@@ -31,7 +31,7 @@
|
||||
#include "DeleteListener.h"
|
||||
#include "CameraButtonListener.h"
|
||||
#include "RotateButtonListener.h"
|
||||
|
||||
#define LEGACY_LOAD_G3DFUN_LEVEL
|
||||
Ray testRay;
|
||||
static int cursorid = 0;
|
||||
static int cursorOvrid = 0;
|
||||
@@ -167,6 +167,7 @@ void Application::deleteInstance()
|
||||
g_usableApp->_propWindow->ClearProperties();
|
||||
}
|
||||
|
||||
|
||||
void Application::onInit() {
|
||||
|
||||
// Called before Application::run() beings
|
||||
@@ -284,16 +285,74 @@ void Application::onCleanup() {
|
||||
|
||||
|
||||
|
||||
/*
|
||||
|
||||
void Application::onLogic() {
|
||||
// Add non-simulation game logic and AI code here
|
||||
Class HyperSnapSolver
|
||||
|
||||
function getCollisionDepth(Part colliding, part collider);
|
||||
function getFaceCollision(Part colliding, part collider);
|
||||
|
||||
function eject(Part colliding, Part collider)
|
||||
{
|
||||
if(!colliding.canCollide || !collider.canCollide)
|
||||
return;
|
||||
if(getCollisionDepth(colliding, collider) != 0) {
|
||||
int ejectMultiplier, ejectMultipliery = 1-(collider.Friction+colliding.Friction), ejectMultiplierz = 1-(collider.Friction/2+colliding.Friction/2);
|
||||
if(colliding.Anchored)
|
||||
ejectMultiplier = collider.elasticity;
|
||||
int faceCollided = getFaceCollision(colliding, collider);
|
||||
if(faceCollided % 3 == 1)
|
||||
{
|
||||
ejectMultipliery = ejectMultiplier;
|
||||
ejectMultiplier = 1-(collider.Friction+colliding.Friction/2);
|
||||
}
|
||||
else if(faceCollided % 3 == 2)
|
||||
{
|
||||
ejectMultiplierz = ejectMultiplier;
|
||||
ejectMultiplier = 1-(collider.Friction+colliding.Friction/2);
|
||||
}
|
||||
|
||||
collider.Velocity *= Vector3.new(colliding.Velocity.x*ejectMultiplier,colliding.Velocity.y*ejectMultipliery,colliding.Velocity.z)
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
double grav = 0.32666666666666666666666666666667;
|
||||
void simGrav(PartInstance * collider)
|
||||
{
|
||||
if(!collider->anchored)
|
||||
{
|
||||
collider->setPosition(collider->getPosition()+collider->getVelocity());
|
||||
collider->setVelocity(collider->getVelocity()-Vector3(0,grav,0));
|
||||
}
|
||||
}
|
||||
|
||||
void eject(PartInstance * colliding, PartInstance * collider)
|
||||
{
|
||||
if(colliding == collider || !colliding->canCollide || !collider->canCollide)
|
||||
return;
|
||||
if(G3D::CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(collider->getBox(), colliding->getBox()))
|
||||
collider->setVelocity(collider->getVelocity().reflectionDirection(colliding->cFrame.upVector())/1.3);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Application::onLogic() {
|
||||
//PhysicsStart
|
||||
for_each (_dataModel->getWorkspace()->partObjects.begin(), _dataModel->getWorkspace()->partObjects.end(), simGrav);
|
||||
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
|
||||
{
|
||||
for(size_t j = 0; j < _dataModel->getWorkspace()->partObjects.size(); j++)
|
||||
{
|
||||
eject(_dataModel->getWorkspace()->partObjects[i], _dataModel->getWorkspace()->partObjects[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Application::onNetwork() {
|
||||
// Poll net messages here
|
||||
}
|
||||
@@ -310,7 +369,8 @@ std::vector<Instance*> Application::getSelection()
|
||||
}
|
||||
void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
||||
|
||||
|
||||
if(_dataModel->isRunning())
|
||||
onLogic();
|
||||
|
||||
_dataModel->getGuiRoot()->update();
|
||||
|
||||
@@ -604,6 +664,7 @@ void Application::onGraphics(RenderDevice* rd) {
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
//if(_dataModel->getWorkspace() != NULL)
|
||||
|
||||
_dataModel->getWorkspace()->render(rd);
|
||||
//else throw std::exception("Workspace not found");
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
|
||||
@@ -30,9 +30,19 @@ DataModelInstance::DataModelInstance(void)
|
||||
level->setParent(this);
|
||||
_loadedFileName="..//skooter.rbxm";
|
||||
listicon = 5;
|
||||
running = false;
|
||||
|
||||
}
|
||||
|
||||
void DataModelInstance::toggleRun()
|
||||
{
|
||||
running = !running;
|
||||
}
|
||||
bool DataModelInstance::isRunning()
|
||||
{
|
||||
return running;
|
||||
}
|
||||
|
||||
DataModelInstance::~DataModelInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -36,6 +36,8 @@ public:
|
||||
bool mouseButton1Down;
|
||||
PartInstance* makePart();
|
||||
void clearLevel();
|
||||
void toggleRun();
|
||||
bool isRunning();
|
||||
#if _DEBUG
|
||||
void modXMLLevel(float modY);
|
||||
#endif
|
||||
@@ -51,4 +53,5 @@ private:
|
||||
WorkspaceInstance* workspace;
|
||||
LevelInstance * level;
|
||||
GuiRoot* guiRoot;
|
||||
bool running;
|
||||
};
|
||||
|
||||
6
Enum.h
6
Enum.h
@@ -14,4 +14,10 @@ namespace Enum
|
||||
Ball = 0, Block = 1, Cylinder = 2
|
||||
};
|
||||
}
|
||||
namespace Controller
|
||||
{
|
||||
enum Value {
|
||||
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -250,10 +250,6 @@
|
||||
RelativePath=".\BrowserCallHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CameraController.cpp"
|
||||
>
|
||||
@@ -266,14 +262,6 @@
|
||||
RelativePath=".\Globals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GroupInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GuiRoot.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.cpp"
|
||||
>
|
||||
@@ -314,6 +302,10 @@
|
||||
RelativePath=".\StringFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ToggleImageButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WindowFunctions.cpp"
|
||||
>
|
||||
@@ -329,6 +321,14 @@
|
||||
RelativePath=".\DataModelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GroupInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GuiRoot.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ImageButtonInstance.cpp"
|
||||
>
|
||||
@@ -361,6 +361,10 @@
|
||||
<Filter
|
||||
Name="Listeners"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CameraButtonListener.cpp"
|
||||
>
|
||||
@@ -373,6 +377,10 @@
|
||||
RelativePath=".\GUDButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\MenuButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ModeSelectionListener.cpp"
|
||||
>
|
||||
@@ -427,10 +435,6 @@
|
||||
RelativePath=".\Globals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GuiRoot.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.h"
|
||||
>
|
||||
@@ -479,6 +483,10 @@
|
||||
RelativePath=".\StringFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ToggleImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\win32Defines.h"
|
||||
>
|
||||
@@ -502,6 +510,10 @@
|
||||
RelativePath=".\GroupInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GuiRoot.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ImageButtonInstance.h"
|
||||
>
|
||||
@@ -546,6 +558,10 @@
|
||||
RelativePath=".\GUDButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\MenuButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ModeSelectionListener.h"
|
||||
>
|
||||
|
||||
@@ -44,6 +44,10 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
g_selectedInstances.at(i)->setParent(inst);
|
||||
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
||||
{
|
||||
inst->primaryPart = part;
|
||||
}
|
||||
}
|
||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||
|
||||
@@ -6,6 +6,7 @@ GroupInstance::GroupInstance(void)
|
||||
name = "Model";
|
||||
className = "GroupInstance";
|
||||
listicon = 12;
|
||||
primaryPart = NULL;
|
||||
}
|
||||
|
||||
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
||||
@@ -14,6 +15,7 @@ GroupInstance::GroupInstance(const GroupInstance &oinst)
|
||||
name = "Model";
|
||||
className = "GroupInstance";
|
||||
listicon = 12;
|
||||
primaryPart = NULL;
|
||||
}
|
||||
|
||||
GroupInstance::~GroupInstance(void)
|
||||
@@ -40,3 +42,36 @@ std::vector<Instance *> GroupInstance::unGroup()
|
||||
}
|
||||
return child;
|
||||
}
|
||||
|
||||
void GroupInstance::render(RenderDevice * rd)
|
||||
{
|
||||
Instance::render(rd);
|
||||
if(primaryPart != NULL && controllerFlagShown && getControllerColor(controller) != Color3::gray())
|
||||
{
|
||||
rd->disableLighting();
|
||||
Vector3 vec = Vector3(0,0,0);
|
||||
Vector3 up = Vector3(0,8,0);
|
||||
rd->setColor(getControllerColor(controller));
|
||||
rd->setObjectToWorldMatrix(primaryPart->cFrame);
|
||||
rd->beforePrimitive();
|
||||
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(vec.x, vec.y, vec.z);
|
||||
glVertex3f(up.x, up.y, up.z);
|
||||
glEnd();
|
||||
|
||||
glBegin( GL_TRIANGLES );
|
||||
glVertex3f(up.x, up.y-2, up.z);
|
||||
glVertex3f(up.x, up.y-1, up.z-2);
|
||||
glVertex3f(up.x, up.y, up.z);
|
||||
|
||||
glVertex3f(up.x, up.y, up.z);
|
||||
glVertex3f(up.x, up.y-1, up.z-2);
|
||||
glVertex3f(up.x, up.y-2, up.z);
|
||||
|
||||
glEnd();
|
||||
rd->afterPrimitive();
|
||||
rd->setColor(Color3::white());
|
||||
rd->enableLighting();
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "PVInstance.h"
|
||||
#include "PartInstance.h"
|
||||
|
||||
class GroupInstance :
|
||||
public PVInstance
|
||||
@@ -11,4 +11,6 @@ public:
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
std::vector<Instance *> unGroup();
|
||||
PartInstance * primaryPart;
|
||||
void render(RenderDevice * r);
|
||||
};
|
||||
|
||||
12
GuiRoot.cpp
12
GuiRoot.cpp
@@ -4,12 +4,14 @@
|
||||
#include "BaseButtonInstance.h"
|
||||
#include "TextButtonInstance.h"
|
||||
#include "ImageButtonInstance.h"
|
||||
#include "ToggleImageButtonInstance.h"
|
||||
#include "GuiRoot.h"
|
||||
#include "Globals.h"
|
||||
#include "StringFunctions.h"
|
||||
|
||||
#include "GUDButtonListener.h"
|
||||
#include "ModeSelectionListener.h"
|
||||
#include "MenuButtonListener.h"
|
||||
#include "RotateButtonListener.h"
|
||||
#include "CameraButtonListener.h"
|
||||
#include "DeleteListener.h"
|
||||
@@ -210,10 +212,16 @@ GuiRoot::GuiRoot() : _message(""), _messageTime(0)
|
||||
button->name = "Duplicate";
|
||||
button->setButtonListener(new GUDButtonListener());
|
||||
|
||||
ImageButtonInstance* instance = makeImageButton(
|
||||
ImageButtonInstance* instance = new ToggleImageButtonInstance(
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")),
|
||||
NULL,
|
||||
Texture::fromFile(GetFileInPath("/content/images/Stop.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Stop_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Stop_dn.png"))
|
||||
);
|
||||
instance->setButtonListener(new MenuButtonListener());
|
||||
instance->name = "go";
|
||||
instance->size = Vector2(65,65);
|
||||
instance->position = Vector2(6.5, 25);
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "Instance.h"
|
||||
|
||||
|
||||
|
||||
Instance::Instance(void)
|
||||
{
|
||||
parent = NULL;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
#include <G3DAll.h>
|
||||
#include "propertyGrid.h"
|
||||
#include "map"
|
||||
|
||||
class Instance
|
||||
{
|
||||
@@ -17,7 +18,7 @@ public:
|
||||
Instance* findFirstChild(std::string);
|
||||
std::vector<Instance* > getChildren();
|
||||
std::vector<Instance* > getAllChildren();
|
||||
void setParent(Instance*);
|
||||
virtual void setParent(Instance*);
|
||||
void setName(std::string newName);
|
||||
void addChild(Instance*);
|
||||
void removeChild(Instance*);
|
||||
@@ -31,5 +32,6 @@ protected:
|
||||
std::string className;
|
||||
Instance* parent; // Another pointer.
|
||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
||||
|
||||
private:
|
||||
static const std::map<std::string, Instance> g_logLevelsDescriptions;
|
||||
};
|
||||
|
||||
11
MenuButtonListener.cpp
Normal file
11
MenuButtonListener.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#include "MenuButtonListener.h"
|
||||
#include "toggleimagebuttoninstance.h"
|
||||
#include "Globals.h"
|
||||
void MenuButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
if(button->name == "go")
|
||||
{
|
||||
g_dataModel->toggleRun();
|
||||
((ToggleImageButtonInstance*)button)->checked = g_dataModel->isRunning();
|
||||
}
|
||||
}
|
||||
8
MenuButtonListener.h
Normal file
8
MenuButtonListener.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
#include "buttonlistener.h"
|
||||
class MenuButtonListener :
|
||||
public ButtonListener
|
||||
{
|
||||
public:
|
||||
void onButton1MouseClick(BaseButtonInstance*);
|
||||
};
|
||||
@@ -4,8 +4,10 @@ PVInstance::PVInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
nameShown = false;
|
||||
controllerFlagShown = true;
|
||||
className = "PVInstance";
|
||||
listicon = 0;
|
||||
controller = (Enum::Controller::Value)0;
|
||||
}
|
||||
|
||||
PVInstance::PVInstance(const PVInstance &oinst)
|
||||
@@ -21,6 +23,46 @@ void PVInstance::postRender(RenderDevice* rd)
|
||||
{
|
||||
}
|
||||
|
||||
static TCHAR* enumStr(int controller)
|
||||
{
|
||||
switch(controller)
|
||||
{
|
||||
case Enum::Controller::None:
|
||||
return "None";
|
||||
case Enum::Controller::KeyboardLeft:
|
||||
return "KeyboardLeft";
|
||||
case Enum::Controller::KeyboardRight:
|
||||
return "KeyboardRight";
|
||||
case Enum::Controller::Joypad1:
|
||||
return "Joypad1";
|
||||
case Enum::Controller::Joypad2:
|
||||
return "Joypad2";
|
||||
case Enum::Controller::Chase:
|
||||
return "Joypad1";
|
||||
case Enum::Controller::Flee:
|
||||
return "Joypad2";
|
||||
}
|
||||
}
|
||||
|
||||
static Enum::Controller::Value strEnum(TCHAR * tval)
|
||||
{
|
||||
if(strcmp(tval, "KeyboardLeft") == 0)
|
||||
return Enum::Controller::KeyboardLeft;
|
||||
if(strcmp(tval, "KeyboardRight") == 0)
|
||||
return Enum::Controller::KeyboardRight;
|
||||
if(strcmp(tval, "Joypad1") == 0)
|
||||
return Enum::Controller::Joypad1;
|
||||
if(strcmp(tval, "Joypad2") == 0)
|
||||
return Enum::Controller::Joypad2;
|
||||
if(strcmp(tval, "Chase") == 0)
|
||||
return Enum::Controller::Chase;
|
||||
if(strcmp(tval, "Flee") == 0)
|
||||
return Enum::Controller::Flee;
|
||||
return Enum::Controller::None;
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||
@@ -30,6 +72,21 @@ std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
||||
"This chooses whether the item name is shown",
|
||||
nameShown,
|
||||
PIT_CHECK));
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"ControllerFlagShown",
|
||||
"This chooses whether the item's ControllerFlag is shown",
|
||||
controllerFlagShown,
|
||||
PIT_CHECK));
|
||||
properties.push_back(createPGI(
|
||||
"Behaviour",
|
||||
"Controller",
|
||||
"This chooses what type of controller is used",
|
||||
(LPARAM)enumStr(controller),
|
||||
PIT_COMBO,
|
||||
TEXT("None\0KeyboardRight\0KeyboardLeft\0Joypad1\0Joypad2\0Chase\0Flee")
|
||||
));
|
||||
|
||||
return properties;
|
||||
}
|
||||
void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
@@ -38,5 +95,13 @@ void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
{
|
||||
nameShown = (bool)pItem->lpCurValue;
|
||||
}
|
||||
if(strcmp(pItem->lpszPropName, "ControllerFlagShown") == 0)
|
||||
{
|
||||
controllerFlagShown = (bool)pItem->lpCurValue;
|
||||
}
|
||||
if(strcmp(pItem->lpszPropName, "Controller") == 0)
|
||||
{
|
||||
controller = strEnum((TCHAR *)pItem->lpCurValue);
|
||||
}
|
||||
else Instance::PropUpdate(pItem);
|
||||
}
|
||||
|
||||
19
PVInstance.h
19
PVInstance.h
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
#include "enum.h"
|
||||
|
||||
class PVInstance :
|
||||
public Instance
|
||||
@@ -12,4 +13,22 @@ public:
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
bool nameShown;
|
||||
bool controllerFlagShown;
|
||||
Enum::Controller::Value controller;
|
||||
protected:
|
||||
static G3D::Color3 getControllerColor(int controller)
|
||||
{
|
||||
switch(controller)
|
||||
{
|
||||
case Enum::Controller::KeyboardLeft:
|
||||
return Color3::red();
|
||||
case Enum::Controller::KeyboardRight:
|
||||
return Color3::blue();
|
||||
case Enum::Controller::Chase:
|
||||
return Color3::black();
|
||||
case Enum::Controller::Flee:
|
||||
return Color3::yellow();
|
||||
}
|
||||
return Color3::gray();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -11,7 +11,7 @@ PartInstance::PartInstance(void) : _bevelSize(0.07f), _parseVert(0), _debugTimer
|
||||
name = "Unnamed PVItem";
|
||||
className = "Part";
|
||||
canCollide = true;
|
||||
anchored = true;
|
||||
anchored = false;
|
||||
size = Vector3(2,1,4);
|
||||
setCFrame(CoordinateFrame(Vector3(0,0,0)));
|
||||
color = Color3::gray();
|
||||
@@ -26,6 +26,25 @@ PartInstance::PartInstance(void) : _bevelSize(0.07f), _parseVert(0), _debugTimer
|
||||
shape = Enum::Shape::Block;
|
||||
}
|
||||
|
||||
|
||||
Vector3 PartInstance::getVelocity()
|
||||
{
|
||||
return velocity;
|
||||
}
|
||||
Vector3 PartInstance::getRotVelocity()
|
||||
{
|
||||
return rotVelocity;
|
||||
}
|
||||
|
||||
void PartInstance::setVelocity(Vector3 v)
|
||||
{
|
||||
velocity = v;
|
||||
}
|
||||
void PartInstance::setRotVelocity(Vector3 v)
|
||||
{
|
||||
rotVelocity = v;
|
||||
}
|
||||
|
||||
void PartInstance::postRender(RenderDevice *rd)
|
||||
{
|
||||
if(!nameShown)
|
||||
@@ -57,6 +76,30 @@ void PartInstance::postRender(RenderDevice *rd)
|
||||
}
|
||||
}
|
||||
|
||||
void PartInstance::setParent(Instance* parent)
|
||||
{
|
||||
Instance * cparent = this->parent;
|
||||
while(cparent != NULL)
|
||||
{
|
||||
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(parent))
|
||||
{
|
||||
workspace->partObjects.erase(std::remove(workspace->partObjects.begin(), workspace->partObjects.end(), this), workspace->partObjects.end());
|
||||
break;
|
||||
}
|
||||
cparent = cparent->getParent();
|
||||
}
|
||||
Instance::setParent(parent);
|
||||
while(parent != NULL)
|
||||
{
|
||||
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(parent))
|
||||
{
|
||||
workspace->partObjects.push_back(this);
|
||||
break;
|
||||
}
|
||||
parent = parent->getParent();
|
||||
}
|
||||
}
|
||||
|
||||
PartInstance::PartInstance(const PartInstance &oinst) : _bevelSize(0.07f), _parseVert(0), _debugTimer(0)
|
||||
{
|
||||
PVInstance::PVInstance(oinst);
|
||||
@@ -145,7 +188,7 @@ void PartInstance::setShape(Enum::Shape::Value shape)
|
||||
void PartInstance::setPosition(Vector3 pos)
|
||||
{
|
||||
position = pos;
|
||||
cFrame = CoordinateFrame(pos);
|
||||
cFrame = CoordinateFrame(cFrame.rotation, pos);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
@@ -1048,6 +1091,11 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
||||
color = Color3(GetRValue(item->lpCurValue)/255.0F,GetGValue(item->lpCurValue)/255.0F,GetBValue(item->lpCurValue)/255.0F);
|
||||
changed=true;
|
||||
}
|
||||
if(strcmp(item->lpszPropName, "Anchored") == 0)
|
||||
{
|
||||
anchored=(bool)item->lpCurValue;
|
||||
changed=true;
|
||||
}
|
||||
else if(strcmp(item->lpszPropName, "Offset") == 0)
|
||||
{
|
||||
std::string str = (LPTSTR)item->lpCurValue;
|
||||
@@ -1127,8 +1175,14 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||
RGB((color.r*255),(color.g*255),(color.b*255)),
|
||||
PIT_COLOR
|
||||
));
|
||||
|
||||
sprintf_s(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Anchored",
|
||||
"Whether the block can move or not",
|
||||
(LPARAM)anchored,
|
||||
PIT_CHECK
|
||||
));
|
||||
sprintf_s(pto, "%g, %g, %g", position.x, position.y, position.z);
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Offset",
|
||||
|
||||
@@ -16,7 +16,6 @@ public:
|
||||
virtual void PartInstance::postRender(RenderDevice* rd);
|
||||
~PartInstance(void);
|
||||
virtual void render(RenderDevice*);
|
||||
Vector3 velocity;
|
||||
Enum::SurfaceType::Value top;
|
||||
Enum::SurfaceType::Value front;
|
||||
Enum::SurfaceType::Value right;
|
||||
@@ -27,7 +26,12 @@ public:
|
||||
CoordinateFrame cFrame;
|
||||
Color3 color;
|
||||
Vector3 getPosition();
|
||||
Vector3 getVelocity();
|
||||
Vector3 getRotVelocity();
|
||||
void setParent(Instance* parent);
|
||||
void setPosition(Vector3);
|
||||
void setVelocity(Vector3);
|
||||
void setRotVelocity(Vector3);
|
||||
CoordinateFrame getCFrame();
|
||||
void setCFrame(CoordinateFrame);
|
||||
Box getBox();
|
||||
@@ -38,7 +42,6 @@ public:
|
||||
void setShape(Enum::Shape::Value shape);
|
||||
bool canCollide;
|
||||
bool anchored;
|
||||
Vector3 rotVelocity;
|
||||
bool collides(Box);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
@@ -61,6 +64,8 @@ public:
|
||||
private:
|
||||
Vector3 position;
|
||||
Vector3 size;
|
||||
Vector3 velocity;
|
||||
Vector3 rotVelocity;
|
||||
float _bevelSize;
|
||||
int _parseVert;
|
||||
int _debugTimer;
|
||||
|
||||
139
ToggleImageButtonInstance.cpp
Normal file
139
ToggleImageButtonInstance.cpp
Normal file
@@ -0,0 +1,139 @@
|
||||
#include "ToggleImageButtonInstance.h"
|
||||
|
||||
ToggleImageButtonInstance::ToggleImageButtonInstance(G3D::TextureRef newImage,
|
||||
G3D::TextureRef overImage,
|
||||
G3D::TextureRef downImage,
|
||||
G3D::TextureRef disableImage,
|
||||
G3D::TextureRef newImage2,
|
||||
G3D::TextureRef overImage2,
|
||||
G3D::TextureRef downImage2,
|
||||
G3D::TextureRef disableImage2) : ImageButtonInstance(newImage, overImage, downImage, disableImage)
|
||||
{
|
||||
image2 = newImage2;
|
||||
openGLID2 = image2->getOpenGLID();
|
||||
image_ovr2 = overImage2;
|
||||
if(!image_ovr2.isNull())
|
||||
openGLID2_ovr = image_ovr2->getOpenGLID();
|
||||
image_dn2 = downImage2;
|
||||
if(!image_dn2.isNull())
|
||||
openGLID2_dn = image_dn2->getOpenGLID();
|
||||
image_ds2 = disableImage2;
|
||||
if(!image_ds2.isNull())
|
||||
openGLID2_ds = image_ds2->getOpenGLID();
|
||||
checked = false;
|
||||
className = "ToggleImageButton";
|
||||
}
|
||||
|
||||
ToggleImageButtonInstance::~ToggleImageButtonInstance(void)
|
||||
{
|
||||
//Delete everything on destruction
|
||||
image2.~ReferenceCountedPointer();
|
||||
delete image2.getPointer();
|
||||
image_ovr2.~ReferenceCountedPointer();
|
||||
delete image_ovr2.getPointer();
|
||||
image_ds2.~ReferenceCountedPointer();
|
||||
delete image_ds2.getPointer();
|
||||
image_dn2.~ReferenceCountedPointer();
|
||||
delete image_dn2.getPointer();
|
||||
image = NULL;
|
||||
image_ovr = NULL;
|
||||
image_ds = NULL;
|
||||
image_dn = NULL;
|
||||
delete listener;
|
||||
listener = NULL;
|
||||
selected = false;
|
||||
}
|
||||
|
||||
|
||||
void ToggleImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
|
||||
{
|
||||
bool drawDisabledBox = false;
|
||||
Vector2 positionRelative = position;
|
||||
if(floatRight && floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatRight)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
||||
}
|
||||
int renderimage = openGLID;
|
||||
if(checked)
|
||||
{
|
||||
renderimage = openGLID2;
|
||||
if(selected == true && !image_dn2.isNull() && !disabled)
|
||||
{
|
||||
renderimage = openGLID2_dn;
|
||||
}
|
||||
else if(disabled)
|
||||
{
|
||||
if(!image_ds2.isNull())
|
||||
renderimage = openGLID2_ds;
|
||||
else
|
||||
drawDisabledBox = true;
|
||||
}
|
||||
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
|
||||
{
|
||||
if(mouseDown && !image_dn2.isNull())
|
||||
{
|
||||
renderimage = openGLID2_dn;
|
||||
}
|
||||
else if(!image_ovr2.isNull())
|
||||
{
|
||||
renderimage = openGLID2_ovr;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(selected == true && !image_dn.isNull() && !disabled)
|
||||
{
|
||||
renderimage = openGLID_dn;
|
||||
}
|
||||
else if(disabled)
|
||||
{
|
||||
if(!image_ds.isNull())
|
||||
renderimage = openGLID_ds;
|
||||
else
|
||||
drawDisabledBox = true;
|
||||
}
|
||||
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
|
||||
{
|
||||
if(mouseDown && !image_dn.isNull())
|
||||
{
|
||||
renderimage = openGLID_dn;
|
||||
}
|
||||
else if(!image_ovr.isNull())
|
||||
{
|
||||
renderimage = openGLID_ovr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBindTexture( GL_TEXTURE_2D, renderimage);
|
||||
glBegin( GL_QUADS );
|
||||
glTexCoord2d(0.0,0.0);
|
||||
glVertex2f( positionRelative.x, positionRelative.y );
|
||||
glTexCoord2d( 1.0,0.0 );
|
||||
glVertex2f( positionRelative.x + size.x, positionRelative.y );
|
||||
glTexCoord2d( 1.0,1.0 );
|
||||
glVertex2f( positionRelative.x + size.x, positionRelative.y + size.y );
|
||||
glTexCoord2d( 0.0,1.0 );
|
||||
glVertex2f( positionRelative.x, positionRelative.y + size.y );
|
||||
glEnd();
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
|
||||
if(drawDisabledBox)
|
||||
{
|
||||
Draw::box(Box(Vector3(positionRelative.x, positionRelative.y, 0), Vector3(positionRelative.x+size.x, positionRelative.y+size.y, 0)), rd, Color4(0.7F,0.7F,0.7F,0.3F), Color4::clear());
|
||||
}
|
||||
}
|
||||
29
ToggleImageButtonInstance.h
Normal file
29
ToggleImageButtonInstance.h
Normal file
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
#include "imagebuttoninstance.h"
|
||||
|
||||
|
||||
class ToggleImageButtonInstance : public ImageButtonInstance
|
||||
{
|
||||
public:
|
||||
//ImageButtonInstance(G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
ToggleImageButtonInstance(G3D::TextureRef newImage,G3D::TextureRef overImage = NULL,
|
||||
G3D::TextureRef downImage = NULL,
|
||||
G3D::TextureRef disableImage = NULL,
|
||||
G3D::TextureRef newImage2 = NULL,
|
||||
G3D::TextureRef overImage2 = NULL,
|
||||
G3D::TextureRef downImage2 = NULL,
|
||||
G3D::TextureRef disableImage2 = NULL);
|
||||
~ToggleImageButtonInstance(void);
|
||||
void drawObj(RenderDevice*, Vector2, bool);
|
||||
bool checked;
|
||||
G3D::TextureRef image2;
|
||||
int openGLID2;
|
||||
G3D::TextureRef image_ovr2;
|
||||
int openGLID2_ovr;
|
||||
G3D::TextureRef image_dn2;
|
||||
int openGLID2_dn;
|
||||
G3D::TextureRef image_ds2;
|
||||
int openGLID2_ds;
|
||||
};
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include "GroupInstance.h"
|
||||
#include "PartInstance.h"
|
||||
|
||||
class WorkspaceInstance :
|
||||
public GroupInstance
|
||||
@@ -7,4 +8,5 @@ class WorkspaceInstance :
|
||||
public:
|
||||
WorkspaceInstance(void);
|
||||
~WorkspaceInstance(void);
|
||||
std::vector<PartInstance *> partObjects;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user