Add callbacks, make library locations part of project now

This commit is contained in:
Vulpovile
2025-04-07 19:44:51 -07:00
parent d06251ce7f
commit d854ddfdd4
5 changed files with 25 additions and 9 deletions

View File

@@ -27,7 +27,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="TRUE"
WholeProgramOptimization="TRUE"
AdditionalIncludeDirectories="".\src\include""
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -47,6 +47,7 @@
OutputFile="./Blocks3D.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\releaselib;"C:\libraries\g3d-6_10\win32-7-lib""
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
SubSystem="2"
StackReserveSize="16777216"
@@ -96,7 +97,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\src\include"
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;&quot;C:\libraries\g3d-6_10\include&quot;;.\src\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
MinimalRebuild="FALSE"
BasicRuntimeChecks="0"
@@ -115,11 +116,11 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib"
OutputFile="./Blocks3D-Debug.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=""
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\debuglib;&quot;C:\libraries\g3d-6_10\win32-7-lib&quot;"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
SubSystem="1"