Adding properties
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@@ -616,6 +616,14 @@
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</FileConfiguration>
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</File>
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</File>
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</Filter>
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<Filter
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Name="Properties"
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>
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<File
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RelativePath=".\src\source\Properties\Property.cpp"
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Name="Header Files"
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Name="Header Files"
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@@ -633,6 +641,10 @@
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RelativePath=".\src\include\ax.h"
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RelativePath=".\src\include\ax.h"
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<File
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RelativePath=".\src\include\Properties\BoolProperty.h"
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<File
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RelativePath=".\src\include\BrowserCallHandler.h"
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RelativePath=".\src\include\BrowserCallHandler.h"
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@@ -821,6 +833,14 @@
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</File>
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<Filter
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Name="Properties"
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<File
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RelativePath=".\src\include\Properties\Property.h"
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<Filter
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<Filter
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Name="Resource Files"
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Name="Resource Files"
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0
BoolProperty.h
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0
BoolProperty.h
Normal file
@@ -2,6 +2,7 @@
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#include <G3DAll.h>
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#include <G3DAll.h>
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#include "propertyGrid.h"
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#include "propertyGrid.h"
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#include "map"
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#include "map"
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#include "Properties/BoolProperty.h"
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class Instance
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class Instance
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{
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{
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13
src/include/Properties/BoolProperty.h
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13
src/include/Properties/BoolProperty.h
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@@ -0,0 +1,13 @@
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#pragma once
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#include "Property.h"
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#pragma once
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class BoolProperty : public Property<bool>
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{
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public:
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template <typename T>
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BoolProperty(std::string name, bool& value)
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{
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Property(name, (T)value);
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}
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~BoolProperty(void);
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};
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19
src/include/Properties/Property.h
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19
src/include/Properties/Property.h
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@@ -0,0 +1,19 @@
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#pragma once
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#include "propertyGrid.h"
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template <typename T>
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class Property
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{
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public:
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Property(std::string name, T& value)
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{
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value = t;
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}
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~Property(void);
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T getValue();
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void setValue(T);
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PROPGRIDITEM getPropGridItem();
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void setProperty(LPPROPGRIDITEM item);
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protected:
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std::string name;
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T* value;
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};
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0
src/source/Properties/Property.cpp
Normal file
0
src/source/Properties/Property.cpp
Normal file
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