From d16bf9e39bd97753f7a0f0f7458accdd4a04216f Mon Sep 17 00:00:00 2001 From: DirtPiper Date: Mon, 10 Dec 2018 21:45:39 -0500 Subject: [PATCH] Added Spawn to SurfaceType --- Enums.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Enums.h b/Enums.h index 68d7f23..87e918a 100644 --- a/Enums.h +++ b/Enums.h @@ -7,7 +7,7 @@ static enum ActionType {Nothing, Pause, Lose, Draw, Win}; static enum AffectType {NoChange, Increase, Decrease}; static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin}; //static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor}; -static enum SurfaceType{Smooth, Snaps, Inlets, Glue, Weld, Hinge, Motor, Bumps}; +static enum SurfaceType{Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps}; static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory}; static enum PartType {Ball, Block, Cylinder}; static enum KeywordFilterType {Include, Exclude};