Made test work on offset

This commit is contained in:
andreja6
2018-04-19 18:17:19 -07:00
parent 8d53e8ff0f
commit acd87e351b

View File

@@ -659,16 +659,15 @@ void Demo::onGraphics(RenderDevice* rd) {
else else
glBindTexture( GL_TEXTURE_2D, go_id); glBindTexture( GL_TEXTURE_2D, go_id);
//glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
glBegin( GL_QUADS ); glBegin( GL_QUADS );
glTexCoord2d(0.0,0.0); glTexCoord2d(0.0,0.0);
glVertex2f( 10, 25 ); glVertex2f( 10, 0+offset );
glTexCoord2d( 1.0,0.0 ); glTexCoord2d( 1.0,0.0 );
glVertex2f( 70, 25 ); glVertex2f( 70, 0+offset );
glTexCoord2d( 1.0,1.0 ); glTexCoord2d( 1.0,1.0 );
glVertex2f( 70, 85 ); glVertex2f( 70, 65+offset );
glTexCoord2d( 0.0,1.0 ); glTexCoord2d( 0.0,1.0 );
glVertex2f( 10, 85 ); glVertex2f( 10, 65+offset );
glEnd(); glEnd();
glDisable( GL_TEXTURE_2D ); glDisable( GL_TEXTURE_2D );