14 Commits
r277 ... r289

Author SHA1 Message Date
andreja6
6d1428ced9 Added properties to PhysicalInstance 2018-10-23 12:29:36 -07:00
MusicalProgrammer
0f700aeda5 Fixed PropertyWindow Procedure 2018-10-23 15:22:22 -04:00
DirtPiper
7273ee9ce0 struct removal and stopped parts from moving up 2018-10-23 14:00:28 -04:00
andreja6
1a7cd2e250 Failed at adding a struct, i may just use two vectors 2018-10-23 07:25:47 -07:00
andreja6
99f78be344 Added update property method 2018-10-23 06:52:06 -07:00
andreja6
ee528d1245 Changed how properties work 2018-10-23 06:49:41 -07:00
willemsteller
18b856602c Move duplicated part up 2018-10-23 09:52:45 +02:00
andreja6
0dcd054da3 Properties work 2018-10-22 22:59:41 -07:00
andreja6
268a0cd2ee Keep getting access violation exceptions 2018-10-22 22:01:46 -07:00
andreja6
c71dcb8a91 What 2018-10-22 21:05:50 -07:00
andreja6
24306c04ec Tried something, it kinda works 2018-10-22 21:04:21 -07:00
andreja6
b986815fcb Changed how properties work 2018-10-22 20:35:23 -07:00
andreja6
a70cc31d28 Class cleanup 2018-10-22 18:59:05 -07:00
andreja6
b097cb15e4 Added properties 2018-10-22 18:20:28 -07:00
16 changed files with 176 additions and 58 deletions

View File

@@ -1,14 +1,7 @@
#include "DataModelInstance.h" #include "DataModelInstance.h"
WorkspaceInstance* workspace;
Instance* guiRoot;
float mousex;
float mousey;
bool mouseButton1Down;
std::string message;
bool showMessage;
G3D::GFontRef font;
DataModelInstance::DataModelInstance(void) DataModelInstance::DataModelInstance(void)

View File

@@ -11,8 +11,12 @@ public:
void setMessage(std::string); void setMessage(std::string);
void clearMessage(); void clearMessage();
void drawMessage(RenderDevice*); void drawMessage(RenderDevice*);
GFontRef font;
WorkspaceInstance* getWorkspace(); WorkspaceInstance* getWorkspace();
WorkspaceInstance* workspace;
Instance* guiRoot;
std::string message;
bool showMessage;
G3D::GFontRef font;
Instance* getGuiRoot(); Instance* getGuiRoot();
float mousex; float mousex;
float mousey; float mousey;

View File

@@ -74,7 +74,7 @@
/> />
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib" AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib"
OutputFile="./G3DTest.exe" OutputFile="./G3DTest.exe"
LinkIncremental="1" LinkIncremental="1"
SuppressStartupBanner="true" SuppressStartupBanner="true"
@@ -147,8 +147,8 @@
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="false" MinimalRebuild="false"
BasicRuntimeChecks="0" BasicRuntimeChecks="0"
RuntimeLibrary="2" RuntimeLibrary="3"
EnableFunctionLevelLinking="true" EnableFunctionLevelLinking="false"
PrecompiledHeaderFile=".\Debug/G3DTest.pch" PrecompiledHeaderFile=".\Debug/G3DTest.pch"
AssemblerListingLocation=".\Debug/" AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/" ObjectFile=".\Debug/"
@@ -290,6 +290,10 @@
/> />
</FileConfiguration> </FileConfiguration>
</File> </File>
<File
RelativePath=".\Property.cpp"
>
</File>
<File <File
RelativePath=".\propertyGrid.cpp" RelativePath=".\propertyGrid.cpp"
> >
@@ -403,6 +407,10 @@
RelativePath=".\PartType.h" RelativePath=".\PartType.h"
> >
</File> </File>
<File
RelativePath=".\Property.h"
>
</File>
<File <File
RelativePath=".\propertyGrid.h" RelativePath=".\propertyGrid.h"
> >

View File

@@ -1,4 +1,5 @@
//#include "WindowFunctions.h" //#include "WindowFunctions.h"
#pragma once
#include <mshtml.h> #include <mshtml.h>
#include <exdisp.h> #include <exdisp.h>
//#include <Mshtmhst.h> //#include <Mshtmhst.h>

View File

@@ -1,14 +1,5 @@
#include "ImageButtonInstance.h" #include "ImageButtonInstance.h"
G3D::TextureRef image = NULL;
int openGLID = 0;
G3D::TextureRef image_ovr = NULL;
int openGLID_ovr = 0;
G3D::TextureRef image_dn = NULL;
int openGLID_dn = 0;
G3D::TextureRef image_ds = NULL;
int openGLID_ds = 0;
Vector2 size;
Vector2 position;
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL) ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
{ {

View File

@@ -2,10 +2,6 @@
#include <G3DAll.h> #include <G3DAll.h>
#include "Instance.h" #include "Instance.h"
std::string name;
Instance* parent = NULL;
std::vector<Instance* > children;
static std::string className = "BaseInstance";
Instance::Instance(void) Instance::Instance(void)
{ {
@@ -21,6 +17,8 @@ Instance::Instance(const Instance &oinst)
className = oinst.className; className = oinst.className;
} }
void Instance::render(RenderDevice* rd) void Instance::render(RenderDevice* rd)
{ {
for(size_t i = 0; i < children.size(); i++) for(size_t i = 0; i < children.size(); i++)
@@ -29,6 +27,45 @@ void Instance::render(RenderDevice* rd)
} }
} }
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type)
{
PROPGRIDITEM pItem;
PropGrid_ItemInit(pItem);
pItem.lpszCatalog=catalog;
pItem.lpszPropName=propName;
pItem.lpszPropDesc=propDesc;
pItem.lpCurValue=curVal;
pItem.iItemType=type;
return pItem;
}
void Instance::PropUpdate(DWORD &addr, PROPGRIDITEM &pItem)
{
if((DWORD)&name == addr)
{
name = pItem.lpCurValue;
}
}
std::vector<Property> Instance::getProperties()
{
std::vector<Property> properties;
properties.push_back(Property(createPGI(
"Properties",
"Name",
"The name of this instance",
(LPARAM)name.c_str(),
PIT_EDIT
), (DWORD)&name));
return properties;
}
Instance::~Instance(void) Instance::~Instance(void)
{ {
for(size_t i = 0; i < children.size(); i++) for(size_t i = 0; i < children.size(); i++)
@@ -110,3 +147,6 @@ Instance* Instance::findFirstChild(std::string name)
} }
return child; return child;
} }

View File

@@ -1,6 +1,7 @@
#include <G3DAll.h>
#pragma once
#pragma once
#include <G3DAll.h>
#include "Property.h"
class Instance class Instance
{ {
public: public:
@@ -19,7 +20,11 @@ public:
void removeChild(Instance*); void removeChild(Instance*);
Instance* getParent(); Instance* getParent();
virtual Instance* clone() const { return new Instance(*this); } virtual Instance* clone() const { return new Instance(*this); }
virtual std::vector<Property> getProperties();
virtual void PropUpdate(DWORD &addr, PROPGRIDITEM &pItem);
protected: protected:
std::string className; std::string className;
Instance* parent; // Another pointer. Instance* parent; // Another pointer.
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type);
}; };

View File

@@ -1,8 +1,6 @@
#include "PhysicalInstance.h" #include "PhysicalInstance.h"
#include "Globals.h" #include "Globals.h"
GLfloat vertecies[96];
bool changed = true;
Box itemBox = Box();
PhysicalInstance::PhysicalInstance(void) PhysicalInstance::PhysicalInstance(void)
{ {
@@ -216,5 +214,35 @@ PhysicalInstance::~PhysicalInstance(void)
} }
void PhysicalInstance::PropUpdate(DWORD &addr, PROPGRIDITEM &pItem)
{
if((DWORD)&name == addr)
{
name = pItem.lpCurValue;
}
}
std::vector<Property> PhysicalInstance::getProperties()
{
std::vector<Property> properties;
properties.push_back(Property(createPGI(
"Properties",
"Name",
"The name of this instance",
(LPARAM)name.c_str(),
PIT_EDIT
), (DWORD)&name));
char pso[512];
properties.push_back(Property(createPGI(
"Item",
"Offset",
"The position of the object in the workspace",
(LPARAM)"Coming soon",
PIT_EDIT
), (DWORD)&name));
return properties;
}

View File

@@ -33,7 +33,12 @@ public:
bool anchored; bool anchored;
Vector3 rotVelocity; Vector3 rotVelocity;
bool collides(Box); bool collides(Box);
virtual std::vector<Property> getProperties();
virtual void PropUpdate(DWORD &addr, PROPGRIDITEM &pItem);
private: private:
Vector3 position; Vector3 position;
Vector3 size; Vector3 size;
GLfloat vertecies[96];
bool changed;
Box itemBox;
}; };

15
Property.cpp Normal file
View File

@@ -0,0 +1,15 @@
#include "Property.h"
Property::Property(PROPGRIDITEM item, DWORD addr)
{
this->addr = addr;
this->item = item;
}
Property::~Property(void)
{
}

11
Property.h Normal file
View File

@@ -0,0 +1,11 @@
#pragma once
#include <windows.h>
#include "propertyGrid.h"
class Property
{
public:
PROPGRIDITEM item;
DWORD addr;
Property(PROPGRIDITEM item, DWORD addr);
~Property(void);
};

View File

@@ -1,9 +1,16 @@
#define _WINSOCKAPI_
#include <windows.h> #include <windows.h>
#include "WindowFunctions.h" #include "WindowFunctions.h"
#include "propertyGrid.h" #include "Property.h"
#include "resource.h" #include "resource.h"
#include "PropertyWindow.h" #include "PropertyWindow.h"
/*typedef struct typPRGP {
Instance* instance; // Declare member types
Property &prop;
} PRGP;*/
//std::vector<PRGP> propvec;
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{ {
PropertyWindow *propWind = (PropertyWindow *)GetWindowLongPtr(hwnd, GWL_USERDATA); PropertyWindow *propWind = (PropertyWindow *)GetWindowLongPtr(hwnd, GWL_USERDATA);
@@ -17,6 +24,9 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{ {
propWind->onResize(); propWind->onResize();
} }
case WM_NOTIFY:
MessageBox(NULL,"Test","Test",0);
break;
break; break;
default: default:
return DefWindowProc(hwnd, msg, wParam, lParam); return DefWindowProc(hwnd, msg, wParam, lParam);
@@ -86,7 +96,7 @@ bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstanc
PropGrid_ShowPropertyDescriptions(_propGrid,TRUE); PropGrid_ShowPropertyDescriptions(_propGrid,TRUE);
PropGrid_ExpandAllCatalogs(_propGrid); PropGrid_ExpandAllCatalogs(_propGrid);
SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this); SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
_redraw(); _redraw();
return true; return true;
@@ -107,3 +117,21 @@ void PropertyWindow::_redraw()
GetClientRect(_hwndProp,&rect); GetClientRect(_hwndProp,&rect);
SetWindowPos(_propGrid, NULL, 0, 20, rect.right, rect.bottom-20, SWP_NOZORDER | SWP_NOACTIVATE); SetWindowPos(_propGrid, NULL, 0, 20, rect.right, rect.bottom-20, SWP_NOZORDER | SWP_NOACTIVATE);
} }
void PropertyWindow::SetProperties(Instance * instance)
{
PropGrid_ResetContent(_propGrid);
std::vector<Property> prop = instance->getProperties();
for(size_t i = 0; i < prop.size(); i++)
{
::PROPGRIDITEM item = prop.at(i).item;
PropGrid_AddItem(_propGrid, &item);
//PRGP propgp;
//propgp.instance = instance;
//propgp.prop = prop.at(i);
}
PropGrid_ExpandAllCatalogs(_propGrid);
SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
_redraw();
}

View File

@@ -1,9 +1,10 @@
#pragma once #pragma once
#include "Instance.h"
class PropertyWindow { class PropertyWindow {
public: public:
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance); PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance); bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
void SetProperties(Instance *);
void onResize(); void onResize();
private: private:
HWND _propGrid; HWND _propGrid;

View File

@@ -1,25 +1,5 @@
#include "TextButtonInstance.h" #include "TextButtonInstance.h"
Vector2 boxBegin;
Vector2 boxEnd;
Vector2 fontLocationRelativeTo;
Color4 textColor;
Color4 textOutlineColor;
Color4 boxColor;
Color4 boxOutlineColor;
Color4 textColorOvr;
Color4 textOutlineColorOvr;
Color4 boxColorOvr;
Color4 boxOutlineColorOvr;
Color4 textColorDn;
Color4 textOutlineColorDn;
Color4 boxColorDn;
Color4 boxOutlineColorDn;
bool centeredWithinBox;
std::string title;
G3D::GFontRef* font;
int textSize;
bool visible;
TextButtonInstance::TextButtonInstance(void) TextButtonInstance::TextButtonInstance(void)
{ {

View File

@@ -1,6 +1,5 @@
#include "WorkspaceInstance.h" #include "WorkspaceInstance.h"
float timer = 60.0F;
int score = 0;
WorkspaceInstance::WorkspaceInstance(void) WorkspaceInstance::WorkspaceInstance(void)
{ {

View File

@@ -79,7 +79,7 @@ bool dragging = false;
Vector2 oldMouse = Vector2(0,0); Vector2 oldMouse = Vector2(0,0);
float moveRate = 0.5; float moveRate = 0.5;
std::vector<Instance*> selectedInstances = std::vector<Instance*>(); std::vector<Instance*> selectedInstances = std::vector<Instance*>();
static const std::string PlaceholderName = "Dynamica"; static const std::string PlaceholderName = "HyperCube";
Demo *usableApp = NULL; Demo *usableApp = NULL;
@@ -254,7 +254,15 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
std::vector<Instance*> newinst; std::vector<Instance*> newinst;
for(size_t i = 0; i < selectedInstances.size(); i++) for(size_t i = 0; i < selectedInstances.size(); i++)
{ {
newinst.push_back(selectedInstances.at(i)->clone()); PhysicalInstance* tempinst = (PhysicalInstance*) selectedInstances.at(i);
Vector3 tempPos = tempinst->getPosition();
Vector3 tempSize = tempinst->getSize();
PhysicalInstance* clonedInstance = (PhysicalInstance*) selectedInstances.at(i)->clone();
newinst.push_back(tempinst);
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
usableApp->cameraController.centerCamera(selectedInstances.at(0));*/
} }
selectedInstances = newinst; selectedInstances = newinst;
} }
@@ -1269,6 +1277,7 @@ void Demo::onMouseLeftPressed(HWND hwnd,int x,int y)
while(selectedInstances.size() > 0) while(selectedInstances.size() > 0)
selectedInstances.erase(selectedInstances.begin()); selectedInstances.erase(selectedInstances.begin());
selectedInstances.push_back(test); selectedInstances.push_back(test);
_propWindow->SetProperties(test);
//message = "Dragging = true."; //message = "Dragging = true.";
//messageTime = System::time(); //messageTime = System::time();
//dragging = true; //dragging = true;