Made BaseButton class

Buttons now children of BaseButton
Buttons now render over and down modes
Text buttons now exist
Buttons render differently
This commit is contained in:
andreja6
2018-04-23 22:02:12 -07:00
parent 98d3358fd5
commit 55e890bdc1
8 changed files with 171 additions and 53 deletions

29
BaseButtonInstance.cpp Normal file
View File

@@ -0,0 +1,29 @@
#include "BaseButtonInstance.h"
bool floatBottom;
bool floatRight;
bool floatCenter;
BaseButtonInstance::BaseButtonInstance(void)
{
}
BaseButtonInstance::~BaseButtonInstance(void)
{
}
void BaseButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown){}
bool BaseButtonInstance::mouseInArea(float point1x, float point1y, float point2x, float point2y, float mousex, float mousey)
{
if(mousex >= point1x && mousey >= point1y)
{
if(mousex < point2x && mousey < point2y)
{
return true;
}
}
return false;
}