put drawButton in its class, and not in main loop

This commit is contained in:
andreja6
2018-04-19 20:30:30 -07:00
parent 09fa95d4a0
commit bb3aac25c5
3 changed files with 27 additions and 21 deletions

View File

@@ -29,5 +29,6 @@ public:
bool floatRight;
bool visible;
int textSize;
};
void drawObj(G3D::RenderDevice*);
};