I didn't push that yet?
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@@ -386,7 +386,7 @@ void GuiRoot::setDebugMessage(std::string msg, G3D::RealTime msgTime)
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//void GuiRoot::render(G3D::RenderDevice* renderDevice) {}
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void GuiRoot::renderGUI(G3D::RenderDevice* rd)
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void GuiRoot::renderGUI(G3D::RenderDevice* rd, double fps)
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{
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//TODO--Move these to their own instance
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@@ -398,8 +398,8 @@ void GuiRoot::renderGUI(G3D::RenderDevice* rd)
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#ifdef _DEBUG
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stream.str("");
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stream.clear();
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stream << std::fixed << std::setprecision(3) << m_graphicsWatch.FPS();
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fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
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stream << std::fixed << std::setprecision(3) << fps;
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g_fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
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#endif
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//GUI Boxes
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Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
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