Fix duplication crash
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@@ -144,6 +144,7 @@ void PartInstance::setParent(Instance* prnt)
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PartInstance::PartInstance(const PartInstance &oinst)
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PartInstance::PartInstance(const PartInstance &oinst)
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{
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{
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PVInstance::PVInstance(oinst);
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PVInstance::PVInstance(oinst);
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physBody = NULL;
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glList = glGenLists(1);
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glList = glGenLists(1);
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//name = oinst.name;
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//name = oinst.name;
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//className = "Part";
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//className = "Part";
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