Add dynamic_cast for playSound

makes it so developers don't need to dynamic_cast any time they want to play sound
This commit is contained in:
Modnark
2022-10-11 21:28:19 -04:00
parent 9df862f72e
commit af5c31d5d0
3 changed files with 11 additions and 6 deletions

View File

@@ -525,10 +525,10 @@ void PartInstance::onTouch()
case Enum::Sound::NoSound:
break;
case Enum::Sound::Victory:
sndService->playSound(dynamic_cast<SoundInstance*>(sndService->findFirstChild("Victory")));
sndService->playSound(sndService->findFirstChild("Victory"));
break;
case Enum::Sound::Boing:
sndService->playSound(dynamic_cast<SoundInstance*>(sndService->findFirstChild("Boing")));
sndService->playSound(sndService->findFirstChild("Boing"));
break;
}
}