Base64 Output
This commit is contained in:
@@ -48,16 +48,18 @@ class Application { // : public GApp {
|
||||
void setFocus(bool isFocused);
|
||||
int getMode();
|
||||
void unSetMode();
|
||||
|
||||
void toggleSky();
|
||||
CameraController cameraController;
|
||||
UserInput* userInput;
|
||||
PropertyWindow* _propWindow;
|
||||
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||
RenderDevice* getRenderDevice();
|
||||
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
||||
void setMode(int mode);
|
||||
SkyRef getSky();
|
||||
|
||||
SkyRef getSky();
|
||||
void resize3DView(int w, int h);
|
||||
|
||||
Tool * tool;
|
||||
void changeTool(Tool *);
|
||||
Mouse mouse;
|
||||
|
||||
Reference in New Issue
Block a user