Added an error message if a level fails to load.
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@@ -1,6 +1,8 @@
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#include <sstream>
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#include "ErrorFunctions.h"
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#include "Globals.h"
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void OnError(int err, std::string msg)
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{
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//g_usableApp->window()->setInputCaptureCount(0);
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@@ -10,4 +12,18 @@ void OnError(int err, std::string msg)
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//clearInstances();
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MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
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exit(err);
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}
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void MessageBoxStr(std::string msg)
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{
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std::string title = g_PlaceholderName;
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MessageBox(NULL, msg.c_str(), title.c_str(), MB_OK);
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}
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void MessageBoxStream(std::stringstream msg)
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{
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std::string strMsg = msg.str();
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std::string title = g_PlaceholderName;
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MessageBox(NULL, strMsg.c_str(), title.c_str(), MB_OK);
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}
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