Camera properly focuses on Part again.

This commit is contained in:
MusicalProgrammer
2019-11-02 21:20:23 -04:00
parent 08d8dc4df0
commit 718bce5289

View File

@@ -140,7 +140,7 @@ void CameraController::centerCamera(Instance* selection)
} }
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection)) else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
{ {
Vector3 partPos = (part)->getPosition()/2; Vector3 partPos = (part)->getPosition();
lookAt(partPos); lookAt(partPos);
focusPosition=partPos; focusPosition=partPos;
zoom=((partPos-frame.translation).magnitude()); zoom=((partPos-frame.translation).magnitude());