Merge branch 'master' of https://github.com/andreja6/G3D-Fun
51
BaseButtonInstance.cpp
Normal file
@@ -0,0 +1,51 @@
|
||||
#include "BaseButtonInstance.h"
|
||||
|
||||
bool floatBottom = false;
|
||||
bool floatRight = false;
|
||||
bool floatCenter = false;
|
||||
bool disabled = false;
|
||||
bool selected = false;
|
||||
ButtonListener* listener = NULL;
|
||||
|
||||
BaseButtonInstance::BaseButtonInstance(void)
|
||||
{
|
||||
listener = NULL;
|
||||
}
|
||||
|
||||
BaseButtonInstance::~BaseButtonInstance(void)
|
||||
{
|
||||
delete listener;
|
||||
}
|
||||
|
||||
void BaseButtonInstance::setButtonListener(ButtonListener* buttonListener)
|
||||
{
|
||||
listener = buttonListener;
|
||||
}
|
||||
|
||||
void BaseButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown){}
|
||||
|
||||
bool BaseButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd){return false;}
|
||||
|
||||
void BaseButtonInstance::onMouseClick()
|
||||
{
|
||||
if(listener != NULL)
|
||||
{
|
||||
listener->onButton1MouseClick(this);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool BaseButtonInstance::mouseInArea(float point1x, float point1y, float point2x, float point2y, float mousex, float mousey)
|
||||
{
|
||||
|
||||
|
||||
if(mousex >= point1x && mousey >= point1y)
|
||||
{
|
||||
if(mousex < point2x && mousey < point2y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
23
BaseButtonInstance.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
class ButtonListener;
|
||||
class BaseButtonInstance : public Instance
|
||||
{
|
||||
public:
|
||||
BaseButtonInstance(void);
|
||||
virtual ~BaseButtonInstance(void);
|
||||
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
||||
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
||||
virtual void onMouseClick();
|
||||
void setButtonListener(ButtonListener*);
|
||||
bool floatBottom;
|
||||
bool floatRight;
|
||||
bool floatCenter;
|
||||
bool disabled;
|
||||
bool selected;
|
||||
protected:
|
||||
bool mouseInArea(float, float, float, float, float, float);
|
||||
class ButtonListener* listener;
|
||||
};
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "ButtonListener.h"
|
||||
|
||||
|
||||
ButtonListener::ButtonListener(void)
|
||||
{
|
||||
}
|
||||
@@ -8,7 +9,7 @@ ButtonListener::~ButtonListener(void)
|
||||
{
|
||||
}
|
||||
|
||||
void ButtonListener::onButton1MouseClick(TextButtonInstance* button)
|
||||
void ButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#pragma once
|
||||
#include "TextButtonInstance.h"
|
||||
class TextButtonInstance;
|
||||
#include "BaseButtonInstance.h"
|
||||
class BaseButtonInstance;
|
||||
class ButtonListener
|
||||
{
|
||||
public:
|
||||
ButtonListener(void);
|
||||
~ButtonListener(void);
|
||||
virtual void onButton1MouseClick(TextButtonInstance*);
|
||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
||||
//virtual void onMouseOver(); //TODO
|
||||
//virtual void onMouseOut(); //TODO
|
||||
//virtual void onButton1MouseDown(); //TODO
|
||||
|
||||
BIN
Dialogs.aps
40
Dialogs.rc
@@ -46,6 +46,37 @@ END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Dialog
|
||||
//
|
||||
|
||||
IDD_TOOLBOX DIALOGEX 0, 0, 398, 64
|
||||
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
|
||||
FONT 8, "MS Shell Dlg", 0, 0, 0x0
|
||||
BEGIN
|
||||
CONTROL "",IDC_TOOLBOX_BROWSER,
|
||||
"{A8F8E829-06DA-11D2-8D70-00A0C98B28E2}",WS_TABSTOP,0,0,398,64
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Dialog Info
|
||||
//
|
||||
|
||||
IDD_TOOLBOX DLGINIT
|
||||
BEGIN
|
||||
IDC_TOOLBOX_BROWSER, 0x376, 76, 0
|
||||
0x0000, 0x0000, 0xb293, 0x0000, 0x0048, 0x0000, 0x0003, 0x0008, 0xf20b,
|
||||
0x4757, 0x0020, 0x0000, 0x005f, 0x0065, 0x0078, 0x0074, 0x0065, 0x006e,
|
||||
0x0074, 0x0078, 0x3db4, 0x0000, 0x0003, 0x0008, 0xf20a, 0x4757, 0xffe0,
|
||||
0xffff, 0x005f, 0x0065, 0x0078, 0x0074, 0x0065, 0x006e, 0x0074, 0x0079,
|
||||
0x0ac0, 0x0000,
|
||||
0
|
||||
END
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -92,6 +123,15 @@ BEGIN
|
||||
END
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
IDI_ICON1 ICON "icon1.ico"
|
||||
#endif // English (Canada) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
@@ -230,6 +230,10 @@
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\BaseButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.cpp"
|
||||
>
|
||||
@@ -279,6 +283,10 @@
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\BaseButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.h"
|
||||
>
|
||||
@@ -308,6 +316,10 @@
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\icon1.ico"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
|
||||
@@ -5,17 +5,140 @@ G3D::TextureRef image_ovr = NULL;
|
||||
int openGLID_ovr = 0;
|
||||
G3D::TextureRef image_dn = NULL;
|
||||
int openGLID_dn = 0;
|
||||
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL)
|
||||
G3D::TextureRef image_ds = NULL;
|
||||
int openGLID_ds = 0;
|
||||
Vector2 size;
|
||||
Vector2 position;
|
||||
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
||||
{
|
||||
|
||||
image = newImage;
|
||||
openGLID = image->getOpenGLID();
|
||||
image_ovr = overImage;
|
||||
if(!image_ovr.isNull())
|
||||
openGLID_ovr = image_ovr->getOpenGLID();
|
||||
image_dn = downImage;
|
||||
if(!image_dn.isNull())
|
||||
openGLID_dn = image_dn->getOpenGLID();
|
||||
image_ds = disableImage;
|
||||
if(!image_ds.isNull())
|
||||
openGLID_ds = image_ds->getOpenGLID();
|
||||
Vector2 size = Vector2(0,0);
|
||||
Vector2 position = Vector2(0,0);
|
||||
floatCenter = false;
|
||||
floatBottom = false;
|
||||
floatRight = false;
|
||||
disabled = false;
|
||||
className = "ImageButton";
|
||||
}
|
||||
|
||||
ImageButtonInstance::~ImageButtonInstance(void)
|
||||
{
|
||||
//Delete everything on destruction
|
||||
image.~ReferenceCountedPointer();
|
||||
delete image.getPointer();
|
||||
image_ovr.~ReferenceCountedPointer();
|
||||
delete image_ovr.getPointer();
|
||||
image_ds.~ReferenceCountedPointer();
|
||||
delete image_ds.getPointer();
|
||||
image_dn.~ReferenceCountedPointer();
|
||||
delete image_dn.getPointer();
|
||||
image = NULL;
|
||||
image_ovr = NULL;
|
||||
image_ds = NULL;
|
||||
image_dn = NULL;
|
||||
delete listener;
|
||||
listener = NULL;
|
||||
selected = false;
|
||||
}
|
||||
|
||||
bool ImageButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
||||
{
|
||||
Vector2 positionRelative = position;
|
||||
if(floatRight && floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatRight)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
||||
}
|
||||
if(mousex >= positionRelative.x && mousey >= positionRelative.y)
|
||||
{
|
||||
if(mousex < positionRelative.x + size.x && mousey < positionRelative.y + size.y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
|
||||
{
|
||||
bool drawDisabledBox = false;
|
||||
Vector2 positionRelative = position;
|
||||
if(floatRight && floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatRight)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
||||
}
|
||||
int renderimage = openGLID;
|
||||
if(selected == true && !image_dn.isNull())
|
||||
{
|
||||
renderimage = openGLID_dn;
|
||||
}
|
||||
else if(disabled)
|
||||
{
|
||||
if(!image_ds.isNull())
|
||||
renderimage = openGLID_ds;
|
||||
else
|
||||
drawDisabledBox = true;
|
||||
}
|
||||
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
|
||||
{
|
||||
if(mouseDown && !image_dn.isNull())
|
||||
{
|
||||
renderimage = openGLID_dn;
|
||||
}
|
||||
else if(!image_ovr.isNull())
|
||||
{
|
||||
renderimage = openGLID_ovr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
rd->pushState();
|
||||
rd->beforePrimitive();
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBindTexture( GL_TEXTURE_2D, renderimage);
|
||||
glBegin( GL_QUADS );
|
||||
glTexCoord2d(0.0,0.0);
|
||||
glVertex2f( positionRelative.x, positionRelative.y );
|
||||
glTexCoord2d( 1.0,0.0 );
|
||||
glVertex2f( positionRelative.x + size.x, positionRelative.y );
|
||||
glTexCoord2d( 1.0,1.0 );
|
||||
glVertex2f( positionRelative.x + size.x, positionRelative.y + size.y );
|
||||
glTexCoord2d( 0.0,1.0 );
|
||||
glVertex2f( positionRelative.x, positionRelative.y + size.y );
|
||||
glEnd();
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
rd->afterPrimitive();
|
||||
rd->popState();
|
||||
if(drawDisabledBox)
|
||||
{
|
||||
Draw::box(Box(Vector3(positionRelative.x, positionRelative.y, 0), Vector3(positionRelative.x+size.x, positionRelative.y+size.y, 0)), rd, Color4(0.7F,0.7F,0.7F,0.3F), Color4::clear());
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,24 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
|
||||
class ImageButtonInstance :
|
||||
public Instance
|
||||
#include "BaseButtonInstance.h"
|
||||
class ImageButtonInstance : public BaseButtonInstance
|
||||
{
|
||||
public:
|
||||
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
~ImageButtonInstance(void);
|
||||
void drawObj(RenderDevice*, Vector2, bool);
|
||||
Vector2 size;
|
||||
Vector2 position;
|
||||
|
||||
G3D::TextureRef image;
|
||||
int openGLID;
|
||||
G3D::TextureRef image_ovr;
|
||||
int openGLID_ovr;
|
||||
G3D::TextureRef image_dn;
|
||||
int openGLID_dn;
|
||||
G3D::TextureRef image_ds;
|
||||
int openGLID_ds;
|
||||
bool mouseInButton(float, float, RenderDevice*);
|
||||
};
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
|
||||
std::string name;
|
||||
Instance* parent;
|
||||
static std::string className = "Instance";
|
||||
static std::string className = "DataModel";
|
||||
|
||||
Instance::Instance(void)
|
||||
{
|
||||
name = "Default Game Instance";
|
||||
className = "Part";
|
||||
className = "DataModel";
|
||||
}
|
||||
|
||||
Instance::~Instance(void)
|
||||
|
||||
@@ -5,7 +5,7 @@ class Instance
|
||||
{
|
||||
public:
|
||||
Instance(void);
|
||||
~Instance(void);
|
||||
virtual ~Instance(void);
|
||||
std::string name;
|
||||
Instance* parent; // Another pointer.
|
||||
std::string className;
|
||||
|
||||
@@ -6,6 +6,7 @@ Vector3 size;
|
||||
Vector3 position;
|
||||
Vector3 velocity;
|
||||
Vector3 rotVelocity;
|
||||
CoordinateFrame cFrame;
|
||||
Color3 color;
|
||||
|
||||
PhysicalInstance::PhysicalInstance(void)
|
||||
@@ -16,11 +17,32 @@ PhysicalInstance::PhysicalInstance(void)
|
||||
anchored = true;
|
||||
size = Vector3(2,1,4);
|
||||
position = Vector3(0,0,0);
|
||||
cFrame = CoordinateFrame(position);
|
||||
color = Color3::gray();
|
||||
velocity = Vector3(0,0,0);
|
||||
rotVelocity = Vector3(0,0,0);
|
||||
}
|
||||
|
||||
Vector3 PhysicalInstance::getPosition()
|
||||
{
|
||||
return position;
|
||||
}
|
||||
void PhysicalInstance::setPosition(Vector3 pos)
|
||||
{
|
||||
position = pos;
|
||||
cFrame = CoordinateFrame(pos);
|
||||
}
|
||||
CoordinateFrame PhysicalInstance::getCFrame()
|
||||
{
|
||||
return cFrame;
|
||||
}
|
||||
void PhysicalInstance::setCFrame(CoordinateFrame coordinateFrame)
|
||||
{
|
||||
cFrame = coordinateFrame;
|
||||
position = coordinateFrame.translation;
|
||||
}
|
||||
|
||||
|
||||
PhysicalInstance::~PhysicalInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -8,8 +8,14 @@ public:
|
||||
PhysicalInstance(void);
|
||||
~PhysicalInstance(void);
|
||||
Vector3 size;
|
||||
Vector3 position;
|
||||
Vector3 velocity;
|
||||
Vector3 rotvelocity;
|
||||
CoordinateFrame cFrame;
|
||||
Color3 color;
|
||||
Vector3 getPosition();
|
||||
void setPosition(Vector3);
|
||||
CoordinateFrame getCFrame();
|
||||
void setCFrame(CoordinateFrame);
|
||||
private:
|
||||
Vector3 position;
|
||||
};
|
||||
|
||||
@@ -18,11 +18,8 @@ bool centeredWithinBox;
|
||||
std::string title;
|
||||
G3D::GFontRef* font;
|
||||
int textSize;
|
||||
bool floatBottom;
|
||||
bool floatRight;
|
||||
bool floatCenter;
|
||||
|
||||
bool visible;
|
||||
ButtonListener* buttonListener;
|
||||
|
||||
TextButtonInstance::TextButtonInstance(void)
|
||||
{
|
||||
@@ -35,33 +32,17 @@ TextButtonInstance::TextButtonInstance(void)
|
||||
textOutlineColor = Color4(0, 0, 0, 0);
|
||||
boxColor = Color4(0.6F,0.6F,0.6F,0.4F);
|
||||
boxOutlineColor = Color4(0, 0, 0, 0);
|
||||
setAllColorsSame();
|
||||
textSize = 12;
|
||||
floatBottom = false;
|
||||
floatRight = false;
|
||||
floatCenter = false;
|
||||
visible = true;
|
||||
className = "TextButton";
|
||||
disabled = false;
|
||||
}
|
||||
|
||||
TextButtonInstance::~TextButtonInstance(void)
|
||||
{
|
||||
delete buttonListener;
|
||||
}
|
||||
|
||||
void TextButtonInstance::setButtonListener(ButtonListener* listener)
|
||||
{
|
||||
buttonListener = listener;
|
||||
}
|
||||
|
||||
void TextButtonInstance::onClick()
|
||||
{
|
||||
if(buttonListener != NULL)
|
||||
{
|
||||
buttonListener->onButton1MouseClick(this);
|
||||
}
|
||||
}
|
||||
|
||||
void TextButtonInstance::drawObj(RenderDevice* rd)
|
||||
bool TextButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
||||
{
|
||||
Vector3 point1;
|
||||
Vector3 point2;
|
||||
@@ -76,8 +57,65 @@ void TextButtonInstance::drawObj(RenderDevice* rd)
|
||||
point1 = Vector3(boxBegin.x, boxBegin.y,0);
|
||||
point2 = Vector3(boxEnd.x, boxEnd.y,0);
|
||||
}
|
||||
Draw::box(Box(point1, point2), rd, boxColor, boxOutlineColor);
|
||||
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
|
||||
font->draw2D(rd, title, RelativeTo, textSize, textColor, textOutlineColor);
|
||||
if(mousex >= point1.x && mousey >= point1.y)
|
||||
{
|
||||
if(mousex < point2.x && mousey < point2.y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void TextButtonInstance::setAllColorsSame()
|
||||
{
|
||||
textColorOvr = textColor;
|
||||
textOutlineColorOvr = textOutlineColor;
|
||||
boxColorOvr = boxColor;
|
||||
boxOutlineColorOvr = boxOutlineColor;
|
||||
textColorDn = textColor;
|
||||
textOutlineColorDn = textOutlineColor;
|
||||
boxColorDn = boxColor;
|
||||
boxOutlineColorDn = boxOutlineColor;
|
||||
}
|
||||
|
||||
TextButtonInstance::~TextButtonInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
|
||||
{
|
||||
Vector3 point1;
|
||||
Vector3 point2;
|
||||
if(floatBottom)
|
||||
{
|
||||
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
|
||||
point2 = Vector3(boxEnd.x, rd->getHeight() + boxEnd.y,0);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
point1 = Vector3(boxBegin.x, boxBegin.y,0);
|
||||
point2 = Vector3(boxEnd.x, boxEnd.y,0);
|
||||
}
|
||||
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
|
||||
if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
|
||||
{
|
||||
Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
|
||||
font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);
|
||||
}
|
||||
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y))
|
||||
{
|
||||
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
|
||||
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
|
||||
}
|
||||
else
|
||||
{
|
||||
Draw::box(Box(point1, point2), rd, boxColor, boxOutlineColor);
|
||||
font->draw2D(rd, title, RelativeTo, textSize, textColor, textOutlineColor);
|
||||
}
|
||||
}
|
||||
|
||||
void doNullCheck()
|
||||
{
|
||||
}
|
||||
@@ -1,14 +1,11 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
class ButtonListener;
|
||||
class TextButtonInstance :
|
||||
public Instance
|
||||
#include "BaseButtonInstance.h"
|
||||
class TextButtonInstance : public BaseButtonInstance
|
||||
{
|
||||
public:
|
||||
TextButtonInstance(void);
|
||||
~TextButtonInstance(void);
|
||||
void setAllColorsSame();
|
||||
Vector2 boxBegin;
|
||||
Vector2 boxEnd;
|
||||
Vector2 fontLocationRelativeTo;
|
||||
@@ -27,11 +24,8 @@ public:
|
||||
bool centeredWithinBox;
|
||||
std::string title;
|
||||
G3D::GFontRef font;
|
||||
bool floatBottom;
|
||||
bool floatRight;
|
||||
bool visible;
|
||||
int textSize;
|
||||
void drawObj(G3D::RenderDevice*);
|
||||
void setButtonListener(ButtonListener*);
|
||||
void onClick();
|
||||
void drawObj(RenderDevice*, Vector2, bool);
|
||||
bool mouseInButton(float, float, RenderDevice*);
|
||||
};
|
||||
|
Before Width: | Height: | Size: 599 B After Width: | Height: | Size: 576 B |
BIN
content/cursor2.png
Normal file
|
After Width: | Height: | Size: 637 B |
BIN
content/images/CameraZoomIn.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
content/images/CameraZoomIn_dn.png
Normal file
|
After Width: | Height: | Size: 955 B |
BIN
content/images/CameraZoomIn_ovr.png
Normal file
|
After Width: | Height: | Size: 971 B |
BIN
content/images/CameraZoomOut.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
content/images/CameraZoomOut_dn.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
content/images/CameraZoomOut_ovr.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
BIN
content/images/ScaleTool.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
content/images/ScaleTool_dn.png
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
BIN
content/images/ScaleTool_ds.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
content/images/ScaleTool_ovr.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 484 B |
|
Before Width: | Height: | Size: 792 B |
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
@@ -3,14 +3,17 @@
|
||||
// Used by Dialogs.rc
|
||||
//
|
||||
#define IDD_ABOUT_DIALOG 102
|
||||
#define IDD_TOOLBOX 103
|
||||
#define IDI_ICON1 106
|
||||
#define IDC_TOOLBOX_BROWSER 1001
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 105
|
||||
#define _APS_NEXT_RESOURCE_VALUE 107
|
||||
#define _APS_NEXT_COMMAND_VALUE 40004
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1002
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
|
||||