I didn't push that yet?
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@@ -12,7 +12,7 @@ public:
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TextButtonInstance* makeTextButton();
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void drawButtons(RenderDevice* rd);
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ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
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void renderGUI(G3D::RenderDevice* rd);
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void renderGUI(G3D::RenderDevice* rd, double fps);
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void setDebugMessage(std::string msg, G3D::RealTime msgTime);
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void update();
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bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
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