Made properties "dynamically update", no longer simply says NO when object makes no sense

This commit is contained in:
andreja6
2018-10-25 15:43:45 -07:00
parent 5dd6ae7d9c
commit 7b4abe3efe
5 changed files with 58 additions and 14 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "WorkspaceInstance.h"
#include "LevelInstance.h"
#include "PartInstance.h"
class DataModelInstance :
public Instance
@@ -9,6 +10,7 @@ public:
DataModelInstance(void);
~DataModelInstance(void);
void setMessage(std::string);
void setMessageBrickCount();
void clearMessage();
void drawMessage(RenderDevice*);
WorkspaceInstance* getWorkspace();
@@ -26,6 +28,7 @@ public:
void setMousePos(int x,int y);
void setMousePos(Vector2 pos);
bool mouseButton1Down;
private:
bool isBrickCount;
};