Joint solver basic implementation (axis aligned)
Does not handle rotation at all. solveWorkspaceSnaps is called in the debug game creation (Application.cpp) Added isA to instance class
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@@ -10,4 +10,6 @@ public:
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~JointsService(void);
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void createSnap(PartInstance* Part1, PartInstance* Part2);
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void destroyPartSnap(PartInstance* Part);
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void JointsService::solvePartSnap(PartInstance* Part, PartInstance* Part2);
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void JointsService::solveWorkspaceSnaps();
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};
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