Made anchoring togglable in play mode
This commit is contained in:
@@ -425,8 +425,7 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
}
|
||||
if(anchoredNode)
|
||||
{
|
||||
printf("AAAAAAAAAAAAAAAAAAAA %s\n", anchoredNode->value());
|
||||
test->anchored = stricmp(anchoredNode->value(), "true") == 0;
|
||||
test->setAnchored(stricmp(anchoredNode->value(), "true") == 0);
|
||||
}
|
||||
test->setSize(Vector3(sizeX,sizeY+_modY,sizeZ));
|
||||
test->setName(newName);
|
||||
|
||||
Reference in New Issue
Block a user