;
|
|
||||||
boxOutlineColorDn = boxOutlineColor;
|
|
||||||
textColorDis = textColor;
|
|
||||||
textOutlineColorDis = textOutlineColor;
|
|
||||||
boxColorDis = boxColor;
|
|
||||||
boxOutlineColorDis = boxOutlineColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
TextButtonInstance::~TextButtonInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
|
|
||||||
{
|
|
||||||
Vector3 point1;
|
|
||||||
Vector3 point2;
|
|
||||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
||||||
glDisableClientState(GL_COLOR_ARRAY);
|
|
||||||
|
|
||||||
if(floatBottom)
|
|
||||||
{
|
|
||||||
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
|
|
||||||
point2 = Vector3(boxEnd.x, rd->getHeight() + boxEnd.y,0);
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
point1 = Vector3(boxBegin.x, boxBegin.y,0);
|
|
||||||
point2 = Vector3(boxEnd.x, boxEnd.y,0);
|
|
||||||
}
|
|
||||||
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
|
|
||||||
if(disabled)
|
|
||||||
{
|
|
||||||
Draw::box(Box(point1, point2), rd, boxColorDis, boxOutlineColorDis);
|
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColorDis, textOutlineColorDis);
|
|
||||||
}
|
|
||||||
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
|
|
||||||
{
|
|
||||||
Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
|
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);
|
|
||||||
}
|
|
||||||
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y))
|
|
||||||
{
|
|
||||||
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
|
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
|
|
||||||
}
|
|
||||||
else if(selected)
|
|
||||||
{
|
|
||||||
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
|
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Draw::box(Box(point1, point2), rd, boxColor, boxOutlineColor);
|
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColor, textOutlineColor);
|
|
||||||
}
|
|
||||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
||||||
glEnableClientState(GL_COLOR_ARRAY);
|
|
||||||
}
|
|
||||||
|
|
||||||
void doNullCheck()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "BaseButtonInstance.h"
|
|
||||||
class TextButtonInstance : public BaseButtonInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
TextButtonInstance(void);
|
|
||||||
~TextButtonInstance(void);
|
|
||||||
void setAllColorsSame();
|
|
||||||
Vector2 boxBegin;
|
|
||||||
Vector2 boxEnd;
|
|
||||||
Vector2 fontLocationRelativeTo;
|
|
||||||
Color4 textColor;
|
|
||||||
Color4 textOutlineColor;
|
|
||||||
Color4 boxColor;
|
|
||||||
Color4 boxOutlineColor;
|
|
||||||
Color4 textColorOvr;
|
|
||||||
Color4 textOutlineColorOvr;
|
|
||||||
Color4 boxColorOvr;
|
|
||||||
Color4 boxOutlineColorOvr;
|
|
||||||
Color4 textColorDn;
|
|
||||||
Color4 textOutlineColorDn;
|
|
||||||
Color4 boxColorDn;
|
|
||||||
Color4 boxOutlineColorDn;
|
|
||||||
Color4 textColorDis;
|
|
||||||
Color4 textOutlineColorDis;
|
|
||||||
Color4 boxColorDis;
|
|
||||||
Color4 boxOutlineColorDis;
|
|
||||||
bool centeredWithinBox;
|
|
||||||
std::string title;
|
|
||||||
G3D::GFontRef font;
|
|
||||||
bool visible;
|
|
||||||
int textSize;
|
|
||||||
void drawObj(RenderDevice*, Vector2, bool);
|
|
||||||
bool mouseInButton(float, float, RenderDevice*);
|
|
||||||
};
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
|
|
||||||
#include "WindowFunctions.h"
|
|
||||||
#include <sstream>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
using namespace std;
|
|
||||||
|
|
||||||
bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance)
|
|
||||||
{
|
|
||||||
WNDCLASSEX wc;
|
|
||||||
wc.cbSize = sizeof(WNDCLASSEX);
|
|
||||||
wc.style = 0;
|
|
||||||
wc.lpfnWndProc = proc;
|
|
||||||
wc.cbClsExtra = 0;
|
|
||||||
wc.cbWndExtra = 0;
|
|
||||||
wc.hInstance = hInstance;
|
|
||||||
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
|
||||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
||||||
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW);
|
|
||||||
wc.lpszMenuName = NULL;
|
|
||||||
wc.lpszClassName = name;
|
|
||||||
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
|
|
||||||
if (!RegisterClassEx (&wc))
|
|
||||||
{
|
|
||||||
stringstream errMsg;
|
|
||||||
errMsg<<"Failed to register " << name;
|
|
||||||
MessageBox(NULL, errMsg.str().c_str(),"Dynamica Crash", MB_OK);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance);
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
#include "WorkspaceInstance.h"
|
|
||||||
|
|
||||||
|
|
||||||
WorkspaceInstance::WorkspaceInstance(void)
|
|
||||||
{
|
|
||||||
GroupInstance::GroupInstance();
|
|
||||||
name = "Workspace";
|
|
||||||
className = "Workspace";
|
|
||||||
canDelete = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
WorkspaceInstance::~WorkspaceInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "GroupInstance.h"
|
|
||||||
|
|
||||||
class WorkspaceInstance :
|
|
||||||
public GroupInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
WorkspaceInstance(void);
|
|
||||||
~WorkspaceInstance(void);
|
|
||||||
};
|
|
||||||
639
ax.cpp
639
ax.cpp
@@ -1,639 +0,0 @@
|
|||||||
// AX.CPP
|
|
||||||
#include <windows.h>
|
|
||||||
#include <comdef.h>
|
|
||||||
#include <exdisp.h>
|
|
||||||
#include <oledlg.h>
|
|
||||||
#include "ax.h"
|
|
||||||
|
|
||||||
|
|
||||||
#pragma warning (disable: 4311)
|
|
||||||
#pragma warning (disable: 4312)
|
|
||||||
#pragma warning (disable: 4244)
|
|
||||||
#pragma warning (disable: 4800)
|
|
||||||
|
|
||||||
|
|
||||||
// AXClientSite class
|
|
||||||
// ------- Implement member functions
|
|
||||||
AXClientSite :: AXClientSite()
|
|
||||||
{
|
|
||||||
refNum = 0;
|
|
||||||
CalledCanInPlace = 0;
|
|
||||||
InPlace = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
AXClientSite :: ~AXClientSite()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// IUnknown methods
|
|
||||||
STDMETHODIMP AXClientSite :: QueryInterface(REFIID iid,void**ppvObject)
|
|
||||||
{
|
|
||||||
*ppvObject = 0;
|
|
||||||
if (iid == IID_IOleClientSite)
|
|
||||||
*ppvObject = (IOleClientSite*)this;
|
|
||||||
if (iid == IID_IUnknown)
|
|
||||||
*ppvObject = this;
|
|
||||||
if (iid == IID_IAdviseSink)
|
|
||||||
*ppvObject = (IAdviseSink*)this;
|
|
||||||
if (iid == IID_IDispatch)
|
|
||||||
*ppvObject = (IDispatch*)this;
|
|
||||||
if (ExternalPlace == false)
|
|
||||||
{
|
|
||||||
if (iid == IID_IOleInPlaceSite)
|
|
||||||
*ppvObject = (IOleInPlaceSite*)this;
|
|
||||||
if (iid == IID_IOleInPlaceFrame)
|
|
||||||
*ppvObject = (IOleInPlaceFrame*)this;
|
|
||||||
if (iid == IID_IOleInPlaceUIWindow)
|
|
||||||
*ppvObject = (IOleInPlaceUIWindow*)this;
|
|
||||||
}
|
|
||||||
|
|
||||||
//* Log Call
|
|
||||||
if (*ppvObject)
|
|
||||||
{
|
|
||||||
AddRef();
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
return E_NOINTERFACE;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP_(ULONG) AXClientSite :: AddRef()
|
|
||||||
{
|
|
||||||
refNum++;
|
|
||||||
return refNum;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP_(ULONG) AXClientSite :: Release()
|
|
||||||
{
|
|
||||||
refNum--;
|
|
||||||
return refNum;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// IOleClientSite methods
|
|
||||||
STDMETHODIMP AXClientSite :: SaveObject()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: GetMoniker(DWORD dwA,DWORD dwW,IMoniker**pm)
|
|
||||||
{
|
|
||||||
*pm = 0;
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: GetContainer(IOleContainer**pc)
|
|
||||||
{
|
|
||||||
*pc = 0;
|
|
||||||
return E_FAIL;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: ShowObject()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: OnShowWindow(BOOL f)
|
|
||||||
{
|
|
||||||
InvalidateRect(Window, 0, TRUE);
|
|
||||||
InvalidateRect(Parent, 0, TRUE);
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: RequestNewObjectLayout()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP_(void) AXClientSite :: OnViewChange(DWORD dwAspect,LONG lIndex)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP_(void) AXClientSite :: OnRename(IMoniker * pmk)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP_(void) AXClientSite :: OnSave()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP_(void) AXClientSite :: OnClose()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// IOleInPlaceSite methods
|
|
||||||
STDMETHODIMP AXClientSite :: GetWindow(HWND *p)
|
|
||||||
{
|
|
||||||
*p = Window;
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: ContextSensitiveHelp(BOOL)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: CanInPlaceActivate()
|
|
||||||
{
|
|
||||||
if (InPlace)
|
|
||||||
{
|
|
||||||
CalledCanInPlace = true;
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
return S_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: OnInPlaceActivate()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: OnUIActivate()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: GetWindowContext(IOleInPlaceFrame** ppFrame,IOleInPlaceUIWindow **ppDoc,LPRECT r1,LPRECT r2,LPOLEINPLACEFRAMEINFO o)
|
|
||||||
{
|
|
||||||
*ppFrame = (IOleInPlaceFrame*)this;
|
|
||||||
AddRef();
|
|
||||||
|
|
||||||
*ppDoc = NULL;
|
|
||||||
GetClientRect(Window,r1);
|
|
||||||
GetClientRect(Window,r2);
|
|
||||||
o->cb = sizeof(OLEINPLACEFRAMEINFO);
|
|
||||||
o->fMDIApp = false;
|
|
||||||
o->hwndFrame = Parent;
|
|
||||||
o->haccel = 0;
|
|
||||||
o->cAccelEntries = 0;
|
|
||||||
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: Scroll(SIZE s)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: OnUIDeactivate(int)
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: OnInPlaceDeactivate()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: DiscardUndoState()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: DeactivateAndUndo()
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: OnPosRectChange(LPCRECT)
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// IOleInPlaceFrame methods
|
|
||||||
STDMETHODIMP AXClientSite :: GetBorder(LPRECT l)
|
|
||||||
{
|
|
||||||
GetClientRect(Window,l);
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: RequestBorderSpace(LPCBORDERWIDTHS b)
|
|
||||||
{
|
|
||||||
//return S_OK;
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: SetBorderSpace(LPCBORDERWIDTHS b)
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: SetActiveObject(IOleInPlaceActiveObject*pV,LPCOLESTR s)
|
|
||||||
{
|
|
||||||
ax->Pao = pV;
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: SetStatusText(LPCOLESTR t)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: EnableModeless(BOOL f)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
STDMETHODIMP AXClientSite :: TranslateAccelerator(LPMSG,WORD)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// IDispatch Methods
|
|
||||||
HRESULT _stdcall AXClientSite :: GetTypeInfoCount(
|
|
||||||
unsigned int * pctinfo) {return E_NOTIMPL;}
|
|
||||||
|
|
||||||
HRESULT _stdcall AXClientSite :: GetTypeInfo(
|
|
||||||
unsigned int iTInfo,
|
|
||||||
LCID lcid,
|
|
||||||
ITypeInfo FAR* FAR* ppTInfo) {return E_NOTIMPL;}
|
|
||||||
|
|
||||||
HRESULT _stdcall AXClientSite :: GetIDsOfNames(
|
|
||||||
REFIID riid,
|
|
||||||
OLECHAR FAR* FAR*,
|
|
||||||
unsigned int cNames,
|
|
||||||
LCID lcid,
|
|
||||||
DISPID FAR* ) {return E_NOTIMPL;}
|
|
||||||
|
|
||||||
|
|
||||||
// Other Methods
|
|
||||||
void AX :: Init(char* cls)
|
|
||||||
{
|
|
||||||
wchar_t x[1000] = {0};
|
|
||||||
MultiByteToWideChar(CP_ACP,0,cls,-1,x,1000);
|
|
||||||
CLSIDFromString(x,&clsid);
|
|
||||||
iid = (IID*)&IID_IOleObject;
|
|
||||||
OleObject = 0;
|
|
||||||
Storage = 0;
|
|
||||||
View = 0;
|
|
||||||
Data = 0;
|
|
||||||
Unk = 0;
|
|
||||||
Pao = 0;
|
|
||||||
AdviseToken = 0;
|
|
||||||
memset(DAdviseToken,0,sizeof(DAdviseToken));
|
|
||||||
Site.ax = this;
|
|
||||||
}
|
|
||||||
|
|
||||||
AX :: AX(char* cls)
|
|
||||||
{
|
|
||||||
Init(cls);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void AX :: Clean()
|
|
||||||
{
|
|
||||||
if (Site.InPlace == true)
|
|
||||||
{
|
|
||||||
Site.InPlace = false;
|
|
||||||
IOleInPlaceObject* iib = 0;
|
|
||||||
if (OleObject)
|
|
||||||
OleObject->QueryInterface(IID_IOleInPlaceObject,(void**)&iib);
|
|
||||||
if (iib)
|
|
||||||
{
|
|
||||||
iib->UIDeactivate();
|
|
||||||
iib->InPlaceDeactivate();
|
|
||||||
iib->Release();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (AdviseToken && OleObject)
|
|
||||||
{
|
|
||||||
OleObject->Unadvise(AdviseToken);
|
|
||||||
AdviseToken = 0;
|
|
||||||
}
|
|
||||||
if (Data)
|
|
||||||
{
|
|
||||||
for(int i = 0 ; i < 100 ; i++)
|
|
||||||
if (DAdviseToken[i])
|
|
||||||
Data->DUnadvise(DAdviseToken[i]);
|
|
||||||
memset(DAdviseToken,0,sizeof(DAdviseToken));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (Pao) Pao->Release();
|
|
||||||
if (Unk) Unk->Release();
|
|
||||||
if (Data) Data->Release();
|
|
||||||
if (View) View->Release();
|
|
||||||
if (Storage) Storage->Release();
|
|
||||||
if (OleObject) OleObject->Release();
|
|
||||||
Unk = 0;
|
|
||||||
Data = 0;
|
|
||||||
View = 0;
|
|
||||||
Storage = 0;
|
|
||||||
OleObject = 0;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
AX :: ~AX()
|
|
||||||
{
|
|
||||||
Clean();
|
|
||||||
}
|
|
||||||
|
|
||||||
CLSID AX :: GetCLSID()
|
|
||||||
{
|
|
||||||
return clsid;
|
|
||||||
}
|
|
||||||
|
|
||||||
HRESULT _stdcall AXClientSite :: InsertMenus(HMENU h,LPOLEMENUGROUPWIDTHS x)
|
|
||||||
{
|
|
||||||
/* AX * t = (AX*)ax;
|
|
||||||
if (t->AddMenu)
|
|
||||||
{
|
|
||||||
x->width[0] = 0;
|
|
||||||
x->width[2] = 0;
|
|
||||||
x->width[4] = 0;
|
|
||||||
//InsertMenu(h,0,MF_BYPOSITION | MF_POPUP,(int)Menu,"test");
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
HRESULT _stdcall AXClientSite :: SetMenu(HMENU h,HOLEMENU hO,HWND hw)
|
|
||||||
{
|
|
||||||
AX * t = (AX*)ax;
|
|
||||||
/* if (t->AddMenu)
|
|
||||||
{
|
|
||||||
if (!h && !hO)
|
|
||||||
{
|
|
||||||
//::SetMenu(Window,Menu);
|
|
||||||
//DrawMenuBar(Window);
|
|
||||||
::SetMenu(Parent,Menu);
|
|
||||||
DrawMenuBar(Parent);
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
//::SetMenu(Window,h);
|
|
||||||
//DrawMenuBar(Window);
|
|
||||||
|
|
||||||
//HMENU hm = GetMenu(Parent);
|
|
||||||
//AppendMenu(hm,MF_POPUP | MF_MENUBREAK,(int)h,0);
|
|
||||||
//::SetMenu(Parent,hm);
|
|
||||||
::SetMenu(Parent,h);
|
|
||||||
DrawMenuBar(Parent);
|
|
||||||
|
|
||||||
//hOleWindow = hw;
|
|
||||||
//OleSetMenuDescriptor(hO,Window,hw,0,0);
|
|
||||||
OleSetMenuDescriptor(hO,Parent,hw,0,0);
|
|
||||||
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
HRESULT _stdcall AXClientSite :: RemoveMenus(HMENU h)
|
|
||||||
{
|
|
||||||
AX * t = (AX*)ax;
|
|
||||||
if (t->AddMenu)
|
|
||||||
{
|
|
||||||
if (!h)
|
|
||||||
return S_OK;
|
|
||||||
|
|
||||||
int c = GetMenuItemCount(h);
|
|
||||||
for (int i = c ; i >= 0 ; i--)
|
|
||||||
{
|
|
||||||
HMENU hh = GetSubMenu(h,i);
|
|
||||||
if (hh == Menu)
|
|
||||||
RemoveMenu(h,i,MF_BYPOSITION);
|
|
||||||
}
|
|
||||||
if (h == Menu)
|
|
||||||
DestroyMenu(h);
|
|
||||||
|
|
||||||
//DrawMenuBar(Window);
|
|
||||||
DrawMenuBar(Parent);
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
HRESULT _stdcall AXClientSite :: Invoke(
|
|
||||||
DISPID dispIdMember,
|
|
||||||
REFIID riid,
|
|
||||||
LCID lcid,
|
|
||||||
WORD wFlags,
|
|
||||||
DISPPARAMS FAR* pDispParams,
|
|
||||||
VARIANT FAR* pVarResult,
|
|
||||||
EXCEPINFO FAR* pExcepInfo,
|
|
||||||
unsigned int FAR* puArgErr)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void _stdcall AXClientSite :: OnDataChange(FORMATETC *pFormatEtc,STGMEDIUM *pStgmed)
|
|
||||||
{
|
|
||||||
// Notify our app that a change is being requested
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Window Procedure for AX control
|
|
||||||
LRESULT CALLBACK AXWndProc(HWND hh,UINT mm,WPARAM ww,LPARAM ll)
|
|
||||||
{
|
|
||||||
if (mm == WM_CREATE)
|
|
||||||
{
|
|
||||||
char tit[1000] = {0};
|
|
||||||
HRESULT hr;
|
|
||||||
|
|
||||||
GetWindowTextA(hh,tit,1000);
|
|
||||||
|
|
||||||
AX* ax;
|
|
||||||
ax = new AX(tit);
|
|
||||||
|
|
||||||
SetWindowLong(hh,GWL_USERDATA,(LONG)ax);
|
|
||||||
ax->Site.Window = hh;
|
|
||||||
ax->Site.Parent = GetParent(hh);
|
|
||||||
|
|
||||||
hr = StgCreateDocfile(0,STGM_READWRITE | STGM_SHARE_EXCLUSIVE | STGM_DIRECT | STGM_CREATE,0,&ax->Storage);
|
|
||||||
ax->Site.Window = hh;
|
|
||||||
|
|
||||||
REFIID rid = *ax->iid;
|
|
||||||
hr = OleCreate(ax->GetCLSID(),rid,OLERENDER_DRAW,0,&ax->Site,ax->Storage,(void**)&ax->OleObject);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (!ax->OleObject)
|
|
||||||
{
|
|
||||||
delete ax;
|
|
||||||
SetWindowLong(hh,GWL_USERDATA,0);
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
hr = OleSetContainedObject(ax->OleObject, TRUE);
|
|
||||||
hr = ax->OleObject->Advise(&ax->Site,&ax->AdviseToken);
|
|
||||||
hr = ax->OleObject->QueryInterface(IID_IViewObject,(void**)&ax->View);
|
|
||||||
hr = ax->OleObject->QueryInterface(IID_IDataObject,(void**)&ax->Data);
|
|
||||||
if (ax->View)
|
|
||||||
hr = ax->View->SetAdvise(DVASPECT_CONTENT,0,&ax->Site);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (mm == WM_DESTROY)
|
|
||||||
{
|
|
||||||
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
|
|
||||||
if (!ax)
|
|
||||||
return 0;
|
|
||||||
ax->Clean();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mm == AX_SETDATAADVISE)
|
|
||||||
{
|
|
||||||
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
|
|
||||||
if (!ax)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
// 1.Enum available FORMATETC structures
|
|
||||||
// 2.Set Data Advise specified to index ww
|
|
||||||
if (!ax->Data)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
IEnumFORMATETC* ief = 0;
|
|
||||||
int i = 0;
|
|
||||||
|
|
||||||
FORMATETC fe;
|
|
||||||
ax->Data->EnumFormatEtc((LPARAM)ll,&ief);
|
|
||||||
if (!ief)
|
|
||||||
return 0;
|
|
||||||
for(;;)
|
|
||||||
{
|
|
||||||
HRESULT hr = ief->Next(1,&fe,0);
|
|
||||||
if (hr != S_OK)
|
|
||||||
break;
|
|
||||||
if (ww == i)
|
|
||||||
break;
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
ief->Release();
|
|
||||||
if (ww == -1)
|
|
||||||
return i;
|
|
||||||
|
|
||||||
if (ax->Data)
|
|
||||||
ax->Data->DAdvise(&fe,0,&ax->Site,&ax->DAdviseToken[ww]);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mm == AX_GETAXINTERFACE)
|
|
||||||
{
|
|
||||||
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
|
|
||||||
return (LONG)ax;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mm == AX_QUERYINTERFACE)
|
|
||||||
{
|
|
||||||
char* p = (char*)ww;
|
|
||||||
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
|
|
||||||
if (!ax)
|
|
||||||
return 0;
|
|
||||||
return ax->OleObject->QueryInterface((REFIID)*p,(void**)ll);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mm == WM_LBUTTONDBLCLK)
|
|
||||||
{
|
|
||||||
PostMessage(hh,AX_INPLACE,1,0);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (mm == AX_INPLACE)
|
|
||||||
{
|
|
||||||
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
|
|
||||||
if (!ax)
|
|
||||||
return 0;
|
|
||||||
if (!ax->OleObject)
|
|
||||||
return 0;
|
|
||||||
RECT rect;
|
|
||||||
HRESULT hr;
|
|
||||||
::GetClientRect(hh,&rect);
|
|
||||||
|
|
||||||
if (ax->Site.InPlace == false && ww == 1) // Activate In Place
|
|
||||||
{
|
|
||||||
ax->Site.InPlace = true;
|
|
||||||
ax->Site.ExternalPlace = ll;
|
|
||||||
hr = ax->OleObject->DoVerb(OLEIVERB_INPLACEACTIVATE,0,&ax->Site,0,hh,&rect);
|
|
||||||
InvalidateRect(hh,0,true);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ax->Site.InPlace == true && ww == 0) // Deactivate
|
|
||||||
{
|
|
||||||
ax->Site.InPlace = false;
|
|
||||||
|
|
||||||
IOleInPlaceObject* iib;
|
|
||||||
ax->OleObject->QueryInterface(IID_IOleInPlaceObject,(void**)&iib);
|
|
||||||
if (iib)
|
|
||||||
{
|
|
||||||
iib->UIDeactivate();
|
|
||||||
iib->InPlaceDeactivate();
|
|
||||||
iib->Release();
|
|
||||||
InvalidateRect(hh,0,true);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mm == WM_SIZE)
|
|
||||||
{
|
|
||||||
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
|
|
||||||
if (!ax)
|
|
||||||
return 0;
|
|
||||||
if (!ax->OleObject)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
DefWindowProc(hh,mm,ww,ll);
|
|
||||||
|
|
||||||
if (ax->Site.InPlace == true)
|
|
||||||
{
|
|
||||||
SendMessage(hh,AX_INPLACE,0,0);
|
|
||||||
InvalidateRect(hh,0,true);
|
|
||||||
SendMessage(hh,AX_INPLACE,1,0);
|
|
||||||
}
|
|
||||||
|
|
||||||
IOleInPlaceObject* pl;
|
|
||||||
ax->OleObject->QueryInterface(IID_IOleInPlaceObject,(void**)&pl);
|
|
||||||
if (!pl)
|
|
||||||
return 0;
|
|
||||||
RECT r;
|
|
||||||
GetClientRect(ax->Site.Window,&r);
|
|
||||||
pl->SetObjectRects(&r,&r);
|
|
||||||
pl->Release();
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return DefWindowProc(hh,mm,ww,ll);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Registration function
|
|
||||||
ATOM AXRegister()
|
|
||||||
{
|
|
||||||
WNDCLASSEXA wC = {0};
|
|
||||||
|
|
||||||
wC.cbSize = sizeof(wC);
|
|
||||||
wC.style = CS_GLOBALCLASS | CS_DBLCLKS;
|
|
||||||
wC.lpfnWndProc = AXWndProc;
|
|
||||||
wC.cbWndExtra = 4;
|
|
||||||
wC.hInstance = GetModuleHandle(0);
|
|
||||||
wC.lpszClassName = "AX";
|
|
||||||
return RegisterClassExA(&wC);
|
|
||||||
}
|
|
||||||
|
|
||||||
142
ax.h
142
ax.h
@@ -1,142 +0,0 @@
|
|||||||
// AX.H
|
|
||||||
|
|
||||||
// messages
|
|
||||||
#define AX_QUERYINTERFACE (WM_USER + 1)
|
|
||||||
#define AX_INPLACE (WM_USER + 2)
|
|
||||||
#define AX_GETAXINTERFACE (WM_USER + 3)
|
|
||||||
#define AX_CONNECTOBJECT (WM_USER + 4)
|
|
||||||
#define AX_DISCONNECTOBJECT (WM_USER + 5)
|
|
||||||
#define AX_SETDATAADVISE (WM_USER + 6)
|
|
||||||
#define AX_DOVERB (WM_USER + 7)
|
|
||||||
|
|
||||||
|
|
||||||
// Registration function
|
|
||||||
ATOM AXRegister();
|
|
||||||
|
|
||||||
|
|
||||||
// Class AXClientSide
|
|
||||||
class AXClientSite :
|
|
||||||
public IOleClientSite,
|
|
||||||
public IDispatch,
|
|
||||||
public IAdviseSink,
|
|
||||||
public IOleInPlaceSite,
|
|
||||||
public IOleInPlaceFrame
|
|
||||||
{
|
|
||||||
protected:
|
|
||||||
|
|
||||||
int refNum;
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
|
|
||||||
HWND Window;
|
|
||||||
HWND Parent;
|
|
||||||
HMENU Menu;
|
|
||||||
bool InPlace;
|
|
||||||
bool ExternalPlace;
|
|
||||||
bool CalledCanInPlace;
|
|
||||||
|
|
||||||
class AX* ax;
|
|
||||||
|
|
||||||
// MyClientSite Methods
|
|
||||||
AXClientSite();
|
|
||||||
virtual ~AXClientSite();
|
|
||||||
STDMETHODIMP_(void) OnDataChange2(FORMATETC*);
|
|
||||||
|
|
||||||
// IUnknown methods
|
|
||||||
STDMETHODIMP QueryInterface(REFIID iid,void**ppvObject);
|
|
||||||
STDMETHODIMP_(ULONG) AddRef();
|
|
||||||
STDMETHODIMP_(ULONG) Release();
|
|
||||||
|
|
||||||
// IOleClientSite methods
|
|
||||||
STDMETHODIMP SaveObject();
|
|
||||||
STDMETHODIMP GetMoniker(DWORD dwA,DWORD dwW,IMoniker**pm);
|
|
||||||
STDMETHODIMP GetContainer(IOleContainer**pc);
|
|
||||||
STDMETHODIMP ShowObject();
|
|
||||||
STDMETHODIMP OnShowWindow(BOOL f);
|
|
||||||
STDMETHODIMP RequestNewObjectLayout();
|
|
||||||
|
|
||||||
// IAdviseSink methods
|
|
||||||
STDMETHODIMP_(void) OnDataChange(FORMATETC *pFormatEtc,STGMEDIUM *pStgmed);
|
|
||||||
|
|
||||||
STDMETHODIMP_(void) OnViewChange(DWORD dwAspect,LONG lIndex);
|
|
||||||
STDMETHODIMP_(void) OnRename(IMoniker * pmk);
|
|
||||||
STDMETHODIMP_(void) OnSave();
|
|
||||||
STDMETHODIMP_(void) OnClose();
|
|
||||||
|
|
||||||
// IOleInPlaceSite methods
|
|
||||||
STDMETHODIMP GetWindow(HWND *p);
|
|
||||||
STDMETHODIMP ContextSensitiveHelp(BOOL);
|
|
||||||
STDMETHODIMP CanInPlaceActivate();
|
|
||||||
STDMETHODIMP OnInPlaceActivate();
|
|
||||||
STDMETHODIMP OnUIActivate();
|
|
||||||
STDMETHODIMP GetWindowContext(IOleInPlaceFrame** ppFrame,IOleInPlaceUIWindow **ppDoc,LPRECT r1,LPRECT r2,LPOLEINPLACEFRAMEINFO o);
|
|
||||||
STDMETHODIMP Scroll(SIZE s);
|
|
||||||
STDMETHODIMP OnUIDeactivate(int);
|
|
||||||
STDMETHODIMP OnInPlaceDeactivate();
|
|
||||||
STDMETHODIMP DiscardUndoState();
|
|
||||||
STDMETHODIMP DeactivateAndUndo();
|
|
||||||
STDMETHODIMP OnPosRectChange(LPCRECT);
|
|
||||||
|
|
||||||
// IOleInPlaceFrame methods
|
|
||||||
STDMETHODIMP GetBorder(LPRECT l);
|
|
||||||
STDMETHODIMP RequestBorderSpace(LPCBORDERWIDTHS);
|
|
||||||
STDMETHODIMP SetBorderSpace(LPCBORDERWIDTHS w);
|
|
||||||
STDMETHODIMP SetActiveObject(IOleInPlaceActiveObject*pV,LPCOLESTR s);
|
|
||||||
STDMETHODIMP InsertMenus(HMENU h,LPOLEMENUGROUPWIDTHS x);
|
|
||||||
STDMETHODIMP SetMenu(HMENU h,HOLEMENU hO,HWND hw);
|
|
||||||
STDMETHODIMP RemoveMenus(HMENU h);
|
|
||||||
STDMETHODIMP SetStatusText(LPCOLESTR t);
|
|
||||||
STDMETHODIMP EnableModeless(BOOL f);
|
|
||||||
STDMETHODIMP TranslateAccelerator(LPMSG,WORD);
|
|
||||||
|
|
||||||
|
|
||||||
// IDispatch Methods
|
|
||||||
HRESULT _stdcall GetTypeInfoCount(unsigned int * pctinfo);
|
|
||||||
HRESULT _stdcall GetTypeInfo(unsigned int iTInfo,LCID lcid,ITypeInfo FAR* FAR* ppTInfo);
|
|
||||||
HRESULT _stdcall GetIDsOfNames(REFIID riid,OLECHAR FAR* FAR*,unsigned int cNames,LCID lcid,DISPID FAR* );
|
|
||||||
HRESULT _stdcall Invoke(DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS FAR* pDispParams,VARIANT FAR* pVarResult,EXCEPINFO FAR* pExcepInfo,unsigned int FAR* puArgErr);
|
|
||||||
|
|
||||||
// IOleControlSite Methods
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Class AX
|
|
||||||
class AX
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
|
|
||||||
AX(char* clsid);
|
|
||||||
CLSID GetCLSID();
|
|
||||||
~AX();
|
|
||||||
|
|
||||||
|
|
||||||
void Init(char* clsid);
|
|
||||||
void Clean();
|
|
||||||
|
|
||||||
AXClientSite Site;
|
|
||||||
IID* iid;
|
|
||||||
IOleObject* OleObject;
|
|
||||||
IStorage* Storage;
|
|
||||||
IViewObject* View;
|
|
||||||
IDataObject* Data;
|
|
||||||
IUnknown* Unk;
|
|
||||||
IOleInPlaceActiveObject* Pao;
|
|
||||||
//AX_CONNECTSTRUCT* tcs;
|
|
||||||
bool AddMenu;
|
|
||||||
DWORD AdviseToken;
|
|
||||||
DWORD DAdviseToken[100];
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
CLSID clsid;
|
|
||||||
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
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content/font/adventure.fnt
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content/font/adventure.fnt
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content/font/anglo-small.fnt
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content/font/anglo-small.fnt
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content/font/anglo.fnt
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content/font/anglo.fnt
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content/font/bahaus-small.fnt
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content/font/bahaus-small.fnt
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content/font/bahaus.fnt
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content/font/bahaus.fnt
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content/font/baskerville-small.fnt
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content/font/baskerville-small.fnt
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content/font/baskerville.fnt
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content/font/baskerville.fnt
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content/font/britannic-small.fnt
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content/font/britannic-small.fnt
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content/font/britannic.fnt
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content/font/britannic.fnt
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content/font/broadway-small.fnt
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content/font/broadway-small.fnt
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content/font/broadway.fnt
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content/font/broadway.fnt
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content/font/bubble-small.fnt
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content/font/bubble-small.fnt
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content/font/bubble.fnt
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content/font/bubble.fnt
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content/font/burton-small.fnt
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content/font/burton-small.fnt
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content/font/burton.fnt
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content/font/burton.fnt
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content/font/century-small.fnt
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content/font/century-small.fnt
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content/font/century.fnt
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content/font/century.fnt
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content/font/colonna-small.fnt
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content/font/colonna-small.fnt
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content/font/colonna.fnt
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content/font/colonna.fnt
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content/font/comics-small.fnt
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content/font/comics-small.fnt
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user