WindowFunctions.cpp added for annoyingly long win32 stuff.
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23
WindowFunctions.cpp
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23
WindowFunctions.cpp
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#include "WindowFunctions.h"
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bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance)
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{
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WNDCLASSEX wc;
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wc.cbSize = sizeof(WNDCLASSEX);
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wc.style = 0;
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wc.lpfnWndProc = proc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = name;
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wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
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if (!RegisterClassEx (&wc))
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return false;
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return true;
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}
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4
WindowFunctions.h
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4
WindowFunctions.h
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#pragma once
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#include <windows.h>
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bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance);
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21
main.cpp
21
main.cpp
@@ -26,6 +26,7 @@
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#include "Globals.h"
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#include "Globals.h"
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#include "Demo.h"
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#include "Demo.h"
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#include "win32Defines.h"
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#include "win32Defines.h"
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#include "WindowFunctions.h"
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#include <limits.h>
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#include <limits.h>
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@@ -1314,26 +1315,6 @@ LRESULT CALLBACK ToolProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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return 0;
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return 0;
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}
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}
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bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance)
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{
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WNDCLASSEX wc;
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wc.cbSize = sizeof(WNDCLASSEX);
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wc.style = 0;
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wc.lpfnWndProc = proc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH)(COLOR_WINDOW);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = name;
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wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
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if (!RegisterClassEx (&wc))
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return false;
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return true;
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}
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void Demo::main() {
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void Demo::main() {
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usableApp = this;
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usableApp = this;
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setDebugMode(false);
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setDebugMode(false);
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