Parts with "ShowName" enabled now do what they are supposed to. Huzzah!
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@@ -10,7 +10,7 @@ public:
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PartInstance(void);
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PartInstance(const PartInstance &oinst);
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Instance* clone() const { return new PartInstance(*this); }
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void PartInstance::postRender(RenderDevice* rd);
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virtual void PartInstance::postRender(RenderDevice* rd);
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~PartInstance(void);
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virtual void render(RenderDevice*);
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Vector3 velocity;
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