Big cleanup... Expect bugs
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@@ -8,7 +8,7 @@
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#define CAM_ZOOM_MIN 0.1f
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#define CAM_ZOOM_MAX 100.f
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class Demo;
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class Application;
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class CameraController {
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public:
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@@ -19,7 +19,7 @@ class CameraController {
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void lookAt(const Vector3& position);
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void refreshZoom(const CoordinateFrame& frame);
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void pan(CoordinateFrame* frame,float spdX,float spdY);
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void update(Demo* demo);
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void update(Application* app);
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void centerCamera(Instance* selection);
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void panLeft();
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void panRight();
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