Implement initial level service functionality
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@@ -20,4 +20,16 @@ namespace Enum
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Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
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};
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}
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namespace ActionType
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{
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enum Value {
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Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
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};
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}
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namespace AffectType
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{
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enum Value {
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NoChange = 0, Increase = 1, Decrease = 2
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};
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}
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}
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