hide gui with thumbnail generation
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@@ -18,7 +18,9 @@ public:
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void update();
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bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
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void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
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void hideGui(bool doHide);
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private:
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std::string _message;
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G3D::RealTime _messageTime;
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bool _hideGui;
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};
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