Made it possible to switch between legacy renderer and new renderer in code

This commit is contained in:
andreja6
2019-11-05 13:14:24 -08:00
parent bb01d01950
commit 55f3ff8964
4 changed files with 16 additions and 14 deletions

View File

@@ -26,17 +26,10 @@ Instance::Instance(const Instance &oinst)
void Instance::render(RenderDevice* rd)
{
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
for(size_t i = 0; i < children.size(); i++)
{
children.at(i)->render(rd);
children[i]->render(rd);
}
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);
}
void Instance::update()