Class cleanup

This commit is contained in:
andreja6
2018-10-22 18:59:05 -07:00
parent b097cb15e4
commit a70cc31d28
8 changed files with 12 additions and 48 deletions

View File

@@ -1,14 +1,7 @@
#include "DataModelInstance.h" #include "DataModelInstance.h"
WorkspaceInstance* workspace;
Instance* guiRoot;
float mousex;
float mousey;
bool mouseButton1Down;
std::string message;
bool showMessage;
G3D::GFontRef font;
DataModelInstance::DataModelInstance(void) DataModelInstance::DataModelInstance(void)

View File

@@ -11,8 +11,12 @@ public:
void setMessage(std::string); void setMessage(std::string);
void clearMessage(); void clearMessage();
void drawMessage(RenderDevice*); void drawMessage(RenderDevice*);
GFontRef font;
WorkspaceInstance* getWorkspace(); WorkspaceInstance* getWorkspace();
WorkspaceInstance* workspace;
Instance* guiRoot;
std::string message;
bool showMessage;
G3D::GFontRef font;
Instance* getGuiRoot(); Instance* getGuiRoot();
float mousex; float mousex;
float mousey; float mousey;

View File

@@ -1,14 +1,5 @@
#include "ImageButtonInstance.h" #include "ImageButtonInstance.h"
G3D::TextureRef image = NULL;
int openGLID = 0;
G3D::TextureRef image_ovr = NULL;
int openGLID_ovr = 0;
G3D::TextureRef image_dn = NULL;
int openGLID_dn = 0;
G3D::TextureRef image_ds = NULL;
int openGLID_ds = 0;
Vector2 size;
Vector2 position;
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL) ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
{ {

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@@ -2,10 +2,6 @@
#include <G3DAll.h> #include <G3DAll.h>
#include "Instance.h" #include "Instance.h"
std::string name;
Instance* parent = NULL;
std::vector<Instance* > children;
static std::string className = "BaseInstance";
Instance::Instance(void) Instance::Instance(void)
{ {

View File

@@ -1,8 +1,6 @@
#include "PhysicalInstance.h" #include "PhysicalInstance.h"
#include "Globals.h" #include "Globals.h"
GLfloat vertecies[96];
bool changed = true;
Box itemBox = Box();
PhysicalInstance::PhysicalInstance(void) PhysicalInstance::PhysicalInstance(void)
{ {

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@@ -36,4 +36,7 @@ public:
private: private:
Vector3 position; Vector3 position;
Vector3 size; Vector3 size;
GLfloat vertecies[96];
bool changed;
Box itemBox;
}; };

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@@ -1,25 +1,5 @@
#include "TextButtonInstance.h" #include "TextButtonInstance.h"
Vector2 boxBegin;
Vector2 boxEnd;
Vector2 fontLocationRelativeTo;
Color4 textColor;
Color4 textOutlineColor;
Color4 boxColor;
Color4 boxOutlineColor;
Color4 textColorOvr;
Color4 textOutlineColorOvr;
Color4 boxColorOvr;
Color4 boxOutlineColorOvr;
Color4 textColorDn;
Color4 textOutlineColorDn;
Color4 boxColorDn;
Color4 boxOutlineColorDn;
bool centeredWithinBox;
std::string title;
G3D::GFontRef* font;
int textSize;
bool visible;
TextButtonInstance::TextButtonInstance(void) TextButtonInstance::TextButtonInstance(void)
{ {

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@@ -1,6 +1,5 @@
#include "WorkspaceInstance.h" #include "WorkspaceInstance.h"
float timer = 60.0F;
int score = 0;
WorkspaceInstance::WorkspaceInstance(void) WorkspaceInstance::WorkspaceInstance(void)
{ {