Added instance types
I feel like the way it works now isn't the best
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10
PhysicalInstance.h
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10
PhysicalInstance.h
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@@ -0,0 +1,10 @@
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#pragma once
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#include "instance.h"
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class PhysicalInstance :
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public Instance
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{
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public:
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PhysicalInstance(void);
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~PhysicalInstance(void);
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};
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