Added instance types
I feel like the way it works now isn't the best
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@@ -5,4 +5,9 @@ class Instance
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public:
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Instance(void);
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~Instance(void);
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std::string name;
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int getType();
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Instance* parent; // Another pointer.
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static const int BASE_INSTANCE;
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static const int PHYSICAL_INSTANCE;
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};
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