PropertyGrid Selection Explorer Implemented
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@@ -10,8 +10,7 @@ bool Globals::showMouse = true;
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bool Globals::useMousePoint = false;
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const std::string Globals::PlaceholderName = "Dynamica";
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std::vector<Instance*> selectedInstances = std::vector<Instance*>();
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G3D::TextureRef Globals::surface;
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POINT Globals::mousepoint;
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Globals::Globals(void){}
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