I hate the linker

This commit is contained in:
andreja6
2020-03-06 22:40:00 -08:00
parent e419a4edcd
commit 6fb111067d
13 changed files with 297 additions and 31 deletions

View File

@@ -167,6 +167,7 @@ void Application::deleteInstance()
g_usableApp->_propWindow->ClearProperties();
}
void Application::onInit() {
// Called before Application::run() beings
@@ -284,13 +285,21 @@ void Application::onCleanup() {
double grav = 0.32666666666666666666666666666667;
void Application::onLogic() {
//PhysicsStart
void Application::onLogic() {
// Add non-simulation game logic and AI code here
for(size_t i = 0; i < this->_dataModel->getWorkspace()->physicalObjects.size(); i++)
{
if(PartInstance* collider = dynamic_cast<PartInstance*>(this->_dataModel->getWorkspace()->physicalObjects.at(i)))
{
if(!collider->anchored)
{
collider->setPosition(collider->getPosition()+collider->getVelocity());
collider->setVelocity(Vector3(collider->getVelocity().x,collider->getVelocity().y-grav,collider->getVelocity().z));
}
}
}
}
@@ -310,7 +319,7 @@ std::vector<Instance*> Application::getSelection()
}
void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
onLogic();
_dataModel->getGuiRoot()->update();

View File

@@ -30,9 +30,19 @@ DataModelInstance::DataModelInstance(void)
level->setParent(this);
_loadedFileName="..//skooter.rbxm";
listicon = 5;
running = false;
}
void DataModelInstance::toggleRun()
{
running = !running;
}
bool DataModelInstance::isRunning()
{
return running;
}
DataModelInstance::~DataModelInstance(void)
{
}

View File

@@ -36,6 +36,8 @@ public:
bool mouseButton1Down;
PartInstance* makePart();
void clearLevel();
void toggleRun();
bool isRunning();
#if _DEBUG
void modXMLLevel(float modY);
#endif
@@ -51,4 +53,5 @@ private:
WorkspaceInstance* workspace;
LevelInstance * level;
GuiRoot* guiRoot;
bool running;
};

View File

@@ -250,10 +250,6 @@
RelativePath=".\BrowserCallHandler.cpp"
>
</File>
<File
RelativePath=".\ButtonListener.cpp"
>
</File>
<File
RelativePath=".\CameraController.cpp"
>
@@ -266,14 +262,6 @@
RelativePath=".\Globals.cpp"
>
</File>
<File
RelativePath=".\GroupInstance.cpp"
>
</File>
<File
RelativePath=".\GuiRoot.cpp"
>
</File>
<File
RelativePath=".\IEBrowser.cpp"
>
@@ -314,6 +302,10 @@
RelativePath=".\StringFunctions.cpp"
>
</File>
<File
RelativePath=".\ToggleImageButtonInstance.cpp"
>
</File>
<File
RelativePath=".\WindowFunctions.cpp"
>
@@ -329,6 +321,14 @@
RelativePath=".\DataModelInstance.cpp"
>
</File>
<File
RelativePath=".\GroupInstance.cpp"
>
</File>
<File
RelativePath=".\GuiRoot.cpp"
>
</File>
<File
RelativePath=".\ImageButtonInstance.cpp"
>
@@ -361,6 +361,10 @@
<Filter
Name="Listeners"
>
<File
RelativePath=".\ButtonListener.cpp"
>
</File>
<File
RelativePath=".\CameraButtonListener.cpp"
>
@@ -373,6 +377,10 @@
RelativePath=".\GUDButtonListener.cpp"
>
</File>
<File
RelativePath=".\MenuButtonListener.cpp"
>
</File>
<File
RelativePath=".\ModeSelectionListener.cpp"
>
@@ -427,10 +435,6 @@
RelativePath=".\Globals.h"
>
</File>
<File
RelativePath=".\GuiRoot.h"
>
</File>
<File
RelativePath=".\IEBrowser.h"
>
@@ -479,6 +483,10 @@
RelativePath=".\StringFunctions.h"
>
</File>
<File
RelativePath=".\ToggleImageButtonInstance.h"
>
</File>
<File
RelativePath=".\win32Defines.h"
>
@@ -502,6 +510,10 @@
RelativePath=".\GroupInstance.h"
>
</File>
<File
RelativePath=".\GuiRoot.h"
>
</File>
<File
RelativePath=".\ImageButtonInstance.h"
>
@@ -546,6 +558,10 @@
RelativePath=".\GUDButtonListener.h"
>
</File>
<File
RelativePath=".\MenuButtonListener.h"
>
</File>
<File
RelativePath=".\ModeSelectionListener.h"
>

View File

@@ -4,12 +4,14 @@
#include "BaseButtonInstance.h"
#include "TextButtonInstance.h"
#include "ImageButtonInstance.h"
#include "ToggleImageButtonInstance.h"
#include "GuiRoot.h"
#include "Globals.h"
#include "StringFunctions.h"
#include "GUDButtonListener.h"
#include "ModeSelectionListener.h"
#include "MenuButtonListener.h"
#include "RotateButtonListener.h"
#include "CameraButtonListener.h"
#include "DeleteListener.h"
@@ -210,10 +212,16 @@ GuiRoot::GuiRoot() : _message(""), _messageTime(0)
button->name = "Duplicate";
button->setButtonListener(new GUDButtonListener());
ImageButtonInstance* instance = makeImageButton(
ImageButtonInstance* instance = new ToggleImageButtonInstance(
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")),
NULL,
Texture::fromFile(GetFileInPath("/content/images/Stop.png")),
Texture::fromFile(GetFileInPath("/content/images/Stop_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/Stop_dn.png"))
);
instance->setButtonListener(new MenuButtonListener());
instance->name = "go";
instance->size = Vector2(65,65);
instance->position = Vector2(6.5, 25);

View File

@@ -17,7 +17,7 @@ public:
Instance* findFirstChild(std::string);
std::vector<Instance* > getChildren();
std::vector<Instance* > getAllChildren();
void setParent(Instance*);
virtual void setParent(Instance*);
void setName(std::string newName);
void addChild(Instance*);
void removeChild(Instance*);

11
MenuButtonListener.cpp Normal file
View File

@@ -0,0 +1,11 @@
#include "MenuButtonListener.h"
#include "toggleimagebuttoninstance.h"
#include "Globals.h"
void onButton1MouseClick(BaseButtonInstance* button)
{
if(button->name == "go")
{
g_dataModel->toggleRun();
((ToggleImageButtonInstance*)button)->checked = g_dataModel->isRunning();
}
}

8
MenuButtonListener.h Normal file
View File

@@ -0,0 +1,8 @@
#pragma once
#include "buttonlistener.h"
class MenuButtonListener :
public ButtonListener
{
public:
void onButton1MouseClick(BaseButtonInstance*);
};

View File

@@ -11,7 +11,7 @@ PartInstance::PartInstance(void) : _bevelSize(0.07f), _parseVert(0), _debugTimer
name = "Unnamed PVItem";
className = "Part";
canCollide = true;
anchored = true;
anchored = false;
size = Vector3(2,1,4);
setCFrame(CoordinateFrame(Vector3(0,0,0)));
color = Color3::gray();
@@ -26,6 +26,25 @@ PartInstance::PartInstance(void) : _bevelSize(0.07f), _parseVert(0), _debugTimer
shape = Enum::Shape::Block;
}
Vector3 PartInstance::getVelocity()
{
return velocity;
}
Vector3 PartInstance::getRotVelocity()
{
return rotVelocity;
}
void PartInstance::setVelocity(Vector3 v)
{
velocity = v;
}
void PartInstance::setRotVelocity(Vector3 v)
{
rotVelocity = v;
}
void PartInstance::postRender(RenderDevice *rd)
{
if(!nameShown)
@@ -57,6 +76,30 @@ void PartInstance::postRender(RenderDevice *rd)
}
}
void PartInstance::setParent(Instance* parent)
{
Instance * cparent = this->parent;
while(cparent != NULL)
{
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(parent))
{
workspace->physicalObjects.erase(std::remove(workspace->physicalObjects.begin(), workspace->physicalObjects.end(), this), workspace->physicalObjects.end());
break;
}
cparent = cparent->getParent();
}
Instance::setParent(parent);
while(parent != NULL)
{
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(parent))
{
workspace->physicalObjects.push_back(this);
break;
}
parent = parent->getParent();
}
}
PartInstance::PartInstance(const PartInstance &oinst) : _bevelSize(0.07f), _parseVert(0), _debugTimer(0)
{
PVInstance::PVInstance(oinst);
@@ -1048,6 +1091,11 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
color = Color3(GetRValue(item->lpCurValue)/255.0F,GetGValue(item->lpCurValue)/255.0F,GetBValue(item->lpCurValue)/255.0F);
changed=true;
}
if(strcmp(item->lpszPropName, "Anchored") == 0)
{
anchored=(bool)item->lpCurValue;
changed=true;
}
else if(strcmp(item->lpszPropName, "Offset") == 0)
{
std::string str = (LPTSTR)item->lpCurValue;
@@ -1127,8 +1175,13 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
RGB((color.r*255),(color.g*255),(color.b*255)),
PIT_COLOR
));
sprintf_s(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
properties.push_back(createPGI(
"Item",
"Anchored",
"Whether the block can move or not",
(LPARAM)anchored,
PIT_CHECK
));
properties.push_back(createPGI(
"Item",
"Offset",

View File

@@ -16,7 +16,6 @@ public:
virtual void PartInstance::postRender(RenderDevice* rd);
~PartInstance(void);
virtual void render(RenderDevice*);
Vector3 velocity;
Enum::SurfaceType::Value top;
Enum::SurfaceType::Value front;
Enum::SurfaceType::Value right;
@@ -27,7 +26,12 @@ public:
CoordinateFrame cFrame;
Color3 color;
Vector3 getPosition();
Vector3 getVelocity();
Vector3 getRotVelocity();
void setParent(Instance* parent);
void setPosition(Vector3);
void setVelocity(Vector3);
void setRotVelocity(Vector3);
CoordinateFrame getCFrame();
void setCFrame(CoordinateFrame);
Box getBox();
@@ -38,7 +42,6 @@ public:
void setShape(Enum::Shape::Value shape);
bool canCollide;
bool anchored;
Vector3 rotVelocity;
bool collides(Box);
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
@@ -61,6 +64,8 @@ public:
private:
Vector3 position;
Vector3 size;
Vector3 velocity;
Vector3 rotVelocity;
float _bevelSize;
int _parseVert;
int _debugTimer;

View File

@@ -0,0 +1,113 @@
#include "ToggleImageButtonInstance.h"
ToggleImageButtonInstance::ToggleImageButtonInstance(G3D::TextureRef newImage,
G3D::TextureRef overImage,
G3D::TextureRef downImage,
G3D::TextureRef disableImage,
G3D::TextureRef newImage2,
G3D::TextureRef overImage2,
G3D::TextureRef downImage2,
G3D::TextureRef disableImage2) : ImageButtonInstance(newImage, overImage, downImage, disableImage)
{
image2 = newImage2;
openGLID2 = image2->getOpenGLID();
image_ovr2 = overImage2;
if(!image_ovr2.isNull())
openGLID2_ovr = image_ovr2->getOpenGLID();
image_dn2 = downImage2;
if(!image_dn2.isNull())
openGLID2_dn = image_dn2->getOpenGLID();
image_ds2 = disableImage2;
if(!image_ds2.isNull())
openGLID2_ds = image_ds2->getOpenGLID();
checked = false;
className = "ToggleImageButton";
}
ToggleImageButtonInstance::~ToggleImageButtonInstance(void)
{
//Delete everything on destruction
image2.~ReferenceCountedPointer();
delete image2.getPointer();
image_ovr2.~ReferenceCountedPointer();
delete image_ovr2.getPointer();
image_ds2.~ReferenceCountedPointer();
delete image_ds2.getPointer();
image_dn2.~ReferenceCountedPointer();
delete image_dn2.getPointer();
image = NULL;
image_ovr = NULL;
image_ds = NULL;
image_dn = NULL;
delete listener;
listener = NULL;
selected = false;
}
void ToggleImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
{
bool drawDisabledBox = false;
Vector2 positionRelative = position;
if(floatRight && floatBottom)
{
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
}
else if(floatBottom)
{
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
}
else if(floatRight)
{
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
}
int renderimage = openGLID;
{
if(selected == true && !image_dn.isNull() && !disabled)
{
renderimage = openGLID_dn;
}
else if(disabled)
{
if(!image_ds.isNull())
renderimage = openGLID_ds;
else
drawDisabledBox = true;
}
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
{
if(mouseDown && !image_dn.isNull())
{
renderimage = openGLID_dn;
}
else if(!image_ovr.isNull())
{
renderimage = openGLID_ovr;
}
}
}
glEnable( GL_TEXTURE_2D );
glEnable(GL_BLEND);// you enable blending function
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBindTexture( GL_TEXTURE_2D, renderimage);
glBegin( GL_QUADS );
glTexCoord2d(0.0,0.0);
glVertex2f( positionRelative.x, positionRelative.y );
glTexCoord2d( 1.0,0.0 );
glVertex2f( positionRelative.x + size.x, positionRelative.y );
glTexCoord2d( 1.0,1.0 );
glVertex2f( positionRelative.x + size.x, positionRelative.y + size.y );
glTexCoord2d( 0.0,1.0 );
glVertex2f( positionRelative.x, positionRelative.y + size.y );
glEnd();
glDisable( GL_TEXTURE_2D );
if(drawDisabledBox)
{
Draw::box(Box(Vector3(positionRelative.x, positionRelative.y, 0), Vector3(positionRelative.x+size.x, positionRelative.y+size.y, 0)), rd, Color4(0.7F,0.7F,0.7F,0.3F), Color4::clear());
}
}

View File

@@ -0,0 +1,29 @@
#pragma once
#include "imagebuttoninstance.h"
class ToggleImageButtonInstance : public ImageButtonInstance
{
public:
//ImageButtonInstance(G3D::TextureRef);
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
ToggleImageButtonInstance(G3D::TextureRef newImage,G3D::TextureRef overImage = NULL,
G3D::TextureRef downImage = NULL,
G3D::TextureRef disableImage = NULL,
G3D::TextureRef newImage2 = NULL,
G3D::TextureRef overImage2 = NULL,
G3D::TextureRef downImage2 = NULL,
G3D::TextureRef disableImage2 = NULL);
~ToggleImageButtonInstance(void);
void drawObj(RenderDevice*, Vector2, bool);
bool checked;
G3D::TextureRef image2;
int openGLID2;
G3D::TextureRef image_ovr2;
int openGLID2_ovr;
G3D::TextureRef image_dn2;
int openGLID2_dn;
G3D::TextureRef image_ds2;
int openGLID2_ds;
};

View File

@@ -7,4 +7,5 @@ class WorkspaceInstance :
public:
WorkspaceInstance(void);
~WorkspaceInstance(void);
std::vector<PVInstance *> physicalObjects;
};