Fixed selection crashing when brick is removed due to physics

This commit is contained in:
Vulpovile
2022-10-03 07:42:24 -07:00
parent 7b6cab626e
commit 7f5ab0df7f
5 changed files with 41 additions and 7 deletions

View File

@@ -1,10 +1,6 @@
#include "Globals.h"
#include "Application.h"
int const Globals::gen = 0;
int const Globals::major = 0;
int const Globals::minor = 105;
int const Globals::patch = 0;
int Globals::surfaceId = 2;
//bool Globals::showMouse = true;
bool Globals::useMousePoint = false;