Final cleanup
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@@ -5,8 +5,6 @@
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#include "Demo.h"
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#include "AudioPlayer.h"
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// TODO: FIX PAN AND TILT
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CameraController::CameraController(){
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yaw=0;
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pitch=0;
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@@ -193,4 +191,3 @@ void CameraController::update(Demo* demo)
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}
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g3dCamera.setCoordinateFrame(frame);
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}
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2
main.cpp
2
main.cpp
@@ -1047,8 +1047,6 @@ void Demo::onGraphics(RenderDevice* rd) {
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renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
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renderDevice->setAmbientLightColor(lighting.ambient);
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Draw::box(Box(Vector3(-0.25, -0.25, -0.25), Vector3(0.25, 0.25, 0.25)), renderDevice, Color4(1,1,1,1), Color4::clear());
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dataModel->getWorkspace()->render(rd);
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if(selectedInstance != NULL)
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{
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