diff --git a/.gitignore b/.gitignore
index 36a1686..0fd87dc 100644
--- a/.gitignore
+++ b/.gitignore
@@ -40,6 +40,9 @@
*.ilk
*.dep
+# ResEditor files
+*.aps
+
/Debug
/Release
stdout.txt
@@ -53,4 +56,5 @@ desktop.ini
*.db
#Redist
-!Installer/Redist/*
\ No newline at end of file
+!Installer/Redist/*
+UpgradeLog.htm
diff --git a/Blocks3D.vcproj b/Blocks3D.vcproj
index 5554683..a114f7b 100644
--- a/Blocks3D.vcproj
+++ b/Blocks3D.vcproj
@@ -81,6 +81,7 @@
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
SubSystem="2"
+ StackReserveSize="16777216"
TargetMachine="1"
/>
+
+
+
+
diff --git a/Dialogs.aps b/Dialogs.aps
deleted file mode 100644
index 3bb40e0..0000000
Binary files a/Dialogs.aps and /dev/null differ
diff --git a/Dialogs.rc b/Dialogs.rc
index 204859d..11bf464 100644
--- a/Dialogs.rc
+++ b/Dialogs.rc
@@ -10,7 +10,7 @@
#define APP_GENER 0
#define APP_MAJOR 0
#define APP_MINOR 106
-#define APP_PATCH 2
+#define APP_PATCH 4
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
#define VER_PREFIX( N ) v##N
diff --git a/content/page/hopper.html b/content/page/hopper.html
index b3478a8..a2fa956 100644
--- a/content/page/hopper.html
+++ b/content/page/hopper.html
@@ -22,7 +22,7 @@
}
-
+
diff --git a/src/include/DataModelV2/LevelInstance.h b/src/include/DataModelV2/LevelInstance.h
index f29ca78..b7c0251 100644
--- a/src/include/DataModelV2/LevelInstance.h
+++ b/src/include/DataModelV2/LevelInstance.h
@@ -7,10 +7,19 @@ class LevelInstance :
public:
LevelInstance(void);
~LevelInstance(void);
+ bool HighScoreIsGood;
+ Enum::ActionType::Value TimerUpAction;
+ Enum::AffectType::Value TimerAffectsScore;
+ bool RunOnOpen;
float timer;
int score;
virtual std::vector getProperties();
std::string winMessage;
std::string loseMessage;
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
+ void winCondition();
+ void loseCondition();
+ void pauseCondition();
+ void drawCondition();
+ void Step(SimTime sdt);
};
diff --git a/src/include/Enum.h b/src/include/Enum.h
index 1b1209b..8d9fbe6 100644
--- a/src/include/Enum.h
+++ b/src/include/Enum.h
@@ -20,4 +20,16 @@ namespace Enum
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
};
}
+ namespace ActionType
+ {
+ enum Value {
+ Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
+ };
+ }
+ namespace AffectType
+ {
+ enum Value {
+ NoChange = 0, Increase = 1, Decrease = 2
+ };
+ }
}
\ No newline at end of file
diff --git a/src/include/ToolEnum.h b/src/include/ToolEnum.h
new file mode 100644
index 0000000..0790963
--- /dev/null
+++ b/src/include/ToolEnum.h
@@ -0,0 +1,11 @@
+#pragma once
+
+namespace Enum
+{
+ namespace Hopper
+ {
+ enum Value {
+ GameTool = 0, Grab = 1, Clone = 2, Hammer = 3, Slingshot = 4, Rocket = 5, Laser = 6
+ };
+ }
+}
\ No newline at end of file
diff --git a/src/include/VS2005CompatShim.h b/src/include/VS2005CompatShim.h
new file mode 100644
index 0000000..3115e08
--- /dev/null
+++ b/src/include/VS2005CompatShim.h
@@ -0,0 +1,26 @@
+#ifndef COMPAT_SHIM
+#define COMPAT_SHIM
+#include
+#include
+
+template
+std::string toString(const T &value)
+{
+ std::ostringstream os;
+ os << value;
+ return os.str();
+}
+
+namespace std
+{
+ std::string to_string( int value ) {return toString(value);}
+ std::string to_string( long value ) {return toString(value);}
+ std::string to_string( long long value ) {return toString(value);}
+ std::string to_string( unsigned value ) {return toString(value);}
+ std::string to_string( unsigned long value ) {return toString(value);}
+ std::string to_string( unsigned long long value ) {return toString(value);}
+ std::string to_string( float value ) {return toString(value);}
+ std::string to_string( double value ) {return toString(value);}
+ std::string to_string( long double value ) {return toString(value);}
+}
+#endif
\ No newline at end of file
diff --git a/src/source/Application.cpp b/src/source/Application.cpp
index b405b0c..d58588c 100644
--- a/src/source/Application.cpp
+++ b/src/source/Application.cpp
@@ -323,6 +323,9 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
if(_dataModel->isRunning())
{
+ LevelInstance* Level = _dataModel->getLevel();
+ Level->Step(sdt);
+
// XplicitNgine Start
std::vector toDelete;
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
@@ -343,9 +346,9 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
p->setParent(NULL);
delete p;
}
- for(int i = 0; i < 6; i++)
+ for(int i = 0; i < 4; i++)
{
- _dataModel->getEngine()->step(0.1F);
+ _dataModel->getEngine()->step(0.03F);
}
onLogic();
diff --git a/src/source/DataModelV2/LevelInstance.cpp b/src/source/DataModelV2/LevelInstance.cpp
index 1be61d9..4b33578 100644
--- a/src/source/DataModelV2/LevelInstance.cpp
+++ b/src/source/DataModelV2/LevelInstance.cpp
@@ -1,3 +1,4 @@
+#include "DataModelV2/DataModelInstance.h"
#include "DataModelV2/LevelInstance.h"
LevelInstance::LevelInstance(void)
@@ -16,6 +17,61 @@ LevelInstance::~LevelInstance(void)
}
+static TCHAR* strActionType(int option)
+{
+ switch(option)
+ {
+ case Enum::ActionType::Nothing:
+ return "Nothing";
+ case Enum::ActionType::Pause:
+ return "Pause";
+ case Enum::ActionType::Lose:
+ return "Lose";
+ case Enum::ActionType::Draw:
+ return "Draw";
+ case Enum::ActionType::Win:
+ return "Win";
+ }
+ return "Nothing";
+}
+
+static Enum::ActionType::Value EnumActionType(TCHAR* option)
+{
+ if(strcmp("Nothing", option) == 0)
+ return Enum::ActionType::Nothing;
+ if(strcmp("Pause", option) == 0)
+ return Enum::ActionType::Pause;
+ if(strcmp("Lose", option) == 0)
+ return Enum::ActionType::Lose;
+ if(strcmp("Draw", option) == 0)
+ return Enum::ActionType::Draw;
+ return Enum::ActionType::Win;
+}
+
+static TCHAR* strAffectType(int option)
+{
+ switch(option)
+ {
+ case Enum::AffectType::NoChange:
+ return "NoChange";
+ case Enum::AffectType::Increase:
+ return "Increase";
+ case Enum::AffectType::Decrease:
+ return "Decrease";
+ }
+ return "NoChange";
+}
+
+static Enum::AffectType::Value EnumAffectType(TCHAR* option)
+{
+ if(strcmp("NoChange", option) == 0)
+ return Enum::AffectType::NoChange;
+ if(strcmp("Increase", option) == 0)
+ return Enum::AffectType::Increase;
+ return Enum::AffectType::Decrease;
+}
+
+
char timerTxt[12];
char scoreTxt[12];
std::vector LevelInstance::getProperties()
@@ -29,12 +85,28 @@ std::vector LevelInstance::getProperties()
"The message that shows when the player wins.",
(LPARAM)winMessage.c_str(),
PIT_EDIT));
+
properties.push_back(createPGI("Messages",
"LoseMessage",
"The message that shows when the player loses.",
(LPARAM)loseMessage.c_str(),
PIT_EDIT));
+ properties.push_back(createPGI(
+ "Gameplay",
+ "HighScoreIsGood",
+ "Some temporary string here",
+ (LPARAM)HighScoreIsGood,
+ PIT_CHECK
+ ));
+
+ properties.push_back(createPGI(
+ "Gameplay",
+ "RunOnOpen",
+ "Some temporary string here",
+ (LPARAM)RunOnOpen,
+ PIT_CHECK
+ ));
sprintf_s(timerTxt, "%g", timer);
sprintf_s(scoreTxt, "%d", score);
@@ -43,11 +115,28 @@ std::vector LevelInstance::getProperties()
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
(LPARAM)timerTxt,
PIT_EDIT));
+
properties.push_back(createPGI("Gameplay",
"InitialScoreValue",
"The amount of points the player starts with.",
(LPARAM)scoreTxt,
PIT_EDIT));
+
+ properties.push_back(createPGI("Gameplay",
+ "TimerUpAction",
+ "Some temporary string here",
+ (LPARAM)strActionType(TimerUpAction),
+ PIT_COMBO,
+ TEXT("Nothing\0Pause\0Lose\0Draw\0Win\0")
+ ));
+
+ properties.push_back(createPGI("Gameplay",
+ "TimerAffectsScore",
+ "Some temporary string here",
+ (LPARAM)strAffectType(TimerAffectsScore),
+ PIT_COMBO,
+ TEXT("NoChange\0Increase\0Decrease\0")
+ ));
return properties;
}
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
@@ -68,6 +157,87 @@ void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
winMessage = (LPSTR)pItem->lpCurValue;
}
+ else if(strcmp(pItem->lpszPropName, "TimerUpAction") == 0)
+ {
+ TimerUpAction = EnumActionType((TCHAR*)pItem->lpCurValue);
+ }
+ else if(strcmp(pItem->lpszPropName, "TimerAffectsScore") == 0)
+ {
+ TimerAffectsScore = EnumAffectType((TCHAR*)pItem->lpCurValue);
+ }
+ else if(strcmp(pItem->lpszPropName, "HighScoreIsGood") == 0)
+ {
+ HighScoreIsGood = pItem->lpCurValue == TRUE;
+ }
+ else if(strcmp(pItem->lpszPropName, "RunOnOpen") == 0)
+ {
+ RunOnOpen = pItem->lpCurValue == TRUE;
+ }
else
Instance::PropUpdate(pItem);
}
+
+void LevelInstance::winCondition()
+{
+ DataModelInstance* DataModel = (DataModelInstance*)getParent(); //If level parent gets changed to something other than Datamodel it could cause nasty data corruption bugs
+ DataModel->setMessage(winMessage);
+ DataModel->toggleRun();
+}
+
+void LevelInstance::loseCondition()
+{
+ DataModelInstance* DataModel = (DataModelInstance*)getParent();
+ DataModel->setMessage(loseMessage);
+ DataModel->toggleRun();
+}
+
+void LevelInstance::pauseCondition()
+{
+ DataModelInstance* DataModel = (DataModelInstance*)getParent();
+ DataModel->toggleRun();
+}
+
+void LevelInstance::drawCondition()
+{
+ DataModelInstance* DataModel = (DataModelInstance*)getParent();
+ DataModel->toggleRun();
+}
+
+void LevelInstance::Step(SimTime sdt)
+{
+ switch(TimerAffectsScore)
+ {
+ case Enum::AffectType::NoChange:
+ break;
+ case Enum::AffectType::Increase:
+ score += 1;
+ break;
+ case Enum::AffectType::Decrease:
+ if (score > 0)
+ score -= 1;
+ break;
+ }
+ if (timer >= 0.1f){ //Due to timing used this could cause the number go into negatives for one step
+ timer -= sdt;
+ }
+ else{
+ timer = 0.0f;
+ switch(TimerUpAction)
+ {
+ case Enum::ActionType::Nothing:
+ break;
+ case Enum::ActionType::Pause:
+ pauseCondition();
+ break;
+ case Enum::ActionType::Lose:
+ loseCondition();
+ break;
+ case Enum::ActionType::Draw:
+ drawCondition();
+ break;
+ case Enum::ActionType::Win:
+ winCondition();
+ break;
+ }
+ }
+}
\ No newline at end of file
diff --git a/src/source/DataModelV2/PartInstance.cpp b/src/source/DataModelV2/PartInstance.cpp
index f9a8210..0ffb10d 100644
--- a/src/source/DataModelV2/PartInstance.cpp
+++ b/src/source/DataModelV2/PartInstance.cpp
@@ -259,7 +259,6 @@ void PartInstance::setCFrameNoSync(CoordinateFrame coordinateFrame)
{
cFrame = coordinateFrame;
position = coordinateFrame.translation;
- changed = true;
}
bool PartInstance::collides(PartInstance * part)
diff --git a/src/source/XplicitNgine/XplicitNgine.cpp b/src/source/XplicitNgine/XplicitNgine.cpp
index b5e8fa2..e1efa61 100644
--- a/src/source/XplicitNgine/XplicitNgine.cpp
+++ b/src/source/XplicitNgine/XplicitNgine.cpp
@@ -15,7 +15,11 @@ XplicitNgine::XplicitNgine()
physSpace = dHashSpaceCreate(0);
contactgroup = dJointGroupCreate(0);
- dWorldSetGravity(physWorld, 0, -0.5, 0);
+ dWorldSetGravity(physWorld, 0, -9.8, 0);
+ dWorldSetAutoDisableFlag(physWorld, 1);
+ dWorldSetAutoDisableLinearThreshold(physWorld, 0.05F);
+ dWorldSetAutoDisableAngularThreshold(physWorld, 0.05F);
+ dWorldSetAutoDisableSteps(physWorld, 400);
this->name = "PhysicsService";
//dGeomID ground_geom = dCreatePlane(physSpace, 0, 1, 0, 0);
@@ -70,8 +74,30 @@ void XplicitNgine::deleteBody(PartInstance* partInstance)
{
if(partInstance->physBody != NULL)
{
- while(dBodyGetNumJoints(partInstance->physBody) > 0) {
- dJointDestroy(dBodyGetJoint(partInstance->physBody, 0));
+ dBodyEnable(partInstance->physBody);
+ dGeomEnable(partInstance->physGeom[0]);
+ //createBody(partInstance);
+ //step(0.5F);
+ for(int i = 0; i < dBodyGetNumJoints(partInstance->physBody); i++) {
+ dBodyID b1 = dJointGetBody(dBodyGetJoint(partInstance->physBody, i), 0);
+ dBodyID b2 = dJointGetBody(dBodyGetJoint(partInstance->physBody, i), 1);
+
+ if(b1 != NULL)
+ {
+ dBodyEnable(b1);
+ PartInstance * part = (PartInstance *)dBodyGetData(b1);
+ if(part != NULL)
+ dGeomEnable(part->physGeom[0]);
+ }
+
+ if(b2 != NULL)
+ {
+ dBodyEnable(b2);
+ PartInstance * part = (PartInstance *)dBodyGetData(b2);
+ if(part != NULL)
+ dGeomEnable(part->physGeom[0]);
+ }
+ dJointDestroy(dBodyGetJoint(partInstance->physBody, i));
}
dBodyDestroy(partInstance->physBody);
dGeomDestroy(partInstance->physGeom[0]);
@@ -83,19 +109,22 @@ void XplicitNgine::createBody(PartInstance* partInstance)
{
// calculate collisions
//dSpaceCollide (physSpace,0,&collisionCallback);
-
+
+ Vector3 partSize = partInstance->getSize();
+ Vector3 partPosition = partInstance->getPosition();
if(partInstance->physBody == NULL)
{
// init body
partInstance->physBody = dBodyCreate(physWorld);
+ dBodySetData(partInstance->physBody, partInstance);
// Create geom
if(partInstance->shape == Enum::Shape::Block)
{
partInstance->physGeom[0] = dCreateBox(physSpace,
- partInstance->getSize()[0],
- partInstance->getSize()[1],
- partInstance->getSize()[2]
+ partSize.x,
+ partSize.y,
+ partSize.z
);
dVector3 result;
@@ -108,11 +137,11 @@ void XplicitNgine::createBody(PartInstance* partInstance)
}
else
{
- partInstance->physGeom[0] = dCreateSphere(physSpace, partInstance->getSize()[0]/2);
+ partInstance->physGeom[0] = dCreateSphere(physSpace, partSize[0]/2);
}
dMass mass;
- mass.setBox(partInstance->getSize().x, partInstance->getSize().y, partInstance->getSize().z, 0.7F);
+ mass.setBox(sqrt(partSize.x*2), sqrt(partSize.y*2), sqrt(partSize.z*2), 0.7F);
dBodySetMass(partInstance->physBody, &mass);
// Debug output
@@ -121,15 +150,15 @@ void XplicitNgine::createBody(PartInstance* partInstance)
// Create rigid body
//printf("[XplicitNgine] Created Geom for PartInstance\n");
dBodySetPosition(partInstance->physBody,
- partInstance->getPosition()[0],
- partInstance->getPosition()[1],
- partInstance->getPosition()[2]
+ partPosition.x,
+ partPosition.y,
+ partPosition.z
);
dGeomSetPosition(partInstance->physGeom[0],
- partInstance->getPosition()[0],
- partInstance->getPosition()[1],
- partInstance->getPosition()[2]);
+ partPosition.x,
+ partPosition.y,
+ partPosition.z);
Matrix3 g3dRot = partInstance->getCFrame().rotation;
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,
@@ -167,9 +196,11 @@ void XplicitNgine::createBody(PartInstance* partInstance)
void XplicitNgine::step(float stepSize)
{
+ dJointGroupEmpty(contactgroup);
dSpaceCollide (physSpace,0,&collisionCallback);
dWorldQuickStep(physWorld, stepSize);
- dJointGroupEmpty(contactgroup);
+ //dWorldStepFast1(physWorld, stepSize*2, 100);
+ //dWorldStep(physWorld, stepSize);
}
void XplicitNgine::updateBody(PartInstance *partInstance, CoordinateFrame * cFrame)
@@ -183,6 +214,8 @@ void XplicitNgine::updateBody(PartInstance *partInstance, CoordinateFrame * cFra
position[1],
position[2]
);
+ dBodyEnable(partInstance->physBody);
+ dGeomEnable(partInstance->physGeom[0]);
Matrix3 g3dRot = cFrame->rotation;
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,