Finished surfaces
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@@ -3,5 +3,5 @@
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#include "Enum.h"
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#include "DataModelV2/Instance.h"
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void renderShape(const Enum::Shape::Value& shape, const Vector3& size, const Color3& ncolor);
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void renderSurface(const char face, const Vector3& size, const Enum::SurfaceType::Value& surface, const Enum::Controller::Value& controller);
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void renderSurface(const char face, const Enum::SurfaceType::Value& surface, const Vector3& size, const Enum::Controller::Value& controller, const Color3& color);
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#endif
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