Minor bugfix, added reflection notify
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@@ -22,7 +22,10 @@ namespace B3D
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virtual void renderName(RenderDevice*);
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virtual void update();
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virtual void setParent(Instance*);
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//TODO implement
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virtual Instance* clone() const { return new Instance(*this); }
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virtual void reflectionNotify(ReflectionProperty<void*>* property);
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//Functions
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std::vector<Instance*> children; // All children.
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