Changed how properties work
This commit is contained in:
@@ -112,11 +112,13 @@ void PropertyWindow::_redraw()
|
||||
void PropertyWindow::SetProperties(Instance * instance)
|
||||
{
|
||||
PropGrid_ResetContent(_propGrid);
|
||||
for(size_t i = 0; i < instance->properties.size(); i++)
|
||||
std::vector<Property> prop = instance->getProperties();
|
||||
for(size_t i = 0; i < prop.size(); i++)
|
||||
{
|
||||
::PROPGRIDITEM * item = instance->properties.at(i)->item;
|
||||
PropGrid_AddItem(_propGrid, item);
|
||||
::PROPGRIDITEM item = prop.at(i).item;
|
||||
PropGrid_AddItem(_propGrid, &item);
|
||||
}
|
||||
PropGrid_ExpandAllCatalogs(_propGrid);
|
||||
SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
||||
_redraw();
|
||||
}
|
||||
Reference in New Issue
Block a user