Fixed mouse down issues on buttons
Bypassed isHolding(VK_LBUTTON) with (GetKeyState(VK_LBUTTON) & 0x100) != 0; temporarily
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2
main.cpp
2
main.cpp
@@ -817,7 +817,7 @@ void Demo::onUserInput(UserInput* ui) {
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//dataModel->mousex = ui->getMouseX();
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//dataModel->mousex = ui->getMouseX();
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//dataModel->mousey = ui->getMouseY();
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//dataModel->mousey = ui->getMouseY();
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dataModel->mouseButton1Down = IsHolding(VK_LBUTTON);
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dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
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if (GetHoldKeyState(VK_LBUTTON)) {
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if (GetHoldKeyState(VK_LBUTTON)) {
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if (dragging) {
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if (dragging) {
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